
Originally Posted by
dukeisaac
I believe that the diplomatic victory should be changed along the lines of jpbar81 put it. It puts more weight on a grand scheme of helping city-states rather than buying them out t the last minute. Some mentioned that on higher levels of difficulty this would not change anything as the AI always has larger amounts of gold no matter what, therefore still beign able to buy off city states on the long run.
To solve this, indeed add more quests! As of now there are too few types of quests and they appear not often enough. Conquering an enemy CS is also too omnipresent, there should be less of these and more find luxuries/wonders/natural wonders, etc. Also, i think CS quests that require you to kill another CS should be dependent on the game; meaning that a CS should demand to attack a certain CS based upon current diplomatic alliances; you are allied with Seoul, Kuala lumpur is allied with France, France has been hostile to Seoul, bam they ask you to conquer Kuala Lumpur. There could be hundred of examples of how this could work, making each game more intricate and unique.
Thoughts?