View Full Version : **BIG NEWS** Bioshock is a commercial hit!!!
PrivateJoker
09-10-2007, 07:18 PM
"But those figures don't include revenue from sales of BioShock, the 2K runaway hit that Take-Two officials say is breaking industry sales records and raking in royalty-free dough. Developed by Irrational Games (now 2K Boston and 2K Australia), BioShock is an original Take-Two-owned property and one the company said it plans to leverage in the future.
"Clearly we have a new hit franchise on our hands," said company chairman Strauss Zelnick in an earnings conference call Monday afternoon."
http://xbox360.ign.com/articles/819/819118p1.html
WOW! Bioshock is a bigger commercial success than we could ever dream...EXPANSION AND SEQUEL MORE BIOSHOCK HERE WE COME!!!
Congradulations to 2K Boston!!! :D
Musedmark
09-10-2007, 07:22 PM
IBTOMGSIGAIDNB
in before the oh my god securom is gay and i did not buy
PrivateJoker
09-10-2007, 07:22 PM
Hurray!!! They are calling Bioshock a.....FRANCHISE!!!! YES!!! :D :rolleyes: :D
daddy-o
09-10-2007, 07:22 PM
congratulations and thanks.
thisnamewastaken
09-10-2007, 07:24 PM
congratz indeed lets just hope they dont sell it out and rush out an unfinshed peice of junk (its happened so many times)
its like when tomb raider took off and everyone went nuts the developers knew they could do no wrong so they just churned out any old rubbish and called it a sequel
fingers crossed 2k will put more effort in and make a sequel thats even better than bioshock
PrivateJoker
09-10-2007, 07:27 PM
congratz indeed lets just hope they dont sell it out and rush out an unfinshed peice of junk (its happened so many times)
its like when tomb raider took off and everyone went nuts the developers knew they could do no wrong so they just churned out any old rubbish and called it a sequel
fingers crossed 2k will put more effort in and make a sequel thats even better than bioshock
As long as Ken Levine writes the stories we will have so much to look forward too! :)
japester
09-10-2007, 07:29 PM
Good news, indeed! :D
So let's see....record sales numbers....minus the 360 sales....probably still leaves a metric buttload of PC users. Subtract the few hundred on here with problems (no, wait....a lot of them didn't even buy the game)...and that leaves....wow....lots and lots of satisfied PC customers.
Whew! I thought when 100 or so disgruntled folks answered a poll saying they were unhappy with the game, that meant everybody hated it. :p
Give me more and more BioShock!!!
PrivateJoker
09-10-2007, 07:31 PM
"Although Take-Two execs made no precise statements about the future of Brand BioShock, in a discussion about the future release schedule of the Grand Theft Auto franchise, officials said the roughly two-year GTA release cycle would likely apply to future BioShock installments."
Bioshock 2 in 2009!! Maybe...;)
Evitron
09-10-2007, 07:38 PM
As for the '2 year cycle' dealie, not sure if that's a good thing.
After all, the original took 3 years, correct?
Cutting it down by a year might not make the sequels as good.
BioShockWins
09-10-2007, 07:42 PM
As for the '2 year cycle' dealie, not sure if that's a good thing.
After all, the original took 3 years, correct?
Cutting it down by a year might not make the sequels as good.
Yeah, but I think that includes all the concept stuff etc. They aren't going to need to think up Rapture again!
Sky_Rail
09-10-2007, 07:42 PM
well for all the moaners out there all I can say is...
http://home.adelphia.net/~shilala/pwned.jpg
BioShockWins
09-10-2007, 07:43 PM
well for all the moaners out there all I can say is...
http://home.adelphia.net/~shilala/pwned.jpg
F*CKING DOUBTERS! ;)
Kendoguk
09-10-2007, 07:44 PM
Would you kindly lol
Congrats to the team! It's just awesome that the game has gotten both the critical success as well as the commercial success it deserves.
AJ Rimmer
09-10-2007, 08:12 PM
$206.4 million
jesus christ on a ham sandwich.....christmas bonus is gonna be huge this year.
and justly deserved.
**pictures all the "i`m not giving you my money hounds feeling inadequate** :D
hey 2K....wanna lend me a mill or 2 :p
PrivateJoker
09-10-2007, 09:32 PM
Congrats to the team! It's just awesome that the game has gotten both the critical success as well as the commercial success it deserves.
With all this commercial success, maybe they will start paying the dedicated moderators! ;) :)
Hey if you love us so much you're welcome to donate :D
Adabiviak
09-10-2007, 09:44 PM
By "franchise" do they mean sequels, a line of toys, both? Congratulations, by the way.
Cyborg Assassin
09-10-2007, 09:45 PM
Cool game! Real cool!:cool:
Just needs a fix-up here and there...
PackardJockey
09-10-2007, 09:57 PM
"BioShock has already shipped 1.5 million units worldwide...."
Yeah, I'd say that pretty much rams a ponderous spiky club down the throats of the "We're not buying Bioshock, PROTESTERS UNITE!!" crowd. Gawd I love being one of the 1.5 million with some common sense.
Congrats to 2K for their well-deserved success. WHile we're at it, congrats to all of us for buying one of the best experiences ever made for video gaming! Yay you! Yay ME! :D
Destop
09-10-2007, 10:02 PM
Congratulations on the success of Bioshock Xbox 360. Congratulations on successfully establishing a DRM precedent with an undisclosed SecuRom intellectual property protection scheme sporting special features on Bioshock PC. Thank you for making me aware of this, and I'm curious as to how this precedent further affect the industry.
japester
09-10-2007, 10:24 PM
"BioShock has already shipped 1.5 million units worldwide...."
Yeah, I'd say that pretty much rams a ponderous spiky club down the throats of the "We're not buying Bioshock, PROTESTERS UNITE!!" crowd. Gawd I love being one of the 1.5 million with some common sense.
Well, I do believe that "shipped" means "sent to stores". So it includes all the copies still sitting on the shelves. Sales willl be somewhat less than 1.5 million. :)
But I could be wrong.....
Destop,
Boo-hoo-hoo.... :o
Destop
09-10-2007, 10:31 PM
Destop,
Boo-hoo-hoo.... :o
Huh, problem?
As my post clearly states, I have nothing but gratitude and appreciation for 2K Games. Also, :D
PrivateJoker
09-10-2007, 10:50 PM
They should release large new levels, each with a particular villianous splicer as the lead bad guy. We would pay $15-$20 for each new area! Yes we would! :)
Donelop
09-10-2007, 10:51 PM
They should release large new levels, each with a particular villianous splicer as the lead bad guy. We would pay $15-$20 for each new area! Yes we would! :)
yep same. i really hope the do that
AJ Rimmer
09-10-2007, 10:58 PM
They should release large new levels, each with a particular villianous splicer as the lead bad guy. We would pay $15-$20 for each new area! Yes we would! :)
and securom on each level download.
$5 a new plasmid
$10 a new daddy design
:D
spacetimeflux
09-10-2007, 11:16 PM
now use the cash and release a patch for pc users fixing mouse accel and the other crap people are annoyed with.
Fuzzy OneThree
09-10-2007, 11:54 PM
Congrats! I'm looking forward to BioShock 10!
japester
09-11-2007, 03:58 AM
Huh, problem?
As my post clearly states, I have nothing but gratitude and appreciation for 2K Games. Also, :D
I clearly read your post as a backhanded compliment.
Boo-hoo-hoo. ;)
Zeldadudes
09-11-2007, 04:02 AM
I have to admit the advertising was superb.
The TV and xbox live ads must of worked a treat :D
-tommy-
09-11-2007, 04:33 AM
There was too much focus on stopping the pirates for the PC version, when really all you have to do is continue making awesome games and watch the money come in. Get rid of the negative things surrounding the PC version of the game and sell a few more copies!
Congrats to Ken and the rest of the team for making a great game! They deserve every penny they get (and then some i'm sure). Please keep up the excellent work. I wish this would outsell Halo lol maybe next time around? Best of luck!
Silus
09-11-2007, 05:23 AM
WOW, the game is a success in Xbox 360...what a surprise :rolleyes:
Could it be because Xbox users have nothing to worry about and can just focus on the awesome game that Bioshock seems to be ?
You don't need to be a genius to answer that question. PC users, on the other hand, have quite a few things to worry about BEFORE even launching the game.
-tommy-
09-11-2007, 06:18 AM
That's true and the reason i'm glad I got it for xbox. Congrats on the xbox 360 version is what I meant in my last post. Booooo on the PC version. Fix it for next time and good luck.
trexmaster
09-11-2007, 08:18 AM
Bioshock sales dropped by 59% in UK according to GamesIndustry :
http://www.gamesindustry.biz/content_page.php?aid=28505
Glad they're willing to pay the devs to make more games though, but I hope they'll realize that such a drastic copy protection system and activation scheme on PC is counter-productive (at best).
Mel1post
09-11-2007, 09:03 AM
WOW! Bioshock is a bigger commercial success than we could ever dream...EXPANSION AND SEQUEL MORE BIOSHOCK HERE WE COME!!!
Congradulations to 2K Boston!!! :D
Of course, after set up probably the dearest and impudent marketing campaign ever for a video game some money rolls in.
But your calculation lacks the efforts to do so (money, hardware, jobs) and the negative feedback to the entire industry for decades (which is a *****y thing because of its imponderableness) up to your own destiny as a crisis-manager.
Destop
09-11-2007, 09:42 AM
I clearly read your post as a backhanded compliment.
Boo-hoo-hoo. ;)
I have read your comment, passed it on to the responsible parties and will make sure that a thorough research is conducted to see if anything can be done about the situation.
Also, :D
That is all.
Dionysius
09-11-2007, 10:20 AM
[QUOTE=trexmaster;205060]Bioshock sales dropped by 59% in UK according to GamesIndustry :
http://www.gamesindustry.biz/content_page.php?aid=28505QUOTE]
That's mainly because the game was snapped up so quickly. Most people who knew about this game and were going to buy it did so in about the first week!
Earthanoid
09-11-2007, 10:23 AM
Bioshock sales dropped by 59% in UK according to GamesIndustry :
http://www.gamesindustry.biz/content_page.php?aid=28505
Glad they're willing to pay the devs to make more games though, but I hope they'll realize that such a drastic copy protection system and activation scheme on PC is counter-productive (at best).
Is that kind of drop normal? I'd expect that a game will sell best in its first week of sales, but without context with a "normal" drop in sales, how do we know that a 59% drop is bad?
WOW, the game is a success in Xbox 360...what a surprise :rolleyes:
The article is talking about overall sales and revenue for 2K, so that would include both PC and 360 sales (also note that some people are quoting the $200+ M figure as the Bioshock sales figure, but that's the overall revenue for 2K). I'd be curious what the breakdown between 360 and PC sales for Bioshock is, however.
Destop
09-11-2007, 11:07 AM
(also note that some people are quoting the $200+ M figure as the Bioshock sales figure, but that's the overall revenue for 2K). I'd be curious what the breakdown between 360 and PC sales for Bioshock is, however.
Yup, I'm curious about the breakdown as well.
According to the article, the $200+ million revenue does not include Bioshock revenue - that will be added to the balance of the next quarter. Furthermore, as far as I know, shipped <> sold. If shipped = sold, then Sony "sold" one million PS3s in Europe on launch day, because that's the amount that was shipped. Also, revenue <> profit (it's profit = revenue - expenses I believe).
Just putting things into perspective. There's no doubt in my mind that the Bioshock revenue will give 2K's next revenue figure a huge boost.
501105
09-11-2007, 11:19 AM
They deserve it
PrivateJoker
09-11-2007, 11:33 AM
They chairman are already comparing Bioshock's commercial success to the Grand Theft Auto series, one of the most commercially successfully video game series ever created (and most controversial!).
AJ Rimmer
09-11-2007, 11:47 AM
i see a few torpedo`s plinked off the side of this thread.
the chief stoker reports hearing some barnacles being hit and recommends nothing,as barnacles were verrrrrrrrrry small :D
Destop
09-11-2007, 12:04 PM
i see a few torpedo`s plinked off the side of this thread.
the chief stoker reports hearing some barnacles being hit and recommends nothing,as barnacles were verrrrrrrrrry small :D
A pity the chief stoker missed the gaping, yet present holes in the Bioshock PC dingy on the side of the Bioshock Xbox 360 boat. That's what vague overgeneralisation and selective memories do to him.
Also, :D
AJ Rimmer
09-11-2007, 12:09 PM
A pity the chief stoker missed the gaping, yet present holes in the Bioshock PC dingy on the side of the Bioshock Xbox 360 boat. That's what vague overgeneralisation and selective memories do to him.
Also, :D
vague over exageration and selective mis-information will do more you say ?
boo hoo hoo indeedly :D
and might i add....waa waa waaaa;)
PackardJockey
09-11-2007, 12:18 PM
vague over exageration and selective mis-information will do more you say ?
boo hoo hoo indeedly :D
and might i add....waa waa waaaa;)
Aye, I think the overall vibe we're getting here is positive. This thread and its subject material clearly state that Bioshock is just a rousing commercial success, massively so in fact...and yet there are still a few malcontents trying to somehow suggest that maybe they may still come out on top, juuuuust maybe, with all their sabotaging-of-the-game's sales-to-punish-2K-for-their-evil-ways pablum....
As I said before; nice to see that the common sense people won out. You there..YOU...yes, you with the "2K SUCKS!!!" t-shirt...all I have to say is, NEENER NEENER!!!!! :D
riboflavin
09-11-2007, 12:27 PM
I don't like securrom but I bought and loaded the game and it brought a tear to my eye it is so good. So I guess I can be a malcontent and still say congrats. I want an expansion so I don't have to wait 2 years for a game. Congrats 2k, I hope you make some money and make many expansions/sequels.
AJ Rimmer
09-11-2007, 12:37 PM
Aye, I think the overall vibe we're getting here is positive. This thread and its subject material clearly state that Bioshock is just a rousing commercial success, massively so in fact...and yet there are still a few malcontents trying to somehow suggest that maybe they may still come out on top, juuuuust maybe, with all their sabotaging-of-the-game's sales-to-punish-2K-for-their-evil-ways pablum....
As I said before; nice to see that the common sense people won out. You there..YOU...yes, you with the "2K SUCKS!!!" t-shirt...all I have to say is, NEENER NEENER!!!!! :D
i do hope 2K will pay for all the dental work....as i can clearly hear the sound of grinding teeth coming from the t-shirt crew :D
I don't like securrom but I bought and loaded the game and it brought a tear to my eye it is so good. So I guess I can be a malcontent and still say congrats. I want an expansion so I don't have to wait 2 years for a game. Congrats 2k, I hope you make some money and make many expansions/sequels.
i sat there thinking on the opening scene,the size of the city and the attention to detail on the outside too,so an expansion is also what i am picturing.
i`ll bet my left testicle that right now,on a hard drive or 4 at 2K dev house that theres a folder with a lot already done.....just sitting there,crammed to the gills with underwater suits and underwater weapons.
also new building interiors and research labs,schools,hospitals,mititary establishments etc etc.
if i`m wrong,sing out devs and say so :rolleyes:
Destop
09-11-2007, 12:55 PM
vague over exageration and selective mis-information will do more you say ?
boo hoo hoo indeedly :D
and might i add....waa waa waaaa;)
I'm glad you finally realised this about yourself. A pity that you can hold that thought for just slightly longer than a goldfish. But that's where this post comes in - to remind you time and again.
Also, :D
Sir_Brizz
09-11-2007, 01:42 PM
Notice he said "more than 1.5million units shipped".
Shove that up your ass all those 'tens of thousands with problems' bla bla bla. Amazing game. thank you 2k.
Mr.Bubblez
09-11-2007, 02:56 PM
Bioshock sales dropped by 59% in UK according to GamesIndustry :
http://www.gamesindustry.biz/content_page.php?aid=28505
Glad they're willing to pay the devs to make more games though, but I hope they'll realize that such a drastic copy protection system and activation scheme on PC is counter-productive (at best).
A 59% drop is pretty normal after the first week, especially for a game as anticipated as bioshock.
you will see a similar drop with any highly anticipated game because everyone figures "if ive been waiting for this game why wait a week to buy it?"
Ark Malmeida
09-11-2007, 02:59 PM
Glad to hear it. As long as Ken Levine is involved with the sequel I'll be there to grab it on day one.
rasmusrc
09-11-2007, 03:42 PM
A 59% drop is pretty normal after the first week, especially for a game as anticipated as bioshock.
you will see a similar drop with any highly anticipated game because everyone figures "if ive been waiting for this game why wait a week to buy it?"
When was the pirated copy made available? ;P
mark_t50
09-11-2007, 04:37 PM
lol at all the people having a go at the people who dared to complain (including me).
I'm glad the game has been a commercial success, but I'm hoping that the required point has been made. I bet 2kgames will think twice before implementing such harsh security measures again and I bet on their next title it is scaled back and less intrusive.
In a way I think they've been lucky that Bioshock is such a AAA game, if they tried this same crap on a game that wasn't so good then I think they'd have been burnt more.
Time will tell I guess, but one think is for certain, 2kgames have received a lot of bad press out of this issue and a lot of people are annoyed with them, lets see how there next game does because I suspect that many people will avoid them like the plague now.
japester
09-11-2007, 05:10 PM
A 59% drop is pretty normal after the first week, especially for a game as anticipated as bioshock.
Exactamundo. :)
I see this same point (69% drop the first week!, etc) every time a major blockbuster movie is released. Even if it has legs, the biggest push always comes right at the beginning.
The key is whether you can buy BioShock for $19.99 at Walmart in 6 months. ;)
Exactamundo. :)
I see this same point (69% drop the first week!, etc) every time a major blockbuster movie is released. Even if it has legs, the biggest push always comes right at the beginning.
The key is whether you can buy BioShock for $19.99 at Walmart in 6 months. ;)
Good point - BTW, System Shock 2 is selling used for 60 to 100 US today. It happens to be a game I missed and I am trying to find it after reading here what a great game it is/was.....
Aladin
09-11-2007, 05:39 PM
According to analyst Evan Wilson at Pacific Crest Securities, BioShock is expected to sell 4 million copies total through Q1 2008:
We forecast 3 million units in Q4 and 4 million through the January quarter," Wilson wrote, adding, "Given BioShock's enormous initial success, Take-Two will clearly release it on other platforms and create sequels if the market makes sense and if quality would not be compromised. Regardless, we expect a sequel to be released toward the end of fiscal 2009 at the earliest.
Source: http://www.gamespot.com/pc/action/bioshock/news.html?sid=6178536
Phoenixus
09-11-2007, 06:22 PM
In a way I think they've been lucky that Bioshock is such a AAA game, if they tried this same crap on a game that wasn't so good then I think they'd have been burnt more.
Keep in mind,
The bad press issue regarding the DRM was only on the PC side.
The X-Box side sold the lion's share of copies and people know that version is ok. It doesn't surprise me one bit that the game is a commercial success, the market was dying for a game that was more than just some shallow hack. Even if this one wasn't as good as it could be, it is still so much better than anything released recently with regards to the market it was targeted to that it selling well was predictable. Especially given that there were no such issues on the X-Box side.
What it really did was push people from the PC side to the X-Box side if they had a choice of platforms and many do.
On a side note... the X-Box version was pirated right off the bat and it seems to have made little difference in it's success. Even money says it was beyond anything they thought would happen.
It will be curious to see what happens on the PC side and it's percentage of sales and whether they will have need to be nearly as draconian in the measures taken. I wasn't lying, had I known it was going to be that way up front, I never would have bought it.
TheAlmightyTallest
09-11-2007, 07:46 PM
I could have guessed that, but whatever.
Mr.Bubblez
09-11-2007, 08:35 PM
On a side note... the X-Box version was pirated right off the bat and it seems to have made little difference in it's success. Even money says it was beyond anything they thought would happen.
there are practical reason NOT to play the pirated version of a game including but not limited to: viruses, poor performance, voiding your warranty when modifying hardware and oh yeah its illegal.
and theres that whole "ethics" side to the argument but lets not allow ourselves to be constrained by petty morality :p
Earthanoid
09-11-2007, 10:11 PM
Good point - BTW, System Shock 2 is selling used for 60 to 100 US today. It happens to be a game I missed and I am trying to find it after reading here what a great game it is/was.....
That is mainly because SS2 didn't sell well and wasn't widely distributed. Its selling for that much because there just weren't that many copies made, and the people who own it love it too much to part with it. A lot of Irrational's games slipped by like that, unfortunately. I'm glad they've finally gotten the recognition they deserve.
lol at all the people having a go at the people who dared to complain (including me).
I agree; disregarding the boycotters as having no effect is as short-sighted as the boycotters who think they are the downfall of 2K. No matter how many copies the game sells, they want to sell more, and the bad press they've generated due to the DRM doesn't help them. This is especially true if they want to build Bioshock into a franchise.
If Bioshock 2 comes out and still has the same kind of stupid DRM (as opposed to other, more reasonable forms of DRM) then feel free to laugh at the complainers. At that point you'll know whether or not 2K has completely disregarded them.
japester
09-11-2007, 10:46 PM
On a side note... the X-Box version was pirated right off the bat and it seems to have made little difference in it's success.
A completely unsupportable assumption on your part, but okay. ;) People seem to say things like that a lot.
You're right that it didn't stop it from being #1 (at least in the UK). But maybe it sold 500,000 XBOX units. Perhaps it could have sold 600,000 if that crack wasn't out there. Who knows?
PrivateJoker
09-12-2007, 01:08 PM
Let's just be happy that we will be getting more Bioshock!!! :)
Phoenixus
09-12-2007, 01:49 PM
there are practical reason NOT to play the pirated version of a game including but not limited to: viruses, poor performance, voiding your warranty when modifying hardware and oh yeah its illegal.
and theres that whole "ethics" side to the argument but lets not allow ourselves to be constrained by petty morality :p
You're right, but the same holds true on the PC side. It was the PC users who had the issues, not the X-Box owners.
Point being, that if you were a PC owner and were complaining about it, you had a legit complaint about the overdone nature of the DRM... when they took no such steps with the X-Box despite the fact it was hacked almost the night it came out and had little impact on sales.
Problem on the other side is, less people buying PC games in favor of X-box is becoming a self fulfilling prophesy.
japester
09-12-2007, 02:44 PM
it was hacked almost the night it came out and had little impact on sales.
Tell you what. I'm going to say that the hacked version of the XBOX BioShock cost them 1,000,000 units in potential sales the first week.
Guess what? Neither of us has a shred of evidence to support our statement.
Dur. :rolleyes:
D33M0N533D
09-12-2007, 05:02 PM
I'm actually happy for the dev's if the game is making so much money. They deserve every penny, but the publisher does not.
One fact to realize is that the PR BS released to the general public that you read about how much a company makes almost always NEVER includes the losses they suffered from returns, etc...
Sure 2K could have sold every pennies worth of what they state, But then subtract the losses and you have the true figure, one of which you will be hard pressed to find out about.
One poster made a point above, watch the PR wording... "they SHIPPED 1.5m" units, copies, whatever you wish to call it. Those "units" shipped were to the retailers to meet THEIR wanted level of stock, not every individual customers purchase. How many of those units were shipped back? We'll never know, and take into consideration the cost to 2K to "acquire" IG, the cost to implement SecuRom from sony, and all the other advertising costs/losses, they really didn't make that much at all... all they did is successfully plant more PR BS on the public in order to make the fan-boys line up at the store for their next release...:cool:
The PR machine is always harder at work when the losses are higher than expected/disclosed, take whatever figures you are given with a grain of salt and don't believe everything you hear/read that is published by the PR machine...
P.S. If the fan-boys and trolls wish to flame, so be it, everyone knows who you are... I can only state to them, you need to work in the corporate environment before dolling out your drivel of unsubstantiated claims and "knowledge". Until then, save the drama, for your mamma, and go back to kissing 2k's collective rear, it seems some of you missed a few spots in the deeper crevices...:cool:
Destop
09-12-2007, 05:16 PM
P.S. If the fan-boys and trolls wish to flame, so be it, everyone knows who you are... I can only state to them, you need to work in the corporate environment before dolling out your drivel of unsubstantiated claims and "knowledge". Until then, save the drama, for your mamma, and go back to kissing 2k's collective rear, it seems some of you missed a few spots in the deeper crevices...:cool:
http://www.audioatrocities.com/games/zoneoftheenders2/clip1a.mp3
Sorry. Could not resist.
Also, :D
D33M0N533D
09-12-2007, 05:19 PM
http://www.audioatrocities.com/games/zoneoftheenders2/clip1a.mp3
Sorry. Could not resist.
Also, :D
That was perfect...:D
BioShockWins
09-12-2007, 05:23 PM
Congrats! I'm looking forward to BioShock 10!
Finish the Fight.
PrivateJoker
09-12-2007, 05:46 PM
I'm actually happy for the dev's if the game is making so much money. They deserve every penny, but the publisher does not.
One fact to realize is that the PR BS released to the general public that you read about how much a company makes almost always NEVER includes the losses they suffered from returns, etc...
Sure 2K could have sold every pennies worth of what they state, But then subtract the losses and you have the true figure, one of which you will be hard pressed to find out about.
One poster made a point above, watch the PR wording... "they SHIPPED 1.5m" units, copies, whatever you wish to call it. Those "units" shipped were to the retailers to meet THEIR wanted level of stock, not every individual customers purchase. How many of those units were shipped back? We'll never know, and take into consideration the cost to 2K to "acquire" IG, the cost to implement SecuRom from sony, and all the other advertising costs/losses, they really didn't make that much at all... all they did is successfully plant more PR BS on the public in order to make the fan-boys line up at the store for their next release...:cool:
The PR machine is always harder at work when the losses are higher than expected/disclosed, take whatever figures you are given with a grain of salt and don't believe everything you hear/read that is published by the PR machine...
P.S. If the fan-boys and trolls wish to flame, so be it, everyone knows who you are... I can only state to them, you need to work in the corporate environment before dolling out your drivel of unsubstantiated claims and "knowledge". Until then, save the drama, for your mamma, and go back to kissing 2k's collective rear, it seems some of you missed a few spots in the deeper crevices...:cool:
The publisher has discretionary powers over all earnings, and also controls the budgets for each "video game development project". I am not involved with the game industry, but I study how these types of businesses work in school.
offtopic - Im sorry, but 'D33M0N533D' reminds me of 'demonoid'....
japester
09-12-2007, 08:10 PM
P.S. If the fan-boys and trolls wish to flame, so be it, everyone knows who you are... I can only state to them, you need to work in the corporate environment before dolling out your drivel of unsubstantiated claims and "knowledge". Until then, save the drama, for your mamma,
This is some funny stuff. :p
I'm trying to recall "unsubstantiated claims" and "drama", but this is all that comes to mind:
*It's a rootkit!
*It's a security risk!
*It's a violation of my privacy and is sending the contents of my hard drive back to 2K/Sony!
*2K is evil/raping us/etc!
*If I change my video card, I use up an activation and can never play the game again!
*BioShock's activation limits are specifically designed to make the game obsolete and unplayable after a few months or a year (inspiring us to buy a second copy.......whaaaaa---???)
*Piracy is okay if you can't afford the game.
*Piracy isn't stealing because no pirate would ever buy a game.
*A few hundred of us on the complaints forum don't like SecuROM which means that every PC user out there must be outraged!
Did I miss any? Oh, wait.....I don't think the "fan-boys" wrote any of those.....oops. :rolleyes:
StreeT_PT
09-12-2007, 08:35 PM
Great news... i bought Bioshock for PC, and is one of the best games i ever played.
D33M0N533D
09-12-2007, 10:45 PM
This is some funny stuff. :p
I'm trying to recall "unsubstantiated claims" and "drama", but this is all that comes to mind:
*It's a rootkit!
*It's a security risk!
*It's a violation of my privacy and is sending the contents of my hard drive back to 2K/Sony!
*2K is evil/raping us/etc!
*If I change my video card, I use up an activation and can never play the game again!
*BioShock's activation limits are specifically designed to make the game obsolete and unplayable after a few months or a year (inspiring us to buy a second copy.......whaaaaa---???)
*Piracy is okay if you can't afford the game.
*Piracy isn't stealing because no pirate would ever buy a game.
*A few hundred of us on the complaints forum don't like SecuROM which means that every PC user out there must be outraged!
Did I miss any? Oh, wait.....I don't think the "fan-boys" wrote any of those.....oops. :rolleyes:
You are posting this...why???
I don't know what anything you posted had to do with anything I said, but if somehow you made some form of connection, then please stop smoking whatever it is.
People are talking about sales figures and the amount of games sold, not some moron saying bioshock ruined his tinfoil hat...
I was pointing out that any company that was/is put under the scrutiny 2k is being put under for their choices will always bolster their position with good PR claiming record sales, etc..., and that is what they are doing. In doing so, you'll always have someone on either side, claiming that the game is the biggest hit they ever saw, believing the PR hype. Or you'll have the occasional troll passing through, claiming the game was crap...and it shouldn't have sold ... then you have the die-hard fan-boys that just can't remove their lips from the publishers ass long enough to even make a rational post...ohh wait a minute... I answered my own question...:cool:
Daedelus
09-13-2007, 02:12 AM
I'm probably going to get flamed for this, but whatever...
I for one would rather not see a sequel to Bioshock. I'd like them to give us a bit more content (levels, weapons, plasmids, etc..) I'll even pay for it. In my mind however, turning this IP into a a series would just cheapen it. Bioshock is a great game, it's a great game because it's original, unique if you will. It's so typical of publishers these days to sit on IP and drain it for all it's worth, just look at games like the GTA series, or EA with it's sports lineup or C&C. Games in general are getting stale, same mechanics used time and again, same settings, same characters and plot devices.
I'm sure I'm not alone when I say that I'd like to see Irrational make more top tier games (I'm sure we will no mater what happens) but I'd like to see them doing it by trying new things, writing new stories, set in different places/times, using new game mechanics and blending it all together into a tantalizing symphony of shear gaming enjoyment. This venture into creating original content, and building it from the ground up and tuning it into the glory that we've all played and loved worked on a massive scale, as we can see from the sales numbers. This should be a wake up call to the industry in general that it is indeed OK to innovate and create something new from time to time. Give the developers the time and budget they need to create the masterpiece that they have envisioned, and it WILL pay off in the end.
This is just my view on things, take it for what you will.
--Daedelus
Kraxxuz
09-13-2007, 04:31 AM
I think BioShock really deserves being declared a franchise etc Irrational/ 2k Australia (go Aussies!) and 2k Boston, have done an awesome effort with BioShock. The game has an experience like no other, it just seems to have this backgrounding 'X-factor' which really adds to the experience.
I still haven't completed BioShock (sadly, I've been doing other things) so I can't really say anything about a sequel or anything like that with too much thought. But from what I've played, a sequel would be fine and dandy!
PrivateJoker
09-16-2007, 06:30 PM
I'm probably going to get flamed for this, but whatever...
I for one would rather not see a sequel to Bioshock. I'd like them to give us a bit more content (levels, weapons, plasmids, etc..) I'll even pay for it. In my mind however, turning this IP into a a series would just cheapen it. Bioshock is a great game, it's a great game because it's original, unique if you will. It's so typical of publishers these days to sit on IP and drain it for all it's worth, just look at games like the GTA series, or EA with it's sports lineup or C&C. Games in general are getting stale, same mechanics used time and again, same settings, same characters and plot devices.
I'm sure I'm not alone when I say that I'd like to see Irrational make more top tier games (I'm sure we will no mater what happens) but I'd like to see them doing it by trying new things, writing new stories, set in different places/times, using new game mechanics and blending it all together into a tantalizing symphony of shear gaming enjoyment. This venture into creating original content, and building it from the ground up and tuning it into the glory that we've all played and loved worked on a massive scale, as we can see from the sales numbers. This should be a wake up call to the industry in general that it is indeed OK to innovate and create something new from time to time. Give the developers the time and budget they need to create the masterpiece that they have envisioned, and it WILL pay off in the end.
This is just my view on things, take it for what you will.
--Daedelus
They could however create a sequel that is extremely loosely related to the original, ala System Shock 2.
Here is my idea for a prequel/sequel/new game model for a Bioshock;
One of the genetically modified brilliant scientists invented a time machine that grants genetic immorality, and can recreate a persons genetic code in any time period (a revision of the Vita-Chamber). Lets say the game begins in Rapture, as an explorer in the early 21st century who has rediscovered Rapture, in th emean time the old splicers have died off, but the surviving splicers have had children, kids with genetic herdity that is incredibly bizarre. SO early game you have to fight abomination splicers et tal. At the end of the first area you find an archive that has videos of Raptures commencement as a new city, with archival news footage, this would give a backdrop to the events in the original game. Your team continues to explore and finds alot of old news reel footage of events in Rapture, including biographical studies of the splicers uprising. You eventually come across an experimental sector in Prometheus Pointe and discover that Suchong's assitant "insert new character here" built a genetic time machine (in pastiche from HG Wells "The Time Machine"), that can reconstitute a person's DNA in a different time period. After accidentally activating the machine the team of explorers get sent back in time two hundred year, only to find out that...*spoiler idea*... there was originally an old Rapture built in the 1800's, constructed out of even more archaic "VICTORIAN STYLED" architechture and art design etc. You find that Old Rapture had been built by Andrew Ryan's father, and that the Rapture you explored in the original game had been built above the old Rapture. You will also uncover that genetic modification had strangely existed in the past, and that Andrew Ryan had immortalized himself genetically via the vita-chamber/ genetic-time chamber. Andrew Ryan's nihilistic cyncism has not stopped, as he has resolved himself to following a temporal code backwards in time to genetically recreate mankind in his image and idealogy. Using the genetic time machine you explore the 19th century old Rapture, a 22nd century futuristic underwater metropolis, of Rapture re-discovered, (each of which is enormous in scope in story). You would have the ability to actually alter pre-history, and as you travel into the futuristic Rapture, you would find the story elements, characters and overall setting of the city would evolve following your moral choices in the past. There would also be long linear sequences where you attempt to follow Andrew Ryan to thwart him, which would take you through epic breaktaking, edge of your seat chases throw times in the distant past as Andrew Ryan corrupts history by introducing genetic techology in time periods where it does not belong. During one of Andrew Ryan's conquests you return to the 22nd century Rapture only to find that Andrew Ryan has become the everyman, and Andrew Ryan is everyone, a permanent genetic omnipresence, every man woman and child lives solely, and will-lessly for his ideals...your choices will change time and the future of Rapture.
What do you guys think of the game going in a direction like this? 19th century Rapture, post downfall of the modern Rapture and a 22nd century version of Rapture re-discovered in the future, a future that is molded by your choices? Even something as simple as killing a splicer or a person in the past can eliminate an entire blood line, store fronts would change, characters would vanish.
Any other ideas, anyone like this? :)
vappour
09-16-2007, 06:34 PM
This is great news! As I posted somewhere else, 2K games (the company) has had its problems lately (stock up and down like a roller coaster ride). On the strength of Bioshock ALONE (sales and critical reception), 2K's stock has risen significantly.
Miss Deanna Ivy
09-16-2007, 11:13 PM
This is great! I, myself, have been doing everything I can to get the word out about this game. One week ago no one I knew or asked knew about it. But now it's in every conversation my friends and I have. ;) I only hope they spread the seeds.
PrivateJoker
09-17-2007, 12:50 AM
This is great! I, myself, have been doing everything I can to get the word out about this game. One week ago no one I knew or asked knew about it. But now it's in every conversation my friends and I have. ;) I only hope they spread the seeds.
My girlfriend who "greatly dislikes" video games, is very intrigued by Bioshock, and is actually interested in playing through it, but she asked me to "not make a big deal about it!" :eek:
Jesus
09-17-2007, 12:59 AM
$206.4 million
jesus christ on a ham sandwich.....christmas bonus is gonna be huge this year.
and justly deserved.
**pictures all the "i`m not giving you my money hounds feeling inadequate** :D
hey 2K....wanna lend me a mill or 2 :p
Hey no putting me on ham sandwiches.
Miss Deanna Ivy
09-17-2007, 01:05 AM
My girlfriend who "greatly dislikes" video games, is very intrigued by Bioshock, and is actually interested in playing through it, but she asked me to "not make a big deal about it!" :eek:
Oddly enough a lot of females I know like sick stuff like this (for instance my cousin loves hannibal books and movies)... it intrigues us I guess. But I love the game play, setting, music, and graphics. Not too mention I always called the ocean my true love.
I wish they had a version of Rapture that wasn't all messed up. I think the place probably would be quite a hot spot for classy folks before it turned vile.
Whew! I thought when 100 or so disgruntled folks answered a poll saying they were unhappy with the game, that meant everybody hated it. :p
I had to coment this....
The game works like sh*t on my computer and i stil love it. So everybody tht has problems doesn't hate the game. This is the only original i have bought this year and that says it all.
I hate that you can't edit posts....
The game is great and imersive. I almost hit my girlfriend when i was atacking big daddy and she kissed me on the neck. That was the bigest fright of my life. Me shooting a big daddy and a spider splicer atacking me in the back and then someone atacking my neck. I think i aged a little. :D