Search:

Type: Posts; User: U-B

Search: Search took 0.02 seconds.

  1. Replies
    20
    Views
    2,418

    I've been pondering the same thing, and I think...

    I've been pondering the same thing, and I think that science definitely dominates. Now, that might be exactly what the developers intended, and from a historical perspective, it is fairly logical -...
  2. Thread: Tech jumping

    by U-B
    Replies
    46
    Views
    6,828

    If it is randomised, and I realise there may be...

    If it is randomised, and I realise there may be some precedent for that from past versions, that still seems like an odd design decision to me - how can you strategise which techs to go for, when the...
  3. Thread: Tech jumping

    by U-B
    Replies
    46
    Views
    6,828

    I have the full game, and not needing all of the...

    I have the full game, and not needing all of the prerequisites happens frequently. If, as bigden suggests, this is intended, then it would be useful if the tech screen actually indicated that - just...
  4. Thread: Tech jumping

    by U-B
    Replies
    46
    Views
    6,828

    This was already semi-explained in the Q&A...

    This was already semi-explained in the Q&A thread:



    And, yes, that does seem like an odd decision to me - but, if that's how it works, then there should at least be some information on, or...
  5. Thread: Setup Bugs

    by U-B
    Replies
    0
    Views
    557

    Setup Bugs

    I seem to be running into bugs when a game is initially created. I've played a number of single player games, across various difficulties, and twice I've noticed that from the first turn my palace...
  6. Replies
    707
    Views
    134,297

    That seems a little odd - a prerequisite is by...

    That seems a little odd - a prerequisite is by definition something that is "required beforehand". If that is how the mechanic works, then shouldn't there be some indication or information in the...
Results 1 to 6 of 6