View Full Version : I wish 2K would add the teleportation plasmid
Frank Fountaine
07-31-2008, 08:50 PM
I know in the begining there was a planned telportation plasmid but got cut. From what I understand there were problems that caused it to skip events or somthing like that. I don't really see why they couldn't of added it in the orginal Bioshock because in the "Hunting the Big Daddy" trailer they used the telportation plasmid and seemed to work quite fine. Hopefully they can fix the probelms they had with it, and be released on the PS3 version!
WrenchMaster
07-31-2008, 10:54 PM
Okay, don't make a thread for which there is already an answer for. They cut it from the game because there were places they didn't want players teleporting into.
Of course, that doesn't mean they won't fix this problem for the second game.
Frank Fountaine
08-01-2008, 12:35 AM
I'm sorry Wrench Master I didn't mean to get you mad. I won't do that again......
But perhaps if they have time maybe they can fix the problem in time for the PS3 version.....//
Jodalmighty
08-02-2008, 01:42 AM
I don't even know how that would work. Seems to me it would open pandora's box for possible glitches.