View Full Version : 2K, seriously, save DNF
Johnion
05-07-2009, 09:22 AM
Release what 3DR had completed, come on, save this game, there's a huge fan community around Duke nukem, I'm pretty sure everyone would pay even for an Alpha or a Beta !
Johnion
05-07-2009, 11:27 AM
Thanks for moving my old post.
fastman
05-07-2009, 01:50 PM
Yes Take 2 save 3D Realms & Duke Nukem Forever. I bought loads of your games, help them out.
spinx
05-07-2009, 03:27 PM
save 3Drealms... or I will never buy a game which carry's your logo again...
Beegor Bucleor
05-07-2009, 03:34 PM
Take Two, have 3DRealms show you what currently exists of the project, and if there's enough, strike up a financial support deal with 3DRealms that includes you being able to put your own management and deadlines into the project. Save this.
heiligeroger
05-07-2009, 03:46 PM
Guys SAVE DN4Ever. Its a big marked out there !
Circus of Values
05-07-2009, 03:47 PM
You guys are getting kind of ridiculous. Why save DNF? We never got any real, concrete info on it. We never saw any gameplay. Sure, I was relatively excited, but don't get all fanboy on me.
ATLAS IS WATCHING
05-07-2009, 04:00 PM
You guys are getting kind of ridiculous. Why save DNF? We never got any real, concrete info on it. We never saw any gameplay. Sure, I was relatively excited, but don't get all fanboy on me.
theres screenshots and so far the game looks good.
i think the mods sould make an official duke nukem forever thread so people can stop making threads about it..
i would be more than happy to take over the official duke nukem forever thread, just like how lecount has the birthday thread..
Circus of Values
05-07-2009, 04:05 PM
Screenshots are different. Besides, we barely even got any of THOSE. 3DR built up hype, made us anticipate, then suddenly says "Oh, we have to fall apart because we can't hold a good schedule, nor can we take care of deadlines." A company that can't discipline itself to actually do something is bound to fail.
BioShockWins
05-07-2009, 05:41 PM
Just to make this abundantley clear 2K Games is not Take-Two interactive.
2K Games is a part of TakeTwo, but is not responsible for T2's desicions.
sean1978
05-07-2009, 05:41 PM
Been waiting for this game since 1997. I have been waiting to buy a gaming PC for this title to be released. Please fund 3D realms to complete this project.
I'm not even a hardcore gamer, this is the only game I care about. I'm sure I'm not alone.
Flinstone99
05-07-2009, 10:11 PM
2K games:
Please capitalize on helping 3D realms through this difficult time. The internet community is reeling from the devastating news concerning 3D Realms. Consider how much you will be boosting your brand recognition and other benefits, by stretching out your hands and assisting 3Drealms and their staff. Some of us have waited for Duke Nukem Forever for a decade. Please make this dream possible for all the Duke nukem fans.
Thank you for your time:
A Duke nukem fan
Flinstone99
05-07-2009, 10:14 PM
2K games:
Please capitalize on helping 3D realms through this difficult time. The internet community is reeling from the devastating news concerning 3D Realms. Consider how much you will be boosting your brand recognition and other benefits, by stretching out your hands and assisting 3Drealms and their staff. Some of us have waited for Duke Nukem Forever for a decade. Please make this dream possible for all the Duke nukem fans.
Thank you for your time:
A Duke nukem fan
mkiker2089
05-07-2009, 10:35 PM
As a fan of Duke and a Take 2 stockholder I don't think that 3d deserves to be saved. A company that can't complete and release a product on schedule isn't worth saving.
However the game itself might be. It has buzz going for it at the moment, has nostalgia factor, and may be viable. No one really knows though because #d can't be trusted. They faked the first trailer so who knows where the screenshots came from.
tekedon
05-08-2009, 09:56 AM
Save this game, please. Not going to say anything more. Just do it.
Jerre
05-08-2009, 10:26 AM
Been waiting for this game since 1997. I have been waiting to buy a gaming PC for this title to be released. Please fund 3D realms to complete this project.
I'm not even a hardcore gamer, this is the only game I care about. I'm sure I'm not alone.
You are DEFINITELY not the only one! I feel EXACTLY the same way as you.
Been meaning to upgrade my pc for ages, just to play duke at it's full capacity, other games don't even bother me one bit. But now, I think all hope is lost. I'm better off selling my current one and getting a decent laptop. Or just get me an old Pentium 1 with a 15" crt monitor and play duke 1, 2 and 3 as it should be played, oldskool!
I'm still hoping to wake up from this bad dream, but my hope is shrinking with the second :(
ThunderRump
05-08-2009, 10:27 AM
Save the game? 3DRealms got away with going into meetings and asking for a lot of money saying "it'll be done in a year" for 13 years, TakeTwo finally wised up and said no this time. 3DRealms was lucky that they could pull off the charade as long as they did.
Don't fool yourselves, the game was probably nowhere near complete and I'd be willing to bet the current stage of development was nothing more than a few buggy test levels. You know the trailer from around 2000? It was all scripted, all of it, just small little maps created specifically for the trailer, this game has been and always will be a joke.
SaveDNF
05-08-2009, 10:33 AM
Yeah, i would like to see DNF not be a vaporware like all say!
It seem that 3DRealms was pretty close to finish it viewing at news at the beginning of 2009... plus theses screenshoots reveal that there is something:
http://talkinrealatyou.blogspot.com/
Jerre
05-08-2009, 10:34 AM
None the less, if they just made a big map around those numerous small ones, the games would've been great ... I my humble opinion.
But what is your source that confirms the trailer was all scripted ?
ThunderRump
05-08-2009, 10:45 AM
A dev that worked at 3DRealms around that time. Apparently their entire management process was horrible. Designers would get tasked, designers would work and push out maps, upper management would review maps and almost always reject them and tell the designer to go back to square one. Rinse. Repeat.
Flukester
05-08-2009, 10:50 AM
Killing DNF was just pure moronic. A HUGE fanbase and you kill it? Genius. Don't know, don't care who made that call but obviously was a complete moron.
So much effort already has been put into this to believe the plug is pulled now just makes no sense. The way I see it, you might as well put a gun to your head because you just signed the end of profits for your company. I for one will not buy anything with your name on it and I hope others follow suit. I haven't bought a title from EA in almost 2 years.
JesusFriedchicken
05-08-2009, 11:06 AM
i just have 3 word for you:
Save Duke Nukem !
killallthattry
05-08-2009, 11:21 AM
2K please save Duke Nukem Forever. We have been waiting for this game for so long it just cant be stopped now!!! I have been waiting for this game ever since the first DNF trailer and so have others. We demand the completion, and release!!...........
krinrouxx
05-08-2009, 11:48 AM
Sorry for my bad english (I'm french)
I just registered a few minutes ago to say that I also waited for this game, and prove that the fanbase of this game is worldwide.
I remind me Dunke Nukem as the most amazing FPS that I've ever played, and trust me I played a lot of them.
Please dont kill this awesome license just because of financial or developping issues.
SAVE DNF
RuskiSnajper
05-08-2009, 12:08 PM
SAVE DUKE NUKEM FOREVER
http://forums.3drealms.com/vb/showthread.php?t=35533&page=36
Check those 2 links Joe posted down the page.
SCREENSHOTS , WOW! http://talkinrealatyou.blogspot.com/
FISKER_Q
05-08-2009, 12:51 PM
As a fan of Duke and a Take 2 stockholder I don't think that 3d deserves to be saved. A company that can't complete and release a product on schedule isn't worth saving.
However the game itself might be. It has buzz going for it at the moment, has nostalgia factor, and may be viable. No one really knows though because #d can't be trusted. They faked the first trailer so who knows where the screenshots came from.
There is no schedule, well one could obviously say that "Before you run out of money" would be the schedule, but really, T2 could stand to gain a lot of money by helping the developement team finish it(And the fact is that it was nearing completion).
They better than anyone else should know how complete the game is.
A dev that worked at 3DRealms around that time. Apparently their entire management process was horrible. Designers would get tasked, designers would work and push out maps, upper management would review maps and almost always reject them and tell the designer to go back to square one. Rinse. Repeat.
It's an old fake story, a real 3DR employee shot down the story, and the poster admitted that it was just something he had heard from a friend.
The same employee claimed that the only scripted sequences was the npc's, which had been specially scripted for the trailer, everything else was playable.
Circus of Values
05-08-2009, 12:53 PM
Killing DNF was just pure moronic. A HUGE fanbase and you kill it? Genius. Don't know, don't care who made that call but obviously was a complete moron.
So much effort already has been put into this to believe the plug is pulled now just makes no sense. The way I see it, you might as well put a gun to your head because you just signed the end of profits for your company. I for one will not buy anything with your name on it and I hope others follow suit. I haven't bought a title from EA in almost 2 years.
That was definitely one of the worst-thought out comments I have seen on this board so far. How is 2K to blame, because Take 2 decided to pull the plug on 3DR, the company that promised this game for 13, let me repeat that, 13 years. Any company that doesn't follow up on it's word isn't worth anything.
And how, exactly, is this the end of profits? They CAN publish other games you know.
FISKER_Q
05-08-2009, 12:58 PM
That was definitely one of the worst-thought out comments I have seen on this board so far. How is 2K to blame, because Take 2 decided to pull the plug on 3DR, the company that promised this game for 13, let me repeat that, 13 years. Any company that doesn't follow up on it's word isn't worth anything.
And how, exactly, is this the end of profits? They CAN publish other games you know.
3DR haven't promised anything, the last Release date i ever heard about DNF was in 2001, it's otherwise been "When it's done".
They've not in any way impaired T2, so i really don't see what the deal is about, obviously it's T2's decision whether or not they want to support them, but really, it's not like they've been spending of T2's cash for 13 years, they've been spending their own cash for 13 years.
Circus of Values
05-08-2009, 01:00 PM
And, since they haven't done a single thing with that cash, they had the plug pulled.
Delightful.
Still, we don't know how far they were into development. They never really released anything about it.
FISKER_Q
05-08-2009, 01:05 PM
And, since they haven't done a single thing with that cash, they had the plug pulled.
Delightful.
Still, we don't know how far they were into development. They never really released anything about it.
Both Jace Hall and Geoff Keighley have tried the game back in 2008, both having very good impressions of it.
Given George's visits to Take2, and post about milestones i would say it sounds like the game was feature complete, so at the very least i'd say it was in beta.
For reference, Jace Hall's sneak peak can be seen here (http://jacehall.tv/2008/04/13/season-1-episode-1-duke-nukem-forever-sneak-peak/)
Blue Lightning
05-08-2009, 03:40 PM
I think BioshockWins put it best:
Just to make this abundantley clear 2K Games is not Take-Two interactive.
2K Games is a part of TakeTwo, but is not responsible for T2's desicions.
I guess people are trying to communicate with Take Two, and they hope that they can accomplish that by posting on the 2K boards, I don't know.
2K please save Duke Nukem Forever.
2K cant. Take Two holds the publishing rights. But who knows how much sway Ken Levine holds with Take Two? Are your asking that 2K somehow make the game if they got permission?
2K already has their hands quite full with Bioshock II, ya know? Dont get me wrong, I too am saddened by what happened. DN3D is one of the greatest FPS of all time, no question. But I'm not sure what you think 2K can do?
SCREENSHOTS , WOW! http://talkinrealatyou.blogspot.com/
Nice screens! :)
brock2621
05-08-2009, 03:49 PM
Save Duke!!!!!!!!!!!!
Johnion
05-08-2009, 04:07 PM
First, we already know that Take 2 is not 2K, but 2K do work with Take 2. Beside that, there's no Take 2 forums, so I'm actually hoping that Take 2 will allow and ask 2K to finish DNF.
[Save-Duke]
05-08-2009, 04:12 PM
I have learnt you were about to cancel Duke Nukem Forever's developpement: that's shamous !
I absolutely not want you to stop developping this epic game ! I have grown up with Duke Nukem, I can't see him being forsaken by his own creators without reacting !
Please, don't destroy my hopes about this game ! Don't let Duke Nukem die ! I assure you you would lose lots of fans by forsaking this game's developpement ! Please don't !! Duke Nukem IS 2K ! Forsaking him would mean forsaking your whole studio...
[Save-Duke]
05-08-2009, 04:17 PM
I have learnt you were about to cancel Duke Nukem Forever's developpement: that's shamous !
I absolutely not want you to stop developping this epic game ! I have grown up with Duke Nukem, I can't see him being forsaken by his own creators without reacting !
Please, don't destroy my hopes about this game ! Don't let Duke Nukem die ! I assure you you would lose lots of fans by forsaking this game's developpement ! Please don't !! Duke Nukem IS 2K ! Forsaking him would mean forsaking your whole studio...
Circus of Values
05-08-2009, 04:20 PM
Wow, yeah. Those are some pretty nice screens.
And Duke Nukem is NOT 2K's, nor Take 2's studio. It was 3DR's.
themaniacboy
05-08-2009, 04:41 PM
I was hyped for 13 years, 13 years !!!!
Everybody btw
I litterly cryed ( yes i admit ) that 3D Realms, one of my favorite game developers, failed
I hate the ****ing economy, i hate the ****ing money, i'm sad, like everybody else in here, we want them back or atleast DNF, the game that should be released, or finished, in the first place because we ****ing waited for stupid long 13 years !
I would donate for this company, even if it costs all my money, but all i want is to have them back, or atleast Duke Nukem Forever
It isn't your fault, it's the economy's fault, i stop writing now, otherwise this whole page is full of bull**** from me that i wanna share to you guys
Best hopes from themaniacboy
Blue Lightning
05-08-2009, 05:49 PM
Wow, yeah. Those are some pretty nice screens.
And Duke Nukem is NOT 2K's, nor Take 2's studio. It was 3DR's.
Yeah, Take-Two/2K would have to buy the rights to make it I would assume. But they have a lot on their plate already of course.
My guess is something will happen, somewhere. I am hearing that George has the game on his personal hard drive and it is supposedly 75% or so finished..to at least Beta standards. That is the RUMOR anyway.
If it is true, I cannot believe someone would not want to make a deal to get such a hot title. Look at how the interent game forums and IRC channels have blown up over this! I have never seen such a reaction from the gaming world.
Crovean
05-08-2009, 06:06 PM
Yeah, 2k, Save DNF !
SAVE DNF!!! all PC gaming veterans waiting for it!
gamel1025
05-08-2009, 07:30 PM
i would seriously pay $100 for DNF. i hope to god someone picks up the pieces and finishes the thing.
Yabbering Yeti
05-08-2009, 07:57 PM
I checked the 3drealms forums and homepage a good 4 out of 7 days a week for the last 3 years. I wanted DNF HARD...
But this push is just silly, the community is going to be powerless to sway this decision. Do you think that Take Two is going to fund a game they have no faith in - while they are the grip of this recesion no less? They have to hold on to every $$, I'm sure all of their funds are spoken for.
It sucks to feel powerless for something we want to change so bad, but thats the reality.
I'm sure something will be done the content in the future, assuming there was enough for anything to be done with it. Until then, dont hold your breath.
Maybe george will finish it in his basement over the next 40 years. :)
ONE more thing... For the project to move forward, 3DRealms need money - which they arent getting from Take Two. And if anyone else want to take publishing control, to be able to invest the 5mil in 3Drealms, they would have to buy the publishing rights from Take Two - which depending on the success of the line of Duke Portable games coming out, might be very expensive indeed.
I wonder how much could 3DR make from the sale of those portable games?? Hmmm, more than 5mil?
(Of course I may terribly ill informed and half of what I said may be wrong, its what ive managed to gather in a hour ive had since I learnt about the closure - does Take two even hold publishing rights to the portable games??? *shrug* Probably not, so just ignore the bulk of what i say... Except this part. Or that part. Or that part about the not ignoring of the previous par*Head expodes*)
mkiker2089
05-08-2009, 08:53 PM
I'm not sure how many of you are stock holder (you should be though). I am, even if it's only a tiny wensy little bit. I have paperwork here about t2's plans and the company does have it's plate full. I'm no buisness expert at all and I only own stock to do my part for the company, as in keeping EA away, voting on board matters etc. However as a layman I think the proxy material makes it clear that T2 is streamlining. Right now they want to get lawsuits out of the way (that darn Hot Coffee thing is still going on much less new stuff) and they want games that are going to be producible on a realistic budget and have guaranteed returns. The company wants and needs to recover it's stock prices and solidify it's own finances. Funding a pipe dream is unlikely no matter how much you or I want it. And yes, I want it badly.
That 200 million others talk about is a loan by the way. Loans must be repaid.
Blue Lightning
05-08-2009, 10:35 PM
Well said.
And above all, let's remember Bioshock II..which has to be costing a ton to produce...and in THIS economy! Take Two must be looking to streamline, it would be a smart choice.
I would like to see DNF just like everybody else. Mabey Take Two would have a different attitude say next year, if things get much better? Or mabey someone will buy the publishing rights...or mabey George will finish it in his basement. But I can tell you this, and you can say you heard it right here...we have not seen the end of Duke Nukem Forever.
No way a title that has SO MUCH INTEREST will just be thrown in the corner...no way.
nzgeek
05-09-2009, 02:11 AM
Here's something I read recently (http://forums.thedailywtf.com/forums/t/11509.aspx) about DNF:
Following are a few quotes from a supposed employee going by the moniker "Channel_F":
The typical work flow there went something like this: Designer would be assigned a task (build a new map, rebuild an old map, polish a bit of a map, etc.). Designer would work on said task for two, three weeks, a month, all the while lower management would be looking over it and making sure it was going in a "good general direction." Designer would move on to another task. A month or two later upper management would finally look at the work and say, "It's all wrong, do it again." Rinse, repeat.
Entire maps would be done from the ground up, almost to beta quality, and then thrown out simply because no one would make decisions early on in the process...
Another example of WTF is the fact that there was one part of one map that was being worked on before I started working there. Nineteen months later and the same designer was still working on the same part of that same map..Another analysis points out the following steps in the game's "life cycle"
Duke Nukem Forever was a computer game that had been under development by 3D Realms since its announcement on April 28th, 1997, originally slated to use the (then) state of the art Quake II 3D engine...
Just about when mid-1998 arrived (June, specifically) 3D Realms announced they were changing 3D engines to Epic's Unreal engine. George Broussard, the producer and co-creator of the Duke Nukem series insisted that this change would not cause any significant delay...
1999 came and went, Duke Nukem Forever saw another engine change, this time to an updated version of the same Unreal engine they were working on...
In 2002, 3D Realms hired new programmers, and decided instead of switching to another 3D engine, they would just develop their own...
In September of 2004, GameSpot.com revealed a rumor that Duke Nukem Forever had made its fifth 3D engine change, this time using the Quake III engine. Broussard denied the rumor, but announced only a few days later that they had switched to a different physics engine for the game...
The game has been in development for around 12 years now, and still hasn't been released. Who knows what the quality of the code base is, and whether it's worth looking at at all.
I wouldn't suggest that anybody buy 3DRealms as they stand now. By the sounds of things, the whole company is a terrible mess. At best, somebody will buy the rights to the Duke Nukem name and release a new game, possibly based on the latest Unreal engine.
I can't say anything about 2K - I'm only a fan, just like everyone else here - but I would guess that most major companies are looking at this and seeing what can be done. Whether there's any bailout or purchase of IP will all come down to the price, and who's willing to pay it.
beb2click
05-09-2009, 03:52 AM
i just have 3 word for you:
Save Duke Nukem !
Please Save Duke Nukem , i'm waiting for long 10 years:mad: :mad: :mad: :mad:
pleeeeeeeeeeeeeeaaaaaaaaaaaaaaaase:( :( :( :( :( :( :( :( :( :(
beb2click
05-09-2009, 04:00 AM
2K games:
Please capitalize on helping 3D realms through this difficult time. The internet community is reeling from the devastating news concerning 3D Realms. Consider how much you will be boosting your brand recognition and other benefits, by stretching out your hands and assisting 3Drealms and their staff. Some of us have waited for Duke Nukem Forever for a decade. Please make this dream possible for all the Duke nukem fans.
Thank you for your time:
A Duke nukem fan
Please 2k help us
Moonsoft
05-09-2009, 05:10 AM
Lots of people have been waiting years for DNF, do you seriously want to be the company to tear down all this gamer's hopes?
nzgeek
05-09-2009, 05:16 AM
Just to set the bar on peoples expectations, don't expect appeals on these forums to have much effect on any decision regarding DNF.
Take-Two Interactive is a large software company that owns a number of software development and publishing companies. 3D Realms, who are the makers of DNF, are one of the development companies. 2K Games are one of the publishing companies.
Elizabeth, the person who runs these forums, is the community manager for 2K Games. I have no idea of what the 2K company structure is like, but I would imagine it's something like this:
* Elizabeth reports to the director of marketing.
* The director of marketing reports to the CEO.
* The CEO and board of directors report to Take-Two.
As you can see, there's a very indirect link between these forums and anybody at Take-Two.
Now, I'm not going to tell anybody to stop asking. But if this thread (or any other regarding DNF) is closed, it will be because there's nothing that 2K Games can do to influence the decision that Take-Two eventually make.
Johnion
05-09-2009, 08:36 AM
Thanks for not closing the thread.
By the way, I sent an e-mail to Take 2 yesterday, regarding this thread.
Blue Lightning
05-09-2009, 01:17 PM
From a member of the 3D Realms forum:
Originally Posted by prophecy holder
They need to make a DNF/3DR T-shirt that says "I spent 13 years waiting for DNF and all I got was this lousy T-shirt". :D
Now that's funny!
jwjb62
05-09-2009, 04:04 PM
There's clearly a management problem at 3D Realms. There's also a strong Duke fanbase (and hence money to be made). Perhaps the stubborn old management (George Broussard, et. al) could be rolled into a new development process no longer in their complete control?
FtRapture
05-09-2009, 04:13 PM
If Take 2 Makes the game it might be more up Rockstar's alley rather than 2k, although that may be an unpopular opinion.
dukenukemisurgod
05-09-2009, 06:23 PM
If Take 2 Makes the game it might be more up Rockstar's alley rather than 2k, although that may be an unpopular opinion.
take 2 need's to fund duke nukem forever's again and get 3drealms devs hired again and force them to be on a limit to finish the game or get laid off again.
because if another studio makes it, it's not duke nukem will never be.
wont be same lead designer finishing the game.
if this isnt gonna happen just release please release the game complete or not...i dont care if it's complete or not i want the game, 3drealms actually released duke nukem 3d beta free of charge which was early version of duke nukem 3d and was nothing like the final retail game the beta was incomplete also i dont care just release the game.
i waited for this game since seeing it in pc gamer magazine in 1997.
dukenukemisurgod
05-09-2009, 06:35 PM
My bad im pissed.
i want duke nukem forever, ahhh if you do get another dev to finish the game id rather nerve or nspace or something like that to finish it.
rockstar would do terrible.
all the first person shooters suck ass these day's compared to duke nukem 3d pretty much i thought duke might of saved the genre.
fps suck now core gameplay's **** and terrible level design.
FtRapture
05-09-2009, 06:37 PM
It is not that I would pick Rockstar however Take 2 has the rights to the game and Rockstar is under that umbrella. I was keeping it in the realm of viable options.
dukenukemisurgod
05-09-2009, 06:46 PM
lol seriously i cant believe take 2 will fund such a **** developer as bioshock's that game had terrible level design compared to duke nukem 3d and sad part it they could of had better level design with the unreal engine 3.
bioshock the maps dont have secret area's or anything cool to them.
plus the gunplay just felt off.
bioshock level design seriously was pure ****, totally restrictive maps compared to duke nukem 3d basically in duke anywhere you can see you can go.
in the beggining of bioshock lol you cant even go under water WTF?
also in the beggining alot of parts invisible barriers keep you from going over there.
yea underwater city how original, nobody ever heard of atlantis.
Ok, i was pissed so i rambled, but let's see here
im not saying duke nukem 3d's level design is totally original it's not but the levels have more freedom than bioshock, you can open and close doors, turn lights on and off, break stuff such as fire hydrent drink water that gives you health or smash a toilet drink water gives you health LOL, you can play pool on a pool table.
security camera's around the level, ventilation shaft's everywhere on the map that ruled.
for take 2 to stop funding 3drealms is unbelieveable, we are talking about people that made shadow warrior,,blood 1# duke nukem 3d.
bioshock isnt a game that will be played 10 years from now, like how duke nukem still is played today.
3drealms are simply better level designers than bioshocks it's a damn shame i want my duke nukem i want real video games again.
games with attention to detail
FtRapture
05-09-2009, 07:43 PM
Really no need to start trolling and spamming the forums, there is no full story on what happened, even on the 3dRealms forums people are somewhat bewildered so blaming T2 seems like a dead end street. I have merged your 3 post and I am trying to give you the benefit of the doubt that you are upset, however putting your blame on T2, 2k, or Bioshock is somewhat mis-directed.
Really I think if they can't make the game in 13 years or whatever then maybe it is time to move on, or give it to someone else. I would love to see the game and play it, I remember playing the Apogee games including Duke way back in the day. Commander Keen, and Duke Nuke were a great series.
Circus of Values
05-09-2009, 07:43 PM
...
Really?
Lets look at the facts.
Bioshock-Came out in 2007, revolutionary, influenced many people to think, sequel coming 2 years later.
Duke Nukem 3D-A version of Doom, Quake, and other generic shooters, except with better graphics. Sequel announced in 1997, studio shut DOWN in 2009 for not doing ANYTHING.
Every single playthrough is the SAME in Duke Nukem 3D. Mobs spawn in the same place, you kill the same stuff, you go through the same linear level.
In Bioshock, you can find little goodies, enemies spawn at random points, RPG elements, immersive plotline.
Did Duke Nukem even really have a plotline? Barely.
You can go ahead and say what you want. I'll be sitting here laughing about how wrong you really are.
Blue Lightning
05-10-2009, 02:33 AM
...
Really?
Lets look at the facts.
Bioshock-Came out in 2007, revolutionary, influenced many people to think, sequel coming 2 years later.
Duke Nukem 3D-A version of Doom, Quake, and other generic shooters, except with better graphics.
Huh? I have to take issue on that one. Duke was totaly revolutionary. It was the first FPS that was interactive with the enviroment, breaking hydrants and drinking, going to the bathroom for 10 health points (which is about what I get when I use the bathroom :rolleyes: ), using the enviroment to gain advantage like shrinker + mirror = shrinking enimies at angles, or shrinking yourself to get through holes in the wall, or using steroids to make long jumps to ledges you cant get to normally, or using steroids to make yourself grow back from being shrunk...I can go on for about an hour.
And lets not forget about Holoduke (take that target dummy! D: ).
...Every single playthrough is the SAME in Duke Nukem 3D. Mobs spawn in the same place, you kill the same stuff, you go through the same linear level.
Except there are usually 2 or even 3 different ways to get through some of (and sometimes all) of any level which means you can mix it up on the replay, and make it a bit different. And of course something I have never seen before in an FPS...secret levels!
...Did Duke Nukem even really have a plotline? Barely.
Which left more time for gameplay, IMO.
I mean the game was phenomenal. I would HIGHLY recommend anyone who hasent played it, to get it.
lol seriously i cant believe take 2 will fund such a **** developer as bioshock's that game had terrible level design compared to duke nukem 3d and sad part it they could of had better level design with the unreal engine 3.
I liked most of the levels in Bioshock. A lot of them did have some routing somewhat similar to Dukes, and a lot of backtracking and stuff. I espicially like the fact that in Bioshock, if you go back to an earlier part of the map you run into new enimies.
bioshock the maps dont have secret area's or anything cool to them.
Not as many as in Duke, but still yes, there are secrets.
yea underwater city how original, nobody ever heard of atlantis.
Atlantis is not art-deco skyscrapers from the 40's :p
I mean they are two different kind of FPS games. I personally like some story, but not if it gets in the way of the gameplay. Bioshock was pretty good about giving us a good story, without getting in the way of gameplay for the most part. However I am not crazy about quests like building stuff or putting chemicals together and all that stuff...although I didnt mind the old quests of Dukes which was "find the keycards". And Dukes levels were an open design...you can get anywhere if you can just figure out how.
Bioshock creates an epic atmosphere for sure, with pleanty of ways to use certain parts of the enviroment to a players advantage.
Both great games IMO.
BababooeyHTJ
05-10-2009, 01:54 PM
Who in their right mind would fund an uncompleted game that took 12 years to make. There is a reason 3Drealms is now dead. They will never recoup their losses on this game as is. Great buisness model. :rolleyes: Mabey if it was put into the hands of an entierly different developer.
dukenukemisurgod
05-10-2009, 02:14 PM
Who in their right mind would fund an uncompleted game that took 12 years to make. There is a reason 3Drealms is now dead. They will never recoup their losses on this game as is. Great buisness model. :rolleyes: Mabey if it was put into the hands of an entierly different developer.
71 more tasks to do and we started with probably 800-900. Been a good push. Next one starts Monday
Heading home.
DUDE 71 THINGS TO DO UNTILL GAME WAS COMPLETE
and that update was posted a month or so ago.
FROM LEAD DESIGNER OF DUKE^
that's is pure bs pulling funding this late in the game.
this game would take dumps on bioshock 2.
dukenukemisurgod
05-10-2009, 02:21 PM
i know one thing i will never buy a 2k game lol.
Circus of Values
05-10-2009, 02:26 PM
Ok, don't buy it. I don't want a 5-year old screaming expletives at me while I try to enjoy a game that is much better than Duke, no matter how good he may be.
dukenukemisurgod
05-10-2009, 02:28 PM
I want duke nukem forever, damn i want another doom3 engine game also, tired of the crappy unreal 3 engine bioshock uses's poor lighting compared to doom3's.
Circus of Values
05-10-2009, 02:31 PM
I'm sorry, but I prefer a game that you can actually SEE in. Plus, Doom 3 was just a bad game in general.
Back on topic now, please.
Blue Lightning
05-10-2009, 02:44 PM
I want duke nukem forever, damn i want another doom3 engine game also, tired of the crappy unreal 3 engine bioshock uses's poor lighting compared to doom3's.
Bioshock used the Unreal 2.5 engine. :rolleyes:
i know one thing i will never buy a 2k game lol.
Why? 2K isnt DNF's publisher...Take Two is. Why have a beef against 2K? They didnt do anything.
dukenukemisurgod
05-10-2009, 03:06 PM
I'm sorry, but I prefer a game that you can actually SEE in. Plus, Doom 3 was just a bad game in general.
Back on topic now, please.
LOL that's why i still play doom3 and i own crysis warhead and play it all on very high i still think doom3's deathmatch is better.
that's why fatal1ty said it's his number 6# fav game of all time.
bioshock is a game nobody will be playing 10 years from now.
i still play duke nukem 3d online and i bought it in 1996.
bioshock is just a rental.
dukenukemisurgod
05-10-2009, 03:08 PM
Bioshock used the Unreal 2.5 engine. :rolleyes:
Why? 2K isnt DNF's publisher...Take Two is. Why have a beef against 2K? They didnt do anything.
actually it used the unreal engine 3 dude lol.
take 2 stopped funding a legendary developer and made people lost their jobs.
if take 2 gave more funding they would of got the money back because it's a damn guarantee this game will sell.
LOL this thread has 10,000 views in a short period of time it's obvious people care about duke.
Circus of Values
05-10-2009, 03:17 PM
No, people just come here to QQ because they have nowhere else to.
Oh, and please do research a bit before you say stuff. Bioshock used a modified version of Unreal 2.5
Johnion
05-10-2009, 03:20 PM
Guys, come on...
Blue Lightning
05-10-2009, 03:39 PM
actually it used the unreal engine 3 dude lol.
As COV and I have said, it is the 2.5 engine.
take 2 stopped funding a legendary developer and made people lost their jobs.
if take 2 gave more funding they would of got the money back because it's a damn guarantee this game will sell.
Notice you keep saying Take 2. How is Take-2's decisions 2K's fault?
[LOL this thread has 10,000 views in a short period of time it's obvious people care about duke.
Of course people care about Duke. I would guess that many players of Bioshock also are a fan of Duke. I am one of them. But how is attacking Bioshock (which is an epic game), and comparing it to Duke, helping the matter?
Your angry, but I would suggest to not worry about, and wait and see what happens. I have a feeling that this DNF thing is not over...something will happen and the game will surface one day and go on sale. Just a hunch I have...
dukenukemisurgod
05-10-2009, 03:50 PM
As COV and I have said, it is the 2.5 engine.
Notice you keep saying Take 2. How is Take-2's decisions 2K's fault?
Of course people care about Duke. I would guess that many players of Bioshock also are a fan of Duke. I am one of them. But how is attacking Bioshock (which is an epic game), and comparing it to Duke, helping the matter?
Your angry, but I would suggest to not worry about, and wait and see what happens. I have a feeling that this DNF thing is not over...something will happen and the game will surface one day and go on sale. Just a hunch I have...
nah it's unreal engine 3
and unreal engine 3 is just evolution of unreal 2 engine anyway lol.
i dont think unreal 2 engine has support for direct x 10 like bioshock has on pc for shaders.
Circus of Values
05-10-2009, 03:58 PM
Its Unreal 2.5, believe me.
Also, why would you come complain on the wrong forums, get angry at the wrong people, and assault a great game while saying a completely unrelated one is better?
dukenukemisurgod
05-10-2009, 04:05 PM
Its Unreal 2.5, believe me.
Also, why would you come complain on the wrong forums, get angry at the wrong people, and assault a great game while saying a completely unrelated one is better?
No it's the unreal engine 3 trust me has exact same look as unreal tournament 3 on my pc.
wikipedia say's it's 2.5 with with unreal engine 3 effects, but im gonna have so say it's just a pure unreal engine 3 game.
unreal tournament 3 and gears of war though both have **** lighting compared to doom3.
same with bioshock^
dukenukemisurgod
05-10-2009, 04:07 PM
doom3 engine has never been pushed to it's limits that's sad, it can do models million polygons or levels, nobody's pushing the engine.
unreal 3 alot more used, and known the dev knownledge of doom3 engine seems to be alot less.
most unreal engine 3 games have **** lighting because it can mixed and match dynamic or prerendered lighting.
while doom3 it's all realtime cant use prerendered lighting.
BababooeyHTJ
05-10-2009, 04:29 PM
71 more tasks to do and we started with probably 800-900. Been a good push. Next one starts Monday
Heading home.
DUDE 71 THINGS TO DO UNTILL GAME WAS COMPLETE
and that update was posted a month or so ago.
FROM LEAD DESIGNER OF DUKE^
that's is pure bs pulling funding this late in the game.
this game would take dumps on bioshock 2.
Yeah, DNF was almost complete. We have never heard that one before. :rolleyes:
Take two made a smart move knowing that they would never recoup their losses on that game.
Bioshock was a boring repetitve console game, it wouldn't take much to be better than that. Although atleast 2K supports the pc market so I'm not going to bash them.
dukenukemisurgod
05-10-2009, 04:34 PM
btw im not actually cussing when i type c.r.a.p lol it appears as ****.
dukenukemisurgod
05-10-2009, 04:37 PM
Yeah, DNF was almost complete. We have never heard that one before. :rolleyes:
Take two made a smart move knowing that they would never recoup their losses on that game.
Bioshock was a boring repetitve console game, it wouldn't take much to be better than that. Although atleast 2K supports the pc market so I'm not going to bash them.
Yes they would duke would sell millions, sell alot more than bioshock would.
3drealms was basically waiting for when the technology was right to make duke nukem forever.
started with quake 2 engine then unreal 1 then 2 engine now doom3 engine lol.
might of been more than that.
doom3 engine would allow them to create the game they really wanted tho.
im glad they waited.
that blows take 2 is messing up and not funding a game that is near completion.
dukenukemisurgod
05-10-2009, 05:17 PM
unreal engine 2.5 was basically made for the original xbox, lol why the hell would they be using engine optimized for the original xbox?
Circus of Values
05-10-2009, 05:19 PM
Please don't triple post.
dukenukemisurgod
05-10-2009, 05:33 PM
bioshocks config looks to me it's ue3.0 also
dukenukemisurgod
05-10-2009, 05:34 PM
Please don't triple post.
lol take 2 wants to own the duke nukem franchise
reason stop funding what i heard.
dukenukemisurgod
05-10-2009, 05:35 PM
you didnt make it, and you cant make a real duke nukem game because you arent 3drealms.
BababooeyHTJ
05-10-2009, 05:39 PM
Yes they would duke would sell millions, sell alot more than bioshock would.
3drealms was basically waiting for when the technology was right to make duke nukem forever.
started with quake 2 engine then unreal 1 then 2 engine now doom3 engine lol.
might of been more than that.
doom3 engine would allow them to create the game they really wanted tho.
im glad they waited.
that blows take 2 is messing up and not funding a game that is near completion.
So that means that it was "near" completion for like the fifth time? And you belive them? I'm sure that you know somthing take two dosen't. I'm sure 3D Realms had more than enough warning, too.
The game has been in devolopment for like 12 years how could it possibly MAKE more money than Bioshock (I'm talking profit here)? 3Drealms is a horrable buisness model and got what they deserve. The only sad part is the fact that so much of other peoples money (like Take Two) was wased.
Also, stop trolling. Since your such a good buisness man let me ask you something. Would you fund this game for 12 years?
Blue Lightning
05-10-2009, 06:29 PM
Honestly, if I were Take Two, I would say this:
"George, you dont get 5 million advance. But we will give you 2 million advance. Finish the game. You get that money only after a firm release date of no more than 3 months, and a lot of gameplay video so we can begin the PR blitz (hype train)."
That would solve it right there. George would say "no, it'll be done...when it's done"...and Take two can say "forget it then". Then George would say..."ok, ok, I'll take the deal."
mkiker2089
05-10-2009, 06:44 PM
I didn't want to bring this up since it's a different company and all but DNF never really existed anyway. We all know deep down in our hearts that it was never more than vaporware. Anytime they wanted to raise some money they'd make a few maps, toss in a classic character and show it off. Then when they wanted more money they'd start over. After a while it became obvious that the worst thing they could do was actually release the game. It would kill all the buzz even if it was good, god help them if it wasn't. It's how 3drealms and id both started. They'd make a test game using unlicensed characters to show off the power of whatever engine they were using knowing the work they made could never be sold. Somewhere along the line George forgot that and starting making something that he knew could never be finished.
Think of it like this. The Corvette is GM's flagship. They keep changing it and making it new to retain that. With a game you can't keep releasing it, you lose the buzz and have to start over.
mkiker2089
05-10-2009, 06:51 PM
The sad thing to me is that if they had released it and made it decent they could have reaped mad money, and started a new one.
I see it as a worst case scenario with the better case being GTA. It had enormous hype and high expectations after 3. It was doomed to disappoint but instead they put total effort into it and hit one out of the ballpark. Now they can sit back, enjoy success and plan the next one. T2 will continue to roll in the money, 3Drealms will continue to skate by, if they skate by at all after this.
dukenukemisurgod
05-10-2009, 07:31 PM
So that means that it was "near" completion for like the fifth time? And you belive them? I'm sure that you know somthing take two dosen't. I'm sure 3D Realms had more than enough warning, too.
The game has been in devolopment for like 12 years how could it possibly MAKE more money than Bioshock (I'm talking profit here)? 3Drealms is a horrable buisness model and got what they deserve. The only sad part is the fact that so much of other peoples money (like Take Two) was wased.
Also, stop trolling. Since your such a good buisness man let me ask you something. Would you fund this game for 12 years?
They started from scratch making duke nukem forever with the doom3 engine in 2007.
71 things to do finish cant be much more if they started with 800-900 lol.
dukenukemisurgod
05-10-2009, 07:34 PM
take 2 need's to start funding the game again and get this game finished it's almost i been hearing rumors of it nearing completion for months also and they pulling the plug this late?
seriously WTF are you pulling lol.
dukenukemisurgod
05-10-2009, 07:36 PM
im glad they didnt released duke nukem forever with quake 2 or unreal 1/2 engine.
doom3 engine would allow for alot better game but i cant believe they stopped funding them WTF plus it definitely is near completetion.
BababooeyHTJ
05-10-2009, 08:04 PM
take 2 need's to start funding the game again and get this game finished it's almost i been hearing rumors of it nearing completion for months also and they pulling the plug this late?
seriously WTF are you pulling lol.
I've been hearing roumors like that for years. :D
Face it take two probably made the right desicion. Who knows what 3D Realms tried this time.
Blue Lightning
05-10-2009, 08:17 PM
Take Two is not to blame. They made a good decision. Hell, when they lost all hope of it ever being finished, instead of throwing away 5 million, they even offered 30 million for the IP so THEY could finish the damn thing. I mean what do you expect Take Two to do? Say "here, have 5 million and we will "hope" that you release something after your terrible 12 year track record"?
Would any of YOU give away 5 million to George?
dukenukemisurgod
05-10-2009, 08:24 PM
I've been hearing roumors like that for years. :D
Face it take two probably made the right desicion. Who knows what 3D Realms tried this time.
they made the wrong decision because any amount of money they spend they will get it back.
so wtf they scared for?
george the lead designer is a perfectionist and that's why it took so damn long and he was waiting for when the technology was right.
dukenukemisurgod
05-10-2009, 08:24 PM
nobody should ever own the rights to duke nukem except 3drealms.
dukenukemisurgod
05-10-2009, 08:26 PM
that's why they started over so many times, the games they built using the quake 2/unreal 1/2 engine or whatever george didnt think would live up to the duke nukem name so they would start over, but those engines were so outdated im glad they waited and started over, much better lighting and physics with the doom3 engine.
Circus of Values
05-10-2009, 08:30 PM
And that is why they were shut down. If George had learned not to mess around, and actually work on it, maybe DNF would have been released YEARS ago, and an even better Duke game would be here now.
I guess that isn't the case.
dukenukemisurgod
05-10-2009, 08:32 PM
it's really foolish for take 2 to stop funding them the game would of been finished.
http://www.youtube.com/watch?v=KR0HO5yiQh8
LameDuke | Duke Nukem 3D Beta Version 1994
NOTHING like duke nukem 3d retail copy released in 1996, lol they started over from scratch.
it's nothing new it's common for 3drealms to do this.
except this time, they waited along time for the technology to be right.
dukenukemisurgod
05-10-2009, 08:32 PM
And that is why they were shut down. If George had learned not to mess around, and actually work on it, maybe DNF would have been released YEARS ago, and an even better Duke game would be here now.
I guess that isn't the case.
if it was released years ago then it would of sucked having no physics with quake 2 or unreal 1/2 engine.
Circus of Values
05-10-2009, 08:35 PM
Not really. Look how great DN3D was. Last I checked, that was a great game, and it didn't need a super fancy engine.
dukenukemisurgod
05-10-2009, 08:39 PM
Not really. Look how great DN3D was. Last I checked, that was a great game, and it didn't need a super fancy engine.
when duke nukem 3d was made the being engine was super advanced.
the quake 2/unreal 1/2 engine didnt allow them to create the game they truly wanted had engine limitations so they started over.
that's why development took so long, the engines just didnt allow for them to create the game they wanted they arent gonna start over this time using the doom3 engine this will be the final version because the engines good enough to achieve the game they dreamed of.
but now that dream is shattered because of take two's ignorance.
Circus of Values
05-10-2009, 08:41 PM
How is Take 2 ignorant because they stopped funding a game that kept asking for more and more money, with no results? And, with the added economy problem we have now, it was a sensible solution.
Face it, if anyone is going to finish DNF, it won't be 3DR.
dukenukemisurgod
05-10-2009, 08:42 PM
prey was in development for along time just like duke nukem forever like 10 years, but it was finally released because had the engine to create the game they wanted.
dukenukemisurgod
05-10-2009, 08:43 PM
How is Take 2 ignorant because they stopped funding a game that kept asking for more and more money, with no results? And, with the added economy problem we have now, it was a sensible solution.
Face it, if anyone is going to finish DNF, it won't be 3DR.
no results?
the game is near complete.
take 2 just doesnt want to put anymore money into the project i guess scared will outsell their own game bioshock.
dukenukemisurgod
05-10-2009, 08:44 PM
BTW human head and 3drealms both worked on prey, but 3drealms main focus was duke nukem forever.
dukenukemisurgod
05-10-2009, 08:50 PM
1) Its a shame what happened to Duke considering we were so close.
2) LOL.. thats soo funny people think that.. I was at 3drealm almost exactly 2 years. a lot of the staff were under 3 years. I took the job because if any company on the planet needed help finishing a game, 3d realms did, and we ALMOST pulled it off. In 2 years of being there, we were able to take this convoluted mess and make it into a badass game. I wish the world would have seen it to realize how cool and fun it was. The team we had was fantastic. But, no one will ever know...
from 3drealm developer^^^
dukenukemisurgod
05-10-2009, 08:52 PM
That's messed up seriously start funding this game again
this isnt prey 2k is burned because prey didnt sell as good as they thought probley, duke nukem's name is more known prey was a new game not much people knew about, duke is guaranteed to sell better.
Circus of Values
05-10-2009, 08:52 PM
no results?
the game is near complete.
take 2 just doesnt want to put anymore money into the project i guess scared will outsell their own game bioshock.
Funny how you are going by the words of the leading dev., who you said was a perfectionist. 71 tasks with George Broussard might as well be another 800.
Blue Lightning
05-10-2009, 08:52 PM
but now that dream is shattered because of take two's ignorance.
I'm laughing now. So Take Two is supposed to "THROW" 5 million dollars to a guy that keeps scraping maps and engines and starting over for 12 years, having pizza and strippers and playing WoW in the office? If Take Two did that they would be horrible business people, and most likley they could kiss their 5 million goodbye.
And frankly we have no proof that the game was 80% done. For all we know the few minutes of beta and alpha gameplay we have seen could be all there is, an elaborate hoax put together just to make it look like they were making something, for potential suckers who were publishers. And Take Two would of loaned 5 million for vaporware...
This is the real world. You dont give big money to someone with that kind of track record. Thats not how business is done. For T2, it would of been a TERRIBLE risk.
dukenukemisurgod
05-10-2009, 08:58 PM
I'm laughing now. So Take Two is supposed to "THROW" 5 million dollars to a guy that keeps scraping maps and engines and starting over for 12 years, having pizza and strippers and playing WoW in the office? If Take Two did that they would be horrible business people, and most likley they could kiss their 5 million goodbye.
And frankly we have no proof that the game was 80% done. For all we know the few minutes of beta and alpha gameplay we have seen could be all there is, an elaborate hoax put together just to make it look like they were making something, for potential suckers who were publishers. And Take Two would of loaned 5 million for vaporware...
they arent gonna start over using the doom3 engine so that 5 million they spent they would get more back they lost money they put all of this money into a project that will never see the light of day if they went through with this, they might of got their money back.
they already spent money they might aswell spend alittle more and see if they can get it back because they lost money eitherway lol.
dukenukemisurgod
05-10-2009, 09:02 PM
Seriously you know how stupid that is?
putting alot of money into a game and never releasing it?
they just wasted their money for no reason, why not spend alittle more and get this **** released and try to get it back.
because if they dont release it, then they lost money period with no chance of ever getting it back, if they did release it there might be a chance of getting it back.
VERY STUPID COMPANY
Pachu
05-10-2009, 09:05 PM
Engine limitations? What a lame excuse.
If you can't find an engine that provides you with what you need for your game, you DEVELOP THE ENGINE YOURSELF.
3D Realms equals bad management. It's a real shame, because they had great ideas and an amazing IP in their hands, it's just too bad that they were working retards.
If Boussard was asking for $5M to finish the game's production just now, I wouldn't want to know how much they've spent over 12 years.
It's a shame that such a game with great potential ended up in this shape, but the company had it coming with such bad management, and unfortunately, all their employees had to pay the price over that.
You can feel the resentment of some after leaving, and I think they're well in their place.
In 12 years, they got as far as nowhere.
Or at least that's what they've showed us.
What's with the secrecy, after all? Is the CIA behind 3DRealms? Why not show us, the gamers -or after all, their CONSUMERS- what we'll be supposedly buying in X time?
I honestly can't imagine what the game would look and play as of now, but it should reasonably be the most elaborate game in existence with over 12 years of development.
Of course, 3D Realms was never reasonable, so maybe it'll be (If ever) an average shooter with a badass character that unfortunately all of us who know, love.
Blue Lightning
05-10-2009, 09:07 PM
Seriously you know how stupid that is?
putting alot of money into a game and never releasing it?
they just wasted their money for no reason, why not spend alittle more and get this **** released and try to get it back.
because if they dont release it, then they lost money period with no chance of ever getting it back, if they did release it there might be a chance of getting it back.
VERY STUPID COMPANY
I would love to play poker with you.
"Just another few hands...your luck is SURE to change" ;) Hahahaha
Only one way to do it. Take Two gives GB a contract that says "you get 5 million but the game has to be finished by no later than 6 months. If it does not meet the deadline, Take Two gets the IP, and then THEY finish the game, release it, and then GB gets the IP back".
This would give security to Take 2. Its the only way.
dukenukemisurgod
05-10-2009, 09:08 PM
Engine limitations? What a lame excuse.
If you can't find an engine that provides you with what you need for your game, you DEVELOP THE ENGINE YOURSELF.
3D Realms equals bad management. It's a real shame, because they had great ideas and an amazing IP in their hands, it's just too bad that they were working retards.
If Boussard was asking for $5M to finish the game's production just now, I wouldn't want to know how much they've spent over 12 years.
It's a shame that such a game with great potential ended up in this shape, but the company had it coming with such bad management, and unfortunately, all their employees had to pay the price over that.
You can feel the resentment of some after leaving, and I think they're well in their place.
In 12 years, they got as far as nowhere.
Or at least that's what they've showed us.
What's with the secrecy, after all? Is the CIA behind 3DRealms? Why not show us, the gamers -or after all, their CONSUMERS- what we'll be supposedly buying in X time?
I honestly can't imagine what the game would look and play as of now, but it should reasonably be the most elaborate game in existence with over 12 years of development.
Of course, 3D Realms was never reasonable, so maybe it'll be (If ever) an average shooter with a badass character that unfortunately all of us who know, love.
yes engine limitations is the truth, the quake 2/unreal 1/2 engine didnt let 3drealms do really anything more than old duke nukem 3d build engine allowed well physics wise.
dukenukemisurgod
05-10-2009, 09:11 PM
take two already spent money and if they dont release this game then all they money the spent on the game before cancelling it they will never get back just money down the drain.
if you do put alittle more money into releasing it there's a chance of getting money back plus profit, it get's it's not gonna bomb/sell bad dont matter how many people say ahh screw duke nukem they're gonna buy it lol they're just pissed it took so long.
and if the game does bomb wow they lost a tiny little bit of more money than they already have.
but like i said never releasing never chance to get money already spent on the project.
dukenukemisurgod
05-10-2009, 09:13 PM
LOL they lost money period
that they will never get back or ever get a chance to get back if they dont release it
i suggest them take the chance by losing alittle more money and then you might have a chance to get it back plus profit.
but yea ur a little beotch
Blue Lightning
05-10-2009, 09:15 PM
I offered the only solution that even makes sense. But you keep parroting the same thing over and over about how T2 is supposed to throw away another 5 million for more broken promises and vaporware...but HOPE that mabey this time...
Anyway, I am done on this thread. It's getting repititive. And your very rude.
dukenukemisurgod
05-10-2009, 09:22 PM
I offered the only solution that even makes sense. But you keep parroting the same thing over and over about how T2 is supposed to throw away another 5 million for more broken promises and vaporware...but HOPE that mabey this time...
Anyway, I am done on this thread. It's getting repititive. And your very rude.
let me break it down to you.
duke nukem forever, never getting released=never a chance of take two getting the money back they already spent on the game for 12 years lol.
if they do spend 5 million more and get it released they might have a chance of gettng all money back plus profit
and if it does bomb wow they lost alittle more money, but them cancelling the game and never releasing=they lost money that they will never get back.
TAKE THE CHANCE DONT BE STUPID.
dukenukemisurgod
05-10-2009, 09:25 PM
sorry for repeating myself, but if take two wants to ever see the money back they already spent on duke they need to spend alittle more and get this **** released so maybe have a chance, NEVER RELEASING=NO CHANCE EVER.
you might aswell take that chance and i bet you anything the game will sell good.
dukenukemisurgod
05-10-2009, 09:28 PM
threads been here 3 days 10,000+ views speaks for itself i guess.
dukenukemisurgod
05-10-2009, 09:33 PM
they should give them 5 million and if they cant finish the game then stop funding no more money say that's it.
they arent gonna scrap duke nukem forever using the doom3 engine foreal
that's what they are scared of, doom3 engine is just as good as anything out there hell crysis engine is just playing catch up to doom3 engine basically.
Pachu
05-10-2009, 09:35 PM
Dude, please. Shut up.
Try to keep the forum in order, please?
Put your ideas altogether and put them into ONE POST. I have no problems with what you're saying, but please try not to disrupt the integrity of the forums with constant flaming.
The posting by the minute is getting annoying.
Circus of Values
05-10-2009, 09:36 PM
Why make the risk? I'm positive 3DR was given due warning. It isn't the fault of the publisher if the developer doesn't deliver.
dukenukemisurgod
05-10-2009, 09:37 PM
doom3 engine still has the best lighting honestly, the a.i people in crysis if they have a flashlight their light doesnt cast any shadows on the environment if you are using a flashlight urself it will cast shadows.
in doom3 there's zombies with flashlights and the light actually will cast ur shadow if you stand infront of it the zombies flashlight will cast every objects shadow.
dukenukemisurgod
05-10-2009, 09:37 PM
Why make the risk?
chance of getting money back, if you dont take risk then they just lost all the money they spent already and no chance ever getting back makes sense.
Yabbering Yeti
05-10-2009, 09:41 PM
Its often wrongly stated that it used the doom 3 engine. 3DR corrected again and again, its the unreal engine. Its heavily modified from the UE2, apparently only about 5% of it remained.
I know gamespot etc said it was, but it aint.
Browse the 3DR forums if you please, its all in there.
Blue Lightning
05-10-2009, 09:41 PM
chance of getting money back, if you dont take risk then they just lost all the money they spent already and no chance ever getting back makes sense.
You have said that 20 times. And I say they dont want to lose more, so they accept the loses they have and move on. Simple. They dont want anymore headaces. It's just not that important. Duke was a great game yes. But T2 and 2K have Bioshock series. There plate is full with the world renowend epic tripple-A blockbuster FPS.
And if the risk is so great, why hasnt someone else loaned George some money? You do know that he went to VALVe, and Valve said no? And ID software, and they too said no? Are you on their forums insulting people and tripple posting?
dukenukemisurgod
05-10-2009, 09:43 PM
crysis engine is terrible actually it suffers from pixelation from the shader used to smooth off the jagged edge shadow map shadows*.
plus the shadow go from low/high res going from far/close to shadows
3drealms definitely isnt gonna scrap doom3 version of duke nukem forever and start over this would of been the final version i can tell you now.
it's messed up.
dukenukemisurgod
05-10-2009, 09:44 PM
You have said that 20 times. And I say they dont want to lose more, so they accept the loses they have and move on. Simple. They dont want anymore headaces. It's just not that important. Duke was a great game yes. But T2 and 2K have Bioshock series. There plate is full with the world renowend epic tripple-A blockbuster FPS.
And if the risk is so great, why hasnt someone else loaned George some money? You do know that he went to VALVe, and Valve said no? And ID software, and they too said no? Are you on their forums insulting people and tripple posting?
well i guess they can kiss the chance of ever getting the money back they spent already.
LOL, failures.
dukenukemisurgod
05-10-2009, 09:46 PM
i thought video game companys were here to make a profit? cancelling a game with a crapload of money already spent=no profit=just losing money no chance of return.
Blue Lightning
05-10-2009, 09:46 PM
Yes, but now they dont have to lose more. Instead, they can sit back, and watch 10's of million pour in with the release of Bioshock II, plus they dont have to put up with Georges lies.
Yabbering Yeti
05-10-2009, 09:46 PM
I'd like to say that this is a forum - not a chan. When you post your opinion, its there for good. You dont have to restate it, people will read it. If you spam your opinion it's far less likely for people to consider it.
Yeti out
Yabbering Yeti
05-10-2009, 09:47 PM
well i guess they can kiss the chance of ever getting the money back they spent already.
LOL, failures.
They didnt spend any yet, 3DR funded development up to this point.
dukenukemisurgod
05-10-2009, 09:52 PM
3drealms has never with any build of the duke nukem forever except the doom3 engine build mention that they are close to completion.
they didnt mention it with quake 2 version of unreal engine versions.
so this hints it really would have been final version they arent gonna scrap this **** and start over.
3drealms always says when it's done, but when george say's there's only 71 more things to do then this means it's no bs this time.
dukenukemisurgod
05-10-2009, 09:54 PM
They didnt spend any yet, 3DR funded development up to this point.
i dont understand whole situation how dev's operate, but what from i have read take two pulled funding and 3drealms employee's were let go as a result of this.
Circus of Values
05-10-2009, 09:54 PM
You know someone is a spammer when they get 46 posts in the SAME thread.
Anyway, all we are trying to say is that 3DR was terrible, had terrible managing, a terrible track record, so their publisher shut them down. Case closed. Stop trying to change it.
dukenukemisurgod
05-10-2009, 10:02 PM
the first time i seen duke nukem forever was with the quake 2 engine, but they always said it'll be released when it's done.
then i seen it again with unreal engine still released when it's done
then with doom3 engine but this time they mention they are near completeing the game
all signs point to doom3 engine build being the final retail copy.
lol they wouldnt scrap doom3 engine build wtf engine they gonna switch to? lol there would be no point doom3 engine do anything they want.
Yabbering Yeti
05-10-2009, 10:02 PM
i dont understand whole situation how dev's operate, but what from i have read take two pulled funding and 3drealms employee's were let go as a result of this.
3DR ran out of money to develop, so had to appeal for funding from Take 2.
Also, it really is the unreal engine - heavily modified. You can verify this by looking at any of recently leaked renders, all with the unreal watermark. Also wikipedia states it (not that thats reliable), George and the team state it countless times in their forum.
For some reason most people think it's based on doom 3 engine. I think some press were missinformed about it when they switched from the quake engine all them years ago. But the truth came from the 3DR devs, it's all built on Unreal Engine 2, about 95% re-written.
"On September 9, 2004, GameSpot reported that Duke Nukem Forever had switched to the Doom 3 engine. Many gaming news sites mailed George Broussard, asking him to confirm or deny the rumor. After receiving no answer from him, they published the rumor as fact, ending the article with "Attempts to contact 3D Realms for comment were unsuccessful as of press time." Later that day, George Broussard explicitly denied the rumor and explained that he was not able to answer the emails because he was working elsewhere in the building.
On March 20, 2007, Scott Miller explained in an interview with YouGamers that they were still using the Unreal Engine, albeit a heavily modified version at this point."
dukenukemisurgod
05-10-2009, 10:02 PM
You know someone is a spammer when they get 46 posts in the SAME thread.
Anyway, all we are trying to say is that 3DR was terrible, had terrible managing, a terrible track record, so their publisher shut them down. Case closed. Stop trying to change it.
nope, take two is a terrible publisher.
dukenukemisurgod
05-10-2009, 10:04 PM
3DR ran out of money to develop, so had to appeal for funding from Take 2.
Also, it really is the unreal engine - heavily modified. You can verify this by looking at any of recently leaked renders, all with the unreal watermark. Also wikipedia states it (not that thats reliable), George and the team state it countless times in their forum.
For some reason most people think it's based on doom 3 engine. I think some press were missinformed about it when they switched from the quake engine all them years ago. But the truth came from the 3DR devs, it's all built on Unreal Engine 2, about 95% re-written.
nope dude
it uses the doom3 engine
prey used the doom3 engine it makes sense
3D Realms' closure marks a cruelly ironic end to the Duke Nukem Forever saga. After being completely restarted from scratch using the Doom 3 engine
http://www.gamespot.com/xbox360/action/dukenukemforever/news.html?sid=6209271&om_act=convert&om_clk=newsfeatures&tag=newsfeatures;title;1
dukenukemisurgod
05-10-2009, 10:06 PM
footage that was leaked yesterday was really early footage showing off animations its is proof it's the doom3 engine i know doom3 engine game when i see it.
Yabbering Yeti
05-10-2009, 10:07 PM
nope dude
it uses the doom3 engine
prey used the doom3 engine it makes sense
3D Realms' closure marks a cruelly ironic end to the Duke Nukem Forever saga. After being completely restarted from scratch using the Doom 3 engine
http://www.gamespot.com/xbox360/action/dukenukemforever/news.html?sid=6209271&om_act=convert&om_clk=newsfeatures&tag=newsfeatures;title;1
Gamespot has never bothered to recheck that fact, see my above edit.
Yabbering Yeti
05-10-2009, 10:07 PM
footage that was leaked yesterday was really early footage showing off animations its is proof it's the doom3 engine i know doom3 engine game when i see it.
You think 3DRealms is lying about the engine they are using? I dont think that would be legal.
dukenukemisurgod
05-10-2009, 10:08 PM
lol that's stupid this doom3 engine build really would have been final game.
dukenukemisurgod
05-10-2009, 10:09 PM
You think 3DRealms is lying about the engine they are using? I dont think that would be legal.
i seen some textures in leaked footage looked like some of the default textures idsoftware made in doom3 engine.
Yabbering Yeti
05-10-2009, 10:11 PM
Similar look or not, no one ever said there was another engine change. To achieve the same look, you just have to use the same technologies. The shadows are easily done, its just most games dont because it very intensive (optimising). Fluidity is just the quality of animation and the lighting is just an algorithm, easily duplicated. The way the doom 3 models looked was more of a result of individual artists from ID, rather than anything engine specific.
3DR had nothing to do with the development of prey, they just published and funded it. Human head did all of the work to make that game. 3DR didnt have a head start on Doom 3 engine. 3DR have been working all their labour on DNF since before prey was in development.
Its true that a 3DR employee had the vision of prey, at least the portal system, but gave his vision for Human Head to flesh out.
Also list of Tech 4 (AKA doom 3 engine) games is here (http://en.wikipedia.org/wiki/Id_Tech_4#Games_using_or_licensing_id_Tech_4).
Well, this is well well off topic and doesnt look like it'll right itself - so im going to stop feeding it now.
Sorry mods!
dukenukemisurgod
05-10-2009, 10:12 PM
i used to think it was modified unreal engine 2, but i think they scrapped that version the current build seems to be the doom3 engine because the models have that organic doom3 look also.
plus 3drealms overseeing prey's production they probley became familiar with the engine so started to start over with that.
lol kinda makes sense
Pachu
05-10-2009, 10:12 PM
Don't question him!
He was a DEV, for God's sake! :O
dukenukemisurgod
05-10-2009, 10:13 PM
i heard they changed to doom3 engine with duke nukem forever along time ago.
dukenukemisurgod
05-10-2009, 10:16 PM
Gamespot has never bothered to recheck that fact, see my above edit.
Where's the unreal engine water mark? on new duke nukem forever picture?
link it
Circus of Values
05-10-2009, 10:17 PM
nope, take two is a terrible publisher.
Then explain to me, please, how it is so terrible.
Bioshock won 4 awards, all for Game of the Year, in 2007. In 2008, it won 3 awards for Art Direction, Original Music Composition, and Sound Design. Of all the websites and magazines that rated it, none ranked lower than a 9/10.
Mafia, while not being AS successful, still scored an average of 8.9/10.
Civilization lV and Civ. Rev. have been extremely successful, winning many Editor's Choice and Strategy Game of the Year for 2008.
What has 3DR done? The most recent game they released was Prey, in 2006, which they didn't fully work on. The game that they WERE working on was supposed to release YEARS ago. Since they slacked, they got what was coming to them.
this is insane, just research first and check my edited post.
o I just realised that I'm feeding a troll..
Sorry mods!
Darn, me too. Grr. I get too into these arguments...
dukenukemisurgod
05-10-2009, 10:22 PM
lol screenshot from leaked duke nukem forever footage.
this clearly looks like it's the doom3 engine.
http://i39.tinypic.com/2ivfmtv.jpg
dukenukemisurgod
05-10-2009, 10:25 PM
the shadows on unreal engine jitter/move
the ones in the leaked footage dont it seems 3drealms added a shader to doom3's stencil shadows to make them soft shadows.
but the game looks very looks crisp like doom3 engine games.
dukenukemisurgod
05-10-2009, 10:28 PM
messing around in unreal engine 2 or 3 editors i havent seen any similar textures really
in doom3 editor i have, 3drealms probley made the texture but it just looks like how doom3 renders stuff or might of been even texture from editor looks similar.
all points to being doom3 engine kinda plus, all unreal engine games i seen have **** lighting and the footage i seen has good lighting.
Yabbering Yeti
05-10-2009, 10:29 PM
Where's the unreal engine water mark? on new duke nukem forever picture?
link it
Excuse me, sorry. I remembered it as a watermark, but its just text above the picture explaining what engine it was rendered in.
THIS (http://talkinrealatyou.blogspot.com/) is a page of one of the modelers at 3DR, putting up his work as a portfolio.
dukenukemisurgod
05-10-2009, 10:30 PM
Excuse me, sorry. I remembered it as a watermark, but its just text above the picture explaining what engine it was rendered in.
THIS (http://talkinrealatyou.blogspot.com/) is a page of one of the modelers at 3DR, putting up his work as a portfolio.
they were making it with the unreal engine not anymore it uses the doom3 engine.
the lighting is too good in leaked footage to be unreal engine 3 i havent seen any unreal engine game on the market do lighting that good.
dukenukemisurgod
05-10-2009, 10:36 PM
it doesnt even use the detail texture maps unreal engine has.
it pretty sure it's doom3 engine now.
Pachu
05-10-2009, 10:40 PM
I realise it's Sunday, but I'm really looking forward to the Lock on this aimless topic.
Thanks for deviating from the real aim of the thread and stating your opinion only a couple dozen times.
Oh, and by the way, Unreal Engine 2.5 is totally capable of handling Shader Model 3.0 and Dynamic Lighting. Splinter Cell: Chaos Theory is a well-known proof of that.
And I don't think that the Unreal Ed the maps are said to be developed on ship with idTech 4.
dukenukemisurgod
05-10-2009, 10:41 PM
it's pretty easy i will buy duke nukem forever
i will not buy bioshock 2 have a great day.
dukenukemisurgod
05-10-2009, 10:42 PM
I realise it's Sunday, but I'm really looking forward to the Lock on this aimless topic.
Thanks for deviating from the real aim of the thread and stating your opinion only a couple dozen times.
Oh, and by the way, Unreal Engine 2.5 is totally capable of handling Shader Model 3.0 and Dynamic Lighting. Splinter Cell: Chaos Theory is a well-known proof of that.
And I don't think that the Unreal Ed the maps are said to be developed on ship with idTech 4.
that doesnt use dynamic lighting it's faked.
lol direct x 10 shader 4.0 is big difference.
Pachu
05-10-2009, 10:46 PM
OMG you won. End of discussion.
dukenukemisurgod
05-10-2009, 10:47 PM
the shadows in the leaked footage seem to be stencil shadows
not shadow maps which all unreal engine 3 games on market use, even tho unreal engine 3 supports stencil shadows i havent seen any game to use them.
Yabbering Yeti
05-10-2009, 10:48 PM
If you want to dispute more to me, id suggest taking it to private messages. I'm not looking for a fight, but im happy enough to to provide you all the proof you might need.
To get this back on track -
This leaked video (http://www.gametrailers.com/player/usermovies/316675.html?playlist=featured), of which the second half is more interesting, is showing the game looking awesome.
it was only just being leaked a very short time ago and already has 415,000 views. It shows that the game has a HUGE amount of interest, and all the leaked content shows a large amount of completed content and, as far as we can tell, is playable - just still lacking some content.
With all this being shown, i'd doubt very much that someone isnt going to invest in it.
My money's is on it that someone will fund this - There has to be a publisher that wont let all this potential $$$ go to waste.
Patience
EDIT:
1:44 - NOT stensil shadows. BOOOYA lol, srry.
dukenukemisurgod
05-10-2009, 11:26 PM
i dunno if it's really the doom3 engine or not looks like in someways in others it doesnt the shadow moves really choppy and the shadows move really smooth in doom3 so wtf. lol.
plus the shadow displays on the otherwise of the wall the monster is on like how unreal engine games are lol maybe it is unreal.
texture looked like something out of doom3.
Yabbering Yeti
05-10-2009, 11:44 PM
With the amounts of changes they have made to the engine it doesnt really show distinct characteristics of either engine. With the huge graphical improvements they have made, its not suprising.
So yah, it doesnt have to look like a doom 3 engine game to be based on tech 4, nor does it have to look like other unreal games. The features they have added has made it a custom 3DRealms engine in most ways.
I just stick what the devs have stated, and knowing why it was first announced as Tech 4 (Gamespot jumping the gun). Unreal tech, straight from the mouths of the developers - kinda - he said it was as good as their own engine, seeing the vast changes to it. Lets just call it the 3DRE and be done with it.
japester
05-10-2009, 11:50 PM
Our enthusiastic Duke fan will be taking a short vacation, guys. Since this thread has already been spammed to within an inch of it's life, I suggest moving on and not rehashing any of the previous arguments.
Thanks for your cooperation.
nzgeek
05-11-2009, 03:29 AM
Even though our friend is on an enforced vacation, I would like to say a few things.
(1) The money spent so far in developing DNF is what economists would call a sunk cost (http://en.wikipedia.org/wiki/Sunk_costs). That money has been spent over the last 12 years, and there's no way to undo that spending. According to economic principle, that money cannot be used as a basis for any future decision.
(2) It appears that the only major problem that Take-Two had with 3D Realms was DNF. 3DR was also working on a series of handheld Duke Nukem games, and these games are still going ahead. It appears that Take Two did not want to put any more money into DNF (http://www.wired.com/gamelife/2009/05/duke-nukem-forever-dev-shuts-down/), and 3DR went bust trying to finish the game with what little money it had left.
(3) It's no use trying to guess which game engine is being used. According to Wikipedia (http://en.wikipedia.org/wiki/Duke_Nukem_Forever), the game engine is based on a heavily modified version of the Unreal engine. 3DR have had several years to play with the engine, and it's highly likely they've modified it to look as good as other modern game engines.
(4) "Not having a suitable game engine" is no excuse for a publisher to spend 12 years producing vaporware. Money has to come from somewhere. If you can't create the perfect game, produce a good game that will keep the revenue coming in while you work on the perfect game. If you don't, you will go bankrupt. Period.
(5) The little proof we've seen recently means nothing. Screenshots and game videos were released in 1999, 2001, 2006 and 2007. Obviously, these were no proof that the game was close to release, or we'd have seen the game by now.
So no matter how you look at it, 3DR dug its own grave. They spent 12 years working on a game, and still only have a handful of screenshots and game videos to show for it. There's been no real proof that the game's any closer to release than it was back in 2003/2004. No matter how advanced the game engine may be, for all intents and purposes the game may as well not exist.
And that, my friends, is why DNF shall forever be known as "Did Not Finish".