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Thread: Coax a city state to produce a resource?

  1. #1
    Join Date
    Jan 2011
    Location
    Maple Grove, MN
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    4

    Coax a city state to produce a resource?

    Many of my settlements and some city states are requesting sugar be connected to my trade network. It looks like there's only one sugar tile on the whole map and it's within a city state with whom I am allies, but they are apparently not doing anything with that resource. Is there anything I can do to help or coax them to produce sugar or will I have to conquer them?

    (This is in the tutorial game.)

  2. #2
    Join Date
    Dec 2010
    Location
    Sydney, Australia
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    838
    Well, as you are an ally you can freely enter their territory. So you could march in and develop the resource for them.

  3. #3
    Join Date
    Jan 2011
    Location
    Maple Grove, MN
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    Develop others' resources

    I wasn't aware that I was allowed to build resource development structures outside my own territory. I'll have to try that if indeed that's possible.

  4. #4
    Join Date
    Dec 2010
    Location
    Sydney, Australia
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    838
    Quote Originally Posted by BlueMonkMN View Post
    I wasn't aware that I was allowed to build resource development structures outside my own territory. I'll have to try that if indeed that's possible.
    Hmm. I'm having second thoughts myself now. Have I actually done this or am I confusing it with something else?

    Let me know how it turns out.

  5. #5
    Join Date
    Jan 2011
    Location
    Maple Grove, MN
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    I can only build roads over there, not develop resources. And I already have a road there.

  6. #6
    Join Date
    Dec 2010
    Location
    Tempe, AZ
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    1,754
    gift them a worker.

    also, you can repair improvements in allied territory

  7. #7
    Join Date
    Jan 2011
    Location
    Maple Grove, MN
    Posts
    4

    Gifting Units

    Non-combat units cannot be gifted.

  8. #8
    Seems like an inane restriction.
    I think workers should be allowed to develop any improvement anywhere.
    If the owner doesn't like the development they can express that or even declare war and kill the worker.

    This might be a good way to gain some influence with a CS or another civ.
    We've been bemoaning a lack of ways to gain +ve influence.

  9. #9
    Join Date
    Dec 2010
    Location
    Sydney, Australia
    Posts
    838
    Quote Originally Posted by War Dog View Post
    Seems like an inane restriction.
    I think workers should be allowed to develop any improvement anywhere.
    That might be taking things too far. Could I go into someone's territory, go to a silver mine and redevelop his mine to a trading post, thus killing the luxury resource?
    That would be a military pillage act so maybe workers would then have to be declared as military units.

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