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#1
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You don't have to look far on the Internet to see the gaming community growing very worried about the PS3 version of Bioshock. If you follow the link you'll see many people are already canceling their preorders. And it's not hard to tell why -- the demo is plagued with problems:
So, Elizabeth and the people of 2K Games: What's the deal? Is the retail version better? What concerns me is the fact the final game has already gone gold (meaning, it's DONE), and this was announced around the same time as the demo. If the developers can assure us the final game will be good, I will gladly spread the word and lay the fears of NeoGAF and other gaming communities to rest. They're the people canceling the preorders; others will follow. 2K needs to act fast. Last edited by Neiteio : 10-03-2008 at 02:06 PM. |
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#2
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would encourage you to check out the ps3 videos on ign. I was really bummed with the demo too however I think it's because the demo uses alpha code (hopefully). The videos on ign look great and back up there previews of the ps3 version looking good.
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#3
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That's a good suggestion. Unfortunately, I don't have IGN Insider and so I cannot view their movies in the proper resolution. I think they have a video of a Big Daddy, though. It would be interesting to compare how the Big Daddy in the IGN videos looks compared to the Big Daddy in the demo, to see if it's still a pixelated mess. I'd also need to know whether they were playing the build on an actual PS3 and not a development unit as is often the case with preview builds.
At any rate, the simplest solution would be for 2K (they do listen to the fans, right?) to step in and answer the question: Is the demo an older build? Will the retail version look more polished than the demo? If the demo is simply unpolished, I don't get why they released it in the first place. Why represent your game so poorly? It's caused nothing but trouble on the Net. They should've known this was going to happen, unless the actual game is just as bad and in that case they had no choice. |
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#4
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While I think it wouldn't be a bad idea for 2k to address some of these concerns, it should be noted that Neogaf is notorious for comically overreacting over the most minor of things. There is a running joke that damn near every game that has ever been released will have people on there complaining about frame rate issues or screen tearing or aliasing or some other completely minor issue that is invisible to the rest of the human race. So that the fact that some of the system warriors and fanboys over there are cancelling preorders over these perceived problems should not necessarily cause excessive alarm on the developers part. Especially when the professional sources are reporting no such problems.
I think the mainstream PS3 user who doesn't necessarily read Neogaf (or even this forum) are going to be wowed by Bioshock's obvious strengths and an incredibly strong demo that is in my opinion the greatest videogame demo ever made. |
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#5
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I understand what you're saying, but I think it'll be difficult for even the less-discerning gamer to dismiss the demo's technical shortcomings when they see direct-feed footage of it (which I have no doubt people at NeoGAF are recording right now). I don't consider myself a person obsessed with graphics -- in fact, up until last month I had been a Wii-only gamer -- but some of the demo's graphical blemishes (like the Big Daddy that looks so pixelated it's practically a sprite) are so glaring that they're ruining the experience.
Really, the best course of action right now would be for 2K to talk before this whole situation balloons out of proportion. |
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#6
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hey guys,
we're looking into this, and i'll give you a full run down on everything when i get the full scoop. i just wanted to pop in and tell you that we're aware of what's been said and i'm going to give you a response! thanks. |
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#7
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Quote:
![]() IGN Videos Burned Alive: http://www.youtube.com/watch?v=dwVFe-cHlxk Rescue Little Sister: http://www.youtube.com/watch?v=7laWEhdxO4M Static Discharge: http://www.youtube.com/watch?v=B0vYb1wwHDU Shotgun Battle: http://www.youtube.com/watch?v=U_LcYPS6qX8 Big Daddy Fight: http://www.youtube.com/watch?v=C8ImWrYGlu0 EA:http://www.youtube.com/watch?v=sBrOj...eature=related Game Spot Vid. Survivor Mode Gameplay: http://www.youtube.com/watch?v=TKifX80GubE Random Trailers This is Rapture Trailer: http://www.youtube.com/watch?v=tLc3j...eature=related X-Play Bioshock Preview: http://www.youtube.com/watch?v=AQwQu...eature=related E3 HD Gameplay footage Trailer: http://www.youtube.com/watch?v=F0w5d...eature=related Sneak Peak Challange Room Vid: http://www.youtube.com/watch?v=f3f1_...eature=related Hopes those video's help! Remember it's a demo, and well....yeah. ![]() Last edited by Frank Fountaine : 10-03-2008 at 04:11 PM. |
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#8
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Frank: I'll have to look at those videos later. The YouTube ones are useless because they're already at a poor resolution, but it looks like there are some high-def ones in there. Thanks.
At any rate, it's great that 2K is going to comment on the whole situation. Hopefully they'll clear up why the demo doesn't look so hot. I've already alerted NeoGAF to this thread so that they can see 2K's response as well. I'm sure there's a simple explanation, like the demo is an older build. |
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#9
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Liz has spoken,hopefully some good news to come soon about it being only a demo thing.Still can't wait to play the full game
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#10
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Hey guys,
First, I want to thank you for the acute attention to detail and the Spartan level of expectation our most devoted BioShock fans hold us to, and how excited you are and attentive to the BioShock PS3 demo. When we saw a post asking about issues found in the demo, we jumped on it immediately. And you know what, you're right. The texture in the PS3 demo of the downed Big Daddy does not match our level of quality either. This slipped by. We admit it. However, I want to assure you that this is an exception, and not a rule, and while I regret this oversight, we put a lot of love into making this game look amazing for the PS3 and I'm sure that when you play the rest of the demo you will agree that the textures are not all like this one instance. As for the other issues and concerns, we are currently diligently working to replicate any bugs, and will report back to you with what we find. Thank you for your vigilance here and moving forward. |
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