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View Full Version : F.e.a.r.


Hatesink
06-12-2007, 01:44 PM
I'm playing fear and it's pretty cool. The particle effects and decals are excellent, but it feels like I'm running around a bunch of skirmish maps. Not much more than run around and shoot people, which isn't my sort of thing (I like a little more).

It reminds me too much of online gaming (except I don't get my ass handed back to me as at hat quite so much).

jackinthebox
06-12-2007, 01:48 PM
i'm playing it too right now... and i agree with you.
i also noticed some strange shadow behavior... if you use your flashlight on a shadow it just turns brighter :confused: but all in all it's a good game!

splicer
06-12-2007, 01:53 PM
I didnt get FEAR at all the first time I played it,possibly because it had been way over hyped,it just wasnt scary and I was bored with it very quickly despite some very nice AI and excellent fire and particle effects.
However,I picked it up again recently and really enjoyed it,so much so,I completed it in one sitting! Its probably the best linear FPS I've ever played,and quite a challenge once you ramp up the difficulty.The story such as it is,isnt anything special and the levels do become repetitive in their design after a while,buts its definitley worth a punt.;)

Hatesink
06-12-2007, 01:54 PM
I think I must just like story too much. It doesn't seem like there's much in fear, plus I'm imagining the environments might not vary that much (but I guess I'll have to play a little more to see).

I do like the cutscenes. I find that they add a lot to the atmosphere. The strange supernatural effects are pretty good too, it's just the tension keeps getting broken by guys jumping out and firing at me. :o

splicer
06-12-2007, 02:00 PM
Another problem I have with FEAR is that its easy to miss the appearances of Fettle and Alma..I'd have also have liked to see a bit more variety in enemie types and more weapons..you can basically complete the game using just the shotgun...more of those giant robocop dudes would have been welcome too!;)

Bioshock_FTW!
06-12-2007, 02:16 PM
I'm not a big FEAR fan. It looks nice. I dislike the feel of the controls and of the weapons. I havent paid much attention to the AI or any of its other remarkable features...because they don't stand out so theyre kinda hard to miss. I guess it's kinda fun but its just a linear corridor shooter, imo.

Hatesink
06-12-2007, 02:46 PM
I've been playing a lot of SWAT4 recently, so fear is quite a change. It is very run'n'gun, but the special effects are cool.

splicer
06-12-2007, 03:35 PM
I'm not a big FEAR fan. It looks nice. I dislike the feel of the controls and of the weapons. I havent paid much attention to the AI or any of its other remarkable features...because they don't stand out so theyre kinda hard to miss. I guess it's kinda fun but its just a linear corridor shooter, imo.

How can features not stand out yet be hard to miss?:confused:

Poison17
06-12-2007, 03:39 PM
I haven't played F.E.A.R. my brother did but he played the 360 version, I wanted to play it but before I could he moved his 360 and the Disk got scratched he took it back to Blockbuster and said the disk was scratched since he rented it, and they let him pick another game for free.

Hatesink
06-12-2007, 03:44 PM
I guess if you like run'n'gun shooters then it might be worth taking a look at it, but if that's not really what you're into I wouldn't say it would be worth going out of your way to play it.

Bioshock_FTW!
06-12-2007, 04:47 PM
How can features not stand out yet be hard to miss?:confused:

Oops. Improper grammar, ya caught me! :eek:

how about easy to miss!

splicer
06-12-2007, 04:50 PM
Oops. Improper grammar, ya caught me! :eek:

how about easy to miss!

Thats better..you had me confused!:)

MF9000
06-12-2007, 04:54 PM
I agree with FTW, the controls feel sluggish at times. And when your character moves it feels heavy like he's having a tough time moving. But I still like the game. I've also played Extraction Point which I like as well. They introduce some new weapons like the minigun and autoturrets that you can throw and attach to just about any surface. After you play it without using the cheats, go back and use them. I gave myself unlimited ammo and went crazy with the turrets. Killed all the baddies without firing a shot and it's fun to watch.

Hatesink
06-12-2007, 04:55 PM
Also, the bullets are slow, and another thing that's not that great about fear is that you can fill them with bullets and knock them down a couple of times with gunfire and they get up again.

splicer
06-12-2007, 04:59 PM
I was hoping they would port EP to the 360,as I'd like to play it.Some of my gaming friends have complained about the PC versions controls,so I guess its a real problem.The 360 version is very smooth and intuitive....those turrets sound fun!;)

SPDeath
06-12-2007, 05:31 PM
those turrets sound fun!;)

They are, especially when you cheat and get 50 turrets :D . In my opinion XP (eXtraction Point) was scarier than the original although the story was crap and didn't add a whole lot. It was mostly good for the laser carbine (http://www.youtube.com/watch?v=LXrzywPYurk) and minigun (http://www.youtube.com/watch?v=XUYOQpXD41I&mode=related&search=).

Hatesink
06-12-2007, 05:36 PM
They are, especially when you cheat and get 50 turrets :D . In my opinion XP (eXtraction Point) was scarier than the original although the story was crap and didn't add a whole lot. It was mostly good for the laser carbine (http://www.youtube.com/watch?v=LXrzywPYurk) and minigun (http://www.youtube.com/watch?v=XUYOQpXD41I&mode=related&search=).I'm kind of a little bored with the first one, and I bought the expansion pack at the same time. :rolleyes:

I guess if it's scarier and has cooler weapons then it might not be so bad. :)

PrivateJoker
06-12-2007, 06:17 PM
I'm playing fear and it's pretty cool. The particle effects and decals are excellent, but it feels like I'm running around a bunch of skirmish maps. Not much more than run around and shoot people, which isn't my sort of thing (I like a little more).

It reminds me too much of online gaming (except I don't get my ass handed back to me as at hat quite so much).

FEAR is a pretty cool game. The only thing is that that game should have been released at the 360's launch. It was still cool a year later and I loved it at first, but Gears Of War ended up being a much more exciting and "new" experience, as far as a shooting game is concerned. The slow-mo mode, the AI, and the scariness of the combat, really makes this game worth playing. The multiplayer is also great!

The single player campaign is fairly primitive, especially compared to games like...BIOSHOCK!

MF9000
06-12-2007, 07:10 PM
Also, the bullets are slow, and another thing that's not that great about fear is that you can fill them with bullets and knock them down a couple of times with gunfire and they get up again.

That cause they are super duper troopers. ;) I always have the feeling we are just fighting clones of ourselves when battling the replicant army. After all we are the "cure" if a psychic commander gets out of control, even if it's our bro. Plus our guy can take alot of punishment before we drop dead. So, it's only fair the enemies can do the same thing.

@SPDeath: I forgot about the laser carbine. However I don't find it as satisfying as using the minigun and turrets (especially when using cheats :D ).

Seiromem
06-12-2007, 08:18 PM
What are you people talking about? I really don't see the controls as being sluggish. The controls are meant to give players the sense of being an elite soldier wearing a hundred pounds of armor and carrying weapons and ammo, not a floaty Quake or UT player who can instantaneously change direction with no effort at all.

witch
06-12-2007, 08:19 PM
Fear was ok, great action and effects but horrible map design/few enemies. Extraction Point, the XP, was a lot better with much scarier 'scares' although it was over pretty quick and still suffered from few enemy variations.

The story though I thought was pretty good for a shooter, with Alma being a pretty cool character.

Condemned, also developed by Monolith around the same time with the same engine, was just way better in every category IMO.

splicer
06-12-2007, 09:03 PM
Fear was ok, great action and effects but horrible map design/few enemies. Extraction Point, the XP, was a lot better with much scarier 'scares' although it was over pretty quick and still suffered from few enemy variations.

The story though I thought was pretty good for a shooter, with Alma being a pretty cool character.

Condemned, also developed by Monolith around the same time with the same engine, was just way better in every category IMO.

I'd have to agree that Condemmed is the superior game,but since playing FEAR again,I'm quite fond of it now.;)

PrivateJoker
06-12-2007, 09:16 PM
I'd have to agree that Condemmed is the superior game,but since playing FEAR again,I'm quite fond of it now.;)

Condemned is scarier and has better graphics and sound. Gameplay wise, the shoot outs in slow-mo in FEAR are some of the most fun of any shooter I have played. I personally like Condemned more myself...:)

splicer
06-12-2007, 09:20 PM
Condemned is scarier and has better graphics and sound. Gameplay wise, the shoot outs in slow-mo in FEAR are some of the most fun of any shooter I have played. I personally like Condemned more myself...:)
FEAR certainly had the premise to be scary,but the supernatrual elements of the story were not capitalised upon,and all too often,if there was a scary moment,it was easy to blink and miss it,Condemmed on the other hand used its scares quite brilliantly..constantly unsettling the player.

PrivateJoker
06-12-2007, 10:09 PM
FEAR certainly had the premise to be scary,but the supernatrual elements of the story were not capitalised upon,and all too often,if there was a scary moment,it was easy to blink and miss it,Condemmed on the other hand used its scares quite brilliantly..constantly unsettling the player.

Condemned is the first game to ever give me strange nightmares after playing. The use of sound effects for atmosphere was brilliant. I know it was one of the first games released, but the sound effects in this game are unmatched, even with what i have heard on the PS3, and I have a fiber optic audio cable hooked up to 7.1 channel HD audio system.

When some psycho sneaks up on you and hits you over the head with a lead pipe, and that thud comes out of my rear speakers, it makes me wince. I have also had to pause the game and turn on the lights, scream occasionally while playing it...

Say we should make a condemned thread! I have some crazy, albeit creepy ideas for Condemned 2!

sajuuk
06-12-2007, 10:33 PM
My review for FEAR: Decent but overrated game.

The game did not really freaked me out. All the scary things are so predictable.
Levels are bland and repetitive and the AI are heavily scripted.
I really hate the game engine is poorly optimized and not even the existed hardwares when the game's being released are able to handel it.
The graphic aren't anything remarkable either. Low poly and the physics engine is weak compares to HL2.

The game is ok but fail to compare with other superior shooters like FarCry and HL2.:rolleyes:

splicer
06-12-2007, 11:03 PM
Condemned is the first game to ever give me strange nightmares after playing. The use of sound effects for atmosphere was brilliant. I know it was one of the first games released, but the sound effects in this game are unmatched, even with what i have heard on the PS3, and I have a fiber optic audio cable hooked up to 7.1 channel HD audio system.

When some psycho sneaks up on you and hits you over the head with a lead pipe, and that thud comes out of my rear speakers, it makes me wince. I have also had to pause the game and turn on the lights, scream occasionally while playing it...

Say we should make a condemned thread! I have some crazy, albeit creepy ideas for Condemned 2!

I always game in headphones(A rather tasty set of sennheisers)and play in the dark..Condemmed rattled my cage like no other in a very long time..cant wait for the sequel..isnt it strange how when you get a gun in the game it feels odd? The super tazer rules..followed by a knock on the bonce with a bit of pipe!..the hatchet in that game makes me squirm too!

Adabiviak
06-12-2007, 11:06 PM
I enjoy F.E.A.R. and it's sequel immensely. One of the best things in my opinion is the music - I'm super finicky when it comes to video game music, and this game has it dialed. I haven't noticed the controls being sluggish myself, I do enjoy the run and gun (or run, stage a battle, run, repeat),I like enemies to take a little beating, and you're still rewarded if you sneak up on them. I didn't realize this until I played a S.T.A.L.K.E.R. mod in which every gun was basically a 1 or 2 hit kill, which really took the fun away.

Hatesink
06-13-2007, 06:25 AM
It's growing on me.

I've basically toggled the difficulty level down to easy, basically because it doesn't seem to make sense to me to make it any harder, since if I wanted a more realistic S.W.A.T. experience I'd just play SWAT4.

But I'm beginning to enjoy it more, including the level design (it's difficult to get lost and always seems to keep you moving in the right direction whilst creating a pretty good illusion of an open environment.

Also, I like the feel of the controls (it has a kind of tactile realism to it).

TrekTek
06-13-2007, 09:17 AM
I love how every once in a while Jankowski will show up from behind a corner, warn you of something in a creepy whisper and then vanish.

SPDeath
06-13-2007, 09:27 AM
I love how every once in a while Jankowski will show up from behind a corner, warn you of something in a creepy whisper and then vanish.

"your getting close now, her presence is strong here"

Hatesink
06-13-2007, 09:30 AM
I love that energy gun that turns the AIs into skeletons with one shot. I wish they'd collapse into a disjointed heap of separate bones— that would be rad. (yes, I said 'rad':rolleyes::p)

TrekTek
06-13-2007, 09:35 AM
I love that energy gun that turns the AIs into skeletons with one shot. I wish they'd collapse into a disjointed heap of separate bones— that would be rad. (yes, I said 'rad':rolleyes::p)

The stronger enemies took more then one shot:(

Hatesink
06-13-2007, 09:38 AM
The stronger enemies took more then one shot:(I'm playing on easy. I wish it was a one shot kill type game like Vietcong or SWAT, but it takes way to long to take out the AIs so I've just toggled it down to make it less annoying. :p

TrekTek
06-13-2007, 09:41 AM
Every person you ever try to save dies:(
Makes me so sad.They all either run away or get shot by their own people.

Hatesink
06-13-2007, 09:42 AM
Every person you ever try to save dies:(
Makes me so sad.They all either run away or get shot by their own people.What happens to that really annoying techie guy with the 'RTFM' belt buckle? He keeps running off.

borgdrone89
06-13-2007, 10:00 AM
i am glad i bought this game. worth every dollar. great engine, a few glitches with the shadow engine (i was getting checker-boarded shadows, inverted-shadows, and source-less shadows in some areas of the game with dynamic light sources or when some specific objects were.

borgdrone89
06-13-2007, 10:01 AM
What happens to that really annoying techie guy with the 'RTFM' belt buckle? He keeps running off.


he gets shot by harlan wade. he cameos in extraction point but with a different voice actor.

Hatesink
06-13-2007, 10:39 AM
I'd like to see the f.e.a.r. engine be used for something more original. It's a good game, but it just seems really derivative.

MacarenaRowBot
06-13-2007, 12:08 PM
When the game was initially released on the PC I was pretty blown away.
Maybe it was just how much debris and sparks were kicked up during a firefight (god I love that), but the action just seemed so incredibly intense.

I went back to it recently, and I was certainly hit by how dated this game is feeling now. Its all those next gen console gamez I tellz ya, spoiled me rotten with lush unreal engine 3 visuals.
Still has some of its fun, yes, but it feels alot less intense than it did.
At least it has aged better than Doom 3. Oooh boy time hasnt been kind to that game. Monster closets? Really?

BioShockWins
06-13-2007, 12:10 PM
yeah, thats pretty much what most reviews say

borgdrone89
06-13-2007, 11:44 PM
i recently played the demo, and i loved it (even though it was short). it convinced me to get the game. i love the slow mo addition. it makes explosions and things soo much cooler to look at!

lurchibald
06-16-2007, 07:38 AM
here is a pretty cool vid

http://moviecenter.planetgamecam.com/?locid=viddl&vidid=102

SPDeath
06-16-2007, 08:03 AM
here is a pretty cool vid

http://moviecenter.planetgamecam.com/?locid=viddl&vidid=102

I hope you were joking, that video was god awful. It just sounded like a bunch of idiots who had never played a game before.

lurchibald
06-16-2007, 08:14 AM
I hope you were joking, that video was god awful. It just sounded like a bunch of idiots who had never played a game before.

yes it was a joke:D

splicer
06-16-2007, 09:04 AM
yes it was a joke:D

they should call that clip.

N.E.R.D.S.;)

SPDeath
06-16-2007, 09:31 AM
Even my ****ty video (http://www.youtube.com/watch?v=b3eAmZKRuiM) was better than that.

borgdrone89
06-16-2007, 09:41 AM
Even my ****ty video (http://www.youtube.com/watch?v=b3eAmZKRuiM) was better than that.

that was pretty good, but i think you cheated to get such a large slowmo bar..

SPDeath
06-16-2007, 10:27 AM
that was pretty good, but i think you cheated to get such a large slowmo bar..

Hehe yeah, I thought since slow-mo is one of the key features of the game, I should use and abuse it to the max.

borgdrone89
06-16-2007, 10:50 AM
well, 'twas some nice slowmo sequences.. i never knew the minigun was so good against REV-8s. i went through 45 rockets, and a clip and a half of the 10mm AP ammo just to take down one! and i only missed about 3 rockets :P