superfeds
09-28-2010, 01:33 AM
I consider myself a Civ Vet, Ive played them all since 2 and played them hours on hours
My biggest issue is really just with the overall AI of the game, and Im hoping im just missing something. I realize there have been changes, and you cant play this like you could Civ 4. You have to prioritize...pick and choose what you want to build. However the AI for automated workers, and for NPC countries is staggeringly bad.
The NPC countries are so aggressive, they will attack and try to conquer at the slightest hint of an advantage. They then push through whatever limited resistence the other NPCs have because their AI is also bad, and then one country just eats up all the other countries. However this then fails because the AI is bad and full of puppets and can no longer maintain its empire so it razes all the cities to the ground. Its just silly and kind of ruins the feel of a real world with real countries.
Worker automation is incredibly clumsy, unless there is some setting im missing. I have no desire to micromanage every single worker and every single square, Civ 4 showed that that was no longer neccessary. However my workers will continue to build farms when I want my cities to stop growing so I wont run my happiness into the ground. Is there a way to control them or give them different priorities?
I enjoy the challenge of juggling everything within my Civ...but I feel like im being punished for succeeding. If your city grows and thrives through your decisions, it should HELP you not make things more difficult for you.
My biggest issue is really just with the overall AI of the game, and Im hoping im just missing something. I realize there have been changes, and you cant play this like you could Civ 4. You have to prioritize...pick and choose what you want to build. However the AI for automated workers, and for NPC countries is staggeringly bad.
The NPC countries are so aggressive, they will attack and try to conquer at the slightest hint of an advantage. They then push through whatever limited resistence the other NPCs have because their AI is also bad, and then one country just eats up all the other countries. However this then fails because the AI is bad and full of puppets and can no longer maintain its empire so it razes all the cities to the ground. Its just silly and kind of ruins the feel of a real world with real countries.
Worker automation is incredibly clumsy, unless there is some setting im missing. I have no desire to micromanage every single worker and every single square, Civ 4 showed that that was no longer neccessary. However my workers will continue to build farms when I want my cities to stop growing so I wont run my happiness into the ground. Is there a way to control them or give them different priorities?
I enjoy the challenge of juggling everything within my Civ...but I feel like im being punished for succeeding. If your city grows and thrives through your decisions, it should HELP you not make things more difficult for you.