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gazm
08-10-2010, 06:23 PM
This may have already been covered, but there are now way too many threads to even attempt to search through them all.

First off I am impressed with Mafia II, it's shaping up to be a great game. But what is up with the control of the character? In Mafia, left and right made the character strafe, and back made him take a small step backwards. Also moving the mouse moved the character so you basically never saw his face. All well and good, but in M2 moving the mouse just pivots the camera around like we're still in 3D S Max looking at the model, and if you want to take a discrete step backwards, he lunges round and spins 180 degrees.

I'm sure I'll get used to it but it's a pretty backwards way of controlling the character. I smell a nasty whiff of console here...

Slih
08-10-2010, 06:28 PM
Seems like you haven't played any 3rd person shooters in the past 8 years buddy.

glesson
08-10-2010, 06:32 PM
I think this option was made popular by Rockstar in GTA:SA back in 2004.

And btw, Slih is right, every almost every open world game in the last 6 - 7 years has that option.

Big-Time
08-10-2010, 06:32 PM
Yo! Anyone know if there is going to be inverted y axis settings in the full game, cause it wasn't in the demo?

ShakeRattleRoll
08-10-2010, 06:37 PM
And god said let there be thumbsticks ;)

gazm
08-10-2010, 06:44 PM
Typically I'm more of a FPS fan, last GTA game I played was Vice City...

Slih
08-10-2010, 06:45 PM
And god said let there be thumbsticks ;)

After he had doomed all of humanity for creating consoles.

Goldenboy
08-10-2010, 06:54 PM
Yo! Anyone know if there is going to be inverted y axis settings in the full game, cause it wasn't in the demo?

It's in the demo... not that hard to find, take another look :)

Big-Time
08-10-2010, 07:04 PM
It's in the demo... not that hard to find, take another look :)

on 360?,, where?