frank_littleff
06-18-2008, 07:47 PM
Ok, hopefully some of this will be helpful to those involved in making the game. Just a few things that i've noticed thought now i've played a few MP games.
1) When you get gold it's wrong. If i send a caravan and it says i get 75 gold, i actually get a fair bit more. I thought i was just going a bit mad, but i looked carefully last time and each camel chucked in a lot more than it should.
2) Sure this isn't a glitch per se, but in my last game i would get 300 gold for a camel across the seas to a city. But with a road from my capital to another city, and then a galleon, i could get the camel to that city in 4 turns and the 300 gold was around 5 or 600. Kinf of felt like cheating.
3) In one game i swear that i was developing wonders faster than i should have been. I had a great city but it would say it could be built in 4 turns and i'm sure i got it in less. Maybe someone else has seen this.
4) Someone else mentioned this but i agree. When other players try and talk to you diplomatically, it seriously hampers your turn. Is there/can there be an option to refuse all diplomatic communication... or could we still do things whilst it says 'waiting for...' or could the circle button simply cut them off instantly.
5) I personally feel the nuke is a bit unfair. It's incredibly powerful and there is no deterrant or defense against who ever has it. Plus using it and not triggering war... I was wondering if other players could also develop a single nuke, and for each new player who goes nuclear, the player who originally researched the tech could actually physicaly build one more nuke. So they still have an advantage but don't have free reign to kill someone's sprint to the finish... and believe me, i love using it, and have... to win, but ididn't seem quite fair (although it was fun)
ok,thats it for now. I'm sure there was more but my mind has gone blank.
Ta
1) When you get gold it's wrong. If i send a caravan and it says i get 75 gold, i actually get a fair bit more. I thought i was just going a bit mad, but i looked carefully last time and each camel chucked in a lot more than it should.
2) Sure this isn't a glitch per se, but in my last game i would get 300 gold for a camel across the seas to a city. But with a road from my capital to another city, and then a galleon, i could get the camel to that city in 4 turns and the 300 gold was around 5 or 600. Kinf of felt like cheating.
3) In one game i swear that i was developing wonders faster than i should have been. I had a great city but it would say it could be built in 4 turns and i'm sure i got it in less. Maybe someone else has seen this.
4) Someone else mentioned this but i agree. When other players try and talk to you diplomatically, it seriously hampers your turn. Is there/can there be an option to refuse all diplomatic communication... or could we still do things whilst it says 'waiting for...' or could the circle button simply cut them off instantly.
5) I personally feel the nuke is a bit unfair. It's incredibly powerful and there is no deterrant or defense against who ever has it. Plus using it and not triggering war... I was wondering if other players could also develop a single nuke, and for each new player who goes nuclear, the player who originally researched the tech could actually physicaly build one more nuke. So they still have an advantage but don't have free reign to kill someone's sprint to the finish... and believe me, i love using it, and have... to win, but ididn't seem quite fair (although it was fun)
ok,thats it for now. I'm sure there was more but my mind has gone blank.
Ta