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View Full Version : Strengthen AI by dropping Barbarians and City States.



SirMaru
10-17-2010, 05:03 AM
I've been playing my last three games with the following setup:

If Culture, Treasury and Happiness all go into the Red, the game is surrendered by me: Anarchy. Game ends with my loss at that point.

Drop Barbarians and City States in Advanced Settings. Use Duel Board, Standard Pace, Industrial Era and play only one AI player.

Start at Prince Level for AI and increase AI Level if I win and decrease it if I lose after each game. Go to war with AI as soon as I meet it and never make peace.

I surrendered my first at King Level with Culture, Treasury and Happiness going Red. I won the 2nd at Prince Level but it was tight. I'm in the 3rd now at King Level and the AI actually broke through to attack my Capitol.

Since only ONE AI is playing against me, it is far stronger than when battling other AI's, City States or Barbarians.

In addition, multiplayer would become practical if patch allows:

1. Animations in Multiplayer.
2. Game time limit for each player.
3. Turn based moves, not simultaneous moves.
4. Proper saving and reloading of saved games.
5. Then just two human players would be involved, no AI at all.

If that was enabled in patches, Civ V would become more like chess with only human skill involved in the struggle.

NTense
10-17-2010, 06:02 AM
huh, anyone else understand what this guy is on about? My head hurts...

Sifer2
10-17-2010, 06:08 AM
What are you saying here that just because the AI is only dueling you that it is suddenly a gifted combat commander? That it wont run archers into your melee units? Or Dance around cities letting you bombard it for 10 turns? Or actually make a Navy/Aircraft?

Because if so that is amazing. Who knew it was the Barbarians distracting the AI Archers so they didn't realize they were walking into a Swordsmen ambush all along!

Bear85
10-17-2010, 06:13 AM
What does culture going red mean? How do you get negative culture?

SirMaru
10-17-2010, 07:29 AM
If all the program efforts are directed to just ONE AI, the theory is it should perform better than when it is managing barbarians, city states and multiple AI's.

So far for me, that theory is proving correct. I have never seen an AI in the last 4 weeks attack my capitol and getting right next to it. I have seen it now.

Culture turns red when the Treasury and Happiness become overwhelmingly red. So far as I am concerned, it means the society is in total anarchy and the human player should quit which is what I did when it happened to me.

Darkhour
10-17-2010, 08:16 AM
this should really be your personal strategy in the strategy forum...

Sethos
10-17-2010, 10:23 AM
If all the program efforts are directed to just ONE AI, the theory is it should perform better than when it is managing barbarians, city states and multiple AI's.

Your an ultra-Troll or you got a serious issue with your brainpower ...

If your not a troll, i may give you an advice. Sometimes when you dont know anything about the thing that you are going to talk about its best to say nothing.

Not to mention i cant even imagine how someone would be able to produce an economc combined with a happyness-breakdown in this game that gets him to the point where he has to quit.