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Magwill
06-27-2008, 01:42 PM
I'll tell you a little story of last night's game vs Rome, India, Greece and Russia. This tale involves an early failure which later became a total victory. And what made me happy was how it seems the developers were right when saying its never too late to win.

Ok so I chose the Mongolians on Emperor difficulty to get some fast victories and to kill off at least one civ before starting to expand. The idea was to try and do a mix game and keeping all 4 victories possible throughout the game. So I settle and start making my warriors. What I didn't think about since this was my first time playing as Mongolians, was that since all the villages will be turned into cities, I wouldnt get any gold from them. This would turn out to be a slight problem because after exploring my land I found that the only way to the main land was blocked by a city and guess who, yes Alexander with his pikemen. So I tried attacking with my horsemen army anyway, but obviously their 22,5 defense killed my horses. I had gotten a lot of cities due to a lot of barbarian villages though, so I started making archer armies. Since I did not have any gold I couldnt get a galley built very fast, but eventually I got it and sent a horsemen group around Athens and captured an Indian city which was only defended by a legion unit (scouting with a galley to know the defense is a great tool btw).

Ok so at this point I wasnt getting anywhere. A lot of badly placed cities due to barbarians not finding prime spots for those kind of things, and one army out in the world. Eventually I made the mistake of forgetting to attack an Indian legion army that was going to attack my city the next turn. So he killed my horsemen army and recaptured the city.

But now to the important part
Rome was generating a lot of culture, money and technologies. They were making super cities and making tons of wonders. Whenever I had a wonder in my que, he got it one or two turns before me. I couldnt get my spies there because he had knights that patrolled his island (he had an island with 4 big cities).

Eventually he had 19/20 in culture victory and I just saw him being the victor since I lacked military power. However, all those hammers I never got use of since he stole my wonders were available for the Oxford University. And I got Advanced Flight out of this. Since I was also industrial I had 3 production from mountains instead of 1 and I had some mountain located cities.

So this is where I got the upper hand, since I now had access to Bombers AND a lot of production. Basically, I built 5-6 bomber armies with veteran status and bombed Rome until there were no defenders left. Then I took my ship and took a horseman army into the city. After this I just had to continue bombing the other roman cities. Basically he would have won in less than 10 turns if I hadnt got advanced flight. And whats even better when you've captured a city in enemy territory, is that you get a refueling city in 1 turns distance making your bombers able to to bomb 3 times before returning.

So my point is that you should always try to build the Oxford University yourself, regardless of what victory you are trying to achieve because if you are unlucky another player can annihilate you. Especially if you are the big city defending type of guy, you dont want your enemy to get these bombers that early.

Sigmakan
06-27-2008, 01:46 PM
Haha nice! Very cool story. Oxford University is one of the better wonders.

Moving this to In-Game Discussion

Magwill
06-27-2008, 01:50 PM
Hmm ok, I guess I should have kept the epic tale storytelling down :) It was actually just meant to be a tip that you should get that wonder before anyone else.

Sigmakan
06-27-2008, 01:55 PM
Hmm ok, I guess I should have kept the epic tale storytelling down :) It was actually just meant to be a tip that you should get that wonder before anyone else.

Nononono, the story made it great. Well written stories such as that are rare. I look forward to more Magwill Tales!

MorteEterna
06-27-2008, 01:57 PM
You have been lucky in that game. Whatever mongolians are good for a lot of production for mountains. Bombers are very good to destroy defence whatever, their only enemy are fighters i think; whatever yes you can hope in your future, but not all times, because if you are going to lose you will lose

Sigmakan
06-27-2008, 02:01 PM
You have been lucky in that game. Whatever mongolians are good for a lot of production for mountains. Bombers are very good to destroy defence whatever, their only enemy are fighters i think; whatever yes you can hope in your future, but not all times, because if you are going to lose you will lose

Not to be pessimistic or anything . . .

Magwill
06-27-2008, 02:08 PM
You have been lucky in that game. Whatever mongolians are good for a lot of production for mountains. Bombers are very good to destroy defence whatever, their only enemy are fighters i think; whatever yes you can hope in your future, but not all times, because if you are going to lose you will lose

But ask yourself, would you want to be in Rome's situation here in a multiplayer game? I would hate to lose a given victory like that. It's like baking a cake for 3 hours, then the dog comes and eats it all before you can stop him. Of course there is luck involved, but whatever tech you get its still a very good addition. I will always try to build the Oxford University though, because I don't like the risk of having someone getting it.

EDIT: And Sigmakan, no doubt there will be more tales :) So far I've only played 3 full games... One with Spain, one with France and one with the Mongolians. I also played one with the Americans but had incredible bad fortune losing strong units vs crappy enemies. But with all the different bonuses and a bit of luck involved (given that you make that luck possible like Oxford University) games can really become interesting.

PrivateJohn
06-27-2008, 02:21 PM
I am not good at story telling but i had a game online.
At the very beginning i am leading in technology, but my opponent is leading in both culture & economy in a big margin. From the "who is winning" report tab, i can see his economy is few slot away from winning while my technology is alot slower than his econ power. (his tech is not weak either) He only has one major city with population exceeding 30...it's safe to said most of the wonder had been build by him, except...the manhattan project.

So what i did is change my focus to rushing the manhattan project, but i need about 14 turns to finish it. His economy just keep getting stronger & stronger, What's worst is in a few more turn, the game indicated that he has already start building the bank wonder while my nuclear warhead still about 10turns away...

It has come to a point where i almost give up the game, then suddenly my saviour - A great builder appear!!!!!!!
I am soooo excited that i use it on my manhatttan project INSTANTLY. The next round i just launch it without second thought...while my G.I & navy are few turns away from his base.

Boom.
GG.

After the game ends, he message me on Live "I am just one turn away from Economy Victory":D

You have been lucky in that game. Whatever mongolians are good for a lot of production for mountains. Bombers are very good to destroy defence whatever, their only enemy are fighters i think; whatever yes you can hope in your future, but not all times, because if you are going to lose you will lose
It's luck like this what make the games fun. Expect the unexpected.
Also this game does require abit of luck, i mean do you not think that the Barbarian, AI, Artifacts etc are all depend on luck? Some game i can acquire about 300 gold early in the game, and it's almost a given i am winning that round, sometimes i get none because the AI are suddenly so aggresive that they get all the barbarian or they took it after your first attempt while you left with an injured army.
Say the player match i had with you, the first round i started in an Island with only 4-6 land tiles, unlike the rest who were able to explore. That is very disadvantageous to the Civ i use but it's all random.

PrivateJohn
06-27-2008, 02:22 PM
But ask yourself, would you want to be in Rome's situation here in a multiplayer game? I would hate to lose a given victory like that. It's like baking a cake for 3 hours, then the dog comes and eats it all before you can stop him. Of course there is luck involved, but whatever tech you get its still a very good addition. I will always try to build the Oxford University though, because I don't like the risk of having someone getting it.

EDIT: And Sigmakan, no doubt there will be more tales :) So far I've only played 3 full games... One with Spain, one with France and one with the Mongolians. I also played one with the Americans but had incredible bad fortune losing strong units vs crappy enemies. But with all the different bonuses and a bit of luck involved (given that you make that luck possible like Oxford University) games can really become interesting.
Tell me about it, i hate it when my cruiser lost to a galleon:(

MorteEterna
06-27-2008, 03:03 PM
I am not good at story telling but i had a game online.
It's luck like this what make the games fun. Expect the unexpected.
Also this game does require abit of luck, i mean do you not think that the Barbarian, AI, Artifacts etc are all depend on luck? Some game i can acquire about 300 gold early in the game, and it's almost a given i am winning that round, sometimes i get none because the AI are suddenly so aggresive that they get all the barbarian or they took it after your first attempt while you left with an injured army.
Say the player match i had with you, the first round i started in an Island with only 4-6 land tiles, unlike the rest who were able to explore. That is very disadvantageous to the Civ i use but it's all random.

Wow i wasn't thinking you was blocked there.. I didn't see that there was only space to only 1 city; but you get a galley earlier i think, whatever as my horsemen and my galley, but i rushed that. I don't like so much the AIs that take all barbarian villages, it's good to have a free settler, it means new city and gold to rush one army very fast. Oxford it's not a very important wonder, last game my enemy had about 15 wonders and i won, he used bombers but i had veteran modern infantry + wall (72 defence). He was going to get a mega city using french, very strange.
Oxford is not a important wonder in my opinion, but sometimes you could need that really so much

Magwill
06-27-2008, 03:13 PM
...

(removing long post quote)

That's how I finished the manhattan project in the demo. I have a tip there which might be pretty obvious for most of the readers, but when you are in such a situation, consider pressing R2 and check if you are close to a breakpoint. I hadn't generated a lot of culture in that game, so I built temples and got just enough to get a GP, and lucky as I was it was a great builder :)

PrivateJohn
06-27-2008, 07:55 PM
Wow i wasn't thinking you was blocked there.. I etc
etc
Having a galley early for Chinese isn't gona help anything whereby it just move 2 slot. Chinese is a race that need to expand alot early in the game because of +1 population. Unless everyone is on Island, isolating only the Chinese in a small island is like a death sentence to them.

(removing long post quote)

That's how I finished the manhattan project in the demo. I have a tip there which might be pretty obvious for most of the readers, but when you are in such a situation, consider pressing R2 and check if you are close to a breakpoint. I hadn't generated a lot of culture in that game, so I built temples and got just enough to get a GP, and lucky as I was it was a great builder :)
Usually my civ generate quite an amount of culture, starting at mid game. Just enough, not great...so by the time i have access to manhattan project, it's either very close to the breaking point or there is a long way to go -eg. 100/3000 at the rate of +150. Luck:D

Magwill
06-29-2008, 09:55 AM
http://forums.2kgames.com/forums/showpost.php?p=299323&postcount=55

Another story on Deity :)