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Laser Eyes
04-06-2007, 08:30 PM
Just finished Red Faction again for the umpteenth time. Can't wait for Red Faction 3, hope it's as good as the first two. Anyway there are some really cool areas in Red Faction where you control a small sub in first person and travel underwater. You battle other subs and the combat with torpedoes is fun and really cool. This time when I entered the sub and started firing torpedoes it made me wonder if we'll be doing that kind of thing in BioShock. It would be so cool to ride around a sub and explore Rapture from the outside and maybe battle with other subs or underwater enemies. Any word on this?

splicer
04-06-2007, 09:22 PM
my sub idea is catching on!

Rapture_Tourist
04-06-2007, 09:32 PM
I don't know exactly why, but I dislike the idea. I would love being underwater and outside of Rapture more often in some kind of public transportation, but I dislike submarine fights.

Since you may not use plasmids in a sub fight easily and neither your normal weapons, it's just about controlling and shooting with the submarine...and that somehow does not fit to the rest of the game in my opinion, although variety can be good. Since this is far away from the normal gameplay, it needs much attention to be good. And I doubt if it would be worth the price.

But I could imagine a bigger submarine e.g., owned by an evil NPC. He tries to flee with it to another district of Rapture and you were able to follow him inside the submarine. While he controls it, you try to fight your way through it, to stop him.

Adabiviak
04-06-2007, 11:58 PM
I don't know - the subs would have to move fast. Aquanox was fun at the time but it always drove me nuts how they went too slow to dodge anything.

Redraf
04-07-2007, 01:48 AM
I'm sure if you had a submarine to move around in your wouldn't just leave Rapture to go home.

It just wouldn't fit in the game.

Laser Eyes
04-07-2007, 11:13 AM
I'm sure if you had a submarine to move around in your wouldn't just leave Rapture to go home.

It just wouldn't fit in the game.
It could be a short range sub which allowed you to explore the Rapture area but not travel to the surface.

witch
04-07-2007, 01:20 PM
I'd rather use it for travel, or a on rails scripted sequence. Unless the execution of it was really good.

Hatesink
04-07-2007, 01:53 PM
If it felt really tacked-on then I suppose I'd prefer it wasn't included (a lot of games dedicated to vehicles often have very poor simulations even though the particular vehicle is supposed to be the central focus of the game, so to have a sequence featuring something of that kind in an fps might be a bad idea in terms of the quality of the vehicle's simulation). If it was good enough to have a game all of its own (e.g. like the driving model of Illusion Softworks' Mafia), then I'd be more interested in seeing it included.

The driving in Far Cry was good enough to justify it's inclusion. I probably wouldn't have been able to say the same thing for the driving in HL2 if I had considered HL2 to be overall a better game than I felt it was.

nmrahde
04-07-2007, 08:18 PM
I'm gonna go with Redraf and say that it wouldn't fit with you being stuck in Rapture (does something happen to prevent me from going back up to the lighthouse?)

Would the citizen's of Rapture have any need for a sub? Those little motorize tug-things that divers use would suffice for the short ranges needed to do outside maintenance. The fact that they have the lighthouse indicates to me at least that whatever contact they have through the outside world is done on the surface. Otherwise why would you have a lighthouse (Unless somebody in Rapture really needed to say "mine's the biggest").

The only real justification for a sub would be if it's from an outside party. Say someone in Rapture was selling weapons/plasmid technology to outside Rapture? That party would have a need to get there covertly hence the sub.

Rapture_Tourist
04-07-2007, 08:40 PM
But another question is: How does Rapture protect itself? I doubt that Rapture could rely on being a secret city ownly.

Of course it's not a super force, which could resist any big nation in the world, but some self-defensive structures should be there - don't you think? At least to have enough time to evacuate the city.

nmrahde
04-08-2007, 12:49 AM
Well obviously Andrew Ryan shouts "Release the Kraken!" and sends a flunkie to swim outside and open a huge cage...

I guess what kind of defense system they have would depend on who they expect to come a knocking...

Raveness
04-08-2007, 01:38 AM
Rapturian defense protocols and operations are definitely something I believe we will be exposed to within the duration of the game.

They may even factor into some objectives:

"Re-establish torpedo operations to combat the Kraken!"
"Use the tidal-force cannons to blast a hole into the unreachable aquadome"
"Divert auxiliary base power to the depth-charge defense grid to thwart the U.S. subs that Tenenbaum signaled"

D'Sparil
04-08-2007, 08:54 PM
Wow... those Kraken... they really get around these days.

Raveness
04-08-2007, 09:03 PM
Now is it 'Cray-ken', or is it 'Crack-in'?

nmrahde
04-09-2007, 12:52 AM
The second.

http://en.wikipedia.org/wiki/Kraken

the_bUg
04-09-2007, 02:25 AM
OMG, we could have submarine fight and do battle with dolphins that have lasers mounted on their backs and liek Sharks that are totally cracked out on the adam! S'riously, it could be awesome! JUST THINK ABOUT IT!!!11!

Hatesink
04-09-2007, 05:33 AM
Now is it 'Cray-ken', or is it 'Crack-in'?The second.

http://en.wikipedia.org/wiki/KrakenNeither— it rhymes with Bracken. (Brak'n)

D'Sparil
04-09-2007, 11:46 AM
Umm.... phoenetically it is "Crackin", I guess depending on your accent and langauge it might differ...

splicer
05-07-2007, 12:52 AM
Actually its KRAKEN,the novel by John Wyndham is one of my wife's faves!:) No sea monsters in Bioshock..Please!-This isnt voyage to the bottom of the sea Y'know!

Hatesink
05-07-2007, 01:06 AM
Neither— it rhymes with Bracken. (Brak'n)The above ('rhymes with bracken') is the 'standard English' pronunciation.

The word is actually of Norwegian origin, and the true pronunciation is:

"Kraak'n"

'Kraa...' with a long 'ah' sound, as in 'Darth' of 'Darth Vader' spoken in a British accent.

and

'...ken' with a short 'uh' sound, as in the first syllable of 'about' or the last syllable ('...man') of 'Thurman' in 'Uma Thurman'

"Krahk'n"

splicer
05-07-2007, 07:51 AM
OMG, we could have submarine fight and do battle with dolphins that have lasers mounted on their backs and liek Sharks that are totally cracked out on the adam! S'riously, it could be awesome! JUST THINK ABOUT IT!!!11!

You will get your wish-theres definitley gonna be a sub section;)

Irrational_Alexx
05-07-2007, 07:36 PM
OMG, we could have submarine fight and do battle with dolphins that have lasers mounted on their backs and liek Sharks that are totally cracked out on the adam! S'riously, it could be awesome! JUST THINK ABOUT IT!!!11!

Subs -- mmmmmaybe. Dolphins with lasers and Adam-addicted sharks? Well, maybe for Bioshock 2, but not this time around.

Alexx Kay, Designer, Irrational Games

Hatesink
05-07-2007, 07:48 PM
Subs -- mmmmmaybe. Dolphins with lasers and Adam-addicted sharks? Well, maybe for Bioshock 2, but not this time around.'You know, I have one simple request. And that is to have sharks with frickin' laser beams attached to their heads!' ;)