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Thread: A chance for the Bid Daddies to return ...

  1. #1
    Join Date
    Aug 2007
    Location
    Belgium
    Posts
    23

    Exclamation A chance for the Bid Daddies to return ...

    Hey there 2K Boston DEV team

    Anyhow I'm here for two simple questions,
    Why would you simply remove the other big daddies including the Slo-Pro
    I saw so many Big Daddies on magazine covers aspecially the Slo-Pro

    Is there a chance of them returing through an update or through a downloadable content pack which should be free off cours cuz they were supposed to be in the game any way !!!!

    Oh God Please , Punch some sens into Ken Levine

    C' mon just do it

  2. #2
    Ken didn't want to cut it. He had to for development time. Infact I wouldn't be surprised if the cut was because of the limited space on an X-Box 360 disc.

  3. #3
    I hope they're added as DLC

  4. #4
    Join Date
    Aug 2007
    Location
    Belgium
    Posts
    23

    Exclamation

    Quote Originally Posted by samzam2058 View Post
    I hope they're added as DLC
    I hope so too But this ain't the only things I'm starting to see , look at some of the older videos like hunting the Big Daddy !!!

    1. You could see the last chosen Plasmids effect on your hands while holding a gun.

    2. Some Plasmids were animated on the right part of the screen.

    3. the Enrage Plasmid was white and it mad someone els attack the tagged character , not the other way around.

    4. Some plasmids like the teleportation plasmid were cut during development

    5.The effect of some plasmids were better animated for example when you saw the Enrage plasmid come out of your palm it had a better effect than the final animation

    6.The constant squeezing on the plasmid ball was allso cool

    7.Some level design in the Hunting the big daddy video was awesome the final game is still cool but the leveldesign there was just mind blowing

    8.How come we see a little sister crawling away once ?during your first resque or harvest

    9.Why aren't things in the retail game a bit more random or feel like it the video footage seemed pretty random to me

    10. still can't get over the fact they cut the constant squeezing animation on the Plasmids that come out of your palm

  5. #5
    Join Date
    Aug 2007
    Location
    Belgium
    Posts
    23

    Thumbs down

    Quote Originally Posted by KillerKahuna View Post
    I hope so too But this ain't the only things I'm starting to see , look at some of the older videos like hunting the Big Daddy !!!

    1. You could see the last chosen Plasmids effect on your hands while holding a gun.

    2. Some Plasmids were animated on the right part of the screen.

    3. the Enrage Plasmid was white and it mad someone els attack the tagged character , not the other way around.

    4. Some plasmids like the teleportation plasmid were cut during development

    5.The effect of some plasmids were better animated for example when you saw the Enrage plasmid come out of your palm it had a better effect than the final animation

    6.The constant squeezing on the plasmid ball was allso cool

    7.Some level design in the Hunting the big daddy video was awesome the final game is still cool but the leveldesign there was just mind blowing

    8.How come we see a little sister crawling away once ?during your first resque or harvest

    9.Why aren't things in the retail game a bit more random or feel like it the video footage seemed pretty random to me

    10. still can't get over the fact they cut the constant squeezing animation on the Plasmids that come out of your palm
    anybody on the DEV team reading this ?

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