View Full Version : graphichal differences?
360Forever
04-10-2007, 03:36 PM
are there graphical differences between the pc and the 360 version?
splicer
04-10-2007, 07:28 PM
i hope not,perhaps some of the textures and character models wont be quite as detailed on 360,but everthing ive seen looks just fine,and its not a shoddy port either,theres two teams working on the respective versions.i must say its nice to be talking about bioshock again!:)
Newbeing
04-10-2007, 07:38 PM
There will most likely be differences in the resolution as well depending on your TV/Monitor.
Rapture_Tourist
04-10-2007, 07:42 PM
Higher resolutions and a bit more detail on PC, I think. Remember that most of the videos and screenshots showed the (still awesome) Xbox 360 version.
Glottis
04-10-2007, 08:31 PM
I think Bioshock on the pc with DX10 hardware will look a little bit better,and run a bit faster overall then the DX9/360 versions will.
Of course this is just of mine,a total guess at this point.But some of the interviews have hinted that the above is true. :)
if you put bioshock on a quality HD LCD t.v. using the HDMI hook-up and utelizing top res, that would look almost exactly the same as the sweetest of PC set-ups.
The main differences will probably be in some texture smoothness, perhaps draw-distances via port-holes/windows, there might be some more sea-life in the pc version and random elements like fire might appear slightly more realistic on the PC.
I would assume the differences will be mostly moot though, only noticeable to someone who's really really looking for them.
Pinky_Powers
04-10-2007, 11:21 PM
I think Bioshock on the pc with DX10 hardware will look a little bit better,and run a bit faster overall then the DX9/360 versions will.
Having DX10 hardware will have no affect on visuals. At least not on the release product... *hopes for patches* :o
Glottis
04-11-2007, 12:27 AM
I hope you are wrong about that Pinky,and that we dont have to wait for a patch.I know one thing,I can apply lots of AA and AF.Of course 360 users can play on a screen that'll make my 24" Nec LCD,look positively tiny :o
Oh.....and do it from the comfort of thier living room sofa's ! I do have a very
comfy office chair though :D
Pinky_Powers
04-11-2007, 01:14 AM
I hope you are wrong about that Pinky,and that we dont have to wait for a patch.I know one thing,I can apply lots of AA and AF.Of course 360 users can play on a screen that'll make my 24" Nec LCD,look positively tiny :o
Oh.....and do it from the comfort of thier living room sofa's ! I do have a very
comfy office chair though :D
You misunderstand me. I am saying that Direct3D10 cards will have no further improving qualities than last year's cards. This is because there is no DirectX10 graphical effects in BioShock. You will of course have all the normal stuff like Anisotropic Filtering and Anti Aliasing, as well as all the Shader Model 3 niceties.
This is all based on what I have read thus far. But I would be very pleased to find out otherwise.
360Forever
04-11-2007, 03:37 PM
if there are no big differences its okay :-) but i think you need a gf 8800gtx 768mb to play in the hightest settings (and dx10) but does it supports 1080p on 360 ?:o
Pinky_Powers
04-11-2007, 03:56 PM
if there are no big differences its okay :-) but i think you need a gf 8800gtx 768mb to play in the hightest settings (and dx10)
Why do you think that? I am truly curious, because from what I have seen and heard, I imagine that a GF7900 or ATIX1900 will do just fine at highest settings.
The game looks great, but it doesn't look like it will graphically cripple the best cards out there like Crysis does.
ffanxii4ever
04-11-2007, 04:53 PM
does it supports 1080p on 360 ?:o
Please God, Please let it support 1080p :D
360Forever
04-11-2007, 05:04 PM
Why do you think that? I am truly curious, because from what I have seen and heard, I imagine that a GF7900 or ATIX1900 will do just fine at highest settings.
The game looks great, but it doesn't look like it will graphically cripple the best cards out there like Crysis does.
now,... it runs on a modified unreal engine 3 and look at the water effects they are amazing and much better than the crysis water effects on the screenshots and i said only gf 8800 gtx because its a dx 10 graphiccard ;), and Bioshock supports dx10
Pinky_Powers
04-11-2007, 06:44 PM
now,... it runs on a modified unreal engine 3 and look at the water effects they are amazing and much better than the crysis water effects on the screenshots and i said only gf 8800 gtx because its a dx 10 graphiccard ;), and Bioshock supports dx10
I can't tell you how much I wish this to be true, but do you mind posting a link directed to the official word on this matter?
I have an 8800GTS and Vista, so this would be very great news indeed. I've looked around on the net and all I can find are a few sorry bastards posting on forums about how BioShock will ship with DX10 abilities, but I have not seen a single word from anyone with any authoritative gruff.
Presumably I am simply missing the obvious.
Thanks.
Rapture_Tourist
04-11-2007, 07:00 PM
Please God, Please let it support 1080p :D
I doubt that 1080p is supported, because only a few games manage to reach that bar with acceptable framerates.
witch
04-11-2007, 08:23 PM
I doubt that 1080p is supported, because only a few games manage to reach that bar with acceptable framerates.
Yeah, they even dropped Resistance: Fall of man down to 720p after finding out the framerate blew. Shouldn't brag about 1080p unless you can get some decent fixture out of it.
Pinky_Powers
04-11-2007, 08:54 PM
Well, Necros in anothing thread (http://forums.2kgames.com/forums/showthread.php?t=359) finally convinced me that BioShock will have DirectX 10 features (http://www.eurogamer.net/article.php?article_id=74338). So I retract all my previous statements on the subject.
360Forever
04-18-2007, 03:24 PM
I can't tell you how much I wish this to be true, but do you mind posting a link directed to the official word on this matter?
I have an 8800GTS and Vista, so this would be very great news indeed. I've looked around on the net and all I can find are a few sorry bastards posting on forums about how BioShock will ship with DX10 abilities, but I have not seen a single word from anyone with any authoritative gruff.
Presumably I am simply missing the obvious.
Thanks.
i think there are a few water effects how looks a little greater with dx10 but wat i want to say is it runs on a modified unreal engine 3 !!!! look at gears of war its running on the same engine (okay it looks better than bioshock but i think GoW dont runs on a pc with gf800gtx
Pinky_Powers
04-18-2007, 04:21 PM
i think there are a few water effects how looks a little greater with dx10 but wat i want to say is it runs on a modified unreal engine 3 !!!! look at gears of war its running on the same engine (okay it looks better than bioshock but i think GoW dont runs on a pc with gf800gtx
I've read your post three times and I have no idea what point you're trying to make. :confused:
360Forever
04-18-2007, 04:23 PM
I've read your post three times and I have no idea what point you're trying to make. :confused:
ok better is stop it seems my english is too bad :D
sry mate :)
K3NNy
06-12-2007, 07:34 AM
i think there are a few water effects how looks a little greater with dx10 but wat i want to say is it runs on a modified unreal engine 3 !!!! look at gears of war its running on the same engine (okay it looks better than bioshock but i think GoW dont runs on a pc with gf800gtx
In that 7 minute montage it looks to me that BioShock looks better than Gears but just slightly. I love me some Gears!! :D
Bioshock_FTW!
06-12-2007, 11:54 AM
Even if there are DX10 'features' in the PC version, I'm not 100% sure I'm going to even enable them immediately. Any and every game/demo using DX10 features has run like crap on my PC. Running Bx at 1680 x 1050 with at least 2x AA with DX10 isn't going to go over very well, i know it. I'd almost much rather use the DX9.0c version since I know for sure I'll get good framerates.
SuperSaiyan4
06-12-2007, 12:02 PM
For your info PC games will obviously be superior depending on your setup.
This is mostly when a PC created game is ported you lose half of the performance a good example is PREY after seeing a dev from VENOM talk about porting PC to Xbox 360 graphics were still pretty darn good on the 360 and only a bit better on PC.
Again all depends on your PC setup if you have a high end system for sure you can crank up the res, turn most or all of the settings up and you will see a difference.
But for the price of a 360 and the visuals being pretty high end anyway its not really easily justified going out to buy a gaming rig PC which will cost much more than a 360 or even a PS3 unless you are really into PC gaming.
Also on an end note the 360 GPU is DX10 compliant, it is only missing a couple of features to be fully DX10 ready.
syllogism
06-12-2007, 12:07 PM
Also on an end note the 360 GPU is DX10 compliant, it is only missing a couple of features to be fully DX10 ready.
It's actually the other way around and it's basically DX9 with a few DX10 features.
SuperSaiyan4
06-12-2007, 12:24 PM
It's actually the other way around and it's basically DX9 with a few DX10 features.
Err for it to be the other way around is the same way I have already described it.
It is DX10 compliant as I have read from Microsoft sources it contains some DX10 features but is not DX10 ready.
syllogism
06-12-2007, 12:34 PM
Err for it to be the other way around is the same way I have already described it.
It is DX10 compliant as I have read from Microsoft sources it contains some DX10 features but is not DX10 ready.
Well, I meant it's much closer to DX9 than DX10. 360 is NOT DX10 compliant.
SuperSaiyan4
06-12-2007, 12:39 PM
Well, I meant it's much closer to DX9 than DX10. 360 is NOT DX10 compliant.
Oh please dont give me none of that nonsense, one min its got some DX10 instructions to which you now say its closer to DX9.
How on earth can a GPU be closer to DX9 when its got some DX10 features? Where is the sense?
Like you some of the other posts I have read here some are rather clueless on tech specs etc.
Stop wasting my time, if you dont understand something or are unsure go do a google.
Here try www.anandtech.com again do a search.
Bioshock_FTW!
06-12-2007, 12:41 PM
"Microsoft's DirectX 10 API, which isn't part of the Xbox 360 architecture that appears to use an advanced version of DirectX 9." -1UP
It's not even affliated with the DX10 API which means it's just a slightly modded DX9 version...which is what will be released on WinXP in the not too distant future I believe.
syllogism
06-12-2007, 12:41 PM
Oh please dont give me none of that nonsense, one min its got some DX10 instructions to which you now say its closer to DX9.
How on earth can a GPU be closer to DX9 when its got some DX10 features? Where is the sense?
Like you some of the other posts I have read here some are rather clueless on tech specs etc.
Stop wasting my time, if you dont understand something or are unsure go do a google.
Here try www.anandtech.com again do a search.
It's simple. DX10 is an almost complete rewrite which requires new hardware and 360 uses slightly modified DX9.
SuperSaiyan4
06-12-2007, 12:48 PM
I know that for it to be DX10 it needs a total rewrite of the API, however the GPU is yes an advanced version of DX9.
But since it features some DX10 features the system is overall DX10 compliant with what it has on hardware + GPU.
I clearly remember reading in a Microsoft interview that due to costs involved they told ATi to 'disable' some features...Now given the wonders of software updates especially since Microsoft wowed everyone with a 1080p upscaling due to ANA/HANA, who isnt to say the GPU could well in fact be FULLY DX10 meaning via an update Microsoft could have these features fully enabled?
Only speculation of course probably something they could or couldnt do.
Since the GPU has Multi texturing and HDR+AA along with 10mb EDRAM and other features its probably therefore a DX9.5 but basically an inbetween.
You cant call it a straight DX9 since it uses some features of the DX10.
Am only going by what I have watched from interviews, tech reports and stuff on the internet to be fair.
Sorry about earlier aggression.
syllogism
06-12-2007, 01:00 PM
It's fine, I'm not exactly an expert on the subject either so just going by what I've read.
I remember the DX10 upgrade rumors, but Ati has since denied the possibility:
http://www.1up.com/do/newsStory?cId=3153097
Of course, in theory most DX10 effects can be emulated on DX9 hardware, but in practice the performance hit makes it infeasible
http://developer.nvidia.com/object/nvemulate.html
Not that it really matters in Bioshock's case, I'm sure the differences between DX10 and DX9 versions will be minimal.
migstar
06-12-2007, 01:28 PM
Yeah, they even dropped Resistance: Fall of man down to 720p after finding out the framerate blew. Shouldn't brag about 1080p unless you can get some decent fixture out of it.
so is it official? no 1080p?
syllogism
06-12-2007, 01:45 PM
I'll be surprised if more than a few percent, even that's probably high, of 360/PS3 titles supported 1080p natively. Any PC gamer can tell you how severe the performance drop from 1280x720 to 1920x1080 can be and these consoles have quite limited texture memory.
BillGates99
06-12-2007, 06:57 PM
Even if the PC version looks better the 360 version will still probably be the best looking 360 game out.
Seiromem
06-12-2007, 08:01 PM
I'll be surprised if more than a few percent, even that's probably high, of 360/PS3 titles supported 1080p natively. Any PC gamer can tell you how severe the performance drop from 1280x720 to 1920x1080 can be and these consoles have quite limited texture memory.
There is actually only one game that natively supports 1080p resolution and that is Virtua Tennis 3. I can guarantee that no game will natively support 1080p unless it is graphically simple like vt3. As you have said, resolution increases can be one of the biggest frame rate killers and is often not worth the decrease in graphical detail.
As for differences between pc and 360, I expect the differences to be minimal. Other than the pc being able to put out a sharper image due to higher resolutions, fsaa, aa, and texture filtering the pc will probably only have higher res textures and slightly fancier dx10 effects. We shall have to wait and see how extensively they implement dx10 as that will bear the biggest differences between platforms.
the noob 22
06-12-2007, 08:29 PM
for the record most 360 games support a max resolution 1080i (just like my tv yay!!) or max res of 720p
poopypooperson
06-12-2007, 09:03 PM
As everyone above me has said, there won't be any changes worth writing home about.
But really, as games progress graphically especially in the next few years when the average game will look like BioShock, I won't really care much for new graphical advances. As long as there's a good amount of bump mapping and good resolution, I won't worry over it. The reasons for me caring about bump mapping, that's actually one of the only graphical features I kind of gush over, I love walking down hallways with the flashlight, and seeing all the 3D-ish textures. End transmission rant.