I have a problem that my resources (strategic) are disappearing. (I did some forum searches and didn't find the issue, although that doesn't mean that it hasn't been been discussed.) Anyway, I'll...
Type: Posts; User: TheSantaBarbarian
I have a problem that my resources (strategic) are disappearing. (I did some forum searches and didn't find the issue, although that doesn't mean that it hasn't been been discussed.) Anyway, I'll...
I could see no evidence that the patch had been applied. (Wouldn't it be nice if there was an obvious place to see your game version?) I tested to see whether in game reloads would increase the...
Daggerfall: A GREAT groundbreaker. Make sure you save all the time because it crashes all the time.
Fallout 2: A great game. End game save games got huge and load times went through the roof. ...
I did test out the reload/massive game file problem. I loaded an old quick and then reloaded it 7 times in game , and then saved it. I checked the new size of the quick save file and it went from...
I start the game going through the "Mods" link and I assime that any mods I have checked become part of the game. Once I do that, does it automatically load the mod once I've started/saved the first...
Thank you very much for the update and also for providing an ETA. Communication is very appreciated.
If you are halfway through the time needed to build osmething, it looks like you still have to pay full price if you want to finish it off Am I missing something?
Did anyone actually test this game, or did they just leave that part for the players and modders?
You can finds some details in civpedia, but they give a 25% combat bonus to all units within 2 squares. And yes it is a pain that you can't make them "stay stacked". You just have to move all...
Thanks for teh reply. I will repeat one of my posts. Less graphics, more game.
I know there are only specific ways to stack units. However, is there a way to lock a general and a military unit together so that you don't have to move each seperately each time? Also, is there a...
Come on devs, please fix the issue where if you don't quit the game before you reload, the game keeps adding more and more stuff to memory, even if nothing actually happened in game, which then gets...
Are you doing many reloads in game. Everytime you do teh game stores more info in memory.
Interesting. The crossbow was a relativly short range direct fire weapon. I diodn't really think about that until reading this thread. It should really be the same hex distance as the rifle. ...
Little Bo Peep blew it again.
That is what I also posted earlier in the thread. I think each time you load, the game stores information into memory, even if nothing has actually happened in game. As someone else speculated, it...
I agree with the OP with an additional obversation. I wish that they had spent less time making the graphics use DX11 features and more on content and QA/QC. Civ sold out to the "You must make full...
Good post Walmart. I agree, with the number of bugs, there is no question they knew they were releasin an unfinished product. So now we are paying to be their beta testers. 2K games are off my...
Look back in this thread a bit, I posted what I think is happening.
It depends on how it got that size. If it jumps by multiple megabytes without anything changing on the game map, then it is too large. Also, there is NO way this game should need an SSD. I have no...
This is now a well known issue with a number of threads. Somehow the game seems to save a bunch of junk in memory and adds to it everytime you reload. That is added to the save file each time you...
Okay it's not just using quick save and it's not just the "RELEASE" text. I cleaned out my save directory and started a new "huge" map game. I went in about 2 turns and then did a standard save. I...