Yeah but imagine the awesomess of different interiors!
a six floor hotel with all rooms maybe
or an offices skyscraper
even a casino!
Full of covers and atmosphere
urban interiors would...
Type: Posts; User: Mazi
Yeah but imagine the awesomess of different interiors!
a six floor hotel with all rooms maybe
or an offices skyscraper
even a casino!
Full of covers and atmosphere
urban interiors would...
I think they could easily add some new maps with a dlc.
My opinion about the maps it's that there are beautiful (i love urban setting) and not so few, but they lack in environment variation:
...
I think that the creeper mood who's playing until you spot enemies should go on for all the battle.
The combat sound it's too action oriented and it ruin that dark\creep feeling.
i do not have the gamedata filelist here (not owned the game yet) but i hope there will be different files relating to the game music so we can change them with the old ones.
I can't understand why on the geoscape that mission is in daylight while on tactics it is at night...maybe just heavy cloudy?
i'm sure that pc version will be modded a lot to improve the gameplay depth ;-)
i said "a part for the old one in daylight but pretty same map."
I haven't seen any daylight mission...this is strange.
Night is good for atmosphere, but we can't have an all night based x-com.
I hope even a lot of different crash site maps, for now there is...
In the last video...subway wagon...awesome!!!!!
yeah, but we are not part of the council nations, so sad :-\
... :-D
Don't worry, even if they made corpses disapperar, i'm sure a quick mod will solve it :-)
I love how they did the ant farm base, you can see lot of details...and every section (geoscape, barracks, etc.) are REALLY the part of the base just zoomed in, and not a different screen...awesome...
Little OT
May i ask a question to germans?
How is, in term of quality, the german translation\dubbing of others 2k games?
Borderlands and Bioshock for example.
I hope the publisher uses the...
They could just make in "English" the help request audio, so the doctor could translate it in german.
Anyway, that's a particular circumstance, but not always the language aspect gets lost with a...
I'm analyzing the italian version (only a video with few voices and text), but for what i can see the Rocket Launcher translation is perfect, "Lanciarazzi", while the "Overwatch" one is average, "In...
Hi guys,
A lot of videos in different languages are appearing.
I saw Polish, German and a little bit of Italian.
How good do you think it's translated and voice-acted?
(Maybe some german...
Just to be correct, this preview video was posted on 09/13, not so recent.
I'm sure about it because i saw it on that date.
Maybe on 09/16 someone just posted the video on youtube, but the...
I think it depends on which time is shown on the geoscape just before the mission start.
It should be day and night maps in the same amount.
EDIT: no, no matter how time is in the geoscape,...
http://www.youtube.com/watch?v=zM9nAv8_pYQ&feature=relmfu
2 gameplay maps, the first full of enemies with the "Thin man" in action, the other in an urban setting under the storm (awesome effects...
Over 200 is a big awesome number! I didn't know :-)
"majority of the missions are randomly generated"...
i guess how can they merge with handcrafted maps....maybe they have an algoritm who erase a map from random selection after played once, or...
I'm afraid that game experience will be something like
"story \ 30 scripted missions (with choice between 2 sometimes) \ end"
....same as starcraft 2 or other classical rts campaign and completely...
Here's another hands-on, in Italian:
http://www.everyeye.it/pc/articoli/xcom-enemy-unknown_hands-on_16884
I read it all (i'm ita) but there's nothing particular new, just
-Campaign will...
Seems like that everybody played at least 2 hours of game but they can't say anything more we already know by interviews and screenshots -_-.
It is possible that nobody can't even describe a full...
Come on, this games is based on the original who had the best single player experience, EVER.
Don't care about multiplayer :-)