Funny enough nobody thought of the most simplistic solution: Pricing error by steam.
This happened sometimes and was often corrected after some time.
Type: Posts; User: mindbreaker
Funny enough nobody thought of the most simplistic solution: Pricing error by steam.
This happened sometimes and was often corrected after some time.
Vahlen: We need a containment to interrogate these aliens!
Shen: Right, we build one with glass and some funky magnetic things. That should contain those aliens we know nothing about. Until then...
In Germany:
XCOM: EU 49.99€ = 64.91$
DLC 4.49€ = 5.83$
I can. "It's the economy, stupid." ;)
How else could you keep the moral up? :D
Nah, nowadays they only patch some of the bugs they introduce with DLCs ;)
"I think we're not alone out here...or maybe?" :D
Seriously, thats all they could think of? :rolleyes:
In my opinion this is a ripoff, as it is priced 5$/€.
Seriously, there is only a single deco armor and it only works on the default and the Skeleton armor. That's 2 out of 6 armor. And only 4...
Right, forgot about that. But that skill has IMO no alternative anyway :)
Well I'm a more defensive player, so being in a situation where I would need a smoke grenade is when something already...
Yep, I feel the same way. Way to situational IMO. It may work on several people, but they had to be pretty clustered anyways. And why would you cluster them in the first place. And if something would...
Why? The way it seems, the UFOs may be damaged by the Interceptor and crash, but they look always very intact. I mean they ARE alien after all, so why shouldn't the crew be able to survive.
BUT,...
Well, they are certainly not crap. But honestly I don't like times missions at all, in no game or genre. Anyway I think they can act as a nice change of pace though and they were not that numerous, I...
Well you could see Gold as well as an strategic resource, as it was used to pay armies. Anyway strategic resources also were trade goods, especially if they could be monopolized.
Of course...
Either this is a bug due to using an old savegame or this is a tooltip bug. AFAIK you don't need road at all to connect resources to your empire just the corrosponding improvement like a mine for...
Alexander? - Rome?
Maybe he was homosexual, given the fact he came from Macedonia which was Greek back then and in the Greece society homosexuality was not just tolerated but accepted by many...
Why -0.37 and -1.5? The standard degradation is -1/t, only hostile CSs degrade at -1.5/t. But anyway you got the remember you wont get that kind of economy with Greece so it will take longer to be...
Yes, insofar you can control the growth of annexed cities while puppeted cities might tend to produce gold but also grow when possible.
Alexander and Siam are good for diplomatic gameplay, while Alexander would be long term and Siam more short term in the direction.
I'm not sure if the greece trait is additive or cumulative with...
Guess it depends on the aimed victory. Diplo OCC with Alexander is doable ;)
Culture victories would take 1 or 3-4 cities. Science and domination as many as possible. I even read some people doing...
I did not mean a bank to build, I meant a bank to get a loan just like every real government ;)
@General Masters
Sorry I got confused and thought you did OCC. If thats not the case then is...
@General Masters
How did you manage your economy?
In my game where Japan defeated me I balanced food and cottages to grow and finance my defense. Did not work out properly as I would have...
That's quite impressive. I didn't get any city to grow this big (besides your incredible luck with the starting position :p ).
What interests me is, did you even try to win? And why do you only...
This is intentional (at least logical) as one might use policies of later eras and spare the policies until then.
Your post was quiet informative. But some things should be cleared.
First, every quantitative study consist of aggregated qualitative data. The only differece is that a qualitative study possess...