MrMT
09-25-2010, 12:34 AM
I really am in two minds about this tech tree.
On the one hand, I can see value in more simplicity. I am also aware that I probably do not yet appreciate the subtleties that may be there.
But on the other, in my first playthrough, I don't really see many choices on offer.
Ultimately, you pretty much have to get everything anyway to proceed - especially as you cannot trade techs.
Sure, you can decide to get x a bit before y, but overall - far as i can tell - you end up filling nearly all the gaps - leaving not very much strategic difference between one empire and another.
I spend far more time pondering over the culture civics, which really do offer a more meaningful set of choices.
Have people out there experienced differently? Is there any genuine strategic element to the tech tree any more?
On the one hand, I can see value in more simplicity. I am also aware that I probably do not yet appreciate the subtleties that may be there.
But on the other, in my first playthrough, I don't really see many choices on offer.
Ultimately, you pretty much have to get everything anyway to proceed - especially as you cannot trade techs.
Sure, you can decide to get x a bit before y, but overall - far as i can tell - you end up filling nearly all the gaps - leaving not very much strategic difference between one empire and another.
I spend far more time pondering over the culture civics, which really do offer a more meaningful set of choices.
Have people out there experienced differently? Is there any genuine strategic element to the tech tree any more?