Drow
03-16-2009, 08:58 PM
a rather simple question for someone from Bioshock 2 dev team:
Will the game use updated version of Unreal Engine 3 [aka 3.5], used in Gears if War 2? Or maybe even the more recent version, whic guys from EPIC will unveil at GDC [you know, with Lightmass and other new feats]?
I think that you should, at least [I'm not mentioning even the overall optimization, softbodies tech and destructible environs] because of water - which in Bioshock 1 was really nice textured, but otherwise - flat. And for a game that's set underwater, feats like those seem kinda important? :)
Would you kindly tell us, gamers? :)
Thanks in advance !
Will the game use updated version of Unreal Engine 3 [aka 3.5], used in Gears if War 2? Or maybe even the more recent version, whic guys from EPIC will unveil at GDC [you know, with Lightmass and other new feats]?
I think that you should, at least [I'm not mentioning even the overall optimization, softbodies tech and destructible environs] because of water - which in Bioshock 1 was really nice textured, but otherwise - flat. And for a game that's set underwater, feats like those seem kinda important? :)
Would you kindly tell us, gamers? :)
Thanks in advance !