Omega_King
10-07-2009, 10:42 AM
The Darkness was an awsome game, and Darkness 2 i am sure will be just as amazing but what about after it? well I like this kinda of fusion of TOPCOW COMICS and 2K, so for the next game, should be Witchblade Takeru Manga,
It could be just Witchblade, I've also heard some ask for Aphrodite IX
so any way i had posted in another forum, but im not going to post the orgininal so heres what it contained starting here.
---------------------------------------------------------------
Well I love Witchblade
something about women kicking serious but, just seems awsome.
So my question is would you like to see a witchblade game for the ps3 or another console?
Please Post if you made the game how you would make it: style of play "Fighting, Action, RPG,etc", music "Metal, Rock, Rap, Country, or maybe a fusion like Metal Rap or something"
, Menus, Speacal Features, Minigames, Modes of play, type of graphics/theme "is like a painting like Prince of persia, or maybe Dark and crepit like The Darkness, or possibly you want it like an anime with cell shading like Naruto Ultimate Ninja Storm" if you can try to add programing tips for things if you know, story, etc
Reasons Supporting my idea
My reason for selecting ps3
*Its much more mature than the wii, which lets face it wii would not be able to keep up with the game I invision.
*It has a lot of power in it and even more now with the slim, its got blue ray so way more can be put into it "BUT xbox is better?" no, lets say the xbox disc is filled up and has 10 characters max, well the ps3 would be able to put anoterh 40 for a total of 50 charaters that 5 more the things than xbox.
*Yes i do own a ps3 and not an xbox, but like i said its got more potental than xbox's disc
What Gave me the idea
Believe it or not it was some writing, Brutal Legend's wrighting reminded of me of witchblade and I thought hmmmmmmm... it would be an amzing game.
please note i am not good with stories so i will omit them.
MY version of What the game would be.
TITLE:
Witchblade
GAME TYPE:
Action Adventure
PLAYSTYLE:
Super Fast, it would be action like Devil May Cry or God of war CROSSED with Crimson Tears, but it would require some acrobatic skills like in Prince of persia to get past certain hurdles, "the acrobatic skill can also be used for fun or gaining advantages in battle"
Graphics:
It could be like an anime if the game goes in a direction like its anime counterpart, or
It would be like naruto ultimate ninja storm to keep that nice anime feel,
you dont see many game s with an anime theme,
or a more mature theme like the comic book series
Player Character Choice:
Their is only one but the character would have the normal costume to start with, than you can find or earn extra costumes, like you might start with a White one but as you collect them you can get a green, black, red, blue, whit "normal costume", BLOOD "would be the ultimate costume""Costume can be changed in the game from the pause menu and when you change the gauntlet shines and then your character morphs a bit into the costume selected."
Play Character Moves:
Now the moves rely on the costume
each costume has its own weapons and move sets, there dosnt need to be many moves, like in tekken, or bayonetta, just good amount like God of war or Crimson Tears.
now as we know the witch blade also forms weapons on the user
so each costume could have some sort of blade on it with its own move sets and abilities
like the red could have a dual blade, blue a whip, green a scyhte, black would have black mist that when you use a combo it changes into any other weapon and you can select any abiltiy for it,maybe etc
the colors could aslo correspond to elements like fire red, black darkness, blue water, green earth
now the normal costume would be white and have just a 1 blade,
The moves would be similiar to stuff you seen in the series for normal atacks and combos.
There would be specal moves that either help evade, move, destroy. but use energy from and energy bar. 3 per costume
Examples
1Teleporter"Move fast to some were else on the screen""when used, the directtion pressed after the ability will either transfer your charcter behind, away left or right of the enemy"
2 Body liquifier "makes enmey atacks go through you with out you blocking, and you take no damage ""to get a cool effect when emenys atack touches your character model and effect of like a splash would appear in the path of the strike"
3 Hell circle "creates flams that spread around the character and than explode outward in a circle doing damage to all caught in its wake"
4 Binding thorns "travel throught the ground and grab the enemy and pin them to a spot and wither away when finished
etc"
5 Blood Spikes "Blood costume shoots spikes "animation and a atack changes depending on if your on a wall, ground, air "does back flip and throws them all over the ground hitting enemies"""
Devistators, Just like special but will be only one per costume, and will always have a special camera angle "They are extremly powerful and wipe out any normal enemy on normal mode,"
example, normal costume
Pressure wave
Creates a intense Ball of air and launches it at the enemy it hits them and explodes in a blinding white light and you see lines wind from the pressure streaming past both sides of the enemy and wind blows past your chater blowing her hair.
camera moves to the front of the character aftr launch it goes be hind and zooms out.
Now to use it the energy bar has to be full and the devistator will consume all of the energy from the energy bar.
And of course boss finishers.
These of course change according to character, but only after you hit them for the final time it will autmatically go and there are no on screen buttons to push, so that you can see the boss be finished in a impressive way.
CaMeRa:
camera angles, it would make the gamme real cool if the game camera moved to cool camera angels while you were playing, like when you slice someone in half the camera moves behind the enemy being sliced and teh action just slows a bit, revealling all the enemy's inards. now the camera would have 5 modes for cool camera mode,
1 never
2 when delivering final blow,
3 when delivering a combo
4 when deliver a special move
5 when doing any move
Now to make sure the camera dosnt like go behind the eemey that is way huge and you dont see anything, to avoid things like this, enemey can be classified on size , big,small,large,huge,tiny, and each size would have like 2 or 3 diffrent camera angles that would be programed for each move so that it dosnt get boaring visually for the player and someone else could watch in enjoyment
now for the slow mothing it should woould have same kind of options
1 never
2 when delivering final blow,
4 when deliver a special move, or devistator
GameMovies:
All videos or story points will use in game graphics "not a pre recorded scene" so that if use a costume you see it in the video
Extracharacter animation
as your character gets hurt the way she runs, walk, lands after a jump,etc changes but the time of animation is still the same
the hair would be fluid in accordance to movement and natural flow through it.
the gauntlet glows brighter and brighter in accordance to how much energy you still have,
and the gauntlet would have particles shooting out fading when you could use the devistator.
Life Gauge and Energy Gauge:
There would be two options one is that
1 standard bars in left conrner
2 be no bars or any information on the screen only the enviroment and the characters and enemies.
so the person would have to rely on the animation of the character and gauntlet to let them know how much energy or health they have left.
It could be just Witchblade, I've also heard some ask for Aphrodite IX
so any way i had posted in another forum, but im not going to post the orgininal so heres what it contained starting here.
---------------------------------------------------------------
Well I love Witchblade
something about women kicking serious but, just seems awsome.
So my question is would you like to see a witchblade game for the ps3 or another console?
Please Post if you made the game how you would make it: style of play "Fighting, Action, RPG,etc", music "Metal, Rock, Rap, Country, or maybe a fusion like Metal Rap or something"
, Menus, Speacal Features, Minigames, Modes of play, type of graphics/theme "is like a painting like Prince of persia, or maybe Dark and crepit like The Darkness, or possibly you want it like an anime with cell shading like Naruto Ultimate Ninja Storm" if you can try to add programing tips for things if you know, story, etc
Reasons Supporting my idea
My reason for selecting ps3
*Its much more mature than the wii, which lets face it wii would not be able to keep up with the game I invision.
*It has a lot of power in it and even more now with the slim, its got blue ray so way more can be put into it "BUT xbox is better?" no, lets say the xbox disc is filled up and has 10 characters max, well the ps3 would be able to put anoterh 40 for a total of 50 charaters that 5 more the things than xbox.
*Yes i do own a ps3 and not an xbox, but like i said its got more potental than xbox's disc
What Gave me the idea
Believe it or not it was some writing, Brutal Legend's wrighting reminded of me of witchblade and I thought hmmmmmmm... it would be an amzing game.
please note i am not good with stories so i will omit them.
MY version of What the game would be.
TITLE:
Witchblade
GAME TYPE:
Action Adventure
PLAYSTYLE:
Super Fast, it would be action like Devil May Cry or God of war CROSSED with Crimson Tears, but it would require some acrobatic skills like in Prince of persia to get past certain hurdles, "the acrobatic skill can also be used for fun or gaining advantages in battle"
Graphics:
It could be like an anime if the game goes in a direction like its anime counterpart, or
It would be like naruto ultimate ninja storm to keep that nice anime feel,
you dont see many game s with an anime theme,
or a more mature theme like the comic book series
Player Character Choice:
Their is only one but the character would have the normal costume to start with, than you can find or earn extra costumes, like you might start with a White one but as you collect them you can get a green, black, red, blue, whit "normal costume", BLOOD "would be the ultimate costume""Costume can be changed in the game from the pause menu and when you change the gauntlet shines and then your character morphs a bit into the costume selected."
Play Character Moves:
Now the moves rely on the costume
each costume has its own weapons and move sets, there dosnt need to be many moves, like in tekken, or bayonetta, just good amount like God of war or Crimson Tears.
now as we know the witch blade also forms weapons on the user
so each costume could have some sort of blade on it with its own move sets and abilities
like the red could have a dual blade, blue a whip, green a scyhte, black would have black mist that when you use a combo it changes into any other weapon and you can select any abiltiy for it,maybe etc
the colors could aslo correspond to elements like fire red, black darkness, blue water, green earth
now the normal costume would be white and have just a 1 blade,
The moves would be similiar to stuff you seen in the series for normal atacks and combos.
There would be specal moves that either help evade, move, destroy. but use energy from and energy bar. 3 per costume
Examples
1Teleporter"Move fast to some were else on the screen""when used, the directtion pressed after the ability will either transfer your charcter behind, away left or right of the enemy"
2 Body liquifier "makes enmey atacks go through you with out you blocking, and you take no damage ""to get a cool effect when emenys atack touches your character model and effect of like a splash would appear in the path of the strike"
3 Hell circle "creates flams that spread around the character and than explode outward in a circle doing damage to all caught in its wake"
4 Binding thorns "travel throught the ground and grab the enemy and pin them to a spot and wither away when finished
etc"
5 Blood Spikes "Blood costume shoots spikes "animation and a atack changes depending on if your on a wall, ground, air "does back flip and throws them all over the ground hitting enemies"""
Devistators, Just like special but will be only one per costume, and will always have a special camera angle "They are extremly powerful and wipe out any normal enemy on normal mode,"
example, normal costume
Pressure wave
Creates a intense Ball of air and launches it at the enemy it hits them and explodes in a blinding white light and you see lines wind from the pressure streaming past both sides of the enemy and wind blows past your chater blowing her hair.
camera moves to the front of the character aftr launch it goes be hind and zooms out.
Now to use it the energy bar has to be full and the devistator will consume all of the energy from the energy bar.
And of course boss finishers.
These of course change according to character, but only after you hit them for the final time it will autmatically go and there are no on screen buttons to push, so that you can see the boss be finished in a impressive way.
CaMeRa:
camera angles, it would make the gamme real cool if the game camera moved to cool camera angels while you were playing, like when you slice someone in half the camera moves behind the enemy being sliced and teh action just slows a bit, revealling all the enemy's inards. now the camera would have 5 modes for cool camera mode,
1 never
2 when delivering final blow,
3 when delivering a combo
4 when deliver a special move
5 when doing any move
Now to make sure the camera dosnt like go behind the eemey that is way huge and you dont see anything, to avoid things like this, enemey can be classified on size , big,small,large,huge,tiny, and each size would have like 2 or 3 diffrent camera angles that would be programed for each move so that it dosnt get boaring visually for the player and someone else could watch in enjoyment
now for the slow mothing it should woould have same kind of options
1 never
2 when delivering final blow,
4 when deliver a special move, or devistator
GameMovies:
All videos or story points will use in game graphics "not a pre recorded scene" so that if use a costume you see it in the video
Extracharacter animation
as your character gets hurt the way she runs, walk, lands after a jump,etc changes but the time of animation is still the same
the hair would be fluid in accordance to movement and natural flow through it.
the gauntlet glows brighter and brighter in accordance to how much energy you still have,
and the gauntlet would have particles shooting out fading when you could use the devistator.
Life Gauge and Energy Gauge:
There would be two options one is that
1 standard bars in left conrner
2 be no bars or any information on the screen only the enviroment and the characters and enemies.
so the person would have to rely on the animation of the character and gauntlet to let them know how much energy or health they have left.