FaTaL_eRRoR
08-20-2007, 11:01 AM
Just played through the demo, and noticed some pretty severe graphical bugs/glitches in Dx10...
I think it's some sort of lighting problem, 80% of the surfaces which are far away from any light source(whether it's a wall, a trash can, or a splicer) just stays black, and thus, invisible...
Also, the water is sometimes pretty messed up, looking kinda..yellow-brownish, without any water animations actually showing anymore...
Dx9 works perfectly, but i didn't buy me a 2900XT to play Bioshock in Dx9, now did I?;)
Hope these problems are fixed in the full game, or will be through an update...
Specs:
C2D e6600
Sapphire ATI 2900XT (Catalyst7.8)
Asus P5b Deluxe (latest bios/drivers)
Creative X-Fi XtremeGamer
Vista 32-bit(all the latest updates installed)
Both Dx9.0c and Dx10 have been properly installed...
I think it's some sort of lighting problem, 80% of the surfaces which are far away from any light source(whether it's a wall, a trash can, or a splicer) just stays black, and thus, invisible...
Also, the water is sometimes pretty messed up, looking kinda..yellow-brownish, without any water animations actually showing anymore...
Dx9 works perfectly, but i didn't buy me a 2900XT to play Bioshock in Dx9, now did I?;)
Hope these problems are fixed in the full game, or will be through an update...
Specs:
C2D e6600
Sapphire ATI 2900XT (Catalyst7.8)
Asus P5b Deluxe (latest bios/drivers)
Creative X-Fi XtremeGamer
Vista 32-bit(all the latest updates installed)
Both Dx9.0c and Dx10 have been properly installed...