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z00t
08-12-2010, 07:57 PM
yea so we can get america chambers:rolleyes:

I think you mean Freedom Chambers! :D

Yes, unbeknownst to most people, Franklin D Roosevelt actually proposed FIVE Freedoms!

Freedom of Speech, Freedom of religion, Freedom from want, Freedom from fear, and the less-known Freedom from Death!

The fact that the citizens of Columbia knew all this decades before Roosevelt talked about them only makes Bioshock Infinite even more astounding!

Big Bad Sister
08-12-2010, 07:57 PM
yea so we can get america chambers:rolleyes:No, get rid of them completely. The very concept of a "Vita-Chamber" is stupid. -_-

Gin Ichimaru
08-12-2010, 07:57 PM
I think you mean Freedom Chambers! :D

omg why didnt i think of that:D

Gin Ichimaru
08-12-2010, 07:58 PM
i liked till Subject Delta came back that destroyed the logic

Shades
08-12-2010, 07:58 PM
I think you mean Freedom Chambers! :D


It's good, that! :D

Gin Ichimaru
08-12-2010, 08:07 PM
but wait what if we fall to our deaths vi i mean Freedom chambers have limited range

Aegeri
08-12-2010, 08:11 PM
Really excited for this after watching the trailer. Thoug I hope they differentiate the setting from Bioshock by coming up with alternative means that plasmids and similar work. I love the expansion of the world into other kinds of whacky technology - in this case living in the sky.

Gin Ichimaru
08-12-2010, 08:18 PM
well se yar good luck with does freedom chambers

Docmeff
08-12-2010, 08:23 PM
I understand that some people are disappointed that Columbia isn't Rapture. But when BS2 came out all I heard was that Rapture lost its sense of wonderment and awe. People were saddened that Rapture wasn't fresh any more or explorable the way it was in BS1.

Well, here is everyone's chance to experience a new "Rapture" with different layouts, experiences, people and character.

Who knows, you may love Columbia like you love Rapture -- just for different reasons.

What I think is most intriguing is that you are scared for different reasons in this. The sense that you may always fall is interesting and you get to experience "white-knuckle" adventures throughout Columbia.

Think about it from an amusement park perspective:

Do you refuse to go to Six Flags because the haunted house is closed down?

Or do you go get on the roller-coaster instead?


Says who that Columbia isn't "haunted" like Rapture? :confused:

True! It sounds like it is haunted. Something creepy is going on there. I think this game looks great. I'm really happy about this. With BS2 you had a sense of "unknown" but it was still Rapture, so you were more interested in seeing MORE of Rapture. With Infinite the whole city is fresh and new and different. That is exciting!

Big Bad Sister
08-12-2010, 08:27 PM
Do you refuse to go to Six Flags because the haunted house is closed down?Says who that Columbia isn't "haunted" like Rapture? :confused:

z00t
08-12-2010, 08:33 PM
I understand that some people are disappointed that Columbia isn't Rapture. But when BS2 came out all I heard was that Rapture lost its sense of wonderment and awe. People were saddened that Rapture wasn't fresh any more or explorable the way it was in BS1.

Well, here is everyone's chance to experience a new "Rapture" with different layouts, experiences, people and character.

Who knows, you may love Columbia like you love Rapture -- just for different reasons.


Yeah, I loved BioShock 1 for that very reason - there was that sense of mystery about the place. I went in quite cold (didn't even follow the game's development), so I was completely sucked in from the moment I turned up at the lighthouse, with no idea of what to expect.

I also felt that the end of BioShock had such a sense of finality about it - it definitely didn't need the sequel. Zero Punctuation's review of Bioshock 2 sums up my thoughts more eloquently than I can ^^.

That's part of the reason why I'm so psyched for Bioshock Infinite - I want to experience that "What's going on here? What is this place?" feeling again :D.

Of course, it won't be as good this time around just because I'll be following Bioshock Infinite's development, so I'll know more going into this game than I did going into Bioshock :p. But still!

Deathhound
08-12-2010, 08:41 PM
I just saw the new Trailer. That looks interesting. Can't wait for more (:

Docmeff
08-12-2010, 08:44 PM
Yeah, I loved BioShock 1 for that very reason - there was that sense of mystery about the place. I went in quite cold (didn't even follow the game's development), so I was completely sucked in from the moment I turned up at the lighthouse, with no idea of what to expect.

Of course, it won't be as good this time around just because I'll be following Bioshock Infinite's development, so I'll know more going into this game than I did going into Bioshock :p. But still!

I did the same exact thing. My friend told me Bioshock was something I really needed to play, but I think it came out before I got my Xbox so I didn't pay any attention to it.

So I bought the game in 2008 used for like $25. I knew that it was supposed to be scary so when I went home to play it I was little nervous. I remember just entering the lighthouse was a hair-raising experience and then the splicer tearing apart the bathysphere was very unsettling. I was wondering if I would be freaked out playing this thing.

Anyway, just like you I played it cold and clueless and was amazed the entire way. My favorite game ever.

This game could be a lot like BS1's experience. I can't wait. Why 2012 though?? GAH!!! Heck, it seemed like they had a lot of it done already.

RaptureWillBeReborn
08-12-2010, 08:53 PM
Okay.... I just saw the trailer, and now I think that this is going to be my new favorite game. It looks so badasssssssssssssss! :D I mean, half of me is sad because they're not setting it in Rapture any more, but the other half is like "WOOOOOOOOOOOOOOOOT!" This game is definitly gonna add a TON of backstory to the BioShock we already know, AND--IT'S IN THE FREAKING SKY! How cool is that?!

z00t
08-12-2010, 08:58 PM
Now is a good time, I think, to discuss...combat at dizzying heights!

Reading impressions of 'outdoor' combat in BSI, one of the things that shot to my mind was that one boss battle in Serious Sam 2 where you fight that dragon!

http://www.youtube.com/watch?v=f6DCJFl7DKI (I'd skip to about a minute into the video)

Truly, this is the benchmark by which all first-person floating-platform combat should be judged!

Wicked music, super-jumping, floating platforms, vertigo-inducing views!

If Bioshock Infinite has even one encounter resembling this boss fight (perhaps even better on account of the ability to summon a murder of crows), then I do not see how Bioshock Infinite can fail.

BadWolfX
08-12-2010, 09:05 PM
I am actually really looking forward to this game. Visually, it's stunning and the teaser trailer (and interviews/descriptions of demo) have made me very excited for the gameplay and the story we're going to see in this game.

To the people who say this isn't Bioshock? You are a person taking on an entire city of extremists in a fantastical location. Now am I talking about Bioshock or Bioshock Infinite?

You get help from a female with awesome powers to help you defeat these people. Am I talking about Bioshock 2 or Bioshock Infinite?

Yes, it isn't taking place in Rapture, but Rapture was just a location for a Bioshock to happen. I read the description someone came up of the word Bioshock a while back and I think that describes it really well. It's a shock to a biological system. It doesn't have to be set in an underwater utopia to be Bioshock. It's like saying that every Final Fantasy game set after the first isn't a proper Final Fantasy game because it's a different location with different characters.

And really, it's not like we're not going to see Rapture again. It's still there and it's ready and waiting for Bioshock 3.

Boy, the day that Bioshock 3 comes out and people complain that the awe and wonder has gone from Rapture because we've seen it all before is going to be funny - especially if it's the same people complaining about this game.

Bioshocked360
08-12-2010, 09:10 PM
I also felt that the end of BioShock had such a sense of finality about it - it definitely didn't need the sequel. Zero Punctuation's review of Bioshock 2 sums up my thoughts more eloquently than I can ^^.

That's part of the reason why I'm so psyched for Bioshock Infinite - I want to experience that "What's going on here? What is this place?" feeling again :D.


I couldn't agree more. The original Bioshock was so refreshing when it came out, mainly due to the nature of this completely new environment. Going back to rapture to tell a different story in Bioshock 2, for me, just took away the refreshing appeal of the first game. Don't get me wrong I loved how 2k tidied up the gameplay and refined certain gameplay issues that the first Bioshock had (e.g. weapon/plasmid switching and hacking). However, I had trouble with the story being so short and linear, and the twists were predictable.

I think Ken Levine's thoughts on creating a sequel to the original Bioshock pretty much sums up my excitement and expectations about Bioshock infinite...

http://irrationalgames.com/insider/announcement-from-ken-levine/

It's not about exceeding expectations, it's about defining them.

Docmeff
08-12-2010, 09:11 PM
Boy, the day that Bioshock 3 comes out and people complain that the awe and wonder has gone from Rapture because we've seen it all before is going to be funny - especially if it's the same people complaining about this game.

I agree. It's a durned if you do, durned if you don't problem.

I think we have it the best of both worlds:

Bioshock 3 (hopefully if there is one) will be in Rapture, which we all love and know well with the same history and heritage.

Meanwhile, we have Bioshock Infinite in a brand new and wonderous place, with new characters and stories.

We are all truly blessed. I can't see where the argument is.

I do want to say that the people who think it should be called something like "Aeroshock" or "Skyshock" should be reminded that Bioshock isn't called "Seashock."

Bio doesn't mean ocean and it doesn't mean Rapture. Rapture is Rapture, it is its own character.

BadWolfX
08-12-2010, 09:16 PM
I do want to say that the people who think it should be called something like "Aeroshock" or "Skyshock" should be reminded that Bioshock isn't called "Seashock."

Bio doesn't mean ocean and it doesn't mean Rapture. Rapture is Rapture, it is its own character.

I didn't read everything because I got bored around Page 35, so I'm not sure if anyone has said that until now but I was waiting for someone to say this.

Bio stands for Biological (at least, I assume). This game has every right to be called Bioshock as far as I can see. These guys know what they're doing.

And besides, Aeroshock and Skyshock sound stupid. Do people really want it to be called that?

"Oh, what are you playing?"
"Skyshock."
"LOL"

z00t
08-12-2010, 09:17 PM
I do want to say that the people who think it should be called something like "Aeroshock" or "Skyshock" should be reminded that Bioshock isn't called "Seashock."


But you gotta admit that 'Stratoshock' is pretty frickin' cool! Who wouldn't want to play a game called 'Stratoshock'? :p

RaptureWillBeReborn
08-12-2010, 09:21 PM
GUYS I just thought of something.... The protagonist of Infinite, a private investigator, has to rescue a woman who's been trapped in Columbia all her life, and obviously the new "Big Daddies" want to keep her there. Now, correct me if I'm wrong, but doesn't that sound a little bit like the original BioShock idea?

In case you need a reminder, in the original BioShock pitch, you were going to play as a cult deprogrammer sent to a secret city where genetic cult enthusiasts ruled and held a rich heiress captive. Now, think about it.

Columbia=Secret City (Rapture)
New Protagonist (forgot his name)=The "cult deprogrammer"
Elizabeth=Heiress


The new BioShock seems very similar to the original pitch, doesn't it?

ProjectDelta
08-12-2010, 09:21 PM
I'm partial on calling the 'Heart Breakers' Tin Men. Reminds me of the Tin Man from the Wizard of Oz with the heart in all, but that's just me.

z00t
08-12-2010, 09:27 PM
I'm partial on calling the 'Heart Breakers' Tin Men. Reminds me of the Tin Man from the Wizard of Oz with the heart in all, but that's just me. They probably aren't even metal.

As much as I love 'Heart Breakers', I have to admit that the Tin Man reference is most striking, especially since it has the heart!

BadWolfX
08-12-2010, 09:32 PM
As much as I love 'Heart Breakers', I have to admit that the Tin Man reference is most striking, especially since it has the heart!

The Tin Man may very well be the inspiration for them, both in game and the developers - The Wonderful Wizard Of Oz was first released in 1900 by an American author.

Shades
08-12-2010, 09:33 PM
I'm partial on calling the 'Heart Breakers' Tin Men. Reminds me of the Tin Man from the Wizard of Oz with the heart in all, but that's just me.

I agree! There's definitely a Wizard of Oz feeling about them.

z00t
08-12-2010, 09:43 PM
Oh man, ProjectDelta, I think you're....DEFINITELY ONTO SOMETHING THERE (TM).

I am now convinced that we'll be seeing some Wizard of Oz references in BSI! You just know that Dorothy's house being swept into the air by that tornado has got some symbolism that I'm sure won't be lost to the guys at Irrational games.

Big Bad Sister
08-12-2010, 09:47 PM
Oh man, ProjectDelta, I think you're....DEFINITELY ONTO SOMETHING THERE (TM).

I am now convinced that we'll be seeing some Wizard of Oz references in BSI! You just know that Dorothy's house being swept into the air by that tornado has got some symbolism that I'm sure won't be lost to the guys at Irrational games.Yes, how much more steampunky can you get than "The Wizard of Oz?" :D

ProjectDelta
08-12-2010, 10:00 PM
Hooray! I feel special.

RaptureWillBeReborn
08-12-2010, 10:03 PM
Hooray! I feel special.

Lol, I want to feel special too!

Which is why I posted MY theory thingy before YOU did! :p

z00t
08-12-2010, 10:05 PM
Yes, how much more steampunky can you get than "The Wizard of Oz?" :D

Well, I wouldn't consider the look of BSI to be particularly Steampunky! If they were to do another Bioshock game, this time in a decidedly Steampunk setting, I hope they make it look like this:

http://www.youtube.com/watch?v=rvXF3oGy-iE



Speaking of Wizard of Oz, though - what if that is part of the reason why Elizabeth was captured? She could be the 'Dorothy' to someone's twisted Wizard of Oz fantasy! This gleaming city in the sky is like the Emerald City! Ok fine, the Wizard of Oz similarities probably won't be the crux of BSI's story, but I'm sure some crazy guy will make a reference of some sort in the game :p.

gloher
08-12-2010, 10:06 PM
I am very intrigued by this man.

http://i20.photobucket.com/albums/b217/kjdaniel/8-12-201011-49-13AM.jpg

I know everyone is saying no Ryan but hmmm.

Also when the lady is luring you in there is some whispering anyone know what she is saying.

this can be ryan.. i think he was in this city when he was young.. and peples of there musted follow him to the bottom of the ocean he said it wasnt impossible to bulid rapture here.. it was impossible to build him anywhere else

Reborn in the Ocean
08-12-2010, 10:09 PM
Its probably going to be someone similar to Ryan because its 1913 Ryan was like what in his 40's when Rapture was made or something like that so at that time it would put him at like 13 or something like that lol :p so thats definitely not him probably more or less someone who is going to be his "spirutal predacessor" someone who if Levine makes the story and ties it in with the Bioshock story/cannon could be the person who inspired Ryan to make Rapture.

Big Bad Sister
08-12-2010, 10:12 PM
Speaking of Wizard of Oz, though - what if that is part of the reason why Elizabeth was captured? She could be the 'Dorothy' to someone's twisted Wizard of Oz fantasy! This gleaming city in the sky is like the Emerald City! Ok fine, the Wizard of Oz similarities probably won't be the crux of BSI's story, but I'm sure some crazy guy will make a reference of some sort in the game :p.YES :D, this will be just like SitS and "Alice in the Wonderland," except that the book will be "The Wizard of Oz" instead! ;)

EliteRosie
08-12-2010, 10:17 PM
I've been thinking about the whole Icarus name relation with this and at this point I'm thinking that in the end Columbia falls out of the sky.

z00t
08-12-2010, 10:23 PM
this can be ryan.. i think he was in this city when he was young.. and peples of there musted follow him to the bottom of the ocean he said it wasnt impossible to bulid rapture here.. it was impossible to build him anywhere else

I don't think it's Ryan - I'm pretty sure he's just a random Columbian put there to showcase how people are so into American Exceptionalism that they listen to patriotic tunes all the time. Any semblance to Ryan is surely just a coincidence - a lot of people had hair like that, I think! :p



I've been thinking about the whole Icarus name relation with this and at this point I'm thinking that in the end Columbia falls out of the sky.

It's stated on the official site's synopsis that the city IS slowly losing altitude :).

Ho ho! This gives me an amusing thought - if the radio ever says that 'Columbia is on the rise', it can have a literal meaning as well!



YES :D, this will be just like SitS and "Alice in the Wonderland," except that the book is "The Wizard of Oz" instead! ;)

What's SitS? :(

Blackbird SR-71C
08-12-2010, 10:23 PM
How about we collect all the gameplay information we have for now? I'll make the start:

"Plasmids"/New Powers:
- Telekinesis
Note: You seem to have this power from the start. It also seems to be expanded, for example, you can use it to grab your opponents shotgun, turn it around and blast him with it)
- Electro Bolt
Note: Seems to be pretty much the same as in Bioshock/2, though it may be usable on different structures (Example: In
the preview it could be used on a bridge support to crush a "Big Daddy")
- Murder of Crows
Note: Seems to be a replacement for Insect Swarm, no details on how it works yet

Weapons:
- Scoped Sniper Rifle
- Shotgun

Forms of transportation:
- Walking, jumping (No sh*t)
- Ziplines between building blocks
You can use a grapling hook-like device to move on them

Also, the game seems more open-worlded then Bioshock. It seems you can choose more freely where you want to go next, or what you want to do. You aren't commanded by anyone anymore that tells you where to go.

ProjectDelta
08-12-2010, 10:27 PM
As I said earlier, I believe this man to be a man named Stall. He's mentioned in the IGN article, found here: http://pc.ign.com/articles/111/1111864p1.html

"DeWitt follows the sound of a political speech to a town covered in picket signs. The messaging is clear, the citizens must take up arms to protect their rights from the anarchists. Wooden barrels filled with guns line the gazebo that a politician named stall is stumping from. As DeWitt approaches Stall, the man's eyes flare red, the air around him vibrates and he calls upon the citizens of Columbia to attack."

Docmeff
08-12-2010, 10:28 PM
What's SitS? :(

SiTS refers to "Somethinginthesea.com" which was the brilliant interactive viral website that began in March, 2009 for the leadup to Bioshock 2.

It was done by 2K's brilliant Elizabeth Tobey. She is no long our community organizer. I think she was rightfully promoted to senior interactive marketer for 2K.

If there is a Bioshock 3 then I hope she is very much involved with it.

Like I said...Irrational Games needs to contract her out to develop the marketing for Infinite!

Lesterzz
08-12-2010, 10:29 PM
it seems rather childish to me, it looks like a cartoon
like alice in wonderland

wheres the creepy atmosphere

z00t
08-12-2010, 10:36 PM
SiTS refers to "Somethinginthesea.com" which was the brilliant interactive viral website that began in March, 2009 for the leadup to Bioshock 2.



Thanks for clearing that up :]. I'm actually familiar with that, but I stopped following it relatively early on :p. I just wasn't quite as psyched for BS2 :(.

Juan29.Zapata
08-12-2010, 10:38 PM
How about we collect all the gameplay information we have for now? I'll make the start:

"Plasmids"/New Powers:
- Telekinesis
Note: You seem to have this power from the start. It also seems to be expanded, for example, you can use it to grab your opponents shotgun, turn it around and blast him with it)
- Electro Bolt
Note: Seems to be pretty much the same as in Bioshock/2, though it may be usable on different structures (Example: In
the preview it could be used on a bridge support to crush a "Big Daddy")
- Murder of Crows
Note: Seems to be a replacement for Insect Swarm, no details on how it works yet

Weapons:
- Scoped Sniper Rifle
- Shotgun

Forms of transportation:
- Walking, jumping (No sh*t)
- Ziplines between building blocks
You can use a grapling hook-like device to move on them

Also, the game seems more open-worlded then Bioshock. It seems you can choose more freely where you want to go next, or what you want to do. You aren't commanded by anyone anymore that tells you where to go.
But what would happen if there's one guy who kindly ask us to do something?!

Phil Isadore
08-12-2010, 10:40 PM
I hope it stays true to the series.

Blackbird SR-71C
08-12-2010, 10:42 PM
But what would happen if there's one guy who kindly ask us to do something?!

Would you kindly stop destroying my hopes?

Lesterzz
08-12-2010, 10:43 PM
the information so far is very disappointing,
how is this a bioshock game

instead of being about people who fled from government its not all about america

what I understand, is that youre a guy hired to find this girl who has been held there for 15 years
held for 15 years in a floating city...
sounds like some sort of story you tell your kids >.>

Blackbird SR-71C
08-12-2010, 10:44 PM
the information so far is very disappointing,
how is this a bioshock game

instead of being about people who fled from government its not all about america

what I understand, is that youre a guy hired to find this girl who has been held there for 15 years
held for 15 years in a floating city...
sounds like some sort of story you tell your kids >.>

I agree. I start to think more and more that it's true what most people say: They just named it "Bioshock" to attract more people to their product...

Big Bad Sister
08-12-2010, 10:46 PM
it seems rather childish to me, it looks like a cartoon
like alice in wonderland

wheres the creepy atmosphereI guess that BioShocks 1 and 2 were also childish cartoons, then. :rolleyes:

Lesterzz
08-12-2010, 10:47 PM
I guess that BioShocks 1 and 2 were also childish cartoons, then. :rolleyes:

the face of the girl looks like a cartoon, most of the outside environment looks like a cartoon
bioshock looked way better than this

edit: they said in an interview that this bioshock has nothing to do with bioshock 1, that its not the same at all
http://www.youtube.com/watch?v=cDsfUsUEoBc&feature=related

Blackbird SR-71C
08-12-2010, 10:48 PM
I guess that BioShocks 1 and 2 were also childish cartoons, then. :rolleyes:

Exactly. There's absolutely no difference between the dark, destroyed city beyond the sea where no natural light shines and a colorful city that's floating high up in the air, constantly light by the sun.

z00t
08-12-2010, 10:50 PM
"Plasmids"/New Powers:

- Murder of Crows
Note: Seems to be a replacement for Insect Swarm, no details on how it works yet



I have a theory that powers in Bioshock Infinite (BFI) aren't named as simply as they are in Bioshock. I think that BFI abilities will have a certain lyrical quality to their names.

There are two things that make me think this.

1) 'Murder of Crows' is very different-sounding compared to the straightforward 'Insect Swarm' plasmid.

2) When Elizabeth stops you from falling to your doom in the trailer, there are a bunch of roses. It could just be that the roses were there because they were on the balcony that Elizabeth was on, but the fact that 'Bed of Roses' is another 'xxxxx of xxxxx'-style name strikes me as too much of a coincidence!

As I understand it, a 'murder' is only used as a group plural for crows in a literary context. To me, that reinforces any parallels that BSI's story might have to the Wizard of Oz :p. I'm still gonna go on about that for a bit!

Lesterzz
08-12-2010, 10:52 PM
also, can someone explain me american history or something

cause I dont even know how things were in america around that time o.O
theyre acting like everyone knows

RaptureWillBeReborn
08-12-2010, 10:52 PM
GUYS I just thought of something.... The protagonist of Infinite, a private investigator, has to rescue a woman who's been trapped in Columbia all her life, and obviously the new "Big Daddies" want to keep her there. Now, correct me if I'm wrong, but doesn't that sound a little bit like the original BioShock idea?

In case you need a reminder, in the original BioShock pitch, you were going to play as a cult deprogrammer sent to a secret city where genetic cult enthusiasts ruled and held a rich heiress captive. Now, think about it.

Columbia=Secret City (Rapture)
New Protagonist (forgot his name)=The "cult deprogrammer"
Elizabeth=Heiress


The new BioShock seems very similar to the original pitch, doesn't it?


Uh.... Someone please comment on my theory thingy (lol) :o :D :p ;)

Invader
08-12-2010, 10:53 PM
If a city could be sustained in the sky FLOATING, you think there'd be no way of bring someone, ANYONE, up there? Think about it. ;)

~Mari.

*Hot air balloon facepalm #2* Second time I forgot about hot air balloons...

z00t
08-12-2010, 10:54 PM
Uh.... Someone please comment on my theory thingy (lol) :o :D :p ;)

I would, but I wasn't around during the original Bioshock's development, so I've never even heard of the game's original pitch until now :p. Was there any more detail to it?

RaptureWillBeReborn
08-12-2010, 10:55 PM
I would, but I wasn't around during the original Bioshock's development, so I've never even heard of the game's original pitch until now :p. Was there any more detail to it?

Neither did I until a few weeks ago. Go to the Irrational website. They have two articles about the original BioShock idea.

Phil Isadore
08-12-2010, 10:55 PM
When you think about we probably have a year or so to wait for this game (at best) so by then they'll probably make it seem much less cartoonish. But what I want to know is what will replace the Big daddies, little sisters and ADAM?

z00t
08-12-2010, 10:56 PM
Neither did I until a few weeks ago. Go to the Irrational website. They have two articles about the original BioShock idea.

Bah, later! If I turn away from this forum for even 2 minutes, there'll be like 200 pages of new stuff by the time I get back!

Of course, I'm going to have to leave soon to sleep :p.



But what I want to know is what will replace the Big daddies

Heart Breakers / Sky Daddies / Tin Men :D

STOP@RED
08-12-2010, 10:56 PM
I really want to see a levitation/flight plasmid in this game....

Big Bad Sister
08-12-2010, 11:06 PM
Exactly. There's absolutely no difference between the dark, destroyed city beyond the sea where no natural light shines and a colorful city that's floating high up in the air, constantly light by the sun.There were plenty of well-lit areas in both BioShocks 1 AND 2. Without the light, the darkness would be bland. :rolleyes: Columbia isn't always lit by the sun. There's nighttime, and there is the great indoors, which may suffer power outages in many locations - not to mention the changes in weather that can occur in the sky: there may be snowstorms, thunderstorms, and so on.

Sounds pretty "dark" to me.

temporaryplaceholder
08-12-2010, 11:13 PM
I like how people are claiming the game is too fake because it's not ~dark~ and broody. Did they not see the INSIDE of the building in the trailer, lol? Pretty damn dark to me.

BS1 proved that IG knows how to use lighting to proper effect. I think a bright atmosphere is necessary for the kind of image they're trying to pull off.

Edit: Ah, Big Bad Sister beat me to that one. xD


Uh.... Someone please comment on my theory thingy (lol) :o :D :p ;)

Yes, it certainly does sound right. I always thought there was enough in that pitch to start a whole new game on it's own, and I suppose this is it. :p

There are other similarities too, like how the environment was originally to play a greater role in how your weapons worked. I recall hearing somewhere that one of Elizabeth's powers was said to be causing rain-clouds, which assist the player to use this game's version of "electrobolt."

If there turns out to be as much to environment-wielding weapon operation as the first, it's going to be really interesting even if just for that alone.

janissary12
08-12-2010, 11:13 PM
Isn't she like the community manager for 2k games or something?

This made me laff in a good way. :D

z00t
08-12-2010, 11:13 PM
There were plenty of well-lit areas in both BioShocks 1 AND 2. Without the light, the darkness would be bland. :rolleyes: Columbia isn't always lit by the sun. There's nighttime, and there is the great indoors, which may suffer power outages in many locations - not to mention the changes in weather that can occur in the sky: there may be snowstorms, thunderstorms, and so on.

Sounds pretty "dark" to me.

I would like to add a few things!

If the trailer is any indication, the indoor areas can be quite dark, even when it's bright and sunny outside.

Also, even when when you're out and about in the sun, there's no reason why the game can't be creepy - it's simply a different kind of creepy. It's like those post-apocalyptic zombie flicks when you're walking about a town in daylight. It's that feeling of something being both familiar and extremely unsettling at the same time.

Trie215
08-12-2010, 11:14 PM
The more I think about it the more and more it reminds me of the Legend of Zelda franchise, Same name, same gameplay mechanics, different story (albeit Zelda's follows the same basic path) and different characters (again Zelda tends to reuse characters but its alright because Zelda is awesome).

For a long time I would have agreed that 'No Rapture = No BioShock' but after watching a simple 3minute long trailer I have been swayed.

It's funny you mention Zelda, which is also one of my favorites. But I totally agree with you and was thinking the exact same thing, esp. the transition from Ocarina of Time to Wind Waker. They were the two most different games in the franchise, but fit together the best as a story.

Also, a few years ago there was the hoax of the next Zelda game being futuristic and in a sky sity (like bioshock infinite). I remember thinking how awesome it would be if it were true, but alas, it wasnt true and they are still grinding it out in Hyrule.

I also am pretty sure there will be some tie in to Rapture's bioshock in some way. Levine keeps giving hints to watch things as they develop and how there will be at least conceptual references to the previous Bioshocks.

Artie Gumshoe
08-12-2010, 11:20 PM
Unfortunately, we don't get to see the ruined parts of the city that they talk about here during the demo: http://kotaku.com/5607451/bioshock-infinite-goes-beyond-the-sea--into-the-skies

We get to see what they show us. Now, how is this not like Bioshock? You have a floating city that has moved forwards with technology and science without constraints, like Rapture. You are there to rescue a young girl, like a little sister and you have an antagonist of a large robot, with no visible face, a beating heart, so it has some humanity left, like the BD and is seen protecting the girl. Everything such as the bottle where he drinks and gets powers, is like the plasmids. From the review of the demo, it looks like the physical levels of how exhausted the player and Elizabeth gets, is the EVE. Essentially, if you are not tired and in good health, you can do more in the game.

janissary12
08-12-2010, 11:20 PM
I basically, changed 'undesirables' to 'anarchists', since the latter seems to be Columbia's version of 'parasite' ;).
You know, those words DO have meanings, they're not just interchangeable and synonymous with "bad guy".

Ryan probably would have had no problem per se with anarchy in the political meaning of the term.

LittleBigSister
08-12-2010, 11:22 PM
this can be ryan.. i think he was in this city when he was young.. and peples of there musted follow him to the bottom of the ocean he said it wasnt impossible to bulid rapture here.. it was impossible to build him anywhere else

For some reason, the first person that came into my head when I saw that man was Sander Cohen. aslkdf. The game may be based too early in time for it to be him, though. ONE CAN DREAM. ;___;

janissary12
08-12-2010, 11:22 PM
I'm not sure if this has been posted yet, but if you pause at about 1:34 into the video there's a man infront of a gramophone (or whatever you want to call it) and he looks a hell of alot like andrew ryan.
Ohh, fer f*cks sake...... :mad:

Really, have you people NO imagination?

z00t
08-12-2010, 11:24 PM
You know, those words DO have meanings, they're not just interchangeable and synonymous with "bad guy".

Ryan probably would have had no problem per se with anarchy in the political meaning of the term.

In one of the posters in the trailer, it reads: "It is our holy duty to protect them [children, presumably] from the foreign hordes and traitorous anarchists."

What I mean is that 'anarchists' seems to be the go-to word to refer to dissidents in this particular city. I'm just using the labels which the people of Columbia have chosen. ;)

Lesterzz
08-12-2010, 11:25 PM
I just dont get the story, whats behind this

with bioshock it was andrew ryan who wanted to live without religion or governments

what is this about? >.<
a real question, btw

janissary12
08-12-2010, 11:25 PM
But that's about it! More detail, in lieu of a clear full-body shot of the creature, would be nice!
Did you notice that the foot of the Mechano has "spats"?

And I think I glimpse a shirt cuff. This is one natty mechanism.

A clear view would destroy all the mystery, and kill the buzz.

I'm going with "mechano", 'cuz 'heart breakers' sounds retarded.

Artie Gumshoe
08-12-2010, 11:26 PM
also, can someone explain me american history or something

cause I dont even know how things were in america around that time o.O
theyre acting like everyone knows

Let's see, after the civil war, still finishing up with Reconstruction, electricity is new, phones are just starting to be seen, no air cooling, radios are just starting to be seen. But, look at how Rapture was done after WW2. They got to the point where they could essentially play around with the human DNA and change everything around to suit their needs. We are not even there in real life, yet!

There were airships and whole flying fortresses, before the 1912 times and it could be possible for everything to mechanically exist as it is in the trailer.

As for the character, for those of you who don't know Pinkerton agents were like the Delta Force of the late 1800's and early 1900's. A group of them stopped an assassination attempt on President Lincoln so they became the personal security of the President and anyone important. If the main protagonist was a Pinkerton agent at this time, that meant that he was a bad-ass.

RaptureWillBeReborn
08-12-2010, 11:27 PM
Did you notice that the foot of the Mechano has "spats"?

And I think I glimpse a shirt cuff. This is one natty mechanism.

A clear view would destroy all the mystery, and kill the buzz.

I'm going with "mechano", 'cuz 'heart breakers' sounds retarded.

I call them Sky Daddies. :p

z00t
08-12-2010, 11:28 PM
Did you notice that the foot of the Mechano has "spats"?


I noticed, but didn't know what they were called...until now! ^^

janissary12
08-12-2010, 11:34 PM
Well, I wouldn't consider the look of BSI to be particularly Steampunky! If they were to do another Bioshock game, this time in a decidedly Steampunk setting, I hope they make it look like this:

http://www.youtube.com/watch?v=rvXF3oGy-iE
Why the hell am I not playing THAT!?!?

BadWolfX
08-12-2010, 11:35 PM
Ohh, fer f*cks sake...... :mad:

Really, have you people NO imagination?

How about you calm down and think about it? That can't be Andrew Ryan. He wouldn't be in America at the time.

janissary12
08-12-2010, 11:39 PM
cause I dont even know how things were in america around that time o.O
theyre acting like everyone knows
Now that's irony, since AFAICT, history knowledge is a rare commodity around here.

EliteRosie
08-12-2010, 11:40 PM
yeah not only that but most likely when Columbia was built and launched Andrew Ryan probably wasn't even in america yet.

"Now that's irony, since AFAICT, history knowledge is a rare commodity around here."
please its a game lets not get into the whole impossible vs possible thing I mean its bioshock of course it would have been impossible for Columbia to be built when it was its just a game lol.

Reborn in the Ocean
08-12-2010, 11:41 PM
He was probably still in Russia considering thats where he came from and he left after the Revolution there I don't know how to spell it lol :p, but he left from there and then went to America so that it was just as bad as Russia and then he left and founded Rapture.

xXDrillToUrFace
08-12-2010, 11:42 PM
The new Bioshock game look really good but I hope the campaign can last me a day and a half also I hope they keep the MP in too especially in this setting.

z00t
08-12-2010, 11:44 PM
Why the hell am I not playing THAT!?!?

That is a good question!

It's a sophisticated RTS game that's basically Magic vs Steampunk vs Aliens with technology so advanced it seems like magic :p.

The 'Magic' faction isn't your typical run-of-the-mill elves, either. It's inspired from the Arabian Nights mythology.

The Steampunk faction is inspired by the designs of Leonardo Da Vinci. If they make a new Bioshock game and set it in the 1600s or something and make it steampunk, that'd be pretty sweet :p.

janissary12
08-12-2010, 11:46 PM
How about you calm down and think about it? That can't be Andrew Ryan. He wouldn't be in America at the time.
Of course it can't be: that's my point.

Some people here are trying to tie everything back to Rapture, which is just weak, a failure of imagination. It's like insisting Delta be Eleanor's father. Not everything is connected, nor tied up with a pretty bow.

They're like dogs watching a tv, wondering how that cat got in there and why doesn't it smell like a cat?

Pandion
08-12-2010, 11:46 PM
Well this certainly drew me back to the forums.

The video has kind of a Laputa feel to it. And that's a good thing.

janissary12
08-12-2010, 11:49 PM
The Steampunk faction is inspired by the designs of Leonardo Da Vinci. If they make a new Bioshock game and set it in the 1600s or something and make it steampunk, that'd be pretty sweet :p.
Sounds and looks good, tnx. However, I disagree: IMO BSI looks very steampunky. How could it not?

BTW, how come no one is talking about that tool in the "Uncle Sam's" hand?

Artie Gumshoe
08-12-2010, 11:51 PM
Let's see, after the civil war, still finishing up with Reconstruction, electricity is new, phones are just starting to be seen, no air cooling, radios are just starting to be seen. But, look at how Rapture was done after WW2. They got to the point where they could essentially play around with the human DNA and change everything around to suit their needs. We are not even there in real life, yet!

There were airships and whole flying fortresses, before the 1912 times and it could be possible for everything to mechanically exist as it is in the trailer.

As for the character, for those of you who don't know Pinkerton agents were like the Delta Force of the late 1800's and early 1900's. A group of them stopped an assassination attempt on President Lincoln so they became the personal security of the President and anyone important. If the main protagonist was a Pinkerton agent at this time, that meant that he was a bad-ass.

http://en.wikipedia.org/wiki/1912

There is history for those who keep bringing it up

Betelman
08-12-2010, 11:52 PM
This is a interesting concept. Even World of Warcraft seems to be taking to the skys in their next installment.

Someone mentioned "Pre-quel". I see this as possibly something that Andrew Ryan may have read about and set his mind into motion on a "better idea" for the perfect Utopia after hearing about problems that may have occurred in "Columbia".


I hope that the idea for future "Rapture" scenarios are not being discarded. I really enjoy the eeriness and all the great water and underwater effects.It is a great place to visit.

Docmeff
08-12-2010, 11:52 PM
Sounds and looks good, tnx. However, I disagree: IMO BSI looks very steampunky. How could it not?

BTW, how come no one is talking about that tool in the "Uncle Sam's" hand?

The tool looks like the "hook" to hang on to the sky-line system.

z00t
08-12-2010, 11:52 PM
Sounds and looks good, tnx. However, I disagree: IMO BSI looks very steampunky. How could it not?


Until all the buildings are made of metal, with visible pipes all over the place, lots of rivets, and stuff belching out of smokestacks, I say that there is plenty of room to make things look much more Steampunky!

STOP@RED
08-12-2010, 11:53 PM
My theory of where this game is going,

Remember: 1912 is two years before WW1 (the great war).

My theory is that the Government Elites in America predicted that there was going to be a great war (that could potentially wipe out life as they knew it) back around the year 1893 and Columbia was basically built to be a safe haven for all the elite (scientists, artists, politicians, mechanists, the extremely rich) and some fodder workers who were lucky enough to be assigned maintenance duties around the city. Also I reckon that the Columbia project probably took about 5-10 years to finish.

Now I assume that Columbia was expected to land at some location after a few years of flying around and seeing no signs of warfare, BUT some Jingoistic leader onboard the Columbia refused to land because he was paranoid of what could happen on the ground. And thus the city stayed aloft ever-since.

The Jingoistic leader probably lied to the people of Columbia and told them that there was a mass war going on down below and the people believed his lies. The J-Leader probably spewed out propaganda saying that Columbia is now the new America and how the ground world will never be the same as it was before.

Now the girl is probably the captive wife or something of the Jingoistic Leader. And she has been raised to deity status by the J-leader. So now the people of columbia view her as precious as they view the city .

Just my thoughts

z00t
08-12-2010, 11:58 PM
My theory of where this game is going,

Remember: 1912 is two years before WW1 (the great war).

My theory is that the Government Elites in America predicted that there was going to be a great war (that could potentially wipe out life as they knew it) back around the year 1893 and Columbia was basically built to be a safe haven for all the elite (scientists, artists, politicians, mechanists, the extremely rich) and some fodder workers who were lucky enough to be assigned maintenance duties around the city. Also I reckon that the Columbia project probably took about 5-10 years to finish.

Now I assume that Columbia was expected to land at some location after a few years of flying around and seeing no signs of warfare, BUT some Jingoistic leader onboard the Columbia refused to land because he was paranoid of what could happen on the ground. And thus the city stayed aloft ever-since.

The Jingoistic leader probably lied to the people of Columbia and told them that there was a mass war going on down below and the people believed his lies. The J-Leader probably spewed out propaganda saying that Columbia is now the new America and how the ground world will never be the same as it was before.

Now the girl is probably the captive wife or something of the Jingoistic Leader. And she has been raised to deity status by the J-leader. So now the people of columbia view her as precious as they view the city .

Just my thoughts

Although the overall idea could work, there are only a couple bits of lore which you might want to refine your theory.

Apparently, the city wasn't built as a safe haven - it was built to showcase how awesome America was :p.

Also, they said in a couple interviews that Columbia wasn't just supposed to be a symbol of America's progress - it was also a 'Death Star'. Presumably, Columbia was also used as a tool to intimidate other countries into doing what the USA wanted them to do. Also, the fact that Columbia is referred to as a 'Death Star' makes me wonder if it doesn't have some kind of terrible weapon hidden away somewhere.

titus
08-12-2010, 11:58 PM
mind is officially blow :eek: cant wait for it we'll get to play it before the world ends lol.

STOP@RED
08-13-2010, 12:01 AM
Although the overall idea could work, there are only a couple bits of lore which you might want to refine your theory.

Apparently, the city wasn't built as a safe haven - it was built to showcase how awesome America was :p.

Also, they said in a couple interviews that Columbia wasn't just supposed to be a symbol of America's progress - it was also a 'Death Star'. Presumably, Columbia was also used as a tool to intimidate other countries into doing what the USA wanted them to do. Also, the fact that Columbia is referred to as a 'Death Star' makes me wonder if it doesn't have some kind of terrible weapon hidden away somewhere.

A flying tank? AWESOME :D

Big Bad Sister
08-13-2010, 12:04 AM
A flying tank? AWESOME :DEverything about this game sounds awesome! :D I can't wait for its release!

z00t
08-13-2010, 12:08 AM
Everything about this game sounds awesome! :D I can't wait for its release!

I can wait! I'm doing it right now!

LittleBigSister
08-13-2010, 12:20 AM
This is a interesting concept. Even World of Warcraft seems to be taking to the skys in their next installment.

Someone mentioned "Pre-quel". I see this as possibly something that Andrew Ryan may have read about and set his mind into motion on a "better idea" for the perfect Utopia after hearing about problems that may have occurred in "Columbia".


I hope that the idea for future "Rapture" scenarios are not being discarded. I really enjoy the eeriness and all the great water and underwater effects.It is a great place to visit.

EXACTLY what I thought at first. I think Rapture was created for the people who wanted a more perfect "colombia". :D A refuge from the corruptness that was Colombia.

BadWolfX
08-13-2010, 12:35 AM
Of course it can't be: that's my point.

Some people here are trying to tie everything back to Rapture, which is just weak, a failure of imagination. It's like insisting Delta be Eleanor's father. Not everything is connected, nor tied up with a pretty bow.

They're like dogs watching a tv, wondering how that cat got in there and why doesn't it smell like a cat?

Oh christ, sorry, I misread your post. For some reason (probably people who aren't too happy about this game) I thought that was sort of a shot at Irrational when you weren't. I apologise, I'm being stupid today.

Epstein_The_Swami
08-13-2010, 12:41 AM
Burden not Columbia with your chaff! That poster makes a pretty clear hint at a selection process of some kind to say which kid is desirable, and which kid is not. Maybe they have to be "pure" american children?

Do you wager the children they don't want are killed? :/

X1 BLACKOUT 1X
08-13-2010, 12:42 AM
So...this game isn't going to be scary us it? I don't see how it possibly can

Big Bad Sister
08-13-2010, 12:42 AM
Do you wager the children they don't want are killed? :/No, just forbidden to enter Columbia. That's all.

Invader
08-13-2010, 12:44 AM
EXACTLY what I thought at first. I think Rapture was created for the people who wanted a more perfect "colombia". :D A refuge from the corruptness that was Colombia.

Not likely. Rapture was hidden from the world, and the only people who knew of it's existense were it's inhabitants.

It seems like you could just rent an apartment in Columbia...



And they are two COMPLETELY different things. Columbia is NOT a utopia. Rapture was. Andrew Ryan built Rapture to escape the government, the USA built Columbia to display their dominance.

IllusionOfLife
08-13-2010, 12:48 AM
So...this game isn't going to be scary us it? I don't see how it possibly can

Nah, because falling thousands of miles to your death is such a cheery subject, as is getting your eyes pecked out by crows…

Shades
08-13-2010, 12:53 AM
I call them Sky Daddies. :p

I call them Tin Jacks. First thing that popped into my head, personally I think it's pretty good. :)

Codex
08-13-2010, 12:53 AM
Burden not Columbia with your chaff! That poster makes a pretty clear hint at a selection process of some kind to say which kid is desirable, and which kid is not. Maybe they have to be "pure" american children?

Do you wager the children they don't want are killed? :/

It sounds like Eugenics to me. A little prior to that time, Spurzheim (http://en.wikipedia.org/wiki/Johann_Spurzheim) was getting big with phrenology and at the time Goddard (http://en.wikipedia.org/wiki/Henry_H._Goddard) was engaging in eugenics at the port of New York. I wouldn't be surprised if the "burden not Columbia with your chaft" (ie: the wheat you chuck out because it's no good, ie: the babies you chuck out because they are "abnormal") is a play on Hall's belief that he could identify "abnormals" coming off the boats from 20 feet away and taught other people to do just that.

Funnily enough, it was mostly Irish and Eastern European's that he singled out. The commentary about one of the people coming away from the press release with a tag from someone from Eastern Europe is a very interesting point indeed, considering the hatred at the time for "those people" coming over to America.

temporaryplaceholder
08-13-2010, 12:55 AM
And they are two COMPLETELY different things. Columbia is NOT a utopia. Rapture was. Andrew Ryan built Rapture to escape the government, the USA built Columbia to display their dominance.

Whilst it is a display of American pride and achievement it is still an attempt at Utopia, as not ALL of America was brought on board... only a sort of Rapture style "best and brightest" hand-picking.

Unlike Rapture, racially based for one.

Big Bad Sister
08-13-2010, 01:00 AM
Nah, because falling thousands of miles to your death is such a cheery subject, as is getting your eyes pecked out by crows…Don't forget nearly getting drowned by a giant robot with a beating human heart. :rolleyes:

RaptureWillBeReborn
08-13-2010, 01:02 AM
I call them Tin Jacks. First thing that popped into my head, personally I think it's pretty good. :)

Tin jacks might also work... But Sky Daddies sound more powerful. ;)

X1 BLACKOUT 1X
08-13-2010, 01:08 AM
Nah, because falling thousands of miles to your death is such a cheery subject, as is getting your eyes pecked out by crows…

No, actually it doesn't. When I say scary, I mean I want to be afraid to go into the next room because I hear voices and screaming.

This game can't possibly accomplish this, there's simply too much light for it to be scary.

IllusionOfLife
08-13-2010, 01:11 AM
No, actually it doesn't. When I say scary, I mean I want to be afraid to go into the next room because I hear voices and screaming.

This game can't possibly accomplish this, there's simply too much light for it to be scary.

You won't always be outside, and if the glimpse we got from the trailer is any indication, inside is not going to have the same bright summer day atmosphere. Besides, it really doesn't need to be a horror game to work. Obviously an element of fear and the sense that something wrong has happened here is part of the BioShock name, but I've never considered BioShock to be a horror franchise, it's much too intelligent for that.

he4dsh0t
08-13-2010, 01:12 AM
"When we completed the original BioShock, we felt we had said all we wanted to say with Rapture"

This quote pisses me off for some reason.
This quote sums up perfectly how I felt playing the entire 10 hours of Bioshock 2. Everything about the second game felt like an expansion, from the similar levels to the lackluster philosophies. In particular, I absolutely hated Sofia Lamb. Whereas Andrew Ryan represented an idea that was very unique in the real world, Lamb is nothing more than the "parasite" pervasive of every government in human history. If you compare Lamb's speeches to those of any communist leader in the 20th century, you might think that the same person wrote all of them. Andrew Ryan's speeches alone made me play Bioshock four times. I hated Lamb so much I uninstalled the game the moment credits rolled. Lamb and many of the characters of the new game simply did not fit into the world that Ken et al created back in 2007. The series would have been much better if Bioshock was the beginning and end of the Rapture story. While I really liked 2k Marin's father-daughter bond plot, I feel like the story would be much stronger if it had been created in a separate world, rather than attempting to fit everything into Rapture.

In any case, the superstar Ken Levine is back, and I look forward to the next masterpiece in PC gaming

janissary12
08-13-2010, 01:13 AM
http://en.wikipedia.org/wiki/1912
....history for those who keep bringing it up
WoooHooooo!!!! :D

January 23 – The International Opium Convention (http://en.wikipedia.org/wiki/International_Opium_Convention) is signed at The Hague.

.....oh. Not that type of convention. :(

Big Bad Sister
08-13-2010, 01:15 AM
Man, why are so many people using this thread to trash BioShock Infinite or BioShock 2? :rolleyes:

Epstein_The_Swami
08-13-2010, 01:17 AM
It sounds like Eugenics to me. A little prior to that time, Spurzheim (http://en.wikipedia.org/wiki/Johann_Spurzheim) was getting big with phrenology and at the time Goddard (http://en.wikipedia.org/wiki/Henry_H._Goddard) was engaging in eugenics at the port of New York. I wouldn't be surprised if the "burden not Columbia with your chaft" (ie: the wheat you chuck out because it's no good, ie: the babies you chuck out because they are "abnormal") is a play on Hall's belief that he could identify "abnormals" coming off the boats from 20 feet away and taught other people to do just that.

Funnily enough, it was mostly Irish and Eastern European's that he singled out. The commentary about one of the people coming away from the press release with a tag from someone from Eastern Europe is a very interesting point indeed, considering the hatred at the time for "those people" coming over to America.

Good thoughts, it's always a bonus if the time period fits as well! :)

X1 BLACKOUT 1X
08-13-2010, 01:20 AM
You won't always be outside, and if the glimpse we got from the trailer is any indication, inside is not going to have the same bright summer day atmosphere. Besides, it really doesn't need to be a horror game to work. Obviously an element of fear and the sense that something wrong has happened here is part of the BioShock name, but I've never considered BioShock to be a horror franchise, it's much too intelligent for that.

It's just the fact that right outside is the sun and a place that looks very happy that is going to keep it from being scary in my mind - no matter what's inside.

FtRapture
08-13-2010, 01:20 AM
No, actually it doesn't. When I say scary, I mean I want to be afraid to go into the next room because I hear voices and screaming.

This game can't possibly accomplish this, there's simply too much light for it to be scary.

It says you will be fighting indoors as well as out, who is to say what we can expect inside the buildings. I like games where it is a mix. Like Thief Deadly shadows had one of the scariest buildings in a game ever, but also balanced it with some lighter traveling. Same with Oblivion cruising in sunny day to going deep underground to fight some demons.

Heck even Bioshock had some levels that were brighter and less scary than others. I find it to be about balance and fantastic story telling. Whick I know Irrational and 2k can deliver.

janissary12
08-13-2010, 01:22 AM
Man, why are so many people using this thread to trash BioShock Infinite or BioShock 2? :rolleyes:
Especially puzzling when they "know" so MUCH about BSI. Less than two minutes of video and they are experts. >|^P'''''

Whiners.

+++++
Codex, chaff is not so much wheat per se as:

Chaff (pronounced /ˈtʃɑːf/[1] or /ˈtʃćf/) is the inedible, dry, scaly protective casings of the seeds of cereal grain, or similar fine, dry, scaly plant material such as scaly parts of flowers, or finely chopped straw. In agriculture chaff is used as livestock fodder, or is a waste material ploughed into the soil or burnt.

The phrase "separates the wheat from the chaff" exemplifies this division. "Threshing" is the operation to do so.

Reborn in the Ocean
08-13-2010, 01:23 AM
True in this game you could end up having nice moments out side that are just a relaxtion from what happens inside like the water scenes in Bioshock 2 there could be combat outside who knows but if there is then its easier to see your enemies and kill them while inside it could be a bit scarrier in the fact that you don't know what is around the next corner or you hear screaming and stuff from the next room.

janissary12
08-13-2010, 01:24 AM
This game can't possibly accomplish this, there's simply too much light for it to be scary.
Then don't buy it.

BioShockLvr
08-13-2010, 01:24 AM
Man, this looks like an AMAZING new title! I'm so excited already. Especially since Ken has been and will be working on it as creative director (as far as I can tell).

Let's just keep discussions orderly and relevant! :)

FtRapture
08-13-2010, 01:27 AM
Then don't buy it.

That is how I feel, people tend to rip games apart, hour months, instead of just not getting the game.

I find it strange that people will get up in arms, especially this early in the announcement. There have been several games where the sequel looked like it was not what I was wanting (Deus Ex) so I just didn't get it.

BioShockLvr
08-13-2010, 01:29 AM
Not likely. Rapture was hidden from the world, and the only people who knew of it's existense were it's inhabitants.

It seems like you could just rent an apartment in Columbia...



And they are two COMPLETELY different things. Columbia is NOT a utopia. Rapture was. Andrew Ryan built Rapture to escape the government, the USA built Columbia to display their dominance.

I'm not so sure we can make assumptions like this about Columbia. We don't know enough to say that it's NOT a utopia at all; it could've begun as one (just less hidden than Rapture) and then transformed as time went on.

janissary12
08-13-2010, 01:35 AM
Funnily enough, it was mostly Irish and Eastern European's that he singled out.
I think people forget how poorly the Irish have been treated (http://en.wikipedia.org/wiki/Anti-Irish_racism) by many many people, mostly the English and Americans. People were amazed Kennedy could get elected.

Signs such as "No Dogs or Irish Allowed" and "No Irish Need Apply" were once common in Manhattan. :eek:

gloher
08-13-2010, 01:41 AM
It says you will be fighting indoors as well as out, who is to say what we can expect inside the buildings. I like games where it is a mix. Like Thief Deadly shadows had one of the scariest buildings in a game ever, but also balanced it with some lighter traveling. Same with Oblivion cruising in sunny day to going deep underground to fight some demons.

Heck even Bioshock had some levels that were brighter and less scary than others. I find it to be about balance and fantastic story telling. Whick I know Irrational and 2k can deliver.

yes.. theres too much light for it... this time will bioshock really suck.. and i am scared what this game becames...

IllusionOfLife
08-13-2010, 01:41 AM
Man, why are so many people using this thread to trash BioShock Infinite or BioShock 2? :rolleyes:

Well as for BioShock Infinite, hell hath no fury like a fanboy scorned and a lot of fanboys feel scorned by the way Levine is using the name BioShock (I'll admit I was one of them but I'm wrapping my mind around Levine's definition and starting to accept it).

As for BioShock 2, taking potshots at sequels on the internet is just a popular pastime, especially if it's the sequel to something really well received. The defining statement of the internet is, "everything new sucks until something newer comes along and the previous thing is than a masterpiece by comparison."

Project Xanatos
08-13-2010, 01:42 AM
Yo, Project Xanatos here! It's been a while since I've posted here...

Anyways, am I the only one who finds this new game, uh... disconcerting? I was extremely excited to watch the new trailer, but was greatly disappointed when I saw the environment. My first thought was "This isn't BioShock AT ALL!"

Since the entire city is floating and is a technologically marvel, and with the events of SitS, does this mean the game is set in an entirely different universe?

Reborn in the Ocean
08-13-2010, 01:42 AM
yes.. theres too much light for it... this time will bioshock really suck.. and i am scared what this game becames...

Well right now I can say that its not really Bioshock its Levine's personal project that he made because he didn't like what Marin did with Bioshock and he wanted it to go into a different direction, I doubt this game also will have a lot of light sure it may when you are outside but the inside places could be dark and creepy don't discount anything just yet because we really haven't seen much of it.

X1 BLACKOUT 1X
08-13-2010, 01:44 AM
Then don't buy it.

While I've done nothing but ***** since the trailer's release, I do plan on buying the limited edition so go figure haha

FtRapture
08-13-2010, 01:45 AM
Yo, Project Xanatos here! It's been a while since I've posted here...

Anyways, am I the only one who finds this new game, uh... disconcerting?

Is that a joke? Have you even looked through this thread?

Reborn in the Ocean
08-13-2010, 01:46 AM
This thread is full of a lot of things and if you go read some of the posts lol you will find a lot of different opinons on this new "game"

Project Xanatos
08-13-2010, 01:46 AM
Uh, actually... heh, I scanned it. Pretty much it. The I'm NOT the only one. Touche'.

RaptureWillBeReborn
08-13-2010, 01:46 AM
Yo, Project Xanatos here! It's been a while since I've posted here...

Anyways, am I the only one who finds this new game, uh... disconcerting? I was extremely excited to watch the new trailer, but was greatly disappointed when I saw the environment. My first thought was "This isn't BioShock AT ALL!"

Since the entire city is floating and is a technologically marvel, and with the events of SitS, does this mean the game is set in an entirely different universe?

Well, sort of; Infinite is supposed to be a sort of prequel to BioShock that takes place in Columbia, a floating city that the USA built to show off how awesome they are. But soon, everything went wrong, and almost nobody knows where Columbia is now.

You play as a private investigator who was sent by a group of people to rescue Eliazabeth, a woman trapped in Columbia since she was a little girl. You can use plasmid-like powers, like Electrobolt. You also need to fight a mechanical monster with a human heart, which I like to call the Sky Daddy. :D

MaxMasonGM
08-13-2010, 01:48 AM
i have emerged from my time away from these forums to say...i cannot wait for this game. it looks to embody everything that bioshock is: superpowers, strange entities, a breathtaking mysterious locale, the sense of danger that comes from being on a city in the sky...how can anyone be disappointed or concerned when Ken Levine and Irrational are heading this up? :)

and to those saying this isn't bioshock, you're not comfortable with change. a second return to rapture was great, but they need to revitalize the series and take it in a different direction, while keeping a similar aesthetic.

all i can hope is that they connect this game with the first one somehow.

Reborn in the Ocean
08-13-2010, 01:48 AM
Uh, actually... heh, I scanned it. Pretty much it. The I'm NOT the only one. Touche'.

Yeah you aren't the only one Xanatos lol :p and I think this is going to happen in a completely separate universe where Levine will re create the story and take it the direction he wants to take it...

Ryan's number 1 fan
08-13-2010, 01:54 AM
Yeah you aren't the only one Xanatos lol :p and I think this is going to happen in a completely separate universe where Levine will re create the story and take it the direction he wants to take it...

Yeah soo... how is it bioshock?

Artie Gumshoe
08-13-2010, 01:56 AM
The trailer looks great to me, I don't have any room to complain and will not do so. The trailer has only been announced, what, this week? Hell, there isn't even a story/viral site up like theressomethinginthesea. I am sure that as they get further along, since they already did show gameplay, I would guess that it will be cool.

Why is everyone angry that he used the word Bioshock? That wordm is not used in any of the games, at all, so its just a title. What if the term 'bioshock' is used in this new game?

Project Xanatos
08-13-2010, 01:59 AM
Yeah you aren't the only one Xanatos lol :p and I think this is going to happen in a completely separate universe where Levine will re create the story and take it the direction he wants to take it...

If it is, then COUNT ME IN! I was only worried about continuity and all. But if it is... then I will play it!

gloher
08-13-2010, 02:01 AM
as you know you must save elizabeth.. but when you are playing for andrew ryan?? it can be possible... she has telekinetic powers.. maybe more

Phil Isadore
08-13-2010, 02:24 AM
I'm actually excited for this game I mean Levine was the guy who headed the original BioShock so I have full faith in this game.
Aside from that I think we should give rapture a break, because after Bio 3 Rapture might be done for good.

FtRapture
08-13-2010, 02:34 AM
Yeah soo... how is it bioshock?


I guess the same way Bioshock was a spiritual sequel to SystemShock.

Bioshock is a verb, not a noun.

RaptureWillBeReborn
08-13-2010, 02:35 AM
I guess the same way Bioshock was a spiritual sequel to SystemShock.

Bioshock is a verb, not a noun.

*looks up BioShock in a dictionary*

Nope, it's a noun. :p

Big Bad Sister
08-13-2010, 02:37 AM
*looks up BioShock in a dictionary*

Nope, it's a noun. :pI didn't know that "BioShock" was even in the dictionary.

Blade_Runner
08-13-2010, 02:37 AM
as you know you must save elizabeth.. but when you are playing for andrew ryan?? it can be possible... she has telekinetic powers.. maybe more

it'll be interesting how you get there

RaptureWillBeReborn
08-13-2010, 02:39 AM
I didn't know that "BioShock" was even in the dictionary.

Uh... Uh....

*scribbles the word BioShock into a dictionary*

There! BioShock (noun)- a badass game made by 2K in which you fight drug junkies with awesome powers called plasmids and kill strong guys in dive suits. You also get to save or kill little girls. It's the best game ever made. EVER.

FtRapture
08-13-2010, 02:39 AM
I didn't know that "BioShock" was even in the dictionary.

Uhh yeah the dictionary of Awesome!

Blade_Runner
08-13-2010, 02:39 AM
*looks up BioShock in a dictionary*

Nope, it's a noun. :p

yes! you get it! some people couldn't understand that concept. Columbia is experiencing a bioshock :p

FtRapture
08-13-2010, 02:40 AM
yes! you get it! some people couldn't understand that concept. Columbia is experiencing a bioshock :p


Wait so you agree with me it is a verb?

RaptureWillBeReborn
08-13-2010, 02:40 AM
yes! you get it! some people couldn't understand that concept. Columbia is experiencing a bioshock :p
It can be an experience, or it could mean the actual game. :p

Uhh yeah the dictionary of Awesome!

YESSSSSSSSSSSS! :D

RaptureWillBeReborn
08-13-2010, 02:41 AM
Wait so you agree with me it is a verb?

No; if Columbia is experiencing a BioShock, that means that a BioShock must occur, but not in the sense that somebody does the action of BioShocking.....


I made my head hurt. :(

Blade_Runner
08-13-2010, 02:42 AM
No; if Columbia is experiencing a BioShock, that means that a BioShock must occur, but not in the sense that somebody does the action of BioShocking.....


I made my head hurt. :(

"BIOSHOCK: by-OH-shawk: n to experience societal upheaval when biotech revolution occurs.":eek:


Then the concept can be used in many different settings. Totally valid and MUCH more flexible.

a bioshock is an event that occurs

RaptureWillBeReborn
08-13-2010, 02:44 AM
"BIOSHOCK: by-OH-shawk: n to experience societal upheaval when biotech revolution occurs.":eek:


Then the concept can be used in many different settings. Totally valid and MUCH more flexible.

a bioshock is an event that occurs

EPIC WIN!

Am I the only one who finds the concept of Columbia more believable than Rapture?

janissary12
08-13-2010, 02:44 AM
Well, sort of; Infinite is supposed to be a sort of prequel to BioShock that takes place in.............
So, we're up to doing recaps of what noobs should look up for themselves?

Greeeeaaaaaattttttttt.

Sinclair Saucer
08-13-2010, 02:46 AM
Bioshock in English

Noun

I saw a Bioshock today

Verb

I Bioshocked today

Adverb

I was walking Bioshockingly

Adjective

The ocean was Bioshock

Interjection

Bioshock!

Big Bad Sister
08-13-2010, 02:46 AM
EPIC WIN!

Am I the only one who finds the concept of Columbia more believable than Rapture?My opinion depends on the oxygen levels that are present at Columbia's height.

Blade_Runner
08-13-2010, 02:46 AM
EPIC WIN!

Am I the only one who finds the concept of Columbia more believable than Rapture?

Rapture was supposed to be in a very unbelievable location. Levine said that a flying city is much more believable than an underwater city

RaptureWillBeReborn
08-13-2010, 02:46 AM
Bioshock in English

Noun

I saw a Bioshock today

Verb

I Bioshocked today

Adverb

I was walking Bioshockingly

Adjective

The ocean was Bioshock

Interjection

Bioshock!

[name removed], you made me rofl! :D

RaptureWillBeReborn
08-13-2010, 02:47 AM
Rapture was supposed to be in a very unbelievable location. Levine said that a flying city is much more believable than an underwater city

Lol now I actually want to get giant balloons and tie them to Miami so that my home city will fly away in the sky. XD

Sinclair Saucer
08-13-2010, 02:47 AM
Stop using my name other than ASYLUM, change it please

RaptureWillBeReborn
08-13-2010, 02:48 AM
Stop using my name other than ASYLUM, change it please

Alright, sorry. Changed it!

janissary12
08-13-2010, 02:49 AM
Wait so you agree with me it is a verb?
Dude, the fact that it is "a bioshock" means it's a noun as used here. You're clear on what a noun is, right? :rolleyes:

Words can be both. Think "blitzkrieg". Or "hammer".

Blade_Runner
08-13-2010, 02:49 AM
Lol now I actually want to get giant balloons and tie them to Miami so that my home city will fly away in the sky. XD

Steampunk Zeppelins! :D :D :D

Big Bad Sister
08-13-2010, 02:49 AM
I can't wait for this game to come out and crush all of the parasites' complaints! :D

Blade_Runner
08-13-2010, 02:50 AM
Dude, the fact that it is "a bioshock" means it's a noun as used here. You're clear on what a noun is, right? :rolleyes:

Words can be both. Think "blitzkrieg". Or "hammer".

or "storm" or "plague"

RaptureWillBeReborn
08-13-2010, 02:50 AM
Steampunk Zeppelins! :D :D :D

LOL imagine looking up one day and seeing Miami float above your head. XD

"Would ya look at that? It's one of them new flying cities."

"I didn't know they had them things around here."

"Mm-hm."

Sinclair Saucer
08-13-2010, 02:51 AM
I think steam punk is cool. The current setting has my approval for what its worth

janissary12
08-13-2010, 02:52 AM
No; if Columbia is experiencing a BioShock, that means that a BioShock must occur, but not in the sense that somebody does the action of BioShocking.....
(
A bioshock can be like the weather: just cuz you're getting rained on doesn't mean someone sent the rain clouds.

It would help to NOT capitalize "bioshock". A bioshock is a process: a Bioshock is a game. (But they are both nouns as used here.)

FtRapture
08-13-2010, 02:52 AM
Dude, the fact that it is "a bioshock" means it's a noun as used here. You're clear on what a noun is, right? :rolleyes:
Words can be both. Think "blitzkrieg". Or "hammer".


I recommend you ease up "dude" as I was obviously joking around. I am quite aware of sentence structure in real words. As this is an invented word I was just having fun..

Wow..

janissary12
08-13-2010, 02:54 AM
Adjective

The ocean was Bioshock
Shouldn't that be "bioshocky"?

+++++=

I recommend you ease up "dude" as I was obviously joking around.
Not really so obvious.

Ryan's number 1 fan
08-13-2010, 02:56 AM
Aren't we supposed to be disscusing the game here?:rolleyes:

Phil Isadore
08-13-2010, 02:57 AM
Does this remind you guys of Up in any way?

Reborn in the Ocean
08-13-2010, 02:59 AM
Aren't we supposed to be disscusing the game here?:rolleyes:

This is a thread for discussing anything and everything :p lol you should know that R#1F

FtRapture
08-13-2010, 02:59 AM
Really? As it was right before I posted in the dictionary of awesome? For the record I know the Dictionary of awesome is not a viable means for of this English lesson either.:rolleyes:

Anyway back on topic.

RaptureWillBeReborn
08-13-2010, 02:59 AM
When is Infinite getting its own section?

Ryan's number 1 fan
08-13-2010, 03:00 AM
This is a thread for discussing anything and everything :p lol you should know that R#1F

Shhhh! I do!:rolleyes:

Big Bad Sister
08-13-2010, 03:01 AM
When is Infinite getting its own section?When we know something permanent and useful about the game, probably.

And, yes, it's with 2K. Irrational is 2K's studio.

Blade_Runner
08-13-2010, 03:01 AM
When is Infinite getting its own section?

is it still with 2K?

Ryan's number 1 fan
08-13-2010, 03:01 AM
When is Infinite getting its own section?

NEVER This is bioshock general discussion and we shall discuss it here! >.> <.<

Mr.Plum
08-13-2010, 03:03 AM
When is Infinite getting its own section?

I PM'd a mod yesterday and he/she said Infinite won't get its own section. The reason for that is because irrational has a infinite forum on their website.

RaptureWillBeReborn
08-13-2010, 03:03 AM
I PM'd a mod yesterday and he/she said Infinite won't get its own section. The reason for that is because irrational has a infinite forum on their website.

Alright, I'll go register there later this week probably. :p

FtRapture
08-13-2010, 03:03 AM
Well since irrational games are making it........


Yeah it will likley not have its own section here. They have the official forum at Irrational over here. --->http://irrationalgames.com/community/forums/

Ryan's number 1 fan
08-13-2010, 03:08 AM
Yeah it will likley not have its own section here. They have the official forum at Irrational over here. --->http://irrationalgames.com/community/forums/

Thanks hmmm seems that place is pretty slow/deserted

FtRapture
08-13-2010, 03:11 AM
Thanks hmmm seems that place is pretty slow/deserted


It is/was it is only a few months old. I was there day one and there would be easily 2 weeks before anyone had a new post. It is a cool place though, they have forums achievements which are fun. Also once you hit some sort of secret mark you get access to a special forum :D

Also with this BSI announcement I have a feeling it will speed up nicely. Also it is really the only place Ken and other Irrational staff are actively posting a lot.

Big Bad Sister
08-13-2010, 03:11 AM
Thanks hmmm seems that place is pretty slow/desertedJust wait until the game is released.

janissary12
08-13-2010, 03:11 AM
Does this remind you guys of Up in any way?
Nahhhhhhhhhh. The balloons are on the BOTTOM. Sheesh. ;)

Ryan's number 1 fan
08-13-2010, 03:13 AM
It is/was it is only a few months old. I was there day one and there would be easily 2 weeks before anyone had a new post. It is a cool place though, they have forums achievements which are fun. Also once you hit some sort of secret mark you get access to a special forum :D

Also with this BSI announcement I have a feeling it will speed up nicely. Also it is really the only place Ken and other Irrational staff is actively posting a lot.

Sounds good i'll go sign up now

EVERYONE USE THE SAME NAME....I don't wanna get confused :p


Just wait until the game is released.

True

Big Bad Sister
08-13-2010, 03:13 AM
Nahhhhhhhhhh. The balloons are on the BOTTOM. Sheesh. ;)Hot air balloons so giant that they can hold up an entire city FTW! :D

Blade_Runner
08-13-2010, 03:20 AM
Hot air balloons so giant that they can hold up an entire city FTW! :D

Steampunk Zeppelins!

Virtues
08-13-2010, 03:45 AM
They could put this game in the sky, they could put it in space, I really don't care. Ken Levin is obviously the true master of this genre and the trailer gave me chills. This is the Bioshock I was expecting. Not this sell-out piece of junk called Bioshock2 that was pushed out super fast just to make money. Nice try Marin, but ya done messed up, now the big dogs come in to clean up your mess. I'll never buy a game from 2K without Irrational AND Ken Levin EVER again.

janissary12
08-13-2010, 04:26 AM
Hot air balloons so giant that they can hold up an entire city FTW! :D
I hope the idea that everything MUST be lightweight is actually reflected in the art design.

Commercial zeppelins had special furniture and table-ware for just this reason.

There's a building here in my town, very old, very traditional looking, but all the interior 'woodwork' is painted tin, to save weight. It's extremely convincing. The Smith Tower.

Phil Isadore
08-13-2010, 04:45 AM
I was thinking, they said that the city disappeared and is nearly impossible to find right? So the should make a website of Booker trying to find Columbia, kind of like a SitS type of thing cause I for one miss SitS (and Meltzer)

Venom Wolf
08-13-2010, 04:47 AM
I was thinking, they said that the city disappeared and is nearly impossible to find right? So the should make a website of Booker trying to find Columbia, kind of like a SitS type of thing cause I for one miss SitS (and Meltzer)

I would like this to happen, but I'm not sure if Irrational is going to do that.

Blade_Runner
08-13-2010, 04:49 AM
I would like this to happen, but I'm not sure if Irrational is going to do that.

yeah that was 2K Marin's idea

Jub8Jub
08-13-2010, 04:51 AM
yeah that was 2K Marin's idea

It's still a good idea.

Blade_Runner
08-13-2010, 04:54 AM
It's still a good idea.

it is but i dont think its Levine's cup of tea

Ritean
08-13-2010, 05:07 AM
Btw, are the graphics going to be similar to the first game?

I wasn't really liking the "clustering" of graphics in BS2, especially underwater and in Dionysus Park to give an example...:(

Overall, the graphics were just better in the first game.

Judgeofwings
08-13-2010, 05:11 AM
Btw, are the graphics going to be similar to the first game?

I wasn't really liking the "clustering" of graphics in BS2, especially underwater and in Dionysus Park to give an example...:(

Overall, the graphics were just better in the first game.

Ken levine said that for this game they are using the UE3 engine and there is no shared code from the first two Bioshocks.So the visuals are going to be way different in this game.

Relight
08-13-2010, 05:14 AM
Ken levine said that for this game they are using the UE3 engine and there is no shared code from the first two Bioshocks.So the visuals are going to be way different in this game.

That's fantastic news!

Ritean
08-13-2010, 05:17 AM
Ken levine said that for this game they are using the UE3 engine and there is no shared code from the first two Bioshocks.So the visuals are going to be way different in this game.
Thanks for answering! :-)

I just hope that's a good thing!??? :confused:

SteamRoller13
08-13-2010, 05:18 AM
My question is will they still use the audio logs to give u backdrop on the story or use a different method?

Judgeofwings
08-13-2010, 05:21 AM
Thanks for answering! :-)

I just hope that's a good thing!??? :confused:

so far the visuals are looking really nice so i think thats a good thing.:)


My question is will they still use the audio logs to give u backdrop on the story or use a different method?

We don't know much as we still have yet to see any gameplay video,however,knowing Ken he is probably going to develop a whole new version of audio diaries.

Ritean
08-13-2010, 05:22 AM
After watching this trailer again, it reminds me of that lame "Time Machine" move remake?

It looks very "Disney-ish" and a lot more fantasy oriented, and doesn't appear to have any creepy factor, as shown even in the teasers for the first two games (Hoever, the 2nd BS game, lacks a lot of atmosphere set by the first game! There's some, but not creepy at all!)......

I'm starting to worry more now.....I hate "lovely and beautiful, fantasy" crap!

It's why I HATE Guillermo del Toro's films! ALL of them!

SteamRoller13
08-13-2010, 05:23 AM
I dont care how he pulls it off which i have no doubt that he will.... i just want some sort of pick ups that tell more of the story. Not only did i love audio logs because it gave u more info on whats going on but it made u search around the world of Rapture just to find them. A two for one!

GreenMind
08-13-2010, 05:24 AM
im so stoked for this game, from what i've heard, it's going to have that fresh feel to it. it's completely understandable for them changing things up a bit, too much of a good thing is bad (diminishing marginal utility). cant wait

SteamRoller13
08-13-2010, 05:28 AM
They must of really wanted change if they went from the bottom of the Atlantic ocean to being up in the sky. How much more change could they do? :) Only Ken would come up with such a great idea

Judgeofwings
08-13-2010, 05:29 AM
After watching this trailer again, it reminds me of that lame "Time Machine" move remake?

It looks very "Disney-ish" and a lot more fantasy oriented, and doesn't appear to have any creepy factor, as shown even in the teasers for the first two games (Hoever, the 2nd BS game, lacks a lot of atmosphere set by the first game! There's some, but not creepy at all!)......

I'm starting to worry more now.....I hate "lovely and beautiful, fantasy" crap!

It's why I HATE Guillermo del Toro's films! ALL of them!

I don't think they are going for scary this time,at least not from what i've read in the interviews.But i haven't seen any gameplay yet so i can't really comment much on this.

Invader
08-13-2010, 05:30 AM
I hate "lovely and beautiful, fantasy" crap!

Same here, but I'm giving infinite a chance.

Reborn in the Ocean
08-13-2010, 05:30 AM
Yeah I mean I want it to be a bit scary but if its not scary at all and more action that I am fine with :p.

janissary12
08-13-2010, 05:31 AM
It looks very "Disney-ish" and a lot more fantasy oriented, and doesn't appear to have any creepy factor, as shown even in the teasers for the first two games
So, being drowned in an aquarium doesn't count?

GreenMind
08-13-2010, 05:31 AM
They must of really wanted change if they went from the bottom of the Atlantic ocean to being up in the sky. How much more change could they do? :) Only Ken would come up with such a great idea

they could be in space and everything could be perfect, no conflicts what-so-ever. that's much more change than BS1&2 to BS Infinite

also for the people worrying about the lack of creepiness, we've been given only one trailer to go off of with very cryptic and secret interviews. there are plenty of ways it can keep the scary factor. they've spoiled us so much with the greatness of the first two games

SteamRoller13
08-13-2010, 05:32 AM
Is that heart on the sky daddy on his chest or his head?

SteamRoller13
08-13-2010, 05:34 AM
I was reading the part where it said Elezibeth would bring out a rain cloud or ur foes and u can choose to use electrobolt on them....now thats thinkin outside the box!

Inhale/exhale
08-13-2010, 05:35 AM
OK... so here my take on it.

Branding is a vital aspect of any consumer product. Recognizable brand names are one vital component of your brand equity and the one of the reasons some companies will spend millions on advertising. Advertising which does not necessarily directly translate into sales. To paraphrase a famous quote: I know 50% of my advertising is a waste, I just don't know which 50% it is.

So...Branding is important. Customers establish branding choices in early childhood, and "brand loyalty" is what every business aims for. Every business student remembers or is exposed to the mid 80's "New Coke" debacle as a branding lesson. For the tiny few who don't remember: as Pepsi was gaining US marketshare in the 80's, Coke ran a series of blind tests with customers, experimenting with new flavors to try and develop one that would be the preferred choice when given the option. Time after time, in blind tests people chose a more sweet flavored "coke" over the regular formula. flash forward: "New" coke with the sweeter formula is introduced, and backlash ensues.

"Hey! This is not coke. This is something new. Why are you calling it coke?"

Sound familiar?

It is not strange, childish or stupid to view the "bioshock:infinite" name controversy with the same lens given these two very important factors:

1. "Bioshock" is a title that gamers have an incredible amount of loyalty to, a great portion of which is tied to the game elements of the undersea setting, big daddies, etc.
2. The visual presentation of the "Infinite" trailer is radically different from the other visual elements in the previous games of the Bioshock series.

Given that so little is known about the game other than this enormous visual change (and Levine saying "there are no sacred cows" in that Playstation interview, does not help either) it is entirely reasonable to expect the brand loyal customers to have this reaction about the name.

Coke is not Pepsi is not Dr. Pepper. Yet they all are corn syrup/sugar based carbonated beverages, dispensed, packaged and marketed in similar ways.

Here is the takeaway: There is just too little information out there about this new product to say whether the negative response to the title is deserved. But the negative response is not itself unwarranted or even unexpected given what we have seen.

To belabor the metaphor:
Is "Bioshock:Infinite" the equivalent of say "Cherry Coke"? (a variation), or is it "Mountain Dew"? (identifiably different, even with the shared characteristics)
If it is "mountain dew", I think they run the risk of damaging their brand with this title. That said, who knows what the long play is for "Bioshock"? They may not care or even see the brand name thru that kind of lens.

Invader
08-13-2010, 05:44 AM
OK... so here my take on it.

Branding is a vital aspect of any consumer product. Recognizable brand names are one vital component of your brand equity and the one of the reasons some companies will spend millions on advertising. Advertising which does not necessarily directly translate into sales. To paraphrase a famous quote: I know 50% of my advertising is a waste, I just don't know which 50% it is.

So...Branding is important. Customers establish branding choices in early childhood, and "brand loyalty" is what every business aims for. Every business student remembers or is exposed to the mid 80's "New Coke" debacle as a branding lesson. For the tiny few who don't remember: as Pepsi was gaining US marketshare in the 80's, Coke ran a series of blind tests with customers, experimenting with new flavors to try and develop one that would be the preferred choice when given the option. Time after time, in blind tests people chose a more sweet flavored "coke" over the regular formula. flash forward: "New" coke with the sweeter formula is introduced, and backlash ensues.

"Hey! This is not coke. This is something new. Why are you calling it coke?"

Sound familiar?

It is not strange, childish or stupid to view the "bioshock:infinite" name controversy with the same lens given these two very important factors:

1. "Bioshock" is a title that gamers have an incredible amount of loyalty to, a great portion of which is tied to the game elements of the undersea setting, big daddies, etc.
2. The visual presentation of the "Infinite" trailer is radically different from the other visual elements in the previous games of the Bioshock series.

Given that so little is known about the game other than this enormous visual change (and Levine saying "there are no sacred cows" in that Playstation interview, does not help either) it is entirely reasonable to expect the brand loyal customers to have this reaction about the name.

Coke is not Pepsi is not Dr. Pepper. Yet they all are corn syrup/sugar based carbonated beverages, dispensed, packaged and marketed in similar ways.

Here is the takeaway: There is just too little information out there about this new product to say whether the negative response to the title is deserved. But the negative response is not itself unwarranted or even unexpected given what we have seen.

To belabor the metaphor:
Is "Bioshock:Infinite" the equivalent of say "Cherry Coke"? (a variation), or is it "Mountain Dew"? (identifiably different, even with the shared characteristics)
If it is "mountain dew", I think they run the risk of damaging their brand with this title. That said, who knows what the long play is for "Bioshock"? They may not care or even see the brand name thru that kind of lens.


That was pretty good. When it comes down to it, we don't know enough. :)

STOP@RED
08-13-2010, 05:47 AM
OMG :O

it would suck to fall from that height

GreenMind
08-13-2010, 05:48 AM
im also getting the feeling that this might be a FPS mixed with a sandbox game, which is something im ready for. exploring for your own, hopefully with audio diaries, and less of a linear plot

FtRapture
08-13-2010, 05:52 AM
I don't think they are going for scary this time,at least not from what i've read in the interviews.But i haven't seen any gameplay yet so i can't really comment much on this.

Maybe it is me but I didn't find the Bioshock games all that scary. So I guess I don't feel 'let down' by the scary factor.

Reborn in the Ocean
08-13-2010, 05:53 AM
I just thought the first one did have its scary moments like the beginnng the first time I played it I was pretty creeped out :p, though and then there were other moments which made me glad I had that natural camo or w/e tonic that makes you invisible if you stand still long enough :p.

catryn
08-13-2010, 05:55 AM
From the trailer and what I've read about it, it seems like it's going to be fantastic. Too bad we have to wait so long for it.

Judgeofwings
08-13-2010, 05:56 AM
Maybe it is me but I didn't find the Bioshock games all that scary. So I guess I don't feel 'let down' by the scary factor.

Well for me,the first time playing it,i got scared by just little things,but after that its not scary.One example was the funeral home in the room on the left,you just walk in,you see a casket,nothing seems out of place,you walk a few steps,BAm!!! Splicer comes out of nowhere and scares the **** out of you!:p

Reborn in the Ocean
08-13-2010, 06:08 AM
Yeah pretty much I thought the part where you were in the bathosphere where Rose comes up and kills Johnny or w/e that was scary to me honestly the whole beginning was :p that and the part where you are leaving or entering Fort Frolic and there is the creepy light and all of the masks floating down lol.

catryn
08-13-2010, 06:12 AM
Maybe it is me but I didn't find the Bioshock games all that scary. So I guess I don't feel 'let down' by the scary factor.

Nothing in the second game scared me. There were several moments in Medical Pavilion that made me jump during the first game, but that's pretty much it. I wouldn't consider it scary, creepy would be more accurate.

GreenMind
08-13-2010, 06:22 AM
i don't know if anyone has caught this in the trailer, but when the lady (is her name Elizabeth?) is pulled back by what is probably an early big daddy, her voice (or rather scream) sounds like an NPC from one of the first two games, can't quite place it. maybe im looking for clues that dont exist though

Mr.Plum
08-13-2010, 06:36 AM
I don't think they are going for scary this time,at least not from what i've read in the interviews.But i haven't seen any gameplay yet so i can't really comment much on this.

It's possible that Infintite won't be as scary as Bioshock 1 but I can see it being just as twisted and creepy. But your right, we won't know until we see the game in action.

Adam Addict L
08-13-2010, 06:38 AM
finally got caught up...and...2 things: 1.I wonder when we'll get to see gameplay vids and 2. I wonder when we'll find out the name of the mechanoid things

domino29
08-13-2010, 06:38 AM
Breast size DOESN'T matter but apparently a lot of people here are making it a big ****ing deal. I personally find it offensive that just because a girl has large breasts in a game that she must be a slut or a "pornstar" or a *****. Please. You're either jealous, sexist, or just plain stupid if you define a woman in a game or even in real life by her breast size.

Relax, most of us think the same way. We're here to talk about the game, not comment on breast size, which is probably more for advertising anyway.

Speaking of which, will the game have Plasmids per say, or will they go by a different name, like Geneti-Drinks, or go back to the name Plasmi-Quicks.

Adam Addict L
08-13-2010, 06:40 AM
Speaking of which, will the game have Plasmids per say, or will they go by a different name, like Geneti-Drinks, or go back to the name Plasmi-Quicks.

probably a different name...plus...Plasmi-Quicks were actually the original name for the Gene Bank ;)

EliteRosie
08-13-2010, 06:40 AM
I think they could make some parts scary like imagine there being a giant storm when bookers outside. Outside on a giant floating city thats already falling apart during a massive storm I don't know bout you guys but I would be like "s**t I'm screwed" lol.

Jedi Knight Big Daddy
08-13-2010, 06:40 AM
Relax, most of us think the same way. We're here to talk about the game, not comment on breast size, which is probably more for advertising anyway.

Speaking of which, will the game have Plasmids per say, or will they go by a different name, like Geneti-Drinks, or go back to the name Plasmi-Quicks.

tonics like "murder of crows"

Mr.Plum
08-13-2010, 06:44 AM
finally got caught up...and...2 things: 1.I wonder when we'll get to see gameplay vids and 2. I wonder when we'll find out the name of the mechanoid things

1.) The gameplay demo should go live in a couple of weeks (date not set)
2.) Sure we will, could take 2 years though.

The_Iceman_Cometh
08-13-2010, 06:48 AM
I think this looks like what Bioshock 2 Should have been. We need this and then we can go back to Rapture later. Rapture will always be Bioshock, but all Colombia does is give us a new playground.

It looks amazing and the plot synopsis already sounds AMAZING. I cannot wait. I already have sixty dollars waiting for this game and forty more if there is a special edition.

Invader
08-13-2010, 06:54 AM
i don't know if anyone has caught this in the trailer, but when the lady (is her name Elizabeth?) is pulled back by what is probably an early big daddy, her voice (or rather scream) sounds like an NPC from one of the first two games, can't quite place it. maybe im looking for clues that dont exist though



I'll look into that.


EDIT: No, doesn't sound like it.

Chronic Alchemy
08-13-2010, 07:10 AM
Don't get me wrong, the trailer was mind blowing. This new BioShock even makes me say, "What's Rapture? Never heard of it." but the thing buggin me is I don't like how this BioShock seems to be more advance in technology than BioShock 1 & 2...

Blakedramon
08-13-2010, 07:19 AM
im feeling like if they just let down my fave bioshock and trow it away and let it die:(

im talking about bioshock - rapture

so far all the things that i have read about, is that they're not going to keep rapture alive anymore

im feelin a little bit sad about that :(

i mean bioshock the only true bioshock don't deserve to die with bioshock 2

i know bioshock 2 is a great game
but for me is not the end of this

like the bioshock 2 ending says


:confused:


sorry for my horrible english BTW
its not my usual language
:p

Gin Ichimaru
08-13-2010, 07:30 AM
i would prefer Bioshock to return to rapture dont get me wong i love the new place but they started a triligy so the shouldnt pass of a spin of as the third game.

Big Bad Sister
08-13-2010, 07:42 AM
i would prefer Bioshock to return to rapture dont get me wong i love the new place but they started a triligy so the shouldnt pass of a spin of as the secound game.They're not passing off a spin-off as the "secound" game. :rolleyes: It's either a prequel OR a spiritual successor to the first game!

he4dsh0t
08-13-2010, 07:44 AM
i would prefer Bioshock to return to rapture dont get me wong i love the new place but they started a triligy so the shouldnt pass of a spin of as the secound game.
I don't know where this idea of a "Bioshock Trilogy" came to mind, especially considering different teams created the first two games. The Bioshock series thus far has been no more connected than Call of Duty is with Call of Duty United Offensive. There is no sequential plot progression between the games as there is with a proper trilogy like the Mass Effect series. In fact I like to think the same way that Ken does, in the fact that the series progresses from Bioshock --> Infinite.

Gin Ichimaru
08-13-2010, 07:44 AM
but are we nether going to return to rapture

TheEternalOne
08-13-2010, 07:56 AM
SO. EXCITED!

Seriously, the trailer poses so many questions. What's the clockwork Big Daddy thing? Why the roses? If there's a special edition, I'm getting it.

Adam Addict L
08-13-2010, 07:56 AM
I don't know where this idea of a "Bioshock Trilogy" came to mind, especially considering different teams created the first two games. The Bioshock series thus far has been no more connected than Call of Duty is with Call of Duty United Offensive. There is no sequential plot progression between the games as there is with a proper trilogy like the Mass Effect series. In fact I like to think the same way that Ken does, in the fact that the series progresses from Bioshock --> Infinite.

What do you mean there's no connection? Sofia Lamb was Andrew Ryan's political rival,and there are all sorts of references to Jack...plenty connections,I say

Phil Isadore
08-13-2010, 07:57 AM
Greenmind I'm pretty sure that's a Lady Smith splicer sound. But what I want to know is what the sounds are when the girl catches you, there are some whispers or something and I want to know if you make them out or not

IllusionOfLife
08-13-2010, 07:57 AM
I think this looks like what Bioshock 2 Should have been. We need this and then we can go back to Rapture later. Rapture will always be Bioshock, but all Colombia does is give us a new playground.

It looks amazing and the plot synopsis already sounds AMAZING. I cannot wait. I already have sixty dollars waiting for this game and forty more if there is a special edition.

I have to agree with you there. I loved BioShock 2 to pieces but I think taking a break from Rapture will be good for the series. In 2012 we'll have a whole new location to explore then whenever 2K decides to release BioShock 3 it'll be like coming home, and the story of Rapture can have a proper send off.

Big Bad Sister
08-13-2010, 08:01 AM
Why all of the impatience to get BioShock 3? It's only been half of a year since BioShock 2 - BioShock 3 is not even in development yet! :confused:

FtRapture
08-13-2010, 08:02 AM
I have to agree with you there. I loved BioShock 2 to pieces but I think taking a break from Rapture will be good for the series. In 2012 we'll have a whole new location to explore then whenever 2K decides to release BioShock 3 it'll be like coming home, and the story of Rapture can have a proper send off.

That was my thinking as well, no one ever said it is the end of all things Bioshock. This game should be a departure and it looks like a blast. Kind of strange the random hating going on.

I also think Irrational and Ken made Bioshock so if they want to call it BSI then let them.

Reborn in the Ocean
08-13-2010, 08:03 AM
I have to agree with you there. I loved BioShock 2 to pieces but I think taking a break from Rapture will be good for the series. In 2012 we'll have a whole new location to explore then whenever 2K decides to release BioShock 3 it'll be like coming home, and the story of Rapture can have a proper send off.

Yeah I think that sounds good we have a new area to explore and get to know and like that is what I think Bioshock Infinite will be and I will love that :D, and yeah I know when they come back to Bioshock 3 and make it and it will be a welcome home and then it will be a good ending :D

Mr.Plum
08-13-2010, 08:05 AM
What do you mean there's no connection? Sofia Lamb was Andrew Ryan's political rival,and there are all sorts of references to Jack...plenty connections,I say

I think what he means is a continueous story like Mass Effect and Halo.

TheEternalOne
08-13-2010, 08:11 AM
Also, about the title: I'm fine with it being Bioshock. Don't see the problem. However, Aeroshock would be an awesome name too...

Big Bad Sister
08-13-2010, 08:12 AM
Ah, the spelling error in the title of this thread has been rectified. I iz very happy! :D

Invader
08-13-2010, 08:18 AM
100 pages, two days! :)


So... I am wonder just how large Columbia will be. How much of the buildings' interiors can we explore? How MANY buildings can we explore? What will the enemies be like? Why has DeWitt been contracted to save Elizabeth?


These are the questions that I have so far.

IllusionOfLife
08-13-2010, 08:21 AM
So here's a totally nerdy, I'm way over-analysing this, type question: how have they been able to stay afloat this long?

Obviously they'd need some sort of fuel to burn in order to keep pumping hot air into the balloons, but if they've vanished into the sky how would they refuel? In this alternate timeline have they developed some sort of perpetual fuel source, or perhaps the fact that they're running out of resources will play into the story of the game.

Phil Isadore
08-13-2010, 08:21 AM
Do you think it will have a level progression like BioShock where you're in one themed location or will levels span numerous different buildings

Big Bad Sister
08-13-2010, 08:22 AM
So here's a totally nerdy, I'm way over-analysing this, type question: how have they been able to stay afloat this long?

Obviously they'd need some sort of fuel to burn in order to keep pumping hot air into the balloons, but if they've vanished into the sky how would they refuel? In this alternate timeline have they developed some sort of perpetual fuel source, or perhaps the fact that they're running out of resources will play into the story of the game.How did Rapture keep warm?

It's BioShock Magick (TM)! :D

IllusionOfLife
08-13-2010, 08:25 AM
How did Rapture keep warm?

It's BioShock Magick (TM)! :D

There are plenty of geothermal vents on the ocean floor, and you could clearly see in the first game that Hephaestus was located in an area with a lot of geothermal activity.

However, as far as I know, there aren't very many oil deposits in the sky…

Big Bad Sister
08-13-2010, 08:27 AM
There are plenty of geothermal vents on the ocean floor, and you could clearly see in the first game that Hephaestus was located in an area with a lot of geothermal activity.

However, as far as I know, there aren't very many oil deposits in the sky…But were those geothermal vents sufficient for heating Rapture? :confused: Remember Bill McDonaugh's audio log: "Ocean water is colder than a witch's tit."

Adam Addict L
08-13-2010, 08:33 AM
Why all of the impatience to get BioShock 3? It's only been half of a year since BioShock 2 - BioShock 3 is not even in development yet! :confused:

because people want a proper sendoff for Rapture