View Full Version : Little Sisters Harvest Clarification
poopypooperson
08-11-2007, 05:13 PM
From recent information, I've gathered a list of insight on the LS's death. I've noticed that many people here don't seem to understand exactly what happens or why.
-LSs don't die in gunfire because that would affect gameplay choices, it would break the game, because one simple mistake would stop you from making the Harvest/Rescue decision.
-It's been pointed out in an interview by IGN that they want to make the LS Harvest/Rescue sequence as suggestive as possible, they wanted to express as much that was needed to get the point across (thus, no cartoony cutscene of breaking a little girl's neck).
-When you rescue the LS, she will be turned to a normal girl again and trot off to the nearest vent.
-When you harvest the LS, she will disappear from the screen afterwards so as to not show the cartoony gore, as it would just be unrealistic and plastic, no emotion.
-Doctor Tenenbaum will most likely remark against your actions of harvesting the LS, attempting to make you feel guilty for your actions.
-You won't hear the LSs in either process, which I'm taking an estimated guess that because of this tragic and emotional act (as the girl screams, "NO!" at you), you become nauseous and dizzy, your (character in game) in shock.
-PCGamer UK reviewer Tom Francis has cited that there's a later sequence in the game that forces guilt upon you for killing the LSs, "BioShock's main plot isn't about the Little Sisters, but it does have a sequence that gave me a Schindler's List pang of guilt for killing them all (what? I needed the Adam). And Schindler's List isn't a cultural touchstone that comes up a lot when talking about games. There's a richness to BioShock's fiction, a conflicted complexity to its characters, and a humanity in its themes that we're wholly unaccustomed to in gaming." So killing the LSs will end up to be a very emotional and thematic experience.
-There is a difference between the rewards you attain... Harvesting the LSs will give you all the Adam possible. Rescuing them will give you some Adam, but not as much, later on in the game you will get another reward just as worthwhile as all the Adam.
They're going for an emotional game, showing ludicrously fake and plastic gore scenes of a dead little girl wouldn't provide anything but detachment from the game how unrealistic it would be. There is a scene later in the game that'll force guilt for what you've done, confirmed the PCG UK reviewer Tom Francis. If the previous death scene was still in the game, it would be so outrageous and phony, it would just confirm the fact that you're playing a videogame, immersion would be lost. Not only that, but it would get extremely repetitive, harvesting the LS (with the scream and snap) would have lost its touch by the end of the game, the same sequence and sounds over and over again, also reinforcing the fact that you're only playing a videogame. Sure, hearing her scream and the snap of the neck the first time can be very emotional, but by the 5th time, you know exactly what happens, it's just a matter of getting past it. So to get away of standard videogame repetition, there will be one lone sequence that'll stick with you for a long while, something I highly doubt you'll forget.
TheLastQuincy
08-11-2007, 05:14 PM
Thanx man hopefully this thread will stop all the questions about harvesting the LS.
downzy
08-11-2007, 05:23 PM
thanks for that i dont think its got to do with being unrealistic theres just no way they'd allow a game with a girls neck being broken or whatever you do to them thats why it goes off screen
bloody diarrhea
08-11-2007, 05:25 PM
i going to try not to kill a single one.
Rapture_Survivalist
08-11-2007, 05:25 PM
Well said poopypooperson.
*Tips Hat*
A.D.A.M. Addict
08-11-2007, 05:27 PM
nice, that'll reduce the number of pointless threads a lot. maybe this should be sticky?
poopypooperson
08-11-2007, 05:30 PM
thanks for that i dont think its got to do with being unrealistic theres just no way they'd allow a game with a girls neck being broken or whatever you do to them thats why it goes off screenChildren dying on screen was in multiple other games before, it wouldn't have been much a problem. Not only that, they could have kept the noises in the sequence easily without showing anything. But just think for a second, hearing that every single time would get awfully repetitive and not even relatively emotional once you got farther in the game, one huge sequence though that happened only once, will stay with you, though.
The game is not about killing little girls, it's not a choice of killing them or keeping them alive. It's whether you harvest them for Adam or turn them back into normal girls for another reward later in the game.
very good post, well stated
poopypooperson
08-11-2007, 05:46 PM
nice, that'll reduce the number of pointless threads a lot. maybe this should be sticky?That would be nice, so newer members can go directly to that.
Big_Daddy
08-11-2007, 05:55 PM
Oh man...I think I'm gonna have to save them all now after reading that.
Krunch The Clown
08-11-2007, 06:47 PM
oh well, i can live with the guilt.
Rebelphoenix
08-11-2007, 07:18 PM
Well no violence on the LS might make it a bit boring. But ah well with the ESRB turning into gore nazis its understandible
poopypooperson
08-11-2007, 08:23 PM
Well no violence on the LS might make it a bit boring. But ah well with the ESRB turning into gore nazis its understandiblehttp://www.gametrailers.com/player/usermovies/94053.html
;)
And did you even read my post? Ken has said it has nothing to do with the ESRB.
splicering
08-11-2007, 08:28 PM
that was a good summary of the LS's. must've taken you a long time to make.
monsaler
08-11-2007, 08:44 PM
Interesting thread, thanks for the info.
joojymaster84
08-11-2007, 08:52 PM
Thanks as well poopy for making this thread to shed light for people that are posting those harvesting threads all over the board;)
Killerbunnys
08-11-2007, 09:24 PM
Nice list hopefully this will answer everyones questions about the little sisters
Shakura Jolithion
08-11-2007, 09:46 PM
Presuming that's all true (I'd love to see the sources, to see what more info they give), I'm definetly going to slaughter them all now, just for the more emotional experience. My question is; do you get emotional sequences from saving them?
poopypooperson
08-11-2007, 10:01 PM
Presuming that's all true (I'd love to see the sources, to see what more info they give), I'm definetly going to slaughter them all now, just for the more emotional experience. My question is; do you get emotional sequences from saving them?Well I presume the emotional sequence from saving them is watching them turn normal again and thank you. And also the secret reward probably says something about their outcome.
It's all true, I make sure that everything I find has been stated by someone important. The suggestiveness was talked about in an IGN interview a while back. The disappearing of course was in the PCG UK review. The same with the guilt-forced sequence. The benefits from saving and harvesting the LSs has been stated many times. Not hearing the LSs in the processes came from an e-mail Tom Francis sent me. Doctor Tenenbaum talking to you through your ear about harvesting the LSs is in many many previews. You can hear the LS screaming at you before you rescue her in the Gamer.tv review. That's about it.
Black_Dog
08-11-2007, 10:12 PM
thanks for the clarification. i'm sure it cleared up a lot of questions people had.
poopypooperson
08-12-2007, 05:52 AM
thanks for the clarification. i'm sure it cleared up a lot of questions people had.I just hope the thread doesn't sink to the bottom of the ocean... hidden from the viewing lens of newbs around the world.
bump
poopypooperson
08-13-2007, 11:17 PM
Thank you for stickying this! Hopefully more people will read it now.
hibachipenguins
08-13-2007, 11:23 PM
Thank you for the topic, it was a great explanation of a complicated aspect of the game.
Nias Wolf
08-13-2007, 11:25 PM
You have saved everyone a lot of trouble, poopy. Thank you. :D
Pandariffic
08-13-2007, 11:58 PM
Very well written, but its very hard to take anything seriously when it comes from somebody named "Poopypooperson" :D
bluechaos1
08-14-2007, 12:07 AM
Thanks, This should be the Final LS Harvest/Rescue Thread:p
Bluud Bane
08-14-2007, 12:56 AM
Excellent info. I've always been one to play the good guy and after reading your post, I am may not even be able to force myself to harvest the LS's. I do want to see all the possible endings but thats going to be a tough call..
markymark
08-14-2007, 02:04 AM
Good info, hopefully people stop asking so many LS questions. I think now ill save them first to see what that reward is, i'd imagine it would be better than having all the adam. Then on my second playthrough ill kill em all.
EatinMcRib
08-14-2007, 04:31 AM
The "good" choices are usually the most rewarding in the long run. Like in an average RPG, bad deeds give you some more money/loot while good gives you lots of experience points or a unique item.
Inverted
08-14-2007, 05:13 AM
I actually think that killing a little girl would probably be one of the more realistic experiences in a game set in a 50's themed underwater city inhabited by genetically mutated humans, flying security droids and heavily armored, gun wielding behemoths.
Crusher245
08-14-2007, 07:13 AM
I think I'm going to have to go through twice, once rescuing them all, the other harvesting them. Great information, thanks.
no2moro
08-14-2007, 07:17 AM
i think its great that the LS has been put in the game to provoke an emotion out of the gamer, its something that has been sorely needed in gaming for ages, without over the top corniness.i hope bioshock does emotion justice, which from what ive seen, im sure it will
BioRoach
08-14-2007, 08:33 AM
I don't know if this has been asked before but...
How much of a difference in Adam will there be between harvesting or rescuing? I'm guessing 50%. Say you get 10 for harvesting you only get 5 for rescuing? I think the reward could be a big daddy style gun?
KamikaZe
08-14-2007, 08:58 AM
I don't know if this has been asked before but...
How much of a difference in Adam will there be between harvesting or rescuing? I'm guessing 50%. Say you get 10 for harvesting you only get 5 for rescuing? I think the reward could be a big daddy style gun?
You mean the drill right? Would be the best thing ever after the chainsaw from doom :cool:
Black_Dog
08-14-2007, 09:00 AM
You mean the drill right? Would be the best thing ever after the chainsaw from doom :cool:there are other weapons that the bd's use, but yeah, that drill would be pretty cool. i like the wrench though, it's so much more...brutal...
BioRoach
08-14-2007, 09:02 AM
I meant the flak cannon type gun that i can remember from the old hunting the big daddy video. I thought the drill was instead of a hand? Would be cool though......
Miles
08-14-2007, 09:06 AM
Very interesting...
I'm going to aim to save them all...
I figure the reward will be worth it in the long run, plus ive heard that you get the official cannon ending...
Buccket
08-14-2007, 09:29 AM
Im going to harvest them the first run, then save 'em all. I was already going to, 2 achievements both worth 100G.
AngelsDontBurn
08-14-2007, 09:44 AM
Nice post...
GIMME YO' ADAM! :D
My_Name_Is_Alice
08-14-2007, 09:54 AM
Thanks for the information, i'm looking forward to rescuing them all.
Surlaw The Mai
08-14-2007, 10:05 AM
Thanks for the information, i'm looking forward to rescuing them all.
Agreed, my first run through will be to uncover that "reward"... however second time around its gonna be a harvest!!!
Bioshock_FTW!
08-14-2007, 10:40 AM
Hope you guys don't mind, but I'm moving this sticky to the In-Game discussion section. There are too many stickies on the General discussion area..and this is an in-game topic.
:o
Driftimus
08-14-2007, 10:40 AM
Wouldn't it be SO cool if in the ending for saving the LSs was You, on shore, looking out into to water(possibly with explosions erupting from the water) with all the little sisters around you? Like you guys are starting a new life.
Call me a sap for the "happily ever after" ending, but I'd dig it. :P
Undying Zombie
08-14-2007, 10:47 AM
I dunno.. I think not hearing it and not seeing anything actually dose not deter the players from harvesting instead as much as what you guys claim. To me it would feel less emotional as well.
But for the people what would not want to see it fully.. what they could do.. Shes screaming,begging and fighting against you. ( all you see is a shadow on the wall of whats going on ) Then a sickening sound of you harvesting the adam with possibly blood splatter hitting the wall in witch you are seeing.
Lot better than just seeing nothing at all, and you get some mysterious voice in your ear ( or one of those funny voices in your head :p )
What one seems more emotional? Think thats kinda easy to tell the difference.
poopypooperson
08-14-2007, 11:34 AM
I dunno.. I think not hearing it and not seeing anything actually dose not deter the players from harvesting instead as much as what you guys claim. To me it would feel less emotional as well.
But for the people what would not want to see it fully.. what they could do.. Shes screaming,begging and fighting against you. ( all you see is a shadow on the wall of whats going on ) Then a sickening sound of you harvesting the adam with possibly blood splatter hitting the wall in witch you are seeing.
Lot better than just seeing nothing at all, and you get some mysterious voice in your ear ( or one of those funny voices in your head :p )
What one seems more emotional? Think thats kinda easy to tell the difference.I'm only going to ask you to think about going through the game, harvesting every last LS, about 20 of them. Over and over and over and over again. Repeatedly hearing the same sickly noise as you harvest her over and over again (20 times) will lose its touch quite soon, it's a game, but you're supposed to be immersed, hearing carbon copy noises on a regular basis will only make it more concious to the player that they're only playing a game. Sure, it may be emotional the first time, but soon after that it'll lose its steam and it'll only be a matter of waiting for the end of the sequence, nothing emotional about that.
I already said, one huge sequence later in the game will make the harvestings both more memorable and disparaging rather than a bunch of the same tiny sequences over and over and over and over that really just dissolve at the end of the game into nothingness because of the cliche-game experience.
LaughingManic
08-14-2007, 12:09 PM
Resucing ftw!
Great post by the way.
PeRFeCtRaGEdy
08-14-2007, 01:19 PM
Wouldn't it be SO cool if in the ending for saving the LSs was You, on shore, looking out into to water(possibly with explosions erupting from the water) with all the little sisters around you? Like you guys are starting a new life.
That would be a perfect time to bust out the "I like to move it move it!" scene from Madagascar.
TheVinster
08-14-2007, 04:14 PM
Nice compiled list, far too many people ask what harvesting entitles.
Cataclypso
08-14-2007, 04:25 PM
Wouldn't it be SO cool if in the ending for saving the LSs was You, on shore, looking out into to water(possibly with explosions erupting from the water) with all the little sisters around you? Like you guys are starting a new life.
Call me a sap for the "happily ever after" ending, but I'd dig it. :P
Yeah that would be cool, but it would look like you were a pedifial with 100 little 5 yr old girls huddling around u
biohazzard
08-14-2007, 07:05 PM
nice, that'll reduce the number of pointless threads a lot. maybe this should be sticky?
HEY thats my crappy no use plasmid
WeLoveBioShock
08-15-2007, 02:15 AM
I might have to save them, I don't know, I think I'll feel bad for them if I harvest them.
ViceNinja
08-15-2007, 07:02 PM
I will be saving the little ones :)
Follower of the Blind
08-15-2007, 07:18 PM
There is a scene later in the game that'll force guilt for what you've done, confirmed the PCG UK reviewer Tom Francis.
Creating emotion in any medium (movies, games, music, etc.) is a really tricky balance, and certainly not easy to pull off. If the developers layer it on too thick, it comes off feeling "cheesy" and cliché. However, if the delivery is lacking impact, the player won't care about the characters, and the effect of the entire scene is lost. The end result could either be a real tear-jerker, or it could be completely off. It all depends on how the game absorbs the player into it's story.
I'm really, REALLY looking forward to this particular scene, to see how it's been handled by the developers.
JASONxxVOORHEES
08-15-2007, 07:35 PM
Soooo, your saying that little girls that "magicaly disapear" when you harvest them is more realistic then fake gore?
Turn on the news, watch all the dead soldiers and Iraqis. After you see it so much you DO GET emotionaly detached from it, that's life.
As for it looking fake....it's a video game, it IS fake, graphics have nothing on a good story or gameplay.
I think that the ESRB just wouldn't let them put it in there without screwing the rating over.
Jerkyhole
08-15-2007, 07:40 PM
Well, I suppose I'll just have to imagine the girl's being torn apart painfully then.
foxicoxi
08-16-2007, 07:09 PM
yeah, I was thinking I wouldn't feel guilty as its a game, but then, I don't want to remain curious about that mystery reward...lol.
PeRFeCtRaGEdy
08-16-2007, 08:14 PM
Well, I suppose I'll just have to imagine the girl's being torn apart painfully then.
What's your name, as I'll be sure to watch for you on the news. ;)
BigDaddyC
08-16-2007, 08:36 PM
I know the developers want you to make the descision of wheter to harvest the LS or not, but then why is there only an achievement for saving them. You would think there would be one for harvesting AND saving. Cause now im just gonna save em, i mean its 100 g
BigDaddyC
08-16-2007, 08:37 PM
AH crap sorry i didn't see the achievement for "save or harvest" worth 40g. My bad people.
Cygnus
08-16-2007, 08:41 PM
Not one child will die while im in rapture
Cygnus
08-16-2007, 08:42 PM
What's your name, as I'll be sure to watch for you on the news. ;)
ahahahahahahahahah soooo true hell be on fox in no time
PeRFeCtRaGEdy
08-16-2007, 08:47 PM
Not one child will die while im in rapture
Personally, I prefer the Jim Morrison motto "No one get out of here alive." ;)
putthefootdown
08-17-2007, 01:18 AM
no one gets out of here alive....except me!
Roby_Soft
08-17-2007, 02:09 AM
I you ever saw the old movie TRON, you would think twice before killing a LS....:)
JASONxxVOORHEES
08-17-2007, 03:40 PM
Anybody Moves.....everybody Dies.....
Arkanol
08-17-2007, 04:17 PM
umm if any one wants to see how you save and harvest little sisters hear you go
Harvesting
http://youtube.com/watch?v=bl88oYt3rNE
Saving
http://youtube.com/watch?v=yJjR8S39HdY
mutemeplz
08-17-2007, 04:45 PM
umm if any one wants to see how you save and harvest little sisters hear you go
Harvesting
http://youtube.com/watch?v=bl88oYt3rNE
Saving
http://youtube.com/watch?v=yJjR8S39HdY
Uhhhh, SEXY! :eek:
Miles
08-18-2007, 04:07 PM
I discovered that you get 80 adam for saving her and 160 Adam plyus a view of the sea slugh for killing :P
Im going to try and save...
roofy85
08-18-2007, 04:21 PM
the point that Atlas made to harvest the little sisters rather than save them was that they werent girls anyomre and that they were totally evil.
if thats true then how can you save someone who is totally evil?
I think the LS (little Sisters) can be saved for a reason beyond gaining ADAM.
but then again, is it right to let normal little girls wander around an underwater city with crazed splicers and turrets everywhere?
I CANT WAIT!
Big Ed
08-18-2007, 09:36 PM
Thanks for the clarification.
Mikeinator
08-19-2007, 12:17 AM
I've seen the sequence and it actually is pretty emotionless and plastic, yet makes you laugh at how fake it is, like a classic 50s horror movie. :p
EJLive360
08-19-2007, 02:02 AM
Thats alot of fine reading my friend. Good Job cant wait till tuesday!!
Goliath6
08-19-2007, 05:19 AM
They will all fall at my hand, i need ADAM and i will get ADAM.
Save_Little_Sister
08-19-2007, 09:41 PM
Once you have a Little Sister thank you with all her heart for saving her you will melt into a puddle of tears and never think twice about saving your next one.
PeRFeCtRaGEdy
08-20-2007, 01:52 AM
Once you have a Little Sister thank you with all her heart for saving her you will melt into a puddle of tears and never think twice about saving your next one.
Nah. I've seen the sequence for both and I've got to say... I won't feel any guilt for harvesting.
poopypooperson
08-20-2007, 04:40 AM
Nah. I've seen the sequence for both and I've got to say... I won't feel any guilt for harvesting.Oh, but that's not even the tip of the ice burg. You just wait until the sequence that will come later in the game, if you don't feel any guilt from that, you're a man of tin cans.
;)
PeRFeCtRaGEdy
08-20-2007, 05:03 AM
Oh, but that's not even the tip of the ice burg. You just wait until the sequence that will come later in the game, if you don't feel any guilt from that, you're a man of tin cans.
;)
I can't wait to see it. Hopefully it's more compelling than the regular harvest/save sequences.
poopypooperson
08-20-2007, 05:23 AM
I can't wait to see it. Hopefully it's more compelling than the regular harvest/save sequences.Well, the normal sequences aren't supposed to be "compelling", just insightful what happens. I'm aware that you do find out why her body disappears in the game, it's part of the fiction. The dramatic part will be the huge scene later on, I promise you.
1 huge cinematic guilt-enforcing scene > 20 or so tiny unrealistic incessantly-dissolving-as-the-game-goes-on scenes
Little Daddy
08-21-2007, 12:45 AM
Nah. I've seen the sequence for both and I've got to say... I won't feel any guilt for harvesting.
Please post link to video
PeRFeCtRaGEdy
08-21-2007, 01:43 AM
All you gotta do is go to YouTube and search for "bioshock little sister" and you'll find tons of 'em.
CherubimDeath
08-21-2007, 02:26 AM
its not that that part is fictional but it would ruin your suspension of disbelief. your mind believes what it wants to and it would just stop believing if there would be dead little girls all over otherwise you would be hitler or just have no emotion. the stronger the suspension of disbelif the harder it is to do bad things even in video games....
Little Daddy
08-21-2007, 05:29 PM
i guess so
but i heard about someone talking about some big scene in the game where if you save alot of little sisters instead of harvesting them.
also,the good ending is very emotional
Fredrick
08-21-2007, 11:10 PM
Upon saving them you use a scary-looking plasmid, apparently, and they yell "No!" at you a few times in that adamant way a child does. You then rub them on the head with your plasmid-infused hand and they relax, then they thank you and scamper off to one of the vents.
dextra
08-22-2007, 07:19 AM
it is said that the LS just vanishs through the next vent but without the BD protecting her, will she be able to keep herself alive?
is letting a little girl off to be hunted down by splicers really better than redeeming her from her fate?
Plasma
08-23-2007, 02:38 PM
Don't You Need To Harvest The LS's To Get Adm For New Plasmids Etc.
By rescuing them your stuck with the same ones Right???
darthweder
08-24-2007, 06:00 AM
Don't You Need To Harvest The LS's To Get Adm For New Plasmids Etc.
By rescuing them your stuck with the same ones Right???
haha no, that would suck. You just get less ADAM if you rescue them. But you are rewarded by someone i won't name here because of spoilers, for every 3 little sister's you save, and there is a VERY BIG reward at the end. I don't know how much ADAM you get from every little sister from harvesting them (80 for rescuing) but I've heard it equals out.
So personally I'll go the Rescuing way, because i usually make the "right" decisions, and the VERY BIG reward sounds very tasty.
brechtos
08-24-2007, 06:02 AM
ye
The thing is balanced, i even think you get a little bit more adam by saving them, not entirely sure
Protector
08-25-2007, 04:15 AM
i have a question are u able to use the little sisters as a shield against a big daddy shooting at u?
may sound stupid but what if you harvested quite a few and had a sudden change of heart and rescued the rest you ran across?
Pantalaimon
08-25-2007, 12:09 PM
This game is scandalous! The inclusion of the "little sister" as an enemy is awful.
Horrible! Although you have the option to rescue the children, you also have the option to \"harvest\" the children, which results in them dying. Whether the game's violent natured storyline considers them human, or a non-human ghoul or something, they still look to much like a little girl to make this okay. I hate violent games, but even if I was a violent game fan I would still give this one star. Games need to teach the message that children should be safe and that's that. This is a scandalous, disgusting, foul game! It should be banned and taken off the market!
thatdudedmer
08-25-2007, 04:11 PM
yo pantalaimon, ur weird like whoa, this is a game, if ur going to judge it on something like this now although weve known for a year wut was going to happen to them in the game, u should just never log onto here again, dont get me wrong, everytime i kill a loittle girl in the game i stay up at nite saying wut if until i cry myself to sleep and feel like cutting myself, haha, nah im just kidding.
anyways if ur so sensitive about meaningless stuff like this, just close ur eyes and let ur mom take care of the cute little ol' girls and leave the serious harvesting/rescuing to the gamers who actually like how the game gives u choice(there not forcing u to kill those innocent made up AI's.
P.S. Ya **** is weak
hutzdani
08-25-2007, 05:19 PM
You get 120Adam for Havrvisting them, and 80 for Resquing them i have saved 1 and harvisted 5 im gunna save 3 in a row next befor i got and find the man him self
kiwi-kun
08-25-2007, 10:48 PM
I just gotta say i love this game. Especially for the reason that it goes against the simple moral of not killing children. Finally a game that does in fact let you kill children. I might seem like a horrible person for saying this, but I have noticed the fact that children are not getting hurt in video games due to moral laws. This has been irritating me for a while, but i am now relieved.
kiwi-kun
08-25-2007, 10:50 PM
btw hutzdani. I think you get 80 for rescuing and 160 for harvesting. I love harvesting coz of the ADAM. Me likes ADAM.
Floydian Slip
08-26-2007, 01:20 AM
You get 120Adam for Havrvisting them, and 80 for Resquing them i have saved 1 and harvisted 5 im gunna save 3 in a row next befor i got and find the man him self
uh... what?
Annihilatus
08-26-2007, 01:26 PM
Oh man...I think I'm gonna have to save them all now after reading that.
Heh. I killed 'em all.
Felt bad about it after I beat the game.
Saving them this time around.
trigun0006@hotmail.com
08-26-2007, 08:29 PM
the little sisters cant be hurt, infact it discusses this greatly in the audio tapes and deeply explains why. IF you want to know why the LS'es cant be hurt, play the game and especially near the end, collect as many audio tapes as you can.
37inf.div.
08-26-2007, 10:53 PM
ok this is a BIG spoiler and unless you beat the game DONT READ IT
at the end of the game after saveing every one of the LS's you go and have to kill Fontaine well more or less little sisters stab him to death after you kill andrew ryan if you harvested the LS's what happens new story or ending.
Biosman
08-27-2007, 12:24 AM
I saved every one and the rewards were good,but the greatest reward was the test of my humanity,I simply could not bring myself to be responsible for the death of a 3D little girl entity.
After each cut scene as you save them,it left me in awe of what a profound game this is (apart from the sucky last boss level,I hate bosses) however in this cut-scene as she says "No!" the slap sound is her smacking away the hand that is trying to save her,I am thinking the cut-scene is exactly the same as if you harvested the girl,but people are hearing the hand slap,mistaking it for a neck break.I cant imagine the developers would include such an unnesassary controvercy
ELMchief39
08-27-2007, 09:57 AM
ok this is a BIG spoiler and unless you beat the game DONT READ IT
at the end of the game after saveing every one of the LS's you go and have to kill Fontaine well more or less little sisters stab him to death after you kill andrew ryan if you harvested the LS's what happens new story or ending.
Somebody answer I wanna know to and what happens when you are inTannenbaum's home?
Mike89
08-27-2007, 02:50 PM
I think Bioshock handled both the save and harvest animations quite well. Both are pretty cool. I've played the game both ways, harvesting them all and saving them all. I like both animations equally. When I was harvesting them, I didn't get the feeling (guilt) of killing a little girl, it was more like a demon with the human element removed. Kudos to them for coming up with those animations, they were both creepy, entertaining and impressive all at the same time.
Hod the Reborn
08-27-2007, 04:01 PM
I liked the save animation, but the harvest animation wasn't quite... I dunno, grotesque enough. I thought that there would at least be a bone snapping sound or something, but nothing of that sort was included. I'm not saying I would have liked to see or hear that, but I'm saying that I don't really feel guilty after the whole thing is done with.
jct_02
08-27-2007, 09:38 PM
i wanna know y they look like big ol' peices of crap after u harvest them. really... it looks like shiny doo-doo
Jargner
08-27-2007, 10:07 PM
i wanna know y they look like big ol' peices of crap after u harvest them. really... it looks like shiny doo-doo
The slug are inside their stomach, which produces the adam.
Jargner
08-27-2007, 10:07 PM
SLUGS*
10 char
ShadowDG
08-27-2007, 10:40 PM
I think in the death animation the girl could give a blood curdling scream that then gives way into the squeal of the slug. Female screams, and child screams are always terrifying to me. If you are gonna be a murderer, make the player learn to feel guilty or enjoy it...but then you'd have more parents qho want to blame video games instead of bad parenting for...etc. etc.
Since no slug is shown in the rescue sequence, does that infer that the slug is still in them...just no longer controling them? I wish it was more clear as to what you are doing to them in that process.
Floydian Slip
08-28-2007, 03:19 AM
Somebody answer I wanna know to and what happens when you are inTannenbaum's home?
If you harvest the second half will be the same, it's just that when walking around after waking up in tannenbaums the little girls will make coments like "he's mean" or "stay back, he'll hurt you" ect. Instead of saying you're gonna be the savior. No real new story, but a different ending, i can spoil that too if you want me too, but it's all over this site elsewhere
ShadowDG
08-28-2007, 10:50 AM
response to Flyodian
Oh really? I was hoping there would be less little girls and that how many you had harvested would change the count.
Floydian Slip
08-28-2007, 07:44 PM
response to Flyodian
Oh really? I was hoping there would be less little girls and that how many you had harvested would change the count.
Yeah i was a little dissapointed too. I hought it would've been awesome if the game played differently from after you killed ryan. Like if you saved the sisters, play it the way it was. If you killed them you would be stuck under fontane's controll and have to do his biddings still, which would involve killing tenenbaum. sadly that wasn't the case :(
Silli
08-28-2007, 08:23 PM
iv been murdering the little children the whole time (havnt finished game yet) but i rescued the first one i came across, so if i continue to harvest them will i be able to see this special cut scene at the end? keeping in mind that i rescued one?
Ludashanus
08-29-2007, 01:23 PM
I was going to write my own thread about this eerie feeling, but glad to find others of like-minds. I am only through about halfway of neptune (I think) and have found the idea of saving the little girls to be the only choice given that a little girl says thank you when saved and scurries away. Could I really have treated her as a monster and killed her? No.
I did have a question though. In the manual, it says that I could harvest the little sister for adam that risks her life, suggesting that there was a chance I could harvest Adam and not kill her.
Wouldn't the game be different if there was a meter of taking a little and taking all of it, killing her? Then I could harvest the adam and stop and not kill her.... Would the ethical question be different than having this be an all or none option? Still, I would save them everytime even with this "grey area"....
Thanks for reading.
Luda
Mike89
08-29-2007, 01:46 PM
This game is scandalous! The inclusion of the "little sister" as an enemy is awful.
Horrible! Although you have the option to rescue the children, you also have the option to \"harvest\" the children, which results in them dying. Whether the game's violent natured storyline considers them human, or a non-human ghoul or something, they still look to much like a little girl to make this okay. I hate violent games, but even if I was a violent game fan I would still give this one star. Games need to teach the message that children should be safe and that's that. This is a scandalous, disgusting, foul game! It should be banned and taken off the market!
Jeez dude, get a grip, it's only a game. Speaking of games, you seem to be in the wrong forum. I think you want the Mario Brothers forum.
Guloluseus
08-29-2007, 05:57 PM
From what I've played so far, the LS's seem to be an integral and disturbing part of the game. But remeber that word..GAME. Not go and kill all the under 12's, but game. Fiction. Not real. Entertainment (although probably a moot point there.) Personally, I feel I will end up playing at least 3 times- once harvesting, once saving, once abit of both, to see what happens.
The integral factor, I feel, is that this is the source of power and upgrades- it is hard enough surviving on the basic, so why not take a bit more? As Atlas says, they are not little girls anymore, they are monsters.
The disturbing factor is harder. The first time I killed a Big bad blobbie ( Rosie the bouncer, I think), and thought hey, they ARE hard, and I took it down!- the first thing you hear is a little child asking Mr Bubbles to get up. That has to call to every parent that plays it- the feel sorry factor. This factor in the game makes you feel guilty for killing the big bad monster, just to get to the little monster (LS).
But, this IS a game. There are no real people, just pixels. I know we will get the normal cries of "oh, kids wont see it like that" etc, but try this one. The game is 18 rated. It means you are expected to have the maturity to differentiate real life from fantasy. If this is not the case, it will be a problem from your life, not 1 single game.
Anyway, this is the first game in a long time I have played and enjoyed most days since I got it, so in entertainment value, I reckon it was a good buy. Opinions are different for everyone, and one is no better than another.
Great post.
I personally think if you harvest you are raming your hand down their gullet... reaching the worm in their upper stomach and ripping it out. Just before the screen goes all... funny... the little sisters have their mouths WIDE open... and your hand looks like its going in for the gold...
The real question is... what do you do with the worm once you have it in your hand?? Dinner time or what?
mmm sea slugs.
And Saving you use the plasmid that Dr. T (ahahaha) gives you to kill the worm still leaving it inside the host... but dead or... dormant?
Jargner
08-29-2007, 07:35 PM
I was going to write my own thread about this eerie feeling, but glad to find others of like-minds. I am only through about halfway of neptune (I think) and have found the idea of saving the little girls to be the only choice given that a little girl says thank you when saved and scurries away. Could I really have treated her as a monster and killed her? No.
I did have a question though. In the manual, it says that I could harvest the little sister for adam that risks her life, suggesting that there was a chance I could harvest Adam and not kill her.
Wouldn't the game be different if there was a meter of taking a little and taking all of it, killing her? Then I could harvest the adam and stop and not kill her.... Would the ethical question be different than having this be an all or none option? Still, I would save them everytime even with this "grey area"....
Thanks for reading.
Luda
The only problem with that is that you have harvest the slug, which ALWAYS kills them.
ZippyDSMlee
08-30-2007, 01:13 AM
Just to add,I take my time and retry and retry and retry to save as many lives as I can for any FPS I play,even if they where "meant" via to many enimes to to fight,I can find a way to save them.
Removing the option of going guns blaze'in to remove both the LS and GD is a slight insult to the way I play,I can understand the real reasons behind it gameplay being the minor reason the ESRB and their "ban" stick the other.
I can't wait till Fallout 3 and you cant kill children on it,then you will know steak has been baned from gamers.
ZippyDSMlee
08-30-2007, 01:27 AM
Just to add,I take my time and retry and retry and retry to save as many lives as I can for any FPS I play,even if they where "meant" via to many enimes to to fight,I can find a way to save them.
Removing the option of going guns blaze'in to remove both the LS and GD is a slight insult to the way I play,I can understand the real reasons behind it gameplay being the minor reason the ESRB and their "ban" stick the other.
I can't wait till Fallout 3 and you cant kill children on it,then you will know steak has been baned from gamers.
meant to die LOL
you should see me paly halo and try and keep as many soldiers alive as I can its evil :P
I still scofff at it being a gameplay decision ,altho the game has no quick save system so i guess it might be OTT to try and fight and not have the LS die in some situations.....still that and the ESRB threating AO if they were not put into god mode leaves me with a bitter taste in my mouth.
Nukem9999
08-30-2007, 02:36 AM
Actually, the Little Sisters can die...
*SPOILER*
When you get dressed as the Big Daddy and have to escort a Little Sister, she can die (very easily) in fact. Although Dr. T chides you if you let one of them die.
There's also an apartment in Olympus Heights in which you find a whole dead family (including three little girls). Not to mention the little girl in Fort Frolic that has been turned into a statue (in Cohen's Collection). I think that's the biggest reason I didn't have any qualms about dusting Cohen later, even though he helped me.
So I don't think the reason the LS are invincible is really because the ESRB said "No dead kids".
Snootch76
08-30-2007, 07:42 AM
My biggest feeling of guilt comes from killing the big daddies, I love those big dumb guys. There are suggestions thoughout the game that the splicers overused the plasmids and Adam against advice and that's why they're all f***ed up, but the BD's and LS's have been abused. I feel no guilt killing the splicers but I'd have liked to have been able to save the BD's too, as well as the LS's.
shodanjr_gr
08-30-2007, 09:05 AM
Actually, the Little Sisters can die...
*SPOILER*
When you get dressed as the Big Daddy and have to escort a Little Sister, she can die (very easily) in fact. Although Dr. T chides you if you let one of them die.
There's also an apartment in Olympus Heights in which you find a whole dead family (including three little girls). Not to mention the little girl in Fort Frolic that has been turned into a statue (in Cohen's Collection). I think that's the biggest reason I didn't have any qualms about dusting Cohen later, even though he helped me.
So I don't think the reason the LS are invincible is really because the ESRB said "No dead kids".
Those LSs do not have the parasite, they are those that you rescued during the game. The only reason they follow you is due to the psychic conditioning they underwent for the LS program by Suchongs (this is explained in a radio transmition by Dr.T while you are going through the training course).
Musedmark
08-30-2007, 11:56 AM
roughly how many LS do you have to harvest to force the bad ending?
Bio_Pro
08-30-2007, 12:49 PM
i think its around half,but i prefer making a set choice,good or evil,doing both seems kinda pointless,and ruins the replay value,but thats just me:D
ZippyDSMlee
08-30-2007, 03:09 PM
Actually, the Little Sisters can die...
*SPOILER*
When you get dressed as the Big Daddy and have to escort a Little Sister, she can die (very easily) in fact. Although Dr. T chides you if you let one of them die.
There's also an apartment in Olympus Heights in which you find a whole dead family (including three little girls). Not to mention the little girl in Fort Frolic that has been turned into a statue (in Cohen's Collection). I think that's the biggest reason I didn't have any qualms about dusting Cohen later, even though he helped me.
So I don't think the reason the LS are invincible is really because the ESRB said "No dead kids".
Not quite what I meant the player normally can not kill LS's and even Ken lervine said the ESRB would have AO'd them if they left it unchanged,by changing the "focus" of how LS's die they managed to undercut the AO mark of doom.
PeRFeCtRaGEdy
08-30-2007, 09:18 PM
roughly how many LS do you have to harvest to force the bad ending?
I harvested most of the LS up until I reached their home, then saved the rest after that. I got the bad ending I think... Earlier in this thread someone told me that there'd be a sequence later in the game that would make me feel bad for killing the girls but no such sequence ever happened. :confused:
Musedmark
08-31-2007, 02:31 PM
No ball park figures then? Im trying to figure out how far back i need to start from to harvest the minimal number of them to get the bad ending
Techercizer
08-31-2007, 09:40 PM
Don't know fo sho, but Half seems to be the general consensus.
oyasumidesu
09-01-2007, 01:29 PM
IF you kill even ONE little sister you will get the bad ending. because you still killed one and saved the rest, tenebaum will still resent you for that.
ZippyDSMlee
09-01-2007, 01:36 PM
IF you kill even ONE little sister you will get the bad ending. because you still killed one and saved the rest, tenebaum will still resent you for that.
dont they die without the slug? 0-o
BioShock23
09-02-2007, 05:38 AM
Theres 3 endings. Good, bad and...in the middle. Kill all get the bad. Kill none get the good and kill some and save some get the middle ending. You can do half and half, kill all but 1, save all but 1, etc etc
rubberchimp
09-03-2007, 05:02 AM
I loved how the choice of saving or harvesting the little sisters was totally congruent with Andrew Ryan's favourite line: "A man chooses, a slave obeys."
The game allows you the choice... if they forced you to save 'em all, it wouldn't be a moral or practical choice that you made yourself... you would be the slave of the ESRB and their ridiculous idea that children are violence-proof. You must choose your own path and accept the consequences. Many people have already said that they felt bad for harvesting the girls... I believe that was the whole point. The game made you feel something. You made a choice.. if you made the choice to save them, it wasn't because you weighed up the material pros and cons and went with the most beneficial.. (Unless you've been reading too many spoilers :p) it was because you felt like doing the "right thing" with no expectation of reward.
Also, it's highly interesting to note that although you can kill the little sisters (indirectly), they are capable of some pretty intense violence 'emselves. :eek: I'm surprised I haven't seen more said about the children being perpetrators of violence, rather than just victims... it's arguably a more disturbing aspect.
Kriztoff
09-03-2007, 04:53 PM
Well, actually the Slug that gives Little sister their powers is supposed to be attached on the girls stomach so I don't think watching the hole thing would do for a great game. The game is great with out them actualli showing that thing. I finished the game saving all the little sisters, now I'm trying to finish it harvesting all of them to see another ending to the game... :D :cool:
ThunderBuns
09-03-2007, 07:27 PM
I couldn't kill the LS's because (when their eyes aren't yellow) they are so CUTE! Their eyes are HUGE =( How could you mercilessly slaughter something with eyes as big as them D=
Kedjane
09-04-2007, 11:07 AM
Saving Little Sisters is alot like resquing citizens in House of the Dead 2.
They run up to you, hold their hands in a thank-you gesture, thank you and run away.
I think they are saying pretty much the same lines, too.
zycore
09-04-2007, 04:15 PM
I have been saving them all..because of the reward that was offered down the road.
When I play the game after finishing it I will probably kill them to see how it effects game play. :eek:
Kedjane
09-06-2007, 11:56 AM
Yeah, I think you have to KILL 'EM ALL!!! to get that achivement.. 50 gene tonics or something?
Savage117
09-07-2007, 09:39 PM
I like the choice your given, although I like a game that has a good story, linier games kinda turn me off, they are fun at first but then it gets frustrating when you cant do something that would seem obvious, and fun.
In my opinion it is kinda disturbing that you can kill the little girls, only because I know there are people out there like the person above that vehemently objected to the entire game just because of one feature, and then there are people who are exactly the opposite and enjoy this part of the game a little too much, but to me it is just a game and I think both these individuals should probably find help since they cant seem to differentiate between fantasy and reality.
After watching the sequence with the very first LS you save, where she looks absolutely terrified of you and keeps trying to get away from the scary stranger, I couldn’t help but save the poor thing, it wrenched my heart to see her afraid of me. :o Besides I figured the reward after saving a certain number would be better then the instant gratification. IMO I was right, see the following **Spoiler** for my results.
I have only saved 5 Little Sisters at the moment but I already got my first reward from the good Doctor. After saving 3 little girls Dr. Tennenbaum gets on the radio and reports that one of the recently saved girls is going to leave a reward in a teddy bear next to the closest Gatherers Garden. I run to the closest Garden and low and behold there’s a little girl sitting on the ground playing with a glowing Teddy Bear and singing, when I approach the little girl runs to the nearest vent giggling the whole way. When I open the bear like any other container inside is some cash, cant remember the amount, 40 pistol rounds, 200 A.D.A.M., and a new Plasmid (Hypnotize Big Daddy) you heard right, it makes any Big Daddy act like you are the LS and it takes a BD a long time to die even with concentrated fire, I got all that plus the 80 A.D.A.M. I got from saving the little girls. I just got the Hypnotize plasmid though and haven’t been able to try it, so I don’t know how parts of it work, like can I just steal a LS's BD and then rescue her or do I have to wait for him to be alone before I can Hypnotize him?
Well that was my first reward, working on my second one. Hope this helps you make a rewarding choice. :D
I was hoping there was a way to save the Big Daddy too, I hate killing the big guy, he’s only protecting the little girl, plus there are almost tears when the LS runs to his body and starts crying and says "Get up Mr. Bubbles, get up" It just chokes me up inside. :(
SjoerdH
09-09-2007, 04:20 PM
I just got the Hypnotize plasmid though and haven’t been able to try it, so I don’t know how parts of it work, like can I just steal a LS's BD and then rescue her or do I have to wait for him to be alone before I can Hypnotize him
You can hypnotize a BD accompanying a sissie but you can't harvest her then. The two times I tried the sissie just vanished. Maybe she ran of without me noticing
Elite_Splicer
09-10-2007, 12:05 AM
whats all the rewards for saving them all? ive only gotten hypnotize big daddy so far, since i havested them all the last few games....
nanaki
09-10-2007, 01:48 AM
From recent information, I've gathered a list of insight on the LS's death. I've noticed that many people here don't seem
[QUOTE=poopypooperson;66062]to understand exactly what happens or why.
[QUOTE=poopypooperson;66062]-LSs don't die in gunfire because that would affect game play choices, it would break the game, because one simple mistake would stop you from making the Harvest/Rescue decision.
Not really had the game been designed properly then it could have been if a LS is killed by and in game enemy/ you outside of a harvest/save it resporns and only does not when you harvest/save one.
-It's been pointed out in an interview by IGN that they want to make the LS Harvest/Rescue sequence as suggestive as possible, they wanted to express as much that was needed to get the point across (thus, no cartoony cutscene of breaking a little girl's neck).
-When you rescue the LS, she will be turned to a normal girl again and trot off to the nearest vent.
-When you harvest the LS, she will disappear from the screen afterwards so as to not show the cartoony gore, as it would just be unrealistic and plastic, no emotion.
To say this is to say that no emotion is felt for any character in-game Splicer BD or LS
Emotion is attached to ALL OR NONE.
-Doctor Tenenbaum will most likely remark against your actions of harvesting the LS, attempting to make you feel guilty for your actions.
NO - This only happens the first time
-You won't hear the LSs in either process, which I'm taking an estimated guess that because of this tragic and emotional act (as the girl screams, "NO!" at you), you become nauseous and dizzy, your (character in game) in shock.
-PCGamer UK reviewer Tom Francis has cited that there's a later sequence in the game that forces guilt upon you for killing the LSs, "BioShock's main plot isn't about the Little Sisters, but it does have a sequence that gave me a Schindler's List pang of guilt for killing them all (what? I needed the Adam). And Schindler's List isn't a cultural touchstone that comes up a lot when talking about games. There's a richness to BioShock's fiction, a conflicted complexity to its characters, and a humanity in its themes that we're wholly unaccustomed to in gaming." So killing the LSs will end up to be a very emotional and thematic experience.
- Not really at that point you know that: YOU ARE UNDER MIND CONTROL AND HAVE BEEN ASKED TO KILL THEM WITH YOUR TRIGGER WORD
-There is a difference between the rewards you attain... Harvesting the LSs will give you all the Adam possible. Rescuing them will give you some Adam, but not as much, later on in the game you will get another reward just as worthwhile as all the Adam.
no it's just more adam and tonics. you end up with 240 less however you can still buy all the tonics with this amount
They're going for an emotional game, showing ludicrously fake and plastic gore scenes of a dead little girl wouldn't provide anything but detachment from the game how unrealistic it would be.
just like ALL THE SPLICERS
deathcapt
09-10-2007, 05:24 PM
uh, saving them gives you mad rewards, I never killed a single one, every 3 that you save gives you a bonus gift of 200 adam + goodies (ammo / health / eve /invention bits ) and you still get 80 adam a piece when you save them. And I think the ending is different.so 440 addam/3 LS..
deathcapt
09-10-2007, 05:26 PM
Also, The Hypnotising the big daddy makes him follow you arround and protect you like you were a LS, ie: He kicks the **** out of anything that you shoot or anythign that attacks you. a hypnotised BD will even fight other big daddies (Easiest way I've found of killing big Daddies on hard mode)
Izeman
09-10-2007, 08:57 PM
Be careful with the hypnotize.
I use a lightning defensive tonic, when one of the splicers hit me I shoot out a lightning bolts all around me. When the BD gets close to protect me and i get hit, he gets hit and turns on me. So now the BD that is protecting me, is not added to the fight.
Even with the plasmid maxed out, this occurs.
Kinda a pain in the ass.
Tamalero
09-13-2007, 09:34 AM
Be careful with the hypnotize.
I use a lightning defensive tonic, when one of the splicers hit me I shoot out a lightning bolts all around me. When the BD gets close to protect me and i get hit, he gets hit and turns on me. So now the BD that is protecting me, is not added to the fight.
Even with the plasmid maxed out, this occurs.
Kinda a pain in the ass.
know the feeling, got killed a few times, specially by ELITE BOUNCERS thanks to this.. :|
Nixlplix
09-13-2007, 10:15 AM
some spoilers follow
I took the path of rescuing them my first game. Mostly because I did not trust Atlas from the get-go, for reasons I won't get into in case anyone's not played System Shock 2. Though playing on Easy might have had something to do with it, I felt that I had more than enough ADAM from the rescues and the handful of gifts I got for doing so, and didn't feel I was lacking in anything by the end of the game. Medium difficulty might be another story, but I found it to be too difficult mostly because of frame rate drops at times.
I'll probably take the road not travelled my next play through, mostly to see the alternate ending, though it will not be easy to harvest them after seeing what rescuing them does in the end.
Long live the Little Sisters. :)
fish99
09-13-2007, 11:32 PM
I took the path of rescuing them my first game. Mostly because I did not trust Atlas from the get-go, for reasons I won't get into in case anyone's not played System Shock 2. Though playing on Easy might have had something to do with it, I felt that I had more than enough ADAM from the rescues and the handful of gifts I got for doing so, and didn't feel I was lacking in anything by the end of the game.
Indeed, the 200 adam gift every 3rd LS saved is only 40 less than the 240 extra you would get by harvesting those three. So that's only 13 adam extra per LS from harvesting.
So saving them is an easy decision, and pretty much everyone will just save them. I had also bought pretty much everything I needed from the GGs by the end of the game. I felt no temptation to harvest for extra adam since adam is never short. That 200 bonus should have been 50, then it would have been a more difficult decision.
MrFats
09-15-2007, 07:57 AM
I saved them all my first play through. Now I'm going to harvest them. After I finish the game that way, I'll play through on hard and see if it's going to make me wanna harvest them. Though I don't think so (cuz you know, I have a heart and emotions and such).
Esett
09-15-2007, 01:59 PM
i going to try not to kill a single one.
YOU CAN"T KILL THEM!
Start from the top again...
LeoLeonard3
09-16-2007, 01:47 AM
Great, now, please fix my teleportation problem, where's my plasmid!
Elite_Splicer
09-16-2007, 02:50 AM
either way you go, you still gain enough ADAM to upgrade as needed. thats why they need new and more expensive plasmids to add....as well as adding something to unbalance the ADAM amount for rescuing them...since its supposed to be harder if you don;t harvest them, but it isn't.
Color Philosophy
09-16-2007, 09:29 AM
I saved the game and harvested then saved them. after I saved one and I knew
she turned back in to a little girl I couldn't not save them.
Elite_Splicer
09-16-2007, 11:25 PM
lol. thats good. morals in the game....
Miss Deanna Ivy
09-17-2007, 12:59 AM
What happens if you save some and harvest some? I've yet to harvest but that thematic scene the first post refers to is tempting to see.
Jarrex
09-17-2007, 02:15 PM
sorry if this was answered somewhere in these 12 pages, but what happens if you harvest half and save half? is the reward later on automatically disallowed as soon as you harvest one?
Miss Deanna Ivy
09-17-2007, 11:59 PM
Well I just learned what happens if you don't save them all. It doesn't matter if you save all but one or two you'll still get a you're evil tsk tsk bad ending. My poor brother saved all but one and to see him watching that ending and being lectured like that made me quite angry. Finishing, beating a game that took a lot of your time should feel like an accomplishment and you should be rewarded regardless of what you did.:mad:
Hemligt
09-18-2007, 04:47 PM
Very nice post, after finnishing the game twice in 2 days :)
Miss Deanna Ivy
09-26-2007, 01:35 AM
I save every single one of the "filthy little ****s." :) couldn't bring myself to harvest or leave any behind.
Status 3ffect
09-26-2007, 11:58 AM
this is true man, about not forgetting the death(or rescue)scenes of the little sisters. its stuck in my mind forever, very vivid.
imwithfool
10-17-2007, 10:47 PM
I saved all the little sisters i came across and i thought the ending was very beautiful. On my next go through ill harvest to see the ending and get all the lovely adam!
StevetheBigDaddy
10-24-2007, 07:42 PM
My first play through was saving them all. Awesome ending.
Played through AGAIN to get as much ADAM as possible. Awesome. Never felt so...so...POWERFUL! AHAHZHAZHAHZAH$*@(#*)...yeah. It was definately cool, but I felt pretty bad about killing the sisters. X>'
epheller
10-24-2007, 11:19 PM
What's the point of saving the LS's if you can't save anyone else? It would be nice if you could stun anyone and then "rescue" them in some fashion. We had such an option, to a limited extent, in Deus Ex.
The only truly evil person in the game that does not have a right to live is, IMO, Fontaine.
StevetheBigDaddy
10-24-2007, 11:31 PM
But considering the (apparent) remaining residents of rapture are all spliced and mentally unstable I don't think you'll be rescueing anyone. Unless you found a way to remove all the damage the ADAM caused. Which I doubt is an easy feat without removing every part of thier body.
Ow. XD
epheller
10-25-2007, 11:52 AM
Perhaps, but to give one ethical choices ONLY wrt LS's makes no sense whatsoever -- from an ethics point of view. Even from a game point of view, it would be nice to be able to accomplish every task, every mission, using stealth and humanity.
Wonkavision2
10-25-2007, 01:08 PM
You heard Atlas. They're not human anymore! Take that Adam and don't look back. Rapture is a tough place.
StevetheBigDaddy
10-25-2007, 05:26 PM
Well if you want to be as human as possible just get that forced injection of Electro shock and use your ammo, ignore the little sisters, stuff like that.
Rescuing that required little sister and not using the apparently BOTTLED adam doesn't seem to be turning yourself inhuman.
After all this and you defeat Fontaine what's the result...you're able to shoot lightning from your hands- THE END.
Just try being human in Rapture. Won't work well. XD
FPSRules
10-28-2007, 10:29 PM
Well,i´m going to save all of them in this time i play the game...later i play again and harvest them to see the difference...simple.:)
StevetheBigDaddy
11-02-2007, 07:38 PM
Just what I did. Morally right I saved them all. They're just little girls. =<
Then the second playthrough I went to see how many plasmids I could get my hands on harvesting.
Now I'm playing again, rescueing all the little sisters, and getting all 53 tonics while not buying plasmids, HP upgrades, etc.
Bioshock is teh W00t!
WrenchJockey63
11-02-2007, 08:41 PM
Forgive me if this has been answered in one of the previous 16 pages, but I have a question regarding the "nice" ending.
I'm on my 2nd play through and since I harvested 1/2 of the LS and saved the other 1/2 the 1st time, I'm going to save all of them this time. My questions is, do you still get the "nice" ending if you save all 21 of them but lose 1 (or 2) [ spoiler ] while escorting them as a Big Daddy before facing Fontaine? [ / spoiler ]
Thanks!
WrenchJockey63
11-02-2007, 08:42 PM
Forgive me if this has been answered in one of the previous 16 pages, but I have a question regarding the "nice" ending.
I'm on my 2nd play through and since I harvested 1/2 of the LS and saved the other 1/2 the 1st time, I'm going to save all of them this time. My questions is, do you still get the "nice" ending if you save all 21 of them but lose 1 (or 2) while escorting them as a Big Daddy before facing Fontaine?
Thanks!
StevetheBigDaddy
11-02-2007, 08:52 PM
Losing Little Sisters at the end does not affect the ending.
WrenchJockey63
11-02-2007, 09:03 PM
Thanks.
I lost 2 on my 1st go and now that I'm playing with a higher difficulty setting, I doubt that I get through the gauntlet with one LS this time either!
Also, sorry for the double post. I'm still getting the hang of the spoiler brackets!
Could a Mod please delete the 1st post?
ladeda
11-20-2007, 06:00 PM
I have a problem; what IS the guilty sequence for harvesting the LSs, and what IS the reward for saving them? I'v played through the game twice and still don't know what it is!
drillintheface
11-20-2007, 11:00 PM
i know theres a bad ending and a good ending but isnt there a 3rd ending?
37inf.div.
11-21-2007, 02:11 PM
its the good ending with difrent voice acting
Skalui
11-21-2007, 04:06 PM
its the good ending with difrent voice acting
Its the bad ending with a different voice.
CADster
11-24-2007, 04:37 PM
question - does the save or kill the little sisters that black and white ?
what if you harvest some and save others ?
does this still count as killing them all or saving them all ?
.. i ask because ive saved a couple of them and ive killed one because i was very very low on adam and needed the extra amount.
i am in the 2nd level (fishery) so im just getting started.
but i wanted to know if you got to safe them all or if there is a number that could be harvested while still getting the reward for saving them (or some)
farmer tinsel
12-02-2007, 05:14 AM
yeah im kinda curious on this too. On my first playthrough and have harvested about 6 LS, but saved the rest......thought i needed the Adam earlier on :(
When i got to Olympus Heights, in the safehouse all the LS were weary of me and saying bad things.I assume im going to get the bad ending.
Already planning to playthrough and save all next time.
DemonCommander
12-04-2007, 04:17 PM
if you harvest ANY of the little sisters, even one, you get the bad ending. If you want the good ending, don't harvest any of them, and you get more Adam from rescuing anyway. If you harvest every single one of them (like i did >_>) you get the exact same as the bad ending except Tennenbaum sounds REALLY pissed off.
Adam And Eve
12-16-2007, 12:11 AM
Children dying on screen was in multiple other games before, it wouldn't have been much a problem. Not only that, they could have kept the noises in the sequence easily without showing anything. But just think for a second, hearing that every single time would get awfully repetitive and not even relatively emotional once you got farther in the game, one huge sequence though that happened only once, will stay with you, though.
The game is not about killing little girls, it's not a choice of killing them or keeping them alive. It's whether you harvest them for Adam or turn them back into normal girls for another reward later in the game.
Actually, you hear them kind of grunting and pushing your hand away, it's not a scream but it's some emotion, it contributes to the whole "she was a girl before we spliced her up" thing.
SupahBuddha
12-23-2007, 12:32 PM
Thanks for clearing this up, i had no idea it was like this. I was thinking the most obvious explination.
Big Daddy Rosie
01-14-2008, 10:59 PM
I found the WHOLE Little Sister idea straight forward, but it was clever how the developers hid some elements of death/saving to keep the game flowing brilliantly, and so as to leave it all to your imagination.
willynoballs
01-19-2008, 06:07 PM
You are right. That one scene has stuck with me :(
Ok, no more harvesting :D
jokerthesplicer
01-31-2008, 10:16 PM
it's not right to show a sequence breaking LS neck. the only good sequence would be mailing her to the closest meat-packing plant.
dicecube61
02-10-2008, 03:25 PM
Wait, do they really break their necks?!?! When i did one (i loaded a previous save point and killed teh Big Daddy and harvested the LS but didnt save it kuz i want the good ending) all it showed was green smoke and stuff, but i didnt hear anything or see anything and yes the LS dissapeard afterword.
P.S. if you harvest a LS does it show a different LS icon on teh menu screen? On teh menu screen it shows how many BDs/LSs are in the level and when they are still there it shows teh LS with teh BD and when you save her it shows a happy LS head. does it show something else if you Harvest them?
Mr. B
02-12-2008, 08:39 PM
I am glad I saved them all, I guess.
no0dle
02-13-2008, 05:09 PM
Wait, do they really break their necks?!?! When i did one (i loaded a previous save point and killed teh Big Daddy and harvested the LS but didnt save it kuz i want the good ending) all it showed was green smoke and stuff, but i didnt hear anything or see anything and yes the LS dissapeard afterword.
P.S. if you harvest a LS does it show a different LS icon on teh menu screen? On teh menu screen it shows how many BDs/LSs are in the level and when they are still there it shows teh LS with teh BD and when you save her it shows a happy LS head. does it show something else if you Harvest them?
yes it shows them with x's over there eyes
EliteBouncer
02-15-2008, 07:19 AM
Wait a minute when I harvested the LS all I got wuz a negative version of the LS image (the one where you only see a face). Had to admit it's creepy and stuff.
Drakelet
02-19-2008, 04:56 PM
Sorry, I can't be bothered to read through all 187 posts. :p Has anyone followed this from the start and sum up what are the main things that've been said? Thanks! :D
jokerthesplicer
02-25-2008, 05:33 AM
they dont show you the harvesting process because its too disturbing...you hand the little sister to Michael Jackson.
incenerate_me!
03-01-2008, 06:12 PM
Looks like it's been a while since anyone posted anything here, but I wanted to see if I could throw wrench in some of the beliefs about harvesting a Little Sister.
I was working on a game where I was HARVESTING all the LSs. I was in Apollo Square and killed a Bid Daddy right by the dead splicers hanging from those makeshift gallows. I harvested the LS and just before I saw the sea slug that you get, I must have pressed a button or something because the green and black stuff faded away, my ADAM increased by 160 (although it did NOT count up, it just SHIFTED up; I know because the ADAM meter appeared on the screen), and the LS was STILL there afterwards, crying over the BD!!
Needless to say, I harvested her again (afterall, that was THIS version of the game's objective), it behaved normally, and I got 160 more ADAM that counted up...
I figured I would post my experience here because I read on this thread someone that read in the manual that harvesting a LS "risks her life". I figured since the game has been out a while, someone may have an explanation to this (??).
Has this happened to anyone else?? Is this most likely just a glitch?
ChainsofRapture
03-02-2008, 07:15 AM
WARNING THERE IS ONE SPOILER!!!! I have never killed any little sisters never ever ever ever it is so cruel + you get presents from Tenenbaum + you get good ending. :p
tomdaddy77
03-10-2008, 11:39 PM
I'm just curious what "one huge sequence" you're talking about. I just finished playing for my first time and I harvested all the LS. I don't remember which sequence you are talking about. I'm sure I saw it but it must not have been that much of a surprise to me if it didn't stick out in my mind. I mean no sarcasm what so ever by what I'm saying. I genuinly want to know what the scene is.
ChellyTots
03-15-2008, 05:10 PM
I was just wondering, does your choice on harvesting or rescuing the Little Sisters affect the game ending?
I completed the game through by rescuing them, (I have a guilty conscience, I wouldn't sleep otherwise), but I should imagine that harvesting them would give a VERY different ending to the one I saw.
If not, it wouldn't add up.
AspirationRealized
03-25-2008, 12:54 AM
I harvested them all, and didn't see this "lone sequence" people are talking about. Very disappointing.
Atlas.
03-25-2008, 12:59 PM
there are 2 alternative endings depending on whether you save all the LS's or harvest them all
If you save them all you get the good ending where you return to the surface with the LS's and they grow up with you
If you harvest them all you get the bad ending where Jack goes crazy (power from the ADAM) takes over Rapture etc
i always save them all though :)
AspirationRealized
03-26-2008, 11:15 AM
there are 2 alternative endings depending on whether you save all the LS's or harvest them all
If you save them all you get the good ending where you return to the surface with the LS's and they grow up with you
If you harvest them all you get the bad ending where Jack goes crazy (power from the ADAM) takes over Rapture etc
i always save them all though :)
Thats what they mean by lone sequence? Weak.
BioShock Freak
03-26-2008, 03:53 PM
there are 2 alternative endings depending on whether you save all the LS's or harvest them all
If you save them all you get the good ending where you return to the surface with the LS's and they grow up with you
If you harvest them all you get the bad ending where Jack goes crazy (power from the ADAM) takes over Rapture etc
i always save them all though :)
I do too. :D
~Mari.
Atlas-Puppet
03-31-2008, 10:39 AM
!spoiler!
Also after you kill Ryan and escape to Tenenbaum's appartment with the little sisters the reaction you get depends on if you save or harvest the little sisters. Sorry if it has been mentioned before, I couldn't be bothered to read 11 pages:D
BioShock Freak
03-31-2008, 01:35 PM
Lol, yeah you get some remarks like, whos he? I don't like him. He's the bad man. It made me feel soo bad when I heard that. :(
~Mari.
Atlas-Puppet
04-04-2008, 03:55 AM
What was with the LS in a wheelchair, had ADAM curved her spine :confused:
BioShock Freak
04-04-2008, 04:35 AM
Maybe they don't have anywhere else to sit and she was just chillin in the wheelchair. You know, wheelchairs are uber cool LOL. :p
~Mari.
heelflip76
04-04-2008, 10:25 PM
I've never been able to harvest a LS. Don't have the stomach. And I have to admit, when the rescue animation is playing, I love yelling "THE POWER OF CHRIST COMPELS YOU!!!" (from The Exorcist get it?) :p
jokerthesplicer
04-07-2008, 04:50 PM
from what I see, I seem to be the only cold-blooded Bioshock gamer around here. most people just finds it too emotionally hard to harvest the little freaks as I have no trouble doing it at all. for some reason, when the Little Sisters point their figer at you when you get too close, a primal instinct awakens inside me.
Atlas-Puppet
04-08-2008, 10:09 AM
I don't find it emotional, I just like getting certain tonics from tenenbaum.
jokerthesplicer
04-08-2008, 04:28 PM
I don't find it emotional, I just like getting certain tonics from tenenbaum.
do you find the Little Sisters annoying though compared to the average kids today? I tend to find Little Sisters to be abnormal you see in terms of meeting strangers who don't mean any harm.
BioShock Freak
04-08-2008, 05:24 PM
I don't find it emotional, I just like getting certain tonics from tenenbaum.
Same here.
~Mari.
Atlas-Puppet
04-10-2008, 09:10 AM
do you find the Little Sisters annoying though compared to the average kids today? I tend to find Little Sisters to be abnormal you see in terms of meeting strangers who don't mean any harm.
I do actually, because children of today actually don't go around poking your dead family members with needles and say they are taking ADAM from angels.
jokerthesplicer
04-11-2008, 05:16 PM
do you harvest them too Atlas-Puppet?
Shparkermeister
05-03-2008, 08:01 PM
I beat the game saving all of them then harvested one on another profile to see what it looked like. Lets Just say i like saving them better.
Renight
05-10-2008, 03:48 AM
In the end, its pointless to harvest them. You only get like 60 more adam in the long run, but rescuing gives you ammo and a plasmid. You are obviously almost forcing players to rescue, which ruins the choice.
BioShock Freak
05-10-2008, 03:51 AM
True, but a lot of players don't know that yet.
~Mari.
Would You Kindly?
05-10-2008, 10:42 AM
In the end, its pointless to harvest them. You only get like 60 more adam in the long run, but rescuing gives you ammo and a plasmid. You are obviously almost forcing players to rescue, which ruins the choice.
I so agree there, saving them gives you more in the end plus like you said the extra free plasmids. Killing them should provide the player with some bad-ass plasmids so it actually becomes a total player's choice.
ZippyDSMlee
05-10-2008, 11:18 AM
In the end, its pointless to harvest them. You only get like 60 more adam in the long run, but rescuing gives you ammo and a plasmid. You are obviously almost forcing players to rescue, which ruins the choice.
BS is a mediocre unbalanced game that has sold well enough for the devs to ignore it, its sad really it sold well ,where are the patches were are the fixes this was a rush job another mediocre 20$ romp of a game.....
at this point and time a SDK is the only thing that will save 2K from my sht list.
Renight
05-10-2008, 11:25 AM
In the end, its pointless to harvest them. You only get like 60 more adam in the long run, but rescuing gives you ammo and a plasmid. You are obviously almost forcing players to rescue, which ruins the choice.
Let me re-clarify. I LOVE Bioshock, and is one of my faviorte games. i just hate that part, it would be awesome to see, like a drain life plasmid for the harvested. I wouldn't mind not getting ammo, but you should get WAY more adam. Also, the game should have a more balanced ending system. If you harvest even 1 little sister you get a bad ending! That is REALLY stupid. It should be the the choice you made the most! It doesn't make much sense. For example, what if you do what atlas says at the beginning of the game and harvest the LS. Then, horrified, you try to save the rest to make up your past actions. Just because you harvest 1 doesn't mean you go all powerhungry! Anyway I'm just ranting, but I know people agree with this.
ZippyDSMlee
05-10-2008, 11:40 AM
Let me re-clarify. I LOVE Bioshock, and is one of my faviorte games. i just hate that part, it would be awesome to see, like a drain life plasmid for the harvested. I wouldn't mind not getting ammo, but you should get WAY more adam. Also, the game should have a more balanced ending system. If you harvest even 1 little sister you get a bad ending! That is REALLY stupid. It should be the the choice you made the most! It doesn't make much sense. For example, what if you do what atlas says at the beginning of the game and harvest the LS. Then, horrified, you try to save the rest to make up your past actions. Just because you harvest 1 doesn't mean you go all powerhungry! Anyway I'm just ranting, but I know people agree with this.
I do not love BS I respect its existence as a bearable above average(6) game and thats using the old industry standard of 5 not 7.
If the AI was comparable to halo,far cry,fear I would have let the flaws go but the AI is more like Jericho's drooling wittless it moves it shoots AI the kind I have not seen in FPSs since the doom/hexen/duke days...... only they were better because the level design kept you from falling asleep....
BS breaks down to this for me
story: fractured but bearable
overall gameplay:weak
weapons+mod:weak
plasmids+stat?:unbalanced
World interaction:weak
AI:WEAK CHOPPER WEAK!!!!
level design:cramped but fair
music:solid
Art design:solid
really SS2 had 2 problems begin to realistic(the entropy weapon thing should have been a choice or better yet a slider) and it being to hard,Bioshock is just another safe non trend bucking 20$ romp....
BS is just a casual mash marketed to sheeple who care not for quality, the industry is slacking on quality and letting some things out before tis done so I will call out any high level of flaws I see, I don't mind being called names for stating put more effort into game design, I have shed the wool and donned the magical black paint and tinfoil hat of the black sheeple, fear us for we are legion! (stands in a filed alone with a fe baaing sheeple paying no attention to him)
oy....
LOL
:P
Renight
05-10-2008, 12:25 PM
I do not love BS I respect its existence as a bearable above average(6) game and thats using the old industry standard of 5 not 7.
If the AI was comparable to halo,far cry,fear I would have let the flaws go but the AI is more like Jericho's drooling wittless it moves it shoots AI the kind I have not seen in FPSs since the doom/hexen/duke days...... only they were better because the level design kept you from falling asleep....
BS breaks down to this for me
story: fractured but bearable
overall gameplay:weak
weapons+mod:weak
plasmids+stat?:unbalanced
World interaction:weak
AI:WEAK CHOPPER WEAK!!!!
level design:cramped but fair
music:solid
Art design:solid
really SS2 had 2 problems begin to realistic(the entropy weapon thing should have been a choice or better yet a slider) and it being to hard,Bioshock is just another safe non trend bucking 20$ romp....
BS is just a casual mash marketed to sheeple who care not for quality, the industry is slacking on quality and letting some things out before tis done so I will call out any high level of flaws I see, I don't mind being called names for stating put more effort into game design, I have shed the wool and donned the magical black paint and tinfoil hat of the black sheeple, fear us for we are legion! (stands in a filed alone with a fe baaing sheeple paying no attention to him)
oy....
LOL
:P
I'm not trying to say that bioshock's perfect but, I hate you. GTFO the forum.
ZippyDSMlee
05-10-2008, 12:32 PM
I'm not trying to say that bioshock's perfect but, I hate you. GTFO the forum.
LOL
lil lambs go into shock when they figure out their world is not prefect,why do you think they becomes emos and black sheep...altho from zombie to a emo is that a upgrade or a down grade, altho I am no emo...yet...but damn...I is falling ><
self deprecation aside, BS was rushed for no good reason other than sales and its sold well so wheres the support wheres the fixes, I have no end of distaste for devs that release a game and not support it...
Renight
05-11-2008, 01:14 AM
LOL
lil lambs go into shock when they figure out their world is not prefect,why do you think they becomes emos and black sheep...altho from zombie to a emo is that a upgrade or a down grade, altho I am no emo...yet...but damn...I is falling ><
self deprecation aside, BS was rushed for no good reason other than sales and its sold well so wheres the support wheres the fixes, I have no end of distaste for devs that release a game and not support it...
I'm just saying many of your things are stupid, like AI, its predictable but not bad. If YOU were on fire wouldn't you run to water?
Also world interaction is bad? Being able to make enamies fight eachother, hack turrents and pick up almost anything, even enamies own mask's with telekinesis and use it as a weapon is bad?!?
And the biggest injustice of all, the story is Bearable? BEARABLE! I'll show you bearable!
http://thatwealthadvisorguy.files.wordpress.com/2007/10/angrybear.jpg
ZippyDSMlee
05-11-2008, 01:56 AM
In the end, its pointless to harvest them. You only get like 60 more adam in the long run, but rescuing gives you ammo and a plasmid. You are obviously almost forcing players to rescue, which ruins the choice.
http://www.cutekittens.info/cute-kitten.jpg
ggrrrrrrr back at you :P
The AI is dumb for one reason you can stand behind it jump up and down and shoot at it but as long as it dose not see you or you hit it, it wont "find you".
AI shooting each other is not new DOOM had that, the cover variations of splashing off water and running to health stations is nice but doesn't fix the glaring fact the AI is deaf and can't be distracted by noise...
Sorry there is no excuse for the AI being so bad, I could write off the rest of it to petty money grubbing rushing but that just pushes it over the edge to mediocrity, above average mediocrity but mediocrity none the less.
jokerthesplicer
05-29-2008, 08:11 PM
unlike most of you, I always harvest them with pure hatred boiling in my head.
ZippyDSMlee
05-29-2008, 09:34 PM
unlike most of you, I always harvest them with pure hatred boiling in my head.
"harvesting" is handled poorly........just another hole in a rushed game...
jokerthesplicer
05-29-2008, 10:06 PM
"harvesting" is handled poorly........just another hole in a rushed game...
true, if only they hired a serial killer or a torture expert to direct the harvesting.
ZippyDSMlee
05-29-2008, 10:10 PM
true, if only they hired a serial killer or a torture expert to direct the harvesting.
Not really you should get more ADAM and they should appear much more sickly and sluggish after you harvest them, simple things man simple things they didn't have the time for.... and hevan forbid they patch and re balance the mess thats left....
edit
also taking a different cutaway approach with harvesting maybe use shadow play might help add to the feeling of "harvesting", but what do I know I am just a game nazi who expects better from the bland and tired media industry"s".
jokerthesplicer
06-18-2008, 02:08 AM
Not really you should get more ADAM and they should appear much more sickly and sluggish after you harvest them, simple things man simple things they didn't have the time for.... and hevan forbid they patch and re balance the mess thats left....
edit
also taking a different cutaway approach with harvesting maybe use shadow play might help add to the feeling of "harvesting", but what do I know I am just a game nazi who expects better from the bland and tired media industry"s".
what about after you harvest them, they become so disoriented and pale that they will find the nearest long sharp object and impale themselves.
jokerthesplicer
06-18-2008, 02:12 AM
I couldn't kill the LS's because (when their eyes aren't yellow) they are so CUTE! Their eyes are HUGE =( How could you mercilessly slaughter something with eyes as big as them D=
I can.
in fact, I find it very, Very, VEry, VERy, VERY hard to spare them.
oh yeah, I find them cuter when their eyes are yellow.
ZippyDSMlee
06-18-2008, 02:33 AM
what about after you harvest them, they become so disoriented and pale that they will find the nearest long sharp object and impale themselves.
ever hear of subtlety?
go to a shadow on the wall of the pick up and removal of the parasite, only since its harvesting once you put them down they don't get back up of coarse once switch back to first person mode the body is not there, its a trade off of effect V immersion V censorship.
They had to stall out production over the no child deaths in the hidden rules of the ESRB political correctness has "won" the day....puke.
Besides you don't get near enough adam when harvesting them as well..of course tot hem the game is finished and is perfect it needs no balancing,patches or a SDK.... if I could script on the guns,mods,plasmids and enemies for this POS it would be a much more interesting game, by all means lock the LS code and what not all I want to do it balance this game to fun and not just another mass produced FPS....
PS the original LS design was alot cutier it seems they made them a bit more ulgy for the final production...so much for shock value so much for trying to be ahead the herd... I can't wait for the train wreck thats BS 2..... between working on it and making a PS3 port(now that one can gain a profit off a PS3 title) who cares if the game is not finished or not....
Giostigma
08-05-2008, 04:04 PM
Good Clarification. Although Im new I am quite aware of the confusion that many people have about harvesting little sisters. This should be a sticky.
nitro splicer2
08-11-2008, 04:15 PM
and when you rescue them you get presents that help throughout the game
desh90
10-25-2008, 06:35 PM
I harvested one little sister, and I couldn't do again after that. I know, it's a game, but...doing in a little girl just to gain what you want doesn't sit well with me. Though I am curious as to how the game ends if you harvest all of them; and, what happens after you duke it out with fontaine.
fiznerpin1962
11-19-2008, 08:36 AM
Yup. rescued all. Being a grandparent (and being totally immersed) greatly influenced my decision. The final cutscene was well worth the lack of Adam.:cool:
thrall23
12-14-2008, 10:26 AM
lol know i fell bad for killing them
ZippyDSMlee
12-14-2008, 10:34 AM
You all do realize they die either way the parasite gives them their unlife, by removing it they can die and be released from what they have become.
The more I think about it the more the concept is flawed as they harvest Adam from corpses for the city...so when the city is at its apex of stability their would have to be hundreds of deaths a year to maintain production.
Then again if they produce and recycle the adam the dead have its not so bad...then again I am still pissed its a lulzy shooter and not a proper FPS RPG.....
Happy Chappy
01-01-2009, 10:22 AM
From recent information, I've gathered a list of insight on the LS's death. I've noticed that many people here don't seem to understand exactly what happens or why.
-LSs don't die in gunfire because that would affect gameplay choices, it would break the game, because one simple mistake would stop you from making the Harvest/Rescue decision.
-It's been pointed out in an interview by IGN that they want to make the LS Harvest/Rescue sequence as suggestive as possible, they wanted to express as much that was needed to get the point across (thus, no cartoony cutscene of breaking a little girl's neck).
-When you rescue the LS, she will be turned to a normal girl again and trot off to the nearest vent.
-When you harvest the LS, she will disappear from the screen afterwards so as to not show the cartoony gore, as it would just be unrealistic and plastic, no emotion.
-Doctor Tenenbaum will most likely remark against your actions of harvesting the LS, attempting to make you feel guilty for your actions.
-You won't hear the LSs in either process, which I'm taking an estimated guess that because of this tragic and emotional act (as the girl screams, "NO!" at you), you become nauseous and dizzy, your (character in game) in shock.
-PCGamer UK reviewer Tom Francis has cited that there's a later sequence in the game that forces guilt upon you for killing the LSs, "BioShock's main plot isn't about the Little Sisters, but it does have a sequence that gave me a Schindler's List pang of guilt for killing them all (what? I needed the Adam). And Schindler's List isn't a cultural touchstone that comes up a lot when talking about games. There's a richness to BioShock's fiction, a conflicted complexity to its characters, and a humanity in its themes that we're wholly unaccustomed to in gaming." So killing the LSs will end up to be a very emotional and thematic experience.
-There is a difference between the rewards you attain... Harvesting the LSs will give you all the Adam possible. Rescuing them will give you some Adam, but not as much, later on in the game you will get another reward just as worthwhile as all the Adam.
They're going for an emotional game, showing ludicrously fake and plastic gore scenes of a dead little girl wouldn't provide anything but detachment from the game how unrealistic it would be. There is a scene later in the game that'll force guilt for what you've done, confirmed the PCG UK reviewer Tom Francis. If the previous death scene was still in the game, it would be so outrageous and phony, it would just confirm the fact that you're playing a videogame, immersion would be lost. Not only that, but it would get extremely repetitive, harvesting the LS (with the scream and snap) would have lost its touch by the end of the game, the same sequence and sounds over and over again, also reinforcing the fact that you're only playing a videogame. Sure, hearing her scream and the snap of the neck the first time can be very emotional, but by the 5th time, you know exactly what happens, it's just a matter of getting past it. So to get away of standard videogame repetition, there will be one lone sequence that'll stick with you for a long while, something I highly doubt you'll forget.
i got a question about harvesting. If you harvest the LS will Fontaine tal diffrent to you through out you're journey when you try to stop him. becouse when you save them (like i did ) he talks to you about saving Rapture and stuff.
ZippyDSMlee
01-01-2009, 10:39 AM
From recent information, I've gathered a list of insight on the LS's death. I've noticed that many people here don't seem to understand exactly what happens or why.
-LSs don't die in gunfire because that would affect gameplay choices, it would break the game, because one simple mistake would stop you from making the Harvest/Rescue decision.
-It's been pointed out in an interview by IGN that they want to make the LS Harvest/Rescue sequence as suggestive as possible, they wanted to express as much that was needed to get the point across (thus, no cartoony cutscene of breaking a little girl's neck).
-When you rescue the LS, she will be turned to a normal girl again and trot off to the nearest vent.
-When you harvest the LS, she will disappear from the screen afterwards so as to not show the cartoony gore, as it would just be unrealistic and plastic, no emotion.
-Doctor Tenenbaum will most likely remark against your actions of harvesting the LS, attempting to make you feel guilty for your actions.
-You won't hear the LSs in either process, which I'm taking an estimated guess that because of this tragic and emotional act (as the girl screams, "NO!" at you), you become nauseous and dizzy, your (character in game) in shock.
-PCGamer UK reviewer Tom Francis has cited that there's a later sequence in the game that forces guilt upon you for killing the LSs, "BioShock's main plot isn't about the Little Sisters, but it does have a sequence that gave me a Schindler's List pang of guilt for killing them all (what? I needed the Adam). And Schindler's List isn't a cultural touchstone that comes up a lot when talking about games. There's a richness to BioShock's fiction, a conflicted complexity to its characters, and a humanity in its themes that we're wholly unaccustomed to in gaming." So killing the LSs will end up to be a very emotional and thematic experience.
-There is a difference between the rewards you attain... Harvesting the LSs will give you all the Adam possible. Rescuing them will give you some Adam, but not as much, later on in the game you will get another reward just as worthwhile as all the Adam.
They're going for an emotional game, showing ludicrously fake and plastic gore scenes of a dead little girl wouldn't provide anything but detachment from the game how unrealistic it would be. There is a scene later in the game that'll force guilt for what you've done, confirmed the PCG UK reviewer Tom Francis. If the previous death scene was still in the game, it would be so outrageous and phony, it would just confirm the fact that you're playing a videogame, immersion would be lost. Not only that, but it would get extremely repetitive, harvesting the LS (with the scream and snap) would have lost its touch by the end of the game, the same sequence and sounds over and over again, also reinforcing the fact that you're only playing a videogame. Sure, hearing her scream and the snap of the neck the first time can be very emotional, but by the 5th time, you know exactly what happens, it's just a matter of getting past it. So to get away of standard videogame repetition, there will be one lone sequence that'll stick with you for a long while, something I highly doubt you'll forget.
Myth 1: Breaking game play:
If thinking about combat tactics is breaking game play perhaps the game is already broken.
Myth 2: You can save them.:
They die no matter what you do, the choice given is put them to rest with a minimum of pain or put them to rest by taking out as much Adam as possible.
Either way they wonder off to die.
The semantics and unpolishness of the process is a joke IMO.
fiznerpin1962
01-02-2009, 06:34 AM
I disagree. The "normal little girl" that escorts you through the locked doors after you leave their safe house was an Adam gathering little sister - as Tenenbuam explains at the first dead body she starts to harvest. You also have to keep her alive due to her not having regenerative abilities anymore. I think they did an awesome rescue sequence - not twisted enough to explore the dark side....
fiznerpin1962
01-02-2009, 06:35 AM
By the way, I think the dev.s meant you to be the good guy....:cool:
ZippyDSMlee
01-02-2009, 06:45 AM
I disagree. The "normal little girl" that escorts you through the locked doors after you leave their safe house was an Adam gathering little sister - as Tenenbuam explains at the first dead body she starts to harvest. You also have to keep her alive due to her not having regenerative abilities anymore. I think they did an awesome rescue sequence - not twisted enough to explore the dark side....
Its kinda silly they are only invincible until you have to protect them, I hate invincible allies as well its like how dumbed down can we make this...
vampristic
01-02-2009, 09:28 AM
Its kinda silly they are only invincible until you have to protect them, I hate invincible allies as well its like how dumbed down can we make this..
There're invincible when they have the slug in them and they look demonic. The one you're escorting is only mentally conditioned to get the ADAM, so she can't recycle it, and doesn't have the protective properties of the slug.
mummyjohn
01-04-2009, 08:53 PM
Well, getting back to where this all started, about repetitive gruesomeness versus hard-hitting singular sequence, I must say that I agree totally. And I as a player am proof.
I had no idea what the ending sequences were before playing this game (I've avoided spoilers and any plot knowledge like the plague), so I really was a virgin player to the story. And, when there in the Medical Pavilion looming above the first LS with options glaring, I picked harvest - I knew I'd need the Adam, the more the better right? Especially in the beginning when I don't have any. In fact, I harvested all but one up until Rapture Central Control.
Now I hope I am correct of this, but the "single big sequence that sticks with you" is Tennenbaum's house? Because if so, it worked - after hearing the girls' comments of "who's he?" "he's the one who hurts us." and "mama Tennenbaum told us to stay away from him," I rescued all of them.
--------------------------------------------------------------
Sorry readers, but after all that I have a trifle more to say. I agree with Yahtzee, there are really only two endings, with a jarring difference between them. I think that the two extremes (all save, all harvest) are well arranged (in other words, the ending scenes are commensurate to the player's actions), but I think that if you take the type of track that I did (and I'll bet many players do) where you predominantly harvested BUT THEN after seeing the sequence predominantly saved, there should be some other, middle-of-the-road ending video. A player who takes this path probably would not still show the girls brutality at the end (he/she's been changed), but they also might not be the perfect virtuous Mother Teresa as in the %100 good ending. A third video would be nice, because I am sure there are a lot of this third type of player.
fiznerpin1962
01-05-2009, 06:19 AM
I don't know if you made it to the end yet, but the ending cutscenes (2) are where you really get to "reap what you sew"
Middle ground would be good, but it boils down to choose wisely - are you the avatar, or the fiend?
The good ending makes it worth all the trouble...
mummyjohn
01-06-2009, 06:41 PM
I don't know if you made it to the end yet, but the ending cutscenes (2) are where you really get to "reap what you sew"
Middle ground would be good, but it boils down to choose wisely - are you the avatar, or the fiend?
The good ending makes it worth all the trouble...
Ok, I suppose that's true. I have only played through once so far, in the way I described above (Nuke ending, needless to say). But between the safehouse, the ending, and the gifts, I want to play the next time through Saving all, for sure.
patmcrotch4202002
01-12-2009, 04:18 PM
How do you Harvest or Kill her. Do you have to kill the Big Daddy first?
BioShock Freak
01-12-2009, 04:19 PM
How do you Harvest or Kill her. Do you have to kill the Big Daddy first?
Yep. You kill the Big Daddy first and then you can save/harvest the Little Sister. Have you played it yet?
~Mari.
patmcrotch4202002
01-12-2009, 04:40 PM
Oh yeah!!!! This game is effin out of control. The best FPS I've played. And I've played a lot. Can't wait for Bioshock 2, already.
Pyewackin
01-23-2009, 04:32 PM
I played this game 2 ways through and felt 2 ways at the end:
humble & guilty keeping in mind it's a game...
rosebud04
01-23-2009, 04:41 PM
Children dying on screen was in multiple other games before, it wouldn't have been much a problem. Not only that, they could have kept the noises in the sequence easily without showing anything. But just think for a second, hearing that every single time would get awfully repetitive and not even relatively emotional once you got farther in the game, one huge sequence though that happened only once, will stay with you, though.
The game is not about killing little girls, it's not a choice of killing them or keeping them alive. It's whether you harvest them for Adam or turn them back into normal girls for another reward later in the game.
there is a difference between children dying on screen and you murdering little girls. And im sure that if you did kill a little sister once, no one would want to do it again because you would feel terrible after you killed her.
a very confused shoe
01-27-2009, 08:00 PM
When you get your little sister for the proving grounds in Point Prometheus, Tenebaum tells you that because they are normal children (if you rescued them all), they are no longer immune to gunfire ect. (she says this by clarifying that they have the adam out of them and are as vulnerable as a normal human child).
:cool:
Wolfgang_the_Atomic
01-28-2009, 11:21 PM
Oh yeah!!!! This game is effin out of control. The best FPS I've played. And I've played a lot. Can't wait for Bioshock 2, already.
Every since the teaser trailer ive been ecstatic!!! :D (spelling? lol:p )
_The_Big_Daddy_
02-02-2009, 06:29 PM
wow, my first post and i already feel guilty for hogging Adam. :(
Seasick
02-11-2009, 10:24 AM
From recent information, I've gathered a list of insight on the LS's death. I've noticed that many people here don't seem to understand exactly what happens or why.
-LSs don't die in gunfire because that would affect gameplay choices, it would break the game, because one simple mistake would stop you from making the Harvest/Rescue decision.
-It's been pointed out in an interview by IGN that they want to make the LS Harvest/Rescue sequence as suggestive as possible, they wanted to express as much that was needed to get the point across (thus, no cartoony cutscene of breaking a little girl's neck).
-When you rescue the LS, she will be turned to a normal girl again and trot off to the nearest vent.
-When you harvest the LS, she will disappear from the screen afterwards so as to not show the cartoony gore, as it would just be unrealistic and plastic, no emotion.
-Doctor Tenenbaum will most likely remark against your actions of harvesting the LS, attempting to make you feel guilty for your actions.
-You won't hear the LSs in either process, which I'm taking an estimated guess that because of this tragic and emotional act (as the girl screams, "NO!" at you), you become nauseous and dizzy, your (character in game) in shock.
-PCGamer UK reviewer Tom Francis has cited that there's a later sequence in the game that forces guilt upon you for killing the LSs, "BioShock's main plot isn't about the Little Sisters, but it does have a sequence that gave me a Schindler's List pang of guilt for killing them all (what? I needed the Adam). And Schindler's List isn't a cultural touchstone that comes up a lot when talking about games. There's a richness to BioShock's fiction, a conflicted complexity to its characters, and a humanity in its themes that we're wholly unaccustomed to in gaming." So killing the LSs will end up to be a very emotional and thematic experience.
-There is a difference between the rewards you attain... Harvesting the LSs will give you all the Adam possible. Rescuing them will give you some Adam, but not as much, later on in the game you will get another reward just as worthwhile as all the Adam.
They're going for an emotional game, showing ludicrously fake and plastic gore scenes of a dead little girl wouldn't provide anything but detachment from the game how unrealistic it would be. There is a scene later in the game that'll force guilt for what you've done, confirmed the PCG UK reviewer Tom Francis. If the previous death scene was still in the game, it would be so outrageous and phony, it would just confirm the fact that you're playing a videogame, immersion would be lost. Not only that, but it would get extremely repetitive, harvesting the LS (with the scream and snap) would have lost its touch by the end of the game, the same sequence and sounds over and over again, also reinforcing the fact that you're only playing a videogame. Sure, hearing her scream and the snap of the neck the first time can be very emotional, but by the 5th time, you know exactly what happens, it's just a matter of getting past it. So to get away of standard videogame repetition, there will be one lone sequence that'll stick with you for a long while, something I highly doubt you'll forget.
Question: If you can't harm a LS with Weapons or Plasmids, How come in the Big Daddy proving ground mission Splicers and turrets can kill the LS with weapons?