View Full Version : Music
somecut8
02-23-2007, 10:31 PM
Bioshock, being such an intriguing game, would definitely use a style of music that would fit its unique atmosphere. What type of music do you think Bioshock will have?
Rapture_Tourist
02-23-2007, 10:56 PM
I hope it has mainly enviroment-sounds. It lifts up the tension in my opinion and you are more drawn into the atmosphere and surroundings.
Otherwise in some battles, some music could be ok.
Apart from that I think the music should come from the world of Rapture....old jukeboxes, speakers etc.
Corgano
02-23-2007, 10:56 PM
Music for the period, and suspense music. (Like the webpage music)
Freddo
02-24-2007, 06:10 AM
I want ambient background music for the most part. And then some 50s music at appropriate locations (like jukeboxes or whatever).
Flash Johnson
02-24-2007, 07:25 AM
i hope theres a receiver plasmid that lets you grow an antenna, then you can pick up KNO Radio straight to your eardrum
seriously though i expect the 50's swing type stuff, but it would make me smile if someone down there created their own version of modern pop or techno
jackinthebox
02-24-2007, 07:27 AM
i would like to hear 50's music... but only on appropriate places. (jukeboxes...) so i voted for "no music"... i dare to say that music in battles for example would spoil the atmosphere :P
Newbeing
02-24-2007, 09:36 AM
Only during moments when it is required to build tension or is used during a cinematic or something and that should be orchestral in nature.
If there is 1940-50's music then it should be ambient. Other than that I think very little music can really jack up the tension.
Pinstripe
02-24-2007, 09:50 AM
I agree with the previous posters. One game whose ambient sound really impressed me lately was Condemned: Criminal Origins. Absolutely masterful stuff there!
Bartekk
02-24-2007, 11:17 AM
The current concept, that is music from the period is absolutely perfect. By the way, I hope they won't go for action music.
Gabby_Hayes
02-24-2007, 07:55 PM
Perhaps as an area flavor twinge that plays for a few seconds and then dissipates into the background sounds.
Like when you enter the abandoned New Years party and hear "Should Old Acquaintance Be Forgot" for a few seconds entirely strange and distorted almost like the slowly drowning soul of the place.
The incidental music could be jukeboxes and possibly something you could kitbash. After all Rapture was filled with geniuses and there are plenty of stores on the promenade. There's the mechanism which allows you to play old wax recordings perhaps you'll collect dittys or even -collective gasp of horror- play music from the HD. :eek: ;)
So I voted Other. I'd LOVE to hear an album of orchestral atmospheric nightmares from the game though.
Darkness
02-24-2007, 08:57 PM
I don't know about anyone else here, but if a game doesn't have a killer soundtrack it really draws from the experience in my opinion. Would Oblivion have been such a joy to play if it didn't have a score to compliment the beautiful graphics and gameplay? I don't think so. But From what I've seen of Bioshock so far, it won't have any problems in this department.
Necros
02-24-2007, 10:39 PM
I think the devs said already that we will hear the era's music playing from juke boxes and things like that. But I'd like some ambient background music too.
a rabid chicken
02-24-2007, 11:04 PM
Somecut, could you please clarify the "50's music" choice. Is this music playing only from old phongraphs and things of that nature, or is it just playing in the background as I play, independent of anything in-game?
Skepticalone
02-25-2007, 07:03 PM
On the plus side, if you don't like the music (should they choose any), you can just play your own. Well, for the 360 anyway...
Adabiviak
02-25-2007, 09:57 PM
Just guessing, but given how much effort they put into the immersion/environment, anything but period music would detract from that I think. For some reason, music from the 30s and 40s 'sounds' like it would match the décor more appropriatly in my head. When I think 50s, I think of rock and roll. (I know that's not entirely accurate, just my thoughts).
Glottis
02-26-2007, 01:32 AM
50's era would be fine with me.
the_bUg
02-26-2007, 01:43 AM
I had to go with the unvoted on "techno / computer generated"... Now, I don't want to hear house or trip hop or anything of that sort, but ambient music falls into this category, hence my vote. I think subtle ambient low tones and occasional low throbbing pulses would work well in the game environment.
Lucas78
03-02-2007, 09:01 AM
I voted for "'50 music". There is nothing better than some fitting music that gets you immersed even more. On the top of that, some "tension" background environment music (and atmosphere background sound effects) that melt together depending on the situation/ambient.
Messiah925
08-14-2007, 06:33 PM
How are they going to have some other than 50's era, that would defeat the point of the feel of the game
Poison17
08-14-2007, 06:37 PM
I like in the Light house when you walk in they are playing the Instrumental version of "Beyond the Sea"
Booshman800
08-14-2007, 06:39 PM
50's music... where apropriate like in the lighthouse in the demo where it plays 'beyond the sea'
Mr.Smiley4
08-14-2007, 06:40 PM
50's Music would be the best. But it depends: If you want a more immersing game, no music. If you like music, 50's it is. But then again, you can always turn the sound down, or off.
SonicBoom928
08-14-2007, 06:44 PM
BioShock's time period of music would suit me but not in conflicts like a lot of others have stated.
EatinMcRib
08-14-2007, 07:15 PM
I assume it is mostly intermittent soundscapes like in Doom 3 than actual music.