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Eesgooshee
12-20-2010, 08:49 AM
What do Back to the Future, The Terminator, Lost, Doctor Who, Chrono Trigger, and BioShock Infinite all have in common? The plot of each one deals with time travel. At least according to my theory. Hear me out.


http://imgur.com/CxF9i.jpg

Also, they all star Christopher Lloyd.


(Unless stated otherwise, this entire theory is speculation based on my observation of the two trailers released thus far, with no confirmation, denial or acknowledgement from the actual writers or developers of BioShock Infinite.)


Perhaps the strangest phenomenon in the gameplay demo is a shimmering effect that subtly changes certain things. It’s first seen towards the beginning of the video, after the bell crashes into the street in front of Booker DeWitt. A banner that has fallen to the ground shimmers, though I haven’t been able to make out what in particular changes.


http://imgur.com/fMnSY.jpg

The effect is accompanied by a distinct sound effect.


Later on, the effect appears when DeWitt meets Saltonstall, the politician with the mutton chop mustache that appears to be orating to several empty chairs. After DeWitt follows the advice of a nearby sign and arms himself with a rifle, Saltonstall bellows “WHO ARE YOU?” as his eyes glow, and the red-white-and-blue button he wears briefly changes to a hammer and sickle.


http://imgur.com/I2WQ3.jpg

Note the correlation between the shimmer effect and his sudden change in attitude.


The shimmering phenomenon appears last in the scene in which DeWitt enters the bar. At first, the patrons don’t mind his presence, merely cracking a joke or two at his expense. As DeWitt surveys the saloon, a painting with horses and the Statue of Liberty is visible. The camera pans away the right, then back to the left. For the quarter-second or so that the painting is visible again, it can be seen changing. When the camera once again centers, the painting is revealed to now be a portrait of some guy. At this point, a gunshot is heard, the blood-colored “You just got hit by someone to your right” indicator appears, and a shotgun-toting man threateningly declares “We’re closed!” (On a tangential note, I’ve always found that scene to be rather silly. Only in Regenerating Health Videogameland would a direct hit from a shotgun be considered a “warning shot.”)


http://imgur.com/cawv5.jpg

Again, note that the shimmer effect coincides with the surrounding characters becoming hostile.


Of course, the presence of the shimmering phenomenon does not by itself point to the possibility of time travel. But when combined with the many anachronisms in the reveal trailer and gameplay demo, the potential emerges. Consider these facts about the BioShock Infinite timeline that have been revealed by the developers:


1. The game takes place in 1912.

2. The floating city of Columbia ceased communication with America at some point prior to the events of the game.

3. At the time the plot of the game occurs, Elizabeth has been held captive in the city for 15 years (since 1897).


(At the time of writing, it has not been determined whether facts 2 and 3 are related in any way.)


In the reveal trailer, a man is seen on a balcony enjoying the song “You’re a Grand Old Flag,” specifically the version recorded by Billy Murray in 1906. If Columbia broke contact with America in 1897, it would be unlikely that he would own that gramophone record. (Also, if time travel exists, the Bill Murray that recorded the song could very well be the same one that starred as Peter Venkman in Ghostbusters.)


http://imgur.com/oHMtV.jpg

Later, he's going to listen to Dark Side of the Moon.


Of course, that only matters if we assume that the cessation of interaction with the surface and Elizabeth’s captivity are related, and as such is pretty flimsy evidence. But there’s also the appearance of the aforementioned hammer and sickle symbol. Said image was not created until 1917 (5 years after the game takes place), and wasn’t an official symbol until 1922.


Also, the song playing in the bar is an old-timey version of “Everybody Wants to Rule the World,” a song released by Tears for Fears in 1985, 73 years after the events of the game. Granted, BioShock has never been written by Credible McRealism, and the Tears for Fears song could just be a non-canonical Easter Egg, but the large volume of anachronisms not directly related to genetic engineering does seem strange.


http://imgur.com/kdiK1.jpg

Or maybe covers of Tears for Fears songs are just good luck for video games.


If time travel does exist, the shimmering effect could indicate some sort of change in the world caused in the past by some meddling temporal tourists. It’s like that scene in Frequency where Dennis Quaid blows off the serial killer’s hand with a shotgun, and in the present the hand shrivels and disappears.


http://imgur.com/yeJq6.jpg

Disappearing hands are one of the first signs of non-chronological shenanigans.


The possibility of time travel may also explain some of the other images in the video. Early on, we see a woman sweeping the porch of her shop, seemingly oblivious to the fact that it is engulfed in flames. Our good buddy Saltonstall is introduced as he passionately preaches to literally nobody. They may just be batcrap insane, like the denizens of Rapture, but the developers have gone to great lengths to distance Columbia from the underwater dystopia. Rapture was dark, dilapidated, claustrophobic and full of hostile psychopaths. Columbia is bright, fairly intact, airy and populated by at least some characters that are neutral to the player character. Maybe instead of being delusional, these characters are merely temporally displaced. Maybe that woman’s consciousness is in the past, when her shop was significantly less conflagrant.


http://imgur.com/FkxOf.jpg

Or maybe it's in the future, and she's sweeping away the ashes of her workplace.


When DeWitt encounters Saltonstall, the shimmering effect (along with the glowing eyes and voice amplification) could indicate his consciousness “snapping back” to the present time. Having seen an unfamiliar man with a rifle appear from thin air, Saltonstall freaks out and decides not to take the chance that DeWitt isn’t hostile.


Irrational Games sees the BioShock series as “more than just a specific setting, or a specific set of characters.” While they could just be referring to how BioShock and BioShock Infinite are in the same universe but not directly related (similar to Half-Life and Portal), they keep mentioning the “implications” of these multiple settings.


http://imgur.com/ecuxh.jpg

Will they use time travel to intertwine the stories of Columbia and Rapture?


http://imgur.com/eyt03.jpg

Probably not.


But they could include a nonintrusive connection here or there. (The USA/Communist connection in Saltonstall’s button may reflect Andrew Ryan’s history.)


If you’re still skeptical about the possibility of time travel occurring in BioShock Infinite, consider this excerpt from Saltonstall’s speech in the gameplay demo:


“The needs of our great city of Columbia must come before the desires of any foreigner, whether they be enemy or friend. For I have looked into the future and one path is filled with amity and gold, and the other is fraught with the perils of a hostile and alien world.”

IGlegacy_Felonious
12-20-2010, 05:56 PM
Interesting theory, its possible as is many of the other ideas talking about in different threads. I think its so early and I think Irrational will be very careful so not to give or hint away any major twists to the plot. Personally, I hope your wrong, time travel just doesn't sound all that interesting (maybe I need to go back and play Singularity and maybe have my mind changed). Where does Elizabeth fall in your theory, I'm assuming she maybe the source of such time travel ability since she is being fought over.

Eesgooshee
12-20-2010, 10:31 PM
I never really thought about where Elizabeth fits in, but she could really fill any role in that theory.


She might fit the Lorraine McFly role: she's just sorta there, she knows nothing about time travel, but she's still important (the two parties could be fighting for her for any of her other impressive powers, or some other reason altogether). After all, the time travel (if that is what's happening) seems to be weaponized and being used against DeWitt.


On the other hand, given her connection with Him (apparently DeWitt can't kill Him because Elizabeth shares a symbiotic/psychic/something link with Him), she could be the source of the time travel, and whoever ends up being the main antagonist is abusing her power, with or without her knowledge.


And of course, it might not be time travel. Like you said, it's still extremely early in development, and Irrational might even end up changing some of the things from the trailer if they think it will make a better game. I just connected the dots; I have no idea if I connected them in the right order, or if I even accounted for all of them. But I decided I liked my picture enough to put it on the metaphoric fridge for all to see, and in a fit of enthusiastic fervor, that picture grew into a 1000+ word article of sorts.

timcroft
12-20-2010, 10:58 PM
Maybe the flickering objects/people are holograms or something... but that wouldn't work since you can't really kill a hologram, and in the gameplay trailer, you kill saltonstall (who flickers when DeWitt takes the weapon).


Anyways, great theory man.


One last thing; How did you know witch songs were playing in the bar and from the gramophone on the balcony? Did you use shazam? Or are you just really smart and know all the songs from the 1980's?

IGlegacy_Felonious
12-20-2010, 11:28 PM
The songs were mentioned on a few gaming websites, they were also discussed along with other theories in the thread I will link below about the gameplay demo. Don't remember if time travel was brought up I know altered reality and a perception filter was thrown around. A time loop/ time travel would def give Bioshock Infinite some meaning too its name ( we have been told by the end of the game we will know why its called Bioshock Infinite). I just hope its not too far out there in its explanation, I want a fantastic story not a bat ☺☺☺☺ crazy one.


http://irrationalgames.com/community/forums/bioshock-infinite-general-discussion/interesting-points-in-the-gameplay-demo ('http://irrationalgames.com/community/forums/bioshock-infinite-general-discussion/interesting-points-in-the-gameplay-demo')

Eesgooshee
12-21-2010, 04:15 AM
Wow, I didn't think of the "Infinite" as referring to a stable time loop. Good catch.

I always thought it just meant that the universe of BioShock offers infinite possibilities, not just one city under the ocean.

Muskel
12-21-2010, 04:16 PM
Great theory. This was a good read, nice job.


Tears for Fears? Really? How did I miss that? That true?

ragingmudcrab
12-22-2010, 06:56 AM
☺☺☺☺, I love you. This is what we need more of around here.


I'm leaning on the time travel/loop side. I like it.

Rye0077r
12-22-2010, 11:26 PM
BRILLIANT, MAN!

ninjathatrocks
12-31-2010, 08:51 AM
more time travel subplots for all

Juan29.Zapata
12-31-2010, 11:25 AM
I like time travel plots, but at the same time I don't.


For the reason that time travel into the past creates paradoxes. And that's because an effect cannot go before a cause, it would actually destroy the universe of the person who's travelling.


All in all, I wouldn't mind in the end, since a lot of videogames get away with it. So great theory!

darthkiwi
01-08-2011, 09:52 AM
I like the theory, but I personally doubt whether the game does feature time travel - though it is possible, of course.


There's one obvious weak link in your argument:



1. The game takes place in 1912.

2. The floating city of Columbia ceased communication with America at some point prior to the events of the game.

3. At the time the plot of the game occurs, Elizabeth has been held captive in the city for 15 years (since 1897).


Columbia was only built and revealed to the world in 1900; the date was specifically picked because it was the birth of a new century and evoked ideas about new opportunities and so on. I'm not sure how long it was before the city lost contact with America.


Also, if the player can get into Columbia, then surely it's possible that smuggling goes on? I just think that's more plausible than time travel, especially as smuggling was something that went on in Rapture even though officially it was meant to be impossible.


Also, with the woman in the house - obviously we can't know yet, but I think it's probably a robot or cyborg who's been asked to clean up the shop and has gone wrong in some way, so it doesn't recognise the fire.


I just think it seems more plausible to account for all the plot problems with human action (like smuggling) and, for the shimmering stuff, a perception filter. For example, a perception filter would answer the "Why are the woman and Saltanstall oblivious to their surroundings?" question, which time travel also does, but it would also answer the "Why does a crow fly across the screen when you drink the vigour?" question, which is less easily answered.


Though, of course, that could also be down to the designers going for the most striking effect instead of slavishly sticking to what's feasible in the game-world, so I guess that doesn't get us anywhere either XD

IGlegacy_Felonious
01-09-2011, 05:21 PM
Every theory, right now has its many holes and weak links at this point. It is just too early and too little information out there. I think eegooshee def put one out there with some good info backing it up. I think when Infinite comes out you probably will get bits and pieces of truth from many theories which will wind up coming together for an amazing story provided by Irrational!

rodry14
04-10-2011, 08:10 PM
very good work

rodry14
04-10-2011, 08:54 PM
turntable man is the man of the picture, if you look at the 1:28 trailer will be seen the lack of hair on the left side


sorry but my English is very bad


I hope you can answer the message

precipice66
05-16-2011, 09:37 PM
Sorry eesgooshee but I think you're way off the mark with the whole time travel theory. If you think back to the previous Bioshock games you will remember that most of the inhabitants of Rapture had gone mad through over-splicing. Oftentimes you could eavesdrop on enemies (before ending them in various satisfying ways) that seemed to be reliving past events or having conversations with people who were not there. In fact you witness it several times through the eyes of Jack in the first game when grainy ghost images and voices play out the genetic memories of dead splicers inherited through ingesting Adam.

My point is that there are clearly plasmids (or vigors now should I say) available in Infinite, which could have the same hallucinatory effect on the citizens of Columbia and Booker Dewitt alike. If anything I think users of these vigors are subject to side-effects, such as paranoia, which taps into their worst fears. It is clear from the game that the people of Columbia fear and hate nothing more than the so-called 'foreign masses', and so naturally they start seeing these foreigners (and their marks) everywhere, even in each other.

Why Booker would hallucinate these things remains to be seen (since he is a newcomer to the city and probably does not share the political views that are the status quo), and why emblems that were not in use in 1912 should appear also remains a mystery.

Perhaps these flickerings are glimpses of possible futures, or then again I could just be talking out of my ass.

In the end we have to remember that the game is set in a fictional world where cities can fly and people can literally hurl lightning from their fingertips, so perhaps the presence of songs and emblems from the future are not so far fetched in comparison. Maybe we should just grant Irrational a little artistic license.

chrisredfield
05-17-2011, 02:31 AM
Well, egoshee... You just might be onto something here. But if they are still following the previous formula of storytelling I would go with what precipice66 said. Of course, bolth of you could be wrong and this story could be a whole new ball game. Or bolth of you could be right, to some degree. Or a large degree. As to how Elizabeth fits into what you said, Im not sure. I see her as an optional gameplay asset/emotional aspect of the story. I see Him as the potential lead antagonist/potential ally. As for Saltonstall... Well... I have no ☺☺☺☺ing clue what his deal is. But knowing Irrational, Im positive that it will be intresting. Booker, Elizabeth, Him, Saltonstall, The Founders, The Vox Populi, and even Columbia herself... It's practically a dead give away that ALL of them will have a story of their own to tell. Put them all on a fast-paced collision course with each other, and you get BioShock Infinite. And if you ask me, I think we're gonna be in for one hell of a ride in terms of the story aspect... Damn, I think Irrational should come up with a slogan! How about this:

"Irrational Games. Story matters here."

precipice66
05-17-2011, 01:35 PM
You're right chrisredfield, we're just guessing. Regardless, judging by the fantastic ten minute glimpse of awesomeness that Irrational has released so far, I think it's going to be one hell of a ride.

chrisredfield
05-20-2011, 12:19 AM
Ya know, after looking over this thread again, and thinking back to BS1, you've almost gave me the impression that Columbia could(to some degree)be haunted! Perhaps the woman in the burning store, the Shimmering Effect, and even the hostile behavior of Saltonstall, and the Vox Populi, could be glimses into the past and/or future? We all remember in BS1 we would see ghostly, creepy images of certain individuals in Rapture's past, that are "oh-so-kindly" giving us insight into the backstory. Perhaps Irrational wanted to emphasize on this to the point where they have made it not only a crutial part of the story, but gameplay as well...

precipice66
05-20-2011, 11:30 AM
Yeah, no matter how wacko she was, that woman in the burning store can't just ignore the flames. Still, ACTUAL ghosts would be a bit of departure for Irrational and this franchise.

bluejacket
05-20-2011, 12:31 PM
as said above, that lady would be somewhat smoldering if she was actually there. this is a great post and looks very deep into the many things that have not made sense yet with columbia. i do agree that by the handyman stomping on the big daddy model, that the world of rapture is over and this is the future of the bioshock franchise.

IGlegacy_Felonious
05-23-2011, 10:05 PM
With the news we got today, if I could I'd give this thread another thumbs up.

ragingmudcrab
05-23-2011, 10:21 PM
This guy should totally return to the forums and gloat about his victory. I wouldn't blame him at all too.

laforzadimente
05-23-2011, 10:42 PM
And then to add insult to injury, he could also announce he won the trip to LA! :D

japester
05-24-2011, 03:43 AM
Had to add my thumbs up, too. The OP nailed it! Some of those bits didn't make any sense to me, such as the sudden change in the bar patrons or the politician. It seemed like disjointed storytelling. I didn't see the clues IG had carefully placed.


Well played OP.

Well played IG.

mynameis
05-24-2011, 10:30 AM
Guys exciting news!!! Just figured out what the baner said!! well a few words anyway...... The first word is city then the next word appears to start with P. Aloso due to the new demo release it seems that Booker could tell where to go by following the signs of Elizebeth with her Tear powers. And the more crazy ☺☺☺☺ (Excuse by French) That happened the more closer Booker came close to Elizebeth!!! What do people think about that?

bluejacket
05-24-2011, 10:56 AM
@mynameis would the screwed-upness lessen for instance if elizabeth is real close and then gets taken away from songbird?

laforzadimente
05-24-2011, 11:20 AM
mynameis said:That happened the more closer Booker came close to Elizebeth!!! What do people think about that?



http://a.yfrog.com/img34/8799/wutpw.jpg


Are you saying you follow the tear signatures to find her and they become more frequent the closer you get? I suppose it's possible, I hope we spend more time with her than without.

precipice66
05-24-2011, 01:03 PM
Eesgooshee rules, I drool.

Juan29.Zapata
05-24-2011, 11:40 PM
laforzadimente said:


mynameis said:That happened the more closer Booker came close to Elizebeth!!! What do people think about that?



<img />

Are you saying you follow the tear signatures to find her and they become more frequent the closer you get? I suppose it's possible, I hope we spend more time with her than without.



Unless we have to spend saving her every thirty minutes...

bluejacket
05-25-2011, 01:02 AM
i doubt that we will have to save her every thirty minutes, for sure in that scene where she is taken back by songbird. looked like it would be a while until the next time we see her.

precipice66
05-25-2011, 01:09 PM
I would imagine that the next chunk of the story willbe driven by Booker's attempts to find and release Elizabeth again.

chrisredfield
05-25-2011, 06:49 PM
Hmm... That almost brings me back to the Reveal Traler. Maybe that building that Booker was thrown out of was in fact Elizabeth's "jail cell"???

Juan29.Zapata
05-25-2011, 07:30 PM
chrisredfield said:Hmm... That almost brings me back to the Reveal Traler. Maybe that building that Booker was thrown out of was in fact Elizabeth's "jail cell"???



But then why would there be a Handyman in there instead of Songbird?

bluejacket
05-26-2011, 10:51 AM
juan29zapata said:


chrisredfield said:Hmm... That almost brings me back to the Reveal Traler. Maybe that building that Booker was thrown out of was in fact Elizabeth's "jail cell"???



But then why would there be a Handyman in there instead of Songbird?



does it look like songbird could fit in that room? lol and im sure that the founders are using the handymen as bodyguards for the jail and as hitmen

precipice66
05-26-2011, 04:42 PM
Yeah, the handyman could be roughing him up a bit, trying to see what he knows about Elizabeth/Columbia, and who hired him.

ragingmudcrab
05-26-2011, 08:16 PM
precipice66 said:Yeah, the handyman could be roughing him up a bit, trying to see what he knows about Elizabeth/Columbia, and who hired him.



They're pretty crappy interrogator's then if they promptly throw him out the window.


Although the reveal trailer is in no way canon.

precipice66
05-27-2011, 12:10 PM
Very true mudcrab. Maybe they're just sadistic SOB'sand werejust playing with him before killing him. It might not even been Booker being thrown out of the window in the reveal trailer.

bluejacket
05-27-2011, 01:50 PM
@precipice66 if it wasnt booker then who would elizabeth really bother saving from a fall? if it were a founder or a vox, she could of just acted like she did not see him get thrown off

bluejacket
05-27-2011, 01:57 PM
agreed so far with this game series they have not been close. bs1 release trailer, sea of dreams, 95% chance this too. though i wonder if that floating rose ability will be used by Elizabeth in case of falling

precipice66
05-27-2011, 01:59 PM
True. True. Could have been someone else trying to rescue her, hired by the same person who will send Booker. Anyway, it's just the reveal trailer and as mudcrab said, probably won't be canon.

precipice66
05-27-2011, 02:05 PM
Think that's basically telekenisis.

bluejacket
05-27-2011, 02:11 PM
perhaps, wonder if they do a small co op they would include that to move a player from one platform to another..

precipice66
05-27-2011, 02:17 PM
That would pretty sweet.

Eesgooshee
05-30-2011, 12:10 AM
Hey guys, OP here. Turns out I was accidentally right!

I shouldn't gloat about it (even though I was totally right) because, as I said before, I just saw some dots that Irrational gave us and connected them. The dots weren't numbered, so the end result could very well look like a DeLorean, or Boris Karloff, or the planet Mars.

And just because my part turned out to be right, that doesn't mean that other people are wrong either. Many of the theories are not mutually exclusive, and the picture could very well look like Boris Karloff driving a DeLorean to the planet Mars.

But holy crap, guys, I was right!


(I feel I should note that, while I only hit most of the right notes, the first comment (by felonious) turned out to be 100% accurate.)

Eesgooshee
05-30-2011, 12:13 AM
ragingmudcrab said:

Although the reveal trailer is in no way canon.



By the way, I agree with this completely. Remember that trailer for the first BioShock? The one where [possibly] Jack is hunting down a Little Sister? And then gets a drill through the chest? I'd say that the BioShock Infinite reveal trailer is as canon as that.

IGlegacy_Felonious
05-30-2011, 12:39 AM
eesgooshee said:Hey guys, OP here. Turns out I was accidentally right!

I shouldn't gloat about it (even though I was totally right) because, as I said before, I just saw some dots that Irrational gave us and connected them. The dots weren't numbered, so the end result could very well look like a DeLorean, or Boris Karloff, or the planet Mars.

And just because my part turned out to be right, that doesn't mean that other people are wrong either. Many of the theories are not mutually exclusive, and the picture could very well look like Boris Karloff driving a DeLorean to the planet Mars.

But holy crap, guys, I was right!

(I feel I should note that, while I only hit most of the right notes, the first comment (by felonious) turned out to be 100% accurate.)



Hey welcome back you dirty gloater :p . Should check out this thread, this other guy was pretty spot on, especially with the alternate realities part - http://irrationalgames.com/community/forums/bioshock-infinite-general-discussion/things-that-are-infinite-time-and-space. ('http://irrationalgames.com/community/forums/bioshock-infinite-general-discussion/things-that-are-infinite-time-and-space.')


I like your post though, especially the use of pics from Back to the Future. I will say this, if the story turns out to be bat ☺☺☺☺ crazy with time travel. I will be blaming you Eegooshee!

ragingmudcrab
05-30-2011, 05:41 AM
Dude, you have got to post more often! We need more in-depth critical thinkers here! We could get some really interesting theories produced.



eesgooshee said:


ragingmudcrab said:

Although the reveal trailer is in no way canon.



By the way, I agree with this completely. Remember that trailer for the first BioShock? The one where [possibly] Jack is hunting down a Little Sister? And then gets a drill through the chest? I'd say that the BioShock Infinite reveal trailer is as canon as that.



Even more damning evidence is that there aren't any chain tattoos on his wrists, meaning that in order for it to be canonical, some other guy happens to be stumble upon the Rapture in the middle of the whole sea and decides that a wrench should be his primary weapon. To quote Andrew Ryan himself, "Why, that sounds more like... a miracle."