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KyleFace
10-06-2010, 05:02 AM
what are tonics called? i forgot

Nostrums, I think.

Crezth
10-06-2010, 09:44 AM
I am really excited for this game. It looks just as fresh as BioShock was.

Shades
10-06-2010, 04:49 PM
I am really excited for this game. It looks just as fresh as BioShock was.

I'll admit, I had a few doubts about this game and its setting, but after seeing the gameplay video a few weeks back, none remain in my mind.

IllusionOfLife
10-06-2010, 08:04 PM
I'll admit, I had a few doubts about this game and its setting, but after seeing the gameplay video a few weeks back, none remain in my mind.

That's funny, because the gameplay video is actually what initiated several worries in my mind.

Don't get me wrong, the graphics look wonderful, and the idea setting looks great, but there's little things that are disconcerting to me… for example the whole thing looks entirely too scripted for my liking, and I also am getting the very worrying feeling that Columbia isn't a real place. Take a look at the banner on the right hand side of this clip:

http://www.youtube.com/watch?v=rLFy7P0isE0#t=01m40s

Now, that could just be written off as graphical issues, but they put a sound effect behind it, a very cold, digital sounding sound effect. Making Columbia a simulation would be terrible, and what worries me is it sounds exactly like the kind of thing Ken Levine would do. In BioShock we got a twist that plays off the illusion of free will that you are given in most video games; making the whole of the gameplay experience nothing more than a simulation would be the next logical step up from that. The problem though is that while BioShock was able to accomplish this statement in the context of the game, I'm afraid that if they take the simulation route for Infinite there will no longer be any idea of a fourth wall.

Codex and I have been discussing this recently and she has a semi-related theory that actually ties the whole thing back to Rapture, but I'll let her tell you about that.

FtRapture
10-06-2010, 08:44 PM
Sounded pretty srs :p .

On an unrelated note :That guy, as your avatar, frightens me deeply. (Oh my god I'm regressing)

Max Headroom was the original Splicer :)

Shades
10-07-2010, 01:33 AM
Now, that could just be written off as graphical issues, but they put a sound effect behind it, a very cold, digital sounding sound effect.


I think you're right there. Later on in the video, the painting on the wall in the bar also changes with that same ''blurred, watery'' effect.

TheParasite
10-07-2010, 02:48 AM
Now, that could just be written off as graphical issues, but they put a sound effect behind it, a very cold, digital sounding sound effect. Making Columbia a simulation would be terrible, and what worries me is it sounds exactly like the kind of thing Ken Levine would do. In BioShock we got a twist that plays off the illusion of free will that you are given in most video games; making the whole of the gameplay experience nothing more than a simulation would be the next logical step up from that. The problem though is that while BioShock was able to accomplish this statement in the context of the game, I'm afraid that if they take the simulation route for Infinite there will no longer be any idea of a fourth wall.


It COULD have a deeper meaning or it could just be how banners change. (Those big billboards that morph into other ads near highways and what not.) Then again it could be something to do with time alteration? Sounds more farfetched that the your simulation idea but with Bioshock you can never be sure. The whole simulation thing sounds way too high tech for my liking. It would make for an interesting plot twist though.


Max Headroom was the original Splicer :)

Dude he still manages to give me nightmares. Do not want ;-;.

IllusionOfLife
10-07-2010, 03:43 AM
It COULD have a deeper meaning or it could just be how banners change. (Those big billboards that morph into other ads near highways and what not.) Then again it could be something to do with time alteration? Sounds more farfetched that the your simulation idea but with Bioshock you can never be sure. The whole simulation thing sounds way too high tech for my liking. It would make for an interesting plot twist though.

Well whatever's going on, whether Columbia's a simulation, mental conditioning, or mass hallucination, I think it's pretty safe to say that Booker DeWitt is not in a real place and that's assuming that Booker DeWitt is really who he thinks he is.

Oh, I'm so worried about this now :(

Adam Addict L
10-07-2010, 04:29 AM
Well whatever's going on, whether Columbia's a simulation, mental conditioning, or mass hallucination, I think it's pretty safe to say that Booker DeWitt is not in a real place and that's assuming that Booker DeWitt is really who he thinks he is.

Oh, I'm so worried about this now :(

So..it's possible that maybe the whole game will be a dream that Booker is having?? Or something like that?? :confused:

mwkcope
10-07-2010, 04:34 AM
Well whatever's going on, whether Columbia's a simulation, mental conditioning, or mass hallucination, I think it's pretty safe to say that Booker DeWitt is not in a real place and that's assuming that Booker DeWitt is really who he thinks he is.

Oh, I'm so worried about this now :(

I hope your joking.If not,your watching too much Shutter Island.

IllusionOfLife
10-07-2010, 04:56 AM
I hope your joking.If not,your watching too much Shutter Island.

Yeah, I'm totally joking. I'm fully aware that in the real world banners arbitrarily ripple in and out of existence and pictures on the wall change form depending on the disposition of the room's occupants. :rolleyes:


So..it's possible that maybe the whole game will be a dream that Booker is having?? Or something like that?? :confused:

Yeah, something along those lines.

Codex
10-07-2010, 05:23 AM
Codex and I have been discussing this recently and she has a semi-related theory that actually ties the whole thing back to Rapture, but I'll let her tell you about that.

I also have a theory that ties all of it back to Shodan, but that's just taking it a little too far.

In my opinion, and after several watches of the gameplay this hasn't changed my opinion, but I feel that Booker is experiencing ADAM insanity. Be he a Big Daddy or a Splicer, I think he's in Rapture and the various "things" he sees are a part of the ADAM madness. This would also explain why Levine is suggesting we "draw our own conclusions" from the hints that are there.

The biggest thing from the trailer is Stall's pin. The Bolshevik revolution hadn't even occured in 1914, when this event is taking place. As stated on wikipedia: "The hammer and sickle, though in use since 1917/18, was not the official symbol until 1922, before which the original hammer and plough insignia was used by the Red Army and the Red Guard on uniforms, medals, caps, etc."

If this is the case, why the heck does his pin change to a sickle? the game is supposed to be taking place in 1914, several years before the revolution itself (1917) so, why is it there? Also keep in mind that Ryan was petrified of both the "communists" and the "american empire."

I, personally, believe Booker might be a Big Daddy protecting his little sister. She appears as "Elizabeth," who is probably a woman from his pastand relies on him for "assistance" from the "monster" that is chasing her. As for why she has powers... well, maybe in an attempt to keep himself from going further insane he's given her powers in his mind to "justify" everything.

I dunno, it's a bit of a half baked theory, but I somewhat agree with Illusion. I don't think Columbia exists, I honestly do believe that it is Rapture and we're going to be playing as either a whack job splicer or a Big Daddy without realizing it.

mwkcope
10-07-2010, 05:41 AM
Yeah, I'm totally joking. I'm fully aware that in the real world banners arbitrarily ripple in and out of existence and pictures on the wall change form depending on the disposition of the room's occupants. :rolleyes:

Can we create a city that's underwater or in the sky today lert alone the early 1900's or 1950's?No.Can we make people shoot ice,electricity,or fire from our hands?...No...:cool:

TheParasite
10-07-2010, 06:06 AM
I really hope that's not the case Codex. I don't think I would be able to stomach it all be some illusion created by ADAM abuse.

The idea of an illusion got me thinking, what if it isn't 1914 but a few years forward and Elizabeth is somehow creating this world illusion for a much sinister intent once out of Columbia? What if Elizabeth is the real bad guy and "Him" is the positive force trying to stop/warn you about getting her out of Columbia? I mean with all the power at Elizabeth's disposal I doubt she'll go into a simple life of cow raising and crop harvesting.

mrgrimmykins
10-07-2010, 06:11 AM
Can we create a city that's underwater or in the sky today lert alone the early 1900's or 1950's?No.Can we make people shoot ice,electricity,or fire from our hands?...No...:cool:

actually you could make a city in shallow water because there would not be much pressure but it would cost a fortune to make
could you make a city like rapture no to much pressure at those depths
a flying city could be possible if you used a bunch of blimps and crap but would not last long because you would run out of fuel or fuel would not be there in time

and as shooting crap from your hand anyone can shoot electric from their hands its called static energy -_-

anyways im still confused its suppose to be like an american city but it reminds of a british town

IllusionOfLife
10-07-2010, 06:36 AM
Can we create a city that's underwater or in the sky today lert alone the early 1900's or 1950's?No.Can we make people shoot ice,electricity,or fire from our hands?...No...:cool:

I knew you were going to say that :cool: However, there are reasons core to the story for why those things happen, the story is grounded in reality, but we still have to suspend disbelief for certain things. However, if we are assuming that Columbia is (was) a real place there's no reason whatsoever that these things should occur, especially appearances of things that wouldn't have existed at the time of the setting. The only logical explanation of these things is hallucination (similar to the ADAM 'ghosts' in Bio 1) or some sort of fabricated reality, created either by the mind (a dream), or by someone else (a simulation).

Unless, of course, you can think of some reason why Columbia in 1912 would have 'mood buttons' that transform into the hammer and sickle, an emblem that wouldn't be officially adopted as a symbol until ten years later.

mwkcope
10-07-2010, 06:37 AM
actually you could make a city in shallow water because there would not be much pressure but it would cost a fortune to make
could you make a city like rapture no to much pressure at those depths
a flying city could be possible if you used a bunch of blimps and crap but would not last long because you would run out of fuel or fuel would not be there in time

and as shooting crap from your hand anyone can shoot electric from their hands its called static energy -_-
You know what I'm talking about,electricity that can potentially kill people.And a cities that can stay there forever,not just a period of time.:)

mrgrimmykins
10-07-2010, 06:42 AM
You know what I'm talking about,electricity that can potentially kill people.And a cities that can stay there forever,not just a period of time.:)

i know i know i was just being a smart arse

RaptureWillBeReborn
10-07-2010, 06:49 AM
I knew you were going to say that :cool: However, there are reasons core to the story for why those things happen, the story is grounded in reality, but we still have to suspend disbelief for certain things. However, if we are assuming that Columbia is (was) a real place there's no reason whatsoever that these things should occur, especially appearances of things that wouldn't have existed at the time of the setting. The only logical explanation of these things is hallucination (similar to the ADAM 'ghosts' in Bio 1) or some sort of fabricated reality, created either by the mind (a dream), or by someone else (a simulation).

Unless, of course, you can think of some reason why Columbia in 1912 would have 'mood buttons' that transform into the hammer and sickle, an emblem that wouldn't be officially adopted as a symbol until ten years later.

You're forgetting something.

BioShock doesn't take place in our universe.

Maybe, in the Columbia timeline, Communism adopted the hammer and sickle earlier than 1922. And maybe, the pictures and signs don't change according to the people's moods, but the moods change according to the signs. Like a type of signal, or mind control. I know, they change a bit after the people get angry in the demo, but maybe that's just bad programming. Either way, we won't know until 2012.

Mr.Plum
10-07-2010, 07:18 AM
the whole thing looks entirely too scripted for my liking

It was heavily scripted, Levine said so himself. They had to cram a lot of content into a 10 minute demo for a (not even) half finished game. Infinite can't be (and isn't) this polished 2 years from release. I can almost guarantee the final game won't be as heavily scripted and linear as the demo.



Now, that could just be written off as graphical issues, but they put a sound effect behind it, a very cold, digital sounding sound effect. Making Columbia a simulation would be terrible, and what worries me is it sounds exactly like the kind of thing Ken Levine would do. In BioShock we got a twist that plays off the illusion of free will that you are given in most video games; making the whole of the gameplay experience nothing more than a simulation would be the next logical step up from that. The problem though is that while BioShock was able to accomplish this statement in the context of the game, I'm afraid that if they take the simulation route for Infinite there will no longer be any idea of a fourth wall.

I wouldn't go as far to say it's a simulation, but you bring a valid concern. Perhaps the bigger question is, do you think IG would even hint (2 hints) at a spoiler this big in their first or any trailer? If I was a writer/director, I sure wouldn't. I mean, they weren't exaclty subtle (especially Stall's pin). Perhaps it's not as big as we think it is...??

IllusionOfLife
10-07-2010, 07:57 AM
I wouldn't go as far to say it's a simulation, but you bring a valid concern. Perhaps the bigger question is, do you think IG would even hint (2 hints) at a spoiler this big in their first or any trailer? If I was a writer/director, I sure wouldn't. I mean, they weren't exaclty subtle (especially Stall's pin). Perhaps it's not as big as we think it is...??

Unless Levine is overconfident in his twist. It could very well just be a red herring, but it's still enough to make me worried.

Crezth
10-07-2010, 01:11 PM
Now, that could just be written off as graphical issues, but they put a sound effect behind it, a very cold, digital sounding sound effect. Making Columbia a simulation would be terrible, and what worries me is it sounds exactly like the kind of thing Ken Levine would do. In BioShock we got a twist that plays off the illusion of free will that you are given in most video games; making the whole of the gameplay experience nothing more than a simulation would be the next logical step up from that. The problem though is that while BioShock was able to accomplish this statement in the context of the game, I'm afraid that if they take the simulation route for Infinite there will no longer be any idea of a fourth wall.

Codex and I have been discussing this recently and she has a semi-related theory that actually ties the whole thing back to Rapture, but I'll let her tell you about that.

Doubters, Mr. Life, doubters. You know what we BioShock fantards say to doubters.

Although, that raises a very good point. To me, however, it simply makes it all more... interesting.

Do you notice, for example, the Saltonstall flicker?

http://www.youtube.com/watch?v=rLFy7P0isE0#t=03m18s

Of course you did. It's more overt, and yet, it's enticing. What exactly is so bad about a supposed simulation twist?

It's probably a lot deeper than we think, you know. Levine is really good at surprising people. I, for one, am going to take it for what it is. Simulation or no, it's gonna be one hell of a ride - flickering banners be damned.

I invite you to suspend your disbelief for one final time, and who knows? Maybe Ken will surprise you. ;)

mwkcope
10-07-2010, 02:37 PM
I invite you to suspend your disbelief for one final time, and who knows? Maybe Ken will surprise you. ;)

I agree.I think somethin' supernatural is going on in Columbia,while the first two games are pretty much retro-sci-fi.

Z008MJ
10-07-2010, 06:43 PM
Unless, of course, you can think of some reason why Columbia in 1912 would have 'mood buttons' that transform into the hammer and sickle, an emblem that wouldn't be officially adopted as a symbol until ten years later.

Yeah, i can think of a reason, which is very simple. Right before Booker grabs the rifle, Saltonstall says "For i have looked Into the future". That pretty much sums it up. What says that there aren't powers for that?

IllusionOfLife
10-08-2010, 01:03 AM
What exactly is so bad about a supposed simulation twist?

The problem in twists like that is the same problem that crops up in time travel stories. In many time travel films, the film will write itself into an impossible situation, all hope is lost, then *zap* we're back at the beginning of the movie and you just payed $8 to watch nothing happen. The audience has put an investment of time and emotion into the story and with a device like that you're nullifying that investment (unless it's handled with the utmost care and brilliance).

A simulation or dream twist has the same risk, imagine you play through the whole game, you uncover the mysteries of Columbia, you rescue Elizabeth, you destroy Columbia forever, and then a piece of debris hits your head. The screen goes black and you wake up in bed next to Bob Newhart. Everything you have done in the game is instantly nullified and that's extremely frustrating to the player, you haven't accomplished anything, it rips away any sense of achievement you were given by the game, and not even the little icon at the bottom of the screen reading "ACHIEVEMENT UNLOCKED: 100G – Waking Up" will console the fact that nothing you did in Columbia really happened.

Now you're probably right, there's probably more to this than what we think, and Levine probably has a master plan worthy of the BioShock name, but this is all still enough to make me worry. If the game ends with a bright light turning on and me being poked and prodded by modern to future era scientists I'm going to grab two beers and jump.


Yeah, i can think of a reason, which is very simple. Right before Booker grabs the rifle, Saltonstall says "For i have looked Into the future". That pretty much sums it up. What says that there aren't powers for that?

The guy is preaching to empty seats… I'm not necessarily sure I would take him at his word. Regardless, seeing into the future does not give a reason to have a 'mood button.'

Sammy Fletcher
10-08-2010, 05:22 AM
Also, in the bar the record is playing "everybody wants to rule the world" which is a song from 1985. weird... :eek:

soundwave145
10-08-2010, 05:37 AM
maybe there is no columbia..maybe there is on the holodeck from the vaun braun >.>

Crezth
10-08-2010, 08:25 AM
The problem in twists like that is the same problem that crops up in time travel stories. In many time travel films, the film will write itself into an impossible situation, all hope is lost, then *zap* we're back at the beginning of the movie and you just payed $8 to watch nothing happen. The audience has put an investment of time and emotion into the story and with a device like that you're nullifying that investment (unless it's handled with the utmost care and brilliance).

A simulation or dream twist has the same risk, imagine you play through the whole game, you uncover the mysteries of Columbia, you rescue Elizabeth, you destroy Columbia forever, and then a piece of debris hits your head. The screen goes black and you wake up in bed next to Bob Newhart. Everything you have done in the game is instantly nullified and that's extremely frustrating to the player, you haven't accomplished anything, it rips away any sense of achievement you were given by the game, and not even the little icon at the bottom of the screen reading "ACHIEVEMENT UNLOCKED: 100G – Waking Up" will console the fact that nothing you did in Columbia really happened.

Now you're probably right, there's probably more to this than what we think, and Levine probably has a master plan worthy of the BioShock name, but this is all still enough to make me worry. If the game ends with a bright light turning on and me being poked and prodded by modern to future era scientists I'm going to grab two beers and jump.

No, you make a good point - I want to make it clear that it really does amount to a kick in the tender regions if the twist is too blunt without a lot of emotional payoff.

But, I should point out you are explaining an extreme - a twist that goes in the opposite direction and ends up functioning quite poorly. A dream twist can be very effective, you know (as the recent blockbuster Inception proved) and I'm fairly confident Levine can make it happen.

Finally, thinking about the meta (in any situation) is enough to make hardcore fans depressed by default. We can choose to wonder "what if BioShock Infinite sucks," or we can choose to say "BioShock Infinite looks good so far, and I'm going to buy it anyway, so I'm not going to let myself have too many expectations and let the game take me away." So that's what I'm choosing.

There is another way they can handle the simulation, and I'm thinking about that as a possibility to nullify any worry: you don't wake up, and the end of the game just suggests that you're trapped in some reality, or it's not real, etc. Depending on how artistically it's done, it could have a brilliant and magnificent effect on the player. It's certainly original (to the gaming genre, anyway), and I daresay if anybody could do it, Ken Levine could.

Ryans Rapture
10-08-2010, 08:35 AM
IF THIS IS OLD NEWS! PLEASE EXCUSE!

Update ----- 2 days ago, an interview was taken with Ken about his work with movies. His opinion on movie-to-game business. As well as the one that is relevant to this thread. He talk about Bioshock Infinite. Explaining more about the city, and how Irrational games plans to work on it. Here is the link.

Interview with Ken Levine (http://www.develop-online.net/features/1007/Interview-Ken-Levine) October-6-2010


Although I am not the owner of this thread. I hope FtRapture is able to put up this interview soon. As well as this link will be put in "The Official Bioshock Movie Thread. (On General Discussion)" seeing as it discusses about the movie slightly. Enjoy.

Mr.Plum
10-08-2010, 09:05 AM
There is another way they can handle the simulation, and I'm thinking about that as a possibility to nullify any worry: you don't wake up, and the end of the game just suggests that you're trapped in some reality, or it's not real, etc. Depending on how artistically it's done, it could have a brilliant and magnificent effect on the player. It's certainly original (to the gaming genre, anyway), and I daresay if anybody could do it, Ken Levine could.

I've got a really random thought: Perhaps these anomalies are actually tears in their universe. These rifts could be some sort of a window into alternate dimensions. The banner anomaly is a prime example of such a tear. The changing pictures and stall's pin could be examples of such windows. This theory could also correlate to the game's title. Infinite = infinite number of universes? Maybe this is where Rapture and Columbia's relationship fits in (Levine hasn't confirmed or denied any links to Rapture so it's not out of the question). And maybe, Infinite's replacement for Adam could be causing such rips to happen. This could relate to Elizabeth's strong powers and the side effects that result when she uses them.

IllusionOfLife
10-08-2010, 09:06 AM
Finally, thinking about the meta (in any situation) is enough to make hardcore fans depressed by default. We can choose to wonder "what if BioShock Infinite sucks," or we can choose to say "BioShock Infinite looks good so far, and I'm going to buy it anyway, so I'm not going to let myself have too many expectations and let the game take me away." So that's what I'm choosing.

Don't get me wrong, I'm still hopeful for the game, there are just a few things that the gameplay video brought to light that make me slightly concerned. Not concerned enough to change the fact that this will still be a day one buy for me, just concerned enough to keep a closer eye on it.

As for Inception, was there really a twist ;) (yes, I am in the 'he's awake' camp, but that's a discussion for another thread (http://forums.2kgames.com/forums/showthread.php?t=76582)).

EDIT:
I've got a really random thought: Perhaps these anomalies are actually tears in their universe. These rifts could be some sort of a window into alternate dimensions. The banner anomaly is a prime example of such a tear. The changing pictures and stall's pin could be examples of such windows. This theory could also correlate to the game's title. Infinite = infinite number of universes? Maybe this is where Rapture and Columbia's relationship fits in (Levine hasn't confirmed or denied any links to Rapture so it's not out of the question). And maybe, Infinite's replacement for Adam could be causing such rips to happen. This could relate to Elizabeth's strong powers and the side effects that result when she uses them.

Hmm, that's a bit too sci-fi for me in terms of what has already been established for the game (which is admittedly very little) but I suppose if it was handled properly…

Blade_Runner
10-08-2010, 12:58 PM
I also have a theory that ties all of it back to Shodan, but that's just taking it a little too far.

In my opinion, and after several watches of the gameplay this hasn't changed my opinion, but I feel that Booker is experiencing ADAM insanity. Be he a Big Daddy or a Splicer, I think he's in Rapture and the various "things" he sees are a part of the ADAM madness. This would also explain why Levine is suggesting we "draw our own conclusions" from the hints that are there.

The biggest thing from the trailer is Stall's pin. The Bolshevik revolution hadn't even occured in 1914, when this event is taking place. As stated on wikipedia: "The hammer and sickle, though in use since 1917/18, was not the official symbol until 1922, before which the original hammer and plough insignia was used by the Red Army and the Red Guard on uniforms, medals, caps, etc."

If this is the case, why the heck does his pin change to a sickle? the game is supposed to be taking place in 1914, several years before the revolution itself (1917) so, why is it there? Also keep in mind that Ryan was petrified of both the "communists" and the "american empire."

I, personally, believe Booker might be a Big Daddy protecting his little sister. She appears as "Elizabeth," who is probably a woman from his pastand relies on him for "assistance" from the "monster" that is chasing her. As for why she has powers... well, maybe in an attempt to keep himself from going further insane he's given her powers in his mind to "justify" everything.

I dunno, it's a bit of a half baked theory, but I somewhat agree with Illusion. I don't think Columbia exists, I honestly do believe that it is Rapture and we're going to be playing as either a whack job splicer or a Big Daddy without realizing it.

wow, uh no it isn't Rapture. technically Him would be the big daddy, and Levine has moved away from the sunken dystopia to a city in the sky. its his game.

Adam Addict L
10-08-2010, 01:11 PM
Levine has moved away from the sunken dystopia to a city in the sky. its his game.

ah.but what if that's what Levine WANTS us all to think,and then he gives us this ULTIMATE reveal? ;) :p

IllusionOfLife
10-08-2010, 01:17 PM
wow, uh no it isn't Rapture. technically Him would be the big daddy, and Levine has moved away from the sunken dystopia to a city in the sky. its his game.

Levine refuses to confirm or deny any narrative ties to the previous games. Why keep it a secret unless there's a secret worth keeping ;)

Mr.Plum
10-08-2010, 02:26 PM
Hmm, that's a bit too sci-fi for me in terms of what has already been established for the game (which is admittedly very little) but I suppose if it was handled properly…

I'm not saying it would be good (it's kind of silly actually) but hey, if sort of fits everything together. I have a feeling these clues are tied to something much bigger than a simulation or dream. Something that connects all the strange occurances in Columbia.

Shades
10-08-2010, 07:49 PM
Levine refuses to confirm or deny any narrative ties to the previous games. Why keep it a secret unless there's a secret worth keeping ;)

Very intriguing. Levine sure is a man of mystery.

Blade_Runner
10-09-2010, 01:14 AM
Levine refuses to confirm or deny any narrative ties to the previous games. Why keep it a secret unless there's a secret worth keeping ;)

because, he wants to see you cry

Crezth
10-09-2010, 01:32 AM
Don't get me wrong, I'm still hopeful for the game, there are just a few things that the gameplay video brought to light that make me slightly concerned. Not concerned enough to change the fact that this will still be a day one buy for me, just concerned enough to keep a closer eye on it.

As for Inception, was there really a twist ;) (yes, I am in the 'he's awake' camp, but that's a discussion for another thread (http://forums.2kgames.com/forums/showthread.php?t=76582)).

Well, alright, that's legitimate. I'll let you have your opinion then. :D

And the top was spinning! Spinning!

EliteRosie
10-09-2010, 02:36 AM
Okay this is completely random but I saw an old thread about Bioshock infinite endings and I started thinking about some of the Gameinformer covers. I thought about the cover with Elizabeth and the "robotic eagle" and thought of what an awesome ending it would be if Elizabeth some how tamed/controlled the eagle and they flew on it in order to save themselves as the rest of columbia fell out of the sky.:D

Blade_Runner
10-09-2010, 05:17 AM
i think that Levine had moved on from Rapture and wants something different. I don't think bioShock: Infinite has to do anything with Rapture, i think its something different. The only things that are the same is the concept (a man finds a secret city) and the game play (man uses weapons and powers to fight off the crazed citizens). i hope it has nothing to do with Rapture, that would be awful.

I-ChooseTheImpossible
10-09-2010, 08:39 AM
i think that Levine had moved on from Rapture and wants something different. I don't think bioShock: Infinite has to do anything with Rapture, i think its something different. The only things that are the same is the concept (a man finds a secret city) and the game play (man uses weapons and powers to fight off the crazed citizens). i hope it has nothing to do with Rapture, that would be awful.

Columbia is not secret, the rest of the world know of it, they just don't know where it is. Booker did not find Columbia, he was hired by someone who knew Columbia's location to save Elizabeth.

Fredz
10-09-2010, 11:25 AM
It will be interesting to see how linear the game will be compared to the first Bioshock..

mrgrimmykins
10-09-2010, 11:35 AM
It will be interesting to see how linear the game will be compared to the first Bioshock..

sandbox bioshock would be neat :D

mwkcope
10-09-2010, 11:40 AM
sandbox bioshock would be neat :D

Amen.Imagine,jumping off rails to get on another,kicking people off,fighting god-knows-what-at-this-point...all across Columbia.

mrgrimmykins
10-09-2010, 11:56 AM
Amen.Imagine,jumping off rails to get on another,kicking people off,fighting god-knows-what-at-this-point...all across Columbia.

i agree another idea for the last bioshock levine teams up with naughty dog and makes a sandbox type game of rapture before its collapse haha :)

but yea i hope its not to linear i hope they add like little secret rooms or lots of optional rooms and stuff

mwkcope
10-09-2010, 12:22 PM
i agree another idea for the last bioshock levine teams up with naughty dog and makes a sandbox type game of rapture before its collapse haha :)

but yea i hope its not to linear i hope they add like little secret rooms or lots of optional rooms and stuff

Are you insane?We'd die from so much awesomeness.Rocksteady would be much more healthy for us.

ManicSheep
10-09-2010, 01:20 PM
sandbox bioshock would be neat :DNa I don’t like sandbox games unless its game purely to piss about in like fallout or an rpg. All the sand box games I've seen seem to be low quality (sacrificing quality for quantity) and lack focus, pacing and any sense of urgency. Lots of optional stuff + exploring but still largely linear = good. Sandbox = bad.
But then this is just personal taste. Who knows? maybe they could pull off a sand box game.

I-ChooseTheImpossible
10-09-2010, 02:07 PM
Na I don’t like sandbox games unless its game purely to piss about in like fallout or an rpg. All the sand box games I've seen seem to be low quality (sacrificing quality for quantity) and lack focus, pacing and any sense of urgency. Lots of optional stuff + exploring but still largely linear = good. Sandbox = bad.
But then this is just personal taste. Who knows? maybe they could pull off a sand box game.

RDR is a sandbox and is hardly bad quality.

TheParasite
10-09-2010, 02:12 PM
But in RDR after you finish all the quests(finish the game), there's nothing else to really do other than the Journal challenges if you haven't already done them.

Engy-welder
10-10-2010, 10:17 AM
Saltonstall: "Communist senses...tingling!"

mwkcope
10-12-2010, 04:07 AM
Saltonstall: "Communist senses...tingling!"

Haha.:D :D :D :D :D

mwkcope
11-04-2010, 07:56 AM
While looking back on the "10 things you should know about Bioshock Infinite" list,this one really got my attention. (http://irrationalgames.com/insider/ten-things-you-should-know-about-bioshock-infinite-day-9/)What if you were able to blow the balloons supporting the building,causing it to fall?In other words:Laugh your head off as enemies scream random things as they fall to their death.Or vice-versa?!:eek:

Jules753
11-11-2010, 12:55 PM
Well i just have to say i'm impressed with how this is coming along.:) good thing it's coming out in a whole 'nother year, this way i'll have time to put funds together.:D

Gin Ichimaru
11-14-2010, 12:13 PM
Rapture should be somwhat conected proberly some evedence that is can go ever way. thats what i want

Ryan's number 1 fan
11-18-2010, 12:07 AM
This game will beh amazing....just sayin XD

Shades
11-18-2010, 04:52 AM
I think it's about time we had some more information. I'm not complaining, but I just can't get enough Infinite news!

Invader
11-24-2010, 12:49 PM
I think it's about time we had some more information. I'm not complaining, but I just can't get enough Infinite news!

I agree. Too much time in silence. I'd bet something will happen before long.

AK Downfall
11-24-2010, 12:51 PM
anyone else here that Bioshock Infinete for the ps3 won't be developed by Irrational but instead by another company?

HeartDestroyer28
11-24-2010, 08:33 PM
anyone else here that Bioshock Infinete for the ps3 won't be developed by Irrational but instead by another company?

WTF!, i am pretty sure its gonna be Digital Extremes if that is true

Hey if there's Mp its gonna be epic, since they created a new technology, Unreal 3.5, hmmm 18 player online,

Him
11-26-2010, 06:50 AM
"That's Him!" *Cue Giant winged monster going all Rambo on the roof, then attacking Booker*

I'm pumped for this game already. :)

Rapture Metro
11-26-2010, 02:38 PM
I REALLY hope they have a collector's edition that includes the "Murder of Crows" bottle 

TheParasite
11-27-2010, 12:40 AM
Guys don't post rumors here since people get confused and might mistake them for fact. If what you said is indeed true a source would be grand. Just a Rapture Reminder.

IllusionOfLife
11-27-2010, 10:06 AM
anyone else here that Bioshock Infinete for the ps3 won't be developed by Irrational but instead by another company?

Completely false. Irrational has recently announced that they will be developing simultaneously for all platforms and that there won't be "lead" platform with ports for the other systems. Give me a second and I'll find the article.

EDIT: Found it.

http://www.gamesradar.com/ps3/bioshock-infinite/news/bioshock-infinite-being-built-for-360-ps3-and-pc-simultaneously/a-201011228722937095/g-20100812105530103092

HeartDestroyer28
11-27-2010, 05:00 PM
Completely false. Irrational has recently announced that they will be developing simultaneously for all platforms and that there won't be "lead" platform with ports for the other systems. Give me a second and I'll find the article.

EDIT: Found it.

http://www.gamesradar.com/ps3/bioshock-infinite/news/bioshock-infinite-being-built-for-360-ps3-and-pc-simultaneously/a-201011228722937095/g-20100812105530103092

a good example of this being released by another company is BAYONETTA, oh i got that game, i like it but the xbox360 version is better, while the ps3 version is more ruined and glitched and the graphics are ruined (smoke)

BIOSHOCK INFINITE - HARD TO WAIT FOR AN AWESOME GAME IF THEY ANNOUNCED IT EARLY AT (2010 WITH AN AWESOME TRAILER)BUT IT IS GONNA COME OUT IN 2012, I THINK AND PRETTY SURE THEY DID BECAUSE TO INCREASE THE NUMBER OF PERSON PRE-ORDERING IT, COME ON SOME EXTRA CONTENT

Ryan's number 1 fan
12-01-2010, 02:54 AM
Is it 2012 yet?...

FtRapture
12-01-2010, 02:21 PM
Is it 2012 yet?...

Yes, .... Yes it is... :)

Ryan's number 1 fan
12-02-2010, 02:05 AM
Yes, .... Yes it is... :)

:D:D:D:D

Ohmagawdayayayay!!!

Where's mah infinite? -_- XD

FtRapture
12-02-2010, 07:44 AM
Go my child, go forth in your DeLorean and head towards the gaming store and obtain your infinite.

Ryan's number 1 fan
12-02-2010, 08:16 AM
Yessir Mr. Moderator sir!

IllusionOfLife
12-02-2010, 03:15 PM
Go my child, go forth in your DeLorean and head towards the gaming store and obtain your infinite.

Great Scott…

mwkcope
12-03-2010, 02:33 PM
Go my child, go forth in your DeLorean and head towards the gaming store and obtain your infinite.

Back To The Future ftw.:D

Adam Addict
12-03-2010, 06:52 PM
But in RDR after you finish all the quests(finish the game), there's nothing else to really do other than the Journal challenges if you haven't already done them.

how is that any different from Bio 1 & 2's linear design?

Invader
12-03-2010, 07:46 PM
If there's MP, I would like to see some sort of a screwed-up take on RDR. I mean, they nearly happen the same year! I mean, showdowns between the two opposing political forces and what-not.

Mr.Plum
12-10-2010, 10:09 PM
Anyone think Infinite will appear at the VGA's? It's getting close to the end of the year and we haven't seen that skyline trailer yet...

Codex
12-10-2010, 11:34 PM
Anyone think Infinite will appear at the VGA's? It's getting close to the end of the year and we haven't seen that skyline trailer yet...

It's possible. I believe they are up for most anticipated game, so maybe there will be something to promote it.

IllusionOfLife
12-12-2010, 12:07 AM
Anyone think Infinite will appear at the VGA's? It's getting close to the end of the year and we haven't seen that skyline trailer yet...

That'd be a no… but in other news: MASS EFFECT 3, ELDER SCROLLS V, BATMAN: ARKHAM CITY, UNCHARTED 3!!! *Nerdgasm*

Ryan's number 1 fan
12-12-2010, 04:29 AM
That'd be a no… but in other news: MASS EFFECT 3, ELDER SCROLLS V, BATMAN: ARKHAM CITY, UNCHARTED 3!!! *Nerdgasm*

W-wait.....w-what?....

REALLY?

FEBVJHKSVFHKWBDGHFKJEDKN

kag123
12-19-2010, 01:07 PM
Im VERY disappointed! No Big Daddies? No Little Sisters? What the hell? Bioshock 1&2 are my favorite games of all time. Now it's called "Bioshock Infinite", and it has NOTHING to do with Bioshock! I love "Rapture" and the underwater city! No Splicers? Bioshock Infinite "may" be a cool game, but I think it's very misleading, ignorant and makes no sense.

RaptureWillBeReborn
12-19-2010, 01:21 PM
Im VERY disappointed! No Big Daddies? No Little Sisters? What the hell? Bioshock 1&2 are my favorite games of all time. Now it's called "Bioshock Infinite", and it has NOTHING to do with Bioshock! I love "Rapture" and the underwater city! No Splicers? Bioshock Infinite "may" be a cool game, but I think it's very misleading, ignorant and makes no sense.

How? BioShock was Ken Levine's idea. He had a vision for a videogame. That vision wasn't necessarily Rapture. It was about the idea of a corrupt utopia. He made Rapture to be the first city in this series of games; but before he and his crew were able to start BS:I, 2K made BioShock 2, which set the idea that BioShock is Rapture, when in reality...

IT ISN'T.

Invader
12-19-2010, 04:10 PM
The lack of news on this game is driving me nuts...

I-ChooseTheImpossible
12-19-2010, 04:31 PM
Im VERY disappointed! No Big Daddies? No Little Sisters? What the hell? Bioshock 1&2 are my favorite games of all time. Now it's called "Bioshock Infinite", and it has NOTHING to do with Bioshock! I love "Rapture" and the underwater city! No Splicers? Bioshock Infinite "may" be a cool game, but I think it's very misleading, ignorant and makes no sense.

How does it have nothing to do with BioShock? BioShock is in the games title, of course it has something to do with BioShock.

Also, please explain how it is ''misleading, ignorant and makes no sense.''



The lack of news on this game is driving me nuts...

The game doesn't come out 'til 2012, its understandable they don't want to be giving away too much information too soon.

Vito_Lucente
12-19-2010, 04:40 PM
I think change will be good for the series, but I'm a lil' afraid to say goodbye to Rapture. Oh, well. It can't be helped now.

soviet prince
12-22-2010, 11:09 PM
curses 2k and them flying machines :p

I am thinking time travel has something to do with this cause of infinite

japester
12-23-2010, 12:32 AM
He made Rapture to be the first city in this series of games; but before he and his crew were able to start BS:I, 2K made BioShock 2, which set the idea that BioShock is Rapture, when in reality...

IT ISN'T.

LOL. This has got to be the funniest attempt at slamming 2K I've ever seen. Seriously, BS2 is what made people identify "BioShock" with "Rapture"?:D

If you meant it another way, you have my apologies. But people pretty much instantly associated BioShock with Big Daddies, Little Sisters, and Rapture as soon as the first game came out. Although not as strong as the first 3, I'd also add Andrew Ryan to that list, based on how people clamored for him to be in BS2. ;)

RaptureWillBeReborn
12-23-2010, 05:02 AM
LOL. This has got to be the funniest attempt at slamming 2K I've ever seen. Seriously, BS2 is what made people identify "BioShock" with "Rapture"?:D

If you meant it another way, you have my apologies. But people pretty much instantly associated BioShock with Big Daddies, Little Sisters, and Rapture as soon as the first game came out. Although not as strong as the first 3, I'd also add Andrew Ryan to that list, based on how people clamored for him to be in BS2. ;)

Yeah, I did mean it in another way. :o

I know that when BioShock came out, people associated Big Daddies, Little Sisters, etc. with it right away. But if, say, Infinite was announced before BS2, then people would have had a chance to think, "Wait a minute. I think I get it now! BioShock isn't just about Rapture, it's about... (blah blah blah)". But BioShock 2 was released, and it pretty much 'confirmed' that BioShock is Rapture.

Mr.Plum
12-23-2010, 03:47 PM
The game doesn't come out 'til 2012, its understandable they don't want to be giving away too much information too soon.

I think the less information we know, the more enjoyable Infinite will be. The more we know, the less shocked we will end up being; which is a shame considering Bioshock games are partly about surprising the player. I find that if I pick up a game without knowing anything about it, I tend to enjoy it a lot more. I mean, I picked up Bioshock because the 30 second commerical looked cool (and it was $5.00). I don't know I can go dark this early in the PR cycle though. T'will be a challenge that's for sure...

FtRapture
12-23-2010, 03:49 PM
I agree, I am all for vague trailers, and gameplay snippets but the more they save for the game the better experience it will be.

Robsqwi
12-27-2010, 04:03 PM
I wonder whats going to be in the limited edition? I'm going to get it probably regardless of what is in it..

Codex
12-27-2010, 04:35 PM
I wonder whats going to be in the limited edition? I'm going to get it probably regardless of what is in it..

I think it's really way, way too early to be talking LE's and such... Still, I'd be down for one of those mechanical donkeys or a HIM. Or some propaganda posters or...

Yeah... it's too early to get our fangirl/fanboy brains a-chugging on what we want in the LE ;)

Vito_Lucente
12-28-2010, 06:59 PM
I'm really looking forward to this! I have opened my mind to change, and if I don't like Columbia, then I'll just go back to Rapture

Gin Ichimaru
12-29-2010, 05:11 AM
any news in the month i have been gone

mwkcope
12-29-2010, 11:55 AM
any news in the month i have been gone

Nope.:(:(:(

RaptureWillBeReborn
01-01-2011, 07:59 AM
Is it just me, or did they add better audio to the gameplay video? I just went to the BSI website and rewatched it, and the sound effects seem more detailed, and it seems to me that they added extra music. Can anyone confirm this?

SanderC
01-01-2011, 11:12 PM
I'm reserving any real judgement of the game until I've played it... However I did recently preorder it to make sure I get my copy. I am excited though.

Ryan's number 1 fan
01-11-2011, 11:41 PM
Woah a week ago?...

We needz moar infoz >.>

TheParasite
01-12-2011, 02:02 AM
Enough with the "Any new news yet" posts. If new news does arise, it will be updated on the first post or it will already be under discussion. Any further post asking for news will be deleted and the person will be infracted with spamming.

It's not that we don't all want fresh news its that continually asking about it without bothering to read the 4 or 5 previous posts made by others spams up the thread which in consequence forces people to ask "A KNEE NEW NUES?".

Thank you kindly for your cooperation.

~The Managment

adam&eve
01-13-2011, 03:02 AM
imo i dont like the idea of it being called bioshock and yes when i hear that word i think of rapture i dont like the idea of it being up in the clouds for it being called a bioshock if it didnt have that name in it ok i would think yeah this could be cool..... i would have rathered another bioshock in rapture i LOVE that place with a passion everything about it, but i can see why that put the word bioshock into the name because they know fans like myself that loved the first two so much will buy this game because its a "bioshock" and those things that are meant to be like the big daddies just look terrible. in saying that the rest of it does look good so dont get me wrong im not saying i hate the looks of the game just hate they called it bioshock

Gin Ichimaru
01-13-2011, 04:23 AM
imo i dont like the idea of it being called bioshock and yes when i hear that word i think of rapture i dont like the idea of it being up in the clouds for it being called a bioshock if it didnt have that name in it ok i would think yeah this could be cool..... i would have rathered another bioshock in rapture i LOVE that place with a passion everything about it, but i can see why that put the word bioshock into the name because they know fans like myself that loved the first two so much will buy this game because its a "bioshock" and those things that are meant to be like the big daddies just look terrible. in saying that the rest of it does look good so dont get me wrong im not saying i hate the looks of the game just hate they called it bioshock

Ironcly I thought just like you untill about a few weeks ago then for now resoin I changed my mind. Exept for the handy man thouse things suck.

LittleAngels
01-13-2011, 02:04 PM
i hope they put in a viral site, like they did for B2 (there's something in the AIR). that kept me entertained exponentially!

Misanthropy.
01-14-2011, 05:17 PM
I know I'll probably like it, a lot, but I think the gameplay will be very different for anyone expecting gameplay like it is in BS1 & 2 because of all the wide-open spaces, sniper rifles and having 12 people attack you at once instead of five. Yes, I understand that they needed to do this because of the setting but for anyone expecting it to be more of the same from the first two will be surprised and that might be a nice thing. I'm not saying it's a bad thing, variety and changing things up a bit will make the series fresh. I'm just saying that for less experienced players, like myself, it will take some getting used to. Still really looking forward to it though.

And I agree that another viral would be awesome, putting more depth into the back story. I really enjoyed 'there's something in the sea'. But I also agree that the less we know before the release the better.

adam&eve
01-21-2011, 01:58 AM
Ironcly I thought just like you untill about a few weeks ago then for now resoin I changed my mind. Exept for the handy man thouse things suck.yeah i know the handy man is one of my main concerns hate to look of it

Erorrless
01-22-2011, 09:48 AM
i hope its well polished like the first game. this was the biggest problem for bio2, rough around the edges and bugs here and there.

SyntaxError
01-23-2011, 09:21 AM
I wouldn't worry about the look of the handyman or other things that look out of place. Infinite will definitely get some major rethinking and concept changes between now and release.

Martian1127
01-24-2011, 06:17 AM
Even though it doesn't have anything to do with Rapture, there will probably be a connection in the 4th franchise. Let me break it down for you. Yea, they said that the story of Bio Shock Infinite has nothing to do with Bio Shock 1 & 2, but I think it will. The main thing that will be brought up for question is the use of plasmids. If it has nothing to do with Rapture, then where did plasmids come from? Two, this takes place before Bio Shock 1 & 2. Some where along the lines there will be a much better connection with Rapture and Columbia. You don't make a prequal like this and not connect the two cities.

AK Downfall
01-24-2011, 12:28 PM
Even though it doesn't have anything to do with Rapture, there will probably be a connection in the 4th franchise. Let me break it down for you. Yea, they said that the story of Bio Shock Infinite has nothing to do with Bio Shock 1 & 2, but I think it will. The main thing that will be brought up for question is the use of plasmids. If it has nothing to do with Rapture, then where did plasmids come from? Two, this takes place before Bio Shock 1 & 2. Some where along the lines there will be a much better connection with Rapture and Columbia. You don't make a prequal like this and not connect the two cities.


Columbia has Vigors not plasmids and since there are no Adam slugs in the air then no plasmids. And Ken stated that Infinete is a spiritual prequel. Not a direct prequel

vitiis
01-25-2011, 01:29 AM
I wonder whats going to be in the limited edition? I'm going to get it probably regardless of what is in it..

I know it's way too early to even guess what will be in it but I'm so getting it!

Mr.Plum
05-23-2011, 02:04 PM
I've got a really random thought: Perhaps these anomalies are actually tears in their universe. These rifts could be some sort of a window into alternate dimensions. The banner anomaly is a prime example of such a tear. The changing pictures and stall's pin could be examples of such windows. This theory could also correlate to the game's title. Infinite = infinite number of universes? Maybe this is where Rapture and Columbia's relationship fits in (Levine hasn't confirmed or denied any links to Rapture so it's not out of the question). And maybe, Infinite's replacement for Adam could be causing such rips to happen. This could relate to Elizabeth's strong powers and the side effects that result when she uses them.

Totally called it!!! :D


The Tears

After leaving the store and looking around, finding your destination -- "There it is ... Comstock House" -- Elizabeth wanders off. You spot her walking into a yard and, when you catch up, find her on the ground singing a lullaby to an injured horse. "He's in pain," she pleas. "Not for long," Booker says, aiming his gun at the horse. "Wait, wait, wait – there's a tear!" she exclaims. "I can control it this time." Despite Booker's protestations, Elizabeth asserts, "I wasn't asking for permission" and, with that, she opens the tear.

"We really want Elizabeth to be an important part of your combat strategy," Levine says. "This system we evolved, you come into a combat space, there's a bunch of opportunities to open a tear or close a tear." In this non-combat example, we see the narrative potential for tears as well. Elizabeth is able to pull objects from other dimensions into her own; in this case, she's trying to pull in a live counterpart of this horse. As the tear expands, you see a healthy horse laying on a field of grass, then it collapses. Again. You see more of the horse and, like before, the tear collapses. Again. The tear flies open and Booker and Elizabeth find themselves on a city street, surrounded by lights. A theater sign reads "Revenge of the Jedi," the almost-name of Return of the Jedi, famously changed at the last minute ... but not in this dimension. A siren approaches as Booker yells, "Close it! Close it now!" The instant before the oncoming firetruck would have flattened Elizabeth, they find themselves back in Columbia, standing over the dying horse. "You were right," Elizabeth says. "I can't control it. It's impossible."

"After what just happened, do you really want to take bets on what's possible?" Booker responds. "Let's go find Comstock."

(Source (http://www.joystiq.com/2011/05/23/bioshock-infinite-preview-tears-in-the-sky-line/))

Nice to be back btw...

october_midnight
05-23-2011, 02:36 PM
www.bioshockinfinite.com

RaptureWillBeReborn
05-23-2011, 02:47 PM
www.bioshockinfinite.com

*looks at new, shiny logo*

Excuse me, I need a change of pants.

Codex
05-23-2011, 03:19 PM
As much as I want to read more of that article, Plum, I'm afraid of getting spoiled if I read any more.

However, I don't think I've been so pleasantly surprised to be wrong in my assumptions before. I like how the tears can fit into our anachronisms in the original demo...

Also, I think it would just be good for everyone to note that they should be careful of spoilers from here on out. Some of these articles are treading deeply into spoiler territory.

japester
05-23-2011, 11:16 PM
Ha! Jolly good guess, Mr. Plum. :D

Just to chime in, the mod team is going to get clarification from the admins about what constitutes a spoiler. Everyone has their own opinion. ;) Until we hear otherwise, don't worry about having to spoiler tag anything from an official press release. We're meant to have those morsels to chew on. LOL. But if you want to go in knowing absolutely nothing of significance about this game, then heed Codex's warning and be very careful. Lots of fun details are coming out and will be discussed on these forums!

Shades
05-24-2011, 05:04 AM
Very interesting news, and not before time! Time rifts, what a great concept, now I'm pretty positive about a small return to Rapture in the game. Imagine a portal opening up into the Kashmir restaurant 1960. Also, ''Him'' is actually named ''Songbird''. Odd. I can vaguely remember something like an audio diary or poster in the original Bioshock entitled ''Ryan's Songbird''.

Connection? Or strange coincidence?

japester
05-24-2011, 11:57 AM
According to 2K David, you do not have to treat anything from an official press release as a spoiler.

You can openly discuss anything that has been released to the major news and gaming sites. No spoiler tags required. :)

Once the game is released (or if someone leaks info unofficially) then we will start observing the spoiler rules.

As a reminder, magazine scans are not permitted on this forum. Magazines are copyrighted material, and reproducing them is illegal and can get 2K Games into trouble. Do not post scans, link to sites with scans, offer scans via PM, or request scans. Thank you!

2K Elizabeth
05-24-2011, 02:45 PM
According to 2K David, you do not have to treat anything from an official press release as a spoiler.

You can openly discuss anything that has been released to the major news and gaming sites. No spoiler tags required. :)

Once the game is released (or if someone leaks info unofficially) then we will start observing the spoiler rules.

As a reminder, magazine scans are not permitted on this forum. Magazines are copyrighted material, and reproducing them is illegal and can get 2K Games into trouble. Do not post scans, link to sites with scans, offer scans via PM, or request scans. Thank you!

This is a wise man and speaks the truth. Anything published on our official sites or in press/editorial pieces is fair game. When we get closer to launch, things will be dicier, but until then - if you want to go into total media blackout this thread is not for you.

oceanclub
06-03-2011, 06:26 AM
Question about Bioshock Infinite, and apologies if it has been answered before.

Both Bioshock 1 and 2 had a physics engine locked at 30 FPS (mentioned, for example, at: http://forums.2kgames.com/showthread.php?9072-Physics-engine-locked-at-30fps)

Will this also be the case for Bioshock Infinite?

P.

october_midnight
06-06-2011, 06:43 PM
Here's the new E3 trailer: http://gamevideos.1up.com/video/id/33847

Levine also announced that PS gets Infinite Move compatibility, nothing for Kinect. Also, there will be a PS Vita (the new handheld) exclusive BioShock game in the future.

Shades
06-07-2011, 07:20 AM
Here's the new E3 trailer: http://gamevideos.1up.com/video/id/33847

Levine also announced that PS gets Infinite Move compatibility, nothing for Kinect. Also, there will be a PS Vita (the new handheld) exclusive BioShock game in the future.

After watching the trailer, I must say I'm astounded! The game's looking better than ever!

The Vita Bioshock news is great! Who knows, it may be the original Game, spin-off or a sequel/prequel to the two games.

ancient
06-07-2011, 10:20 AM
I don't get it.

Why Irrational released a slightly different cut of the teaser trailer, compared to what was shown at E3 Sony conference with Ken on the stage.

The conference trailer, albeit nearly identical, is ten times more powerful because of the details - especially the scream and the presence of Songbird. Just take a look @ 23:30

http://www.youtube.com/watch?v=kRzwq-DAZTA&t=23m30s

Come on, Irrational, release the trailer as shown in the conference. The impression is a lot more harmonious.

FireyFate
06-07-2011, 01:14 PM
The Vita Bioshock news is great! Who knows, it may be the original Game, spin-off or a sequel/prequel to the two games.

I'm actually pretty bummed about it. After working on several different computers all day at work, having an android phone, and a a PS3+desktop+laptop at home, I really don't want yet ANOTHER device.

Really, I don't know too many adult gamers who are in to gaming dedicated portable devices... in no way am I trying to slam people who are... I'm just saying with an already busy schedule and being surrounded with digital media, I don't need another way to play.

So now I'm either going to fork out a bunch of money for something I'll barely use, or miss out on a piece my all time favorite game franchise. I'd much rather see a spin off or whatever this is going to be on the systems that would reach the broadest audience. Currently 360, PS3, and PC.

TheParasite
06-07-2011, 02:01 PM
I'm actually pretty bummed about it. After working on several different computers all day at work, having an android phone, and a a PS3+desktop+laptop at home, I really don't want yet ANOTHER device.

Really, I don't know too many adult gamers who are in to gaming dedicated portable devices... in no way am I trying to slam people who are... I'm just saying with an already busy schedule and being surrounded with digital media, I don't need another way to play.

So now I'm either going to fork out a bunch of money for something I'll barely use, or miss out on a piece my all time favorite game franchise. I'd much rather see a spin off or whatever this is going to be on the systems that would reach the broadest audience. Currently 360, PS3, and PC.

My feelings exactly. This sudden game is pretty much forcing me to buy a PSV in the future just because Bioshock has that irresistible allure. Then again, who knows when it might come out? Hopefully the PSV would have gone down in price by the time it appears on shelves.

I pray for a Bioshock themed PSV now.

blissskr
06-07-2011, 03:02 PM
Here's the new E3 trailer: http://gamevideos.1up.com/video/id/33847

Levine also announced that PS gets Infinite Move compatibility, nothing for Kinect. Also, there will be a PS Vita (the new handheld) exclusive BioShock game in the future.

The Ps3 version of Infinite also comes with the original Bioshock on the disc as per Sony's E3 presentation.

Shades
06-08-2011, 06:26 AM
Yes, I understand you completely.

I myself don't enjoy handheld devices such as the DS etc. because I simply do not use them in my home, only when my consoles aren't available, I will use it. I'm only happy about the news that another Bioshock game is on the way, and interested to see what it's all about, and how it plays out on the new Vita not because I will most definitely buy one, (which I probably wont) but because I love everything Bioshock.

october_midnight
06-10-2011, 09:47 AM
New video with Ken Levine talking about Columbia's SkyHook system with new gameplay.

http://www.youtube.com/watch?v=4XYPgH_HFCU&feature=player_embedded

ArmorForVictory
06-10-2011, 11:32 AM
New video with Ken Levine talking about Columbia's SkyHook system with new gameplay.

http://www.youtube.com/watch?v=4XYPgH_HFCU&feature=player_embedded

watched it now i want the Demo video they showed off at E3 like NOW!!! :D

I Would Kindly
06-10-2011, 06:51 PM
Question about Bioshock Infinite, and apologies if it has been answered before.

Both Bioshock 1 and 2 had a physics engine locked at 30 FPS (mentioned, for example, at: http://forums.2kgames.com/showthread.php?9072-Physics-engine-locked-at-30fps)

Will this also be the case for Bioshock Infinite?

P.

Idk about Infinite, but on Bioshock PS3 you could unlock the framerate from the options menu.

Reborn in the Ocean
06-10-2011, 09:05 PM
From what I have seen so far from the E3 video's this game isn't going to fail to impress me I honestly can't wait for it, next year and the end of this year is going to be busy for me in gaming and college lol.

Shades
06-11-2011, 08:01 AM
From what I have seen so far from the E3 video's this game isn't going to fail to impress me I honestly can't wait for it, next year and the end of this year is going to be busy for me in gaming and college lol.

This. Infinite looks to be mind-blowing, it's awesome. Now, we all play the waiting game.

xfutbolista
09-10-2011, 01:01 PM
Yes there is, right HERE (http://www.bioshockinfinite.com/main.php).

i meant an interactive site, somewhat like the site developed for bioshock 2 that built up to its release. the site that showed the increase of stolen little girls and gave hints about the game. It showed the detective looking for his kidnapped daughter.. i dont remember his name though.

japester
09-11-2011, 08:49 AM
i meant an interactive site, somewhat like the site developed for bioshock 2 that built up to its release. the site that showed the increase of stolen little girls and gave hints about the game. It showed the detective looking for his kidnapped daughter.. i dont remember his name though.

You're talking about the ARG (alternate reality game), somethinginthesea.com. People refer to that as "SitS" on the forum. And it was far more than an interactive site. ;)

Like BioShock 2, that ARG was created by 2K Games, not by Irrational Games. BioShock Infinite's gameplay and promotion are both being handled by Irrational Games. Thus far, they have done a more traditional PR rollout.

2K's latest ARG is CitizenSkywatch.com, which will lead up to the XCOM release. Things are just starting to heat up, if you want to try playing along!

Jules753
09-12-2011, 10:58 AM
I just realized, "vigors" they will behave like they have ammo? you will need to keep getting more bottles of the same stuff to keep from tapping out? That seems like a downer for me but the sky-rail almost makes up for it almost...

japester
09-12-2011, 11:47 AM
We'll have to see how it plays out, Jules. In a way, it's not much different than Eve. Except a vigor has "charges".

I have a feeling they are shifting towards more variety in the powers by instituting a "quality" factor. Admittedly, I need to read up on it more, but I'm pretty sure I've heard Ken Levine talking about how specific vigors and nostrums can vary based on price or value. We've been told that some nostrums are stable vs unstable, and I'm guessing that vigors might come with different numbers of charges. But I could be wrong.

I'm fairly certain, though, that vigors will be plentiful. Judging by the run-and-gun portion of the latest demo, combat is supposed to be fast and furious. That means swapping out guns frequently and likely picking up vigors/nostrums on the fly. I'm betting we will have plenty of options for weapons and abilities presented to us while in crisis situations, making the gameplay more about the choices you make not about scrounging. :)

jd10013
09-12-2011, 01:50 PM
I just realized, "vigors" they will behave like they have ammo? you will need to keep getting more bottles of the same stuff to keep from tapping out? That seems like a downer for me but the sky-rail almost makes up for it almost...

I'd guess it will be more like EVE. they probably want to do something to limit their use, and rather than simply copy the BS system of obtain the plasmid then stock up on eve so you can use it, they're going to combine Adam and Eve into the vigor. the vigors will probably be as common as either eve or adam were, and you will probably be able to carry a few of them at a time.

devilturnip
09-19-2011, 01:21 PM
hey this is a prequil it takes place 50 years before bioshock and besides it shouldnt matter it looks fun AS HELL!

id say the best part of the game is vigors they look less complicated than plasmids.

IllusionOfLife
12-10-2011, 07:13 PM
New BioShock Infinite Trailer:

http://www.gametrailers.com/video/vga-2011-bioshock-infinite/724823

Jules753
12-10-2011, 08:41 PM
Bought PC Gamer Digital Episode 2 a while back just for the Bioshock Infinite walk-around thing they had in there. That was pretty cool! I need to watch this more closely as the new year draws near.

StudiedApollo8
03-17-2012, 06:15 PM
Bioshock Infinite is looking good so far, I would love to buy it or collectors edition when it comes out it the sad part is I'll be in boot camp by the time it comes out so I won't be able to play it..

wodinoneeyex
03-18-2012, 09:59 PM
I'd guess it will be more like EVE. they probably want to do something to limit their use, and rather than simply copy the BS system of obtain the plasmid then stock up on eve so you can use it, they're going to combine Adam and Eve into the vigor. the vigors will probably be as common as either eve or adam were, and you will probably be able to carry a few of them at a time.

Probably they want to make it a bit different than BS1/BS2 where many people played thru most of the game with just Incinerate equipt.

Since it looks like the game is being designed for multiple replay, shuffling the vigiors/nostrums is a chimp easy way of randomizing the gameplay experience.