wikoogle
06-01-2008, 01:43 PM
Splitscreen and online multiplayer would give me and tons of other gamers a great incentive to buy the PS3 version of the game inspite of having already beat the single player mode on the PC.
Metal Gear Solid is not a multiplayer game. But they built a wholly seperate entity, a splitscreen multiplayer mode into the game anyways, and called it Metal Gear Online. It's not a part of the single player campaign. It's there to be a different wholly seperate fun experience.
Why not do the same thing that Konami did, by developing a distinct seperate entity from the single player storyline to let you play the game multiplayer?
To Bioshock fans, if you don't want to play multiplayer Bioshock for whatever reason, fine. Don't play it. But don't argue to rob those of us (over 50% according to the original multiplayer poll in 2007) that do want a unique multiplayer game using plasmids that is a wholly seperate entity from the single player campaign. That's just selfish.
Don't think of the multiplayer mode as a part of the singleplayer game. Think of it as a wholly seperatae entity, one that is not a part of the storyline or the singleplayer campaign, but a fun experience where you can use plasmids against human controlled opponents using plasmids.
P.S: I'll understand if you don't respond to this question. You don't want to confirm a feature and get people's hopes up only to discover that the feature is unfeasible with the engine or something. But, please just don't rule this possibility out, keep it in mind when working on the game. That's all I ask. Thank you for your time and consideration.
Metal Gear Solid is not a multiplayer game. But they built a wholly seperate entity, a splitscreen multiplayer mode into the game anyways, and called it Metal Gear Online. It's not a part of the single player campaign. It's there to be a different wholly seperate fun experience.
Why not do the same thing that Konami did, by developing a distinct seperate entity from the single player storyline to let you play the game multiplayer?
To Bioshock fans, if you don't want to play multiplayer Bioshock for whatever reason, fine. Don't play it. But don't argue to rob those of us (over 50% according to the original multiplayer poll in 2007) that do want a unique multiplayer game using plasmids that is a wholly seperate entity from the single player campaign. That's just selfish.
Don't think of the multiplayer mode as a part of the singleplayer game. Think of it as a wholly seperatae entity, one that is not a part of the storyline or the singleplayer campaign, but a fun experience where you can use plasmids against human controlled opponents using plasmids.
P.S: I'll understand if you don't respond to this question. You don't want to confirm a feature and get people's hopes up only to discover that the feature is unfeasible with the engine or something. But, please just don't rule this possibility out, keep it in mind when working on the game. That's all I ask. Thank you for your time and consideration.