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sac_boi
08-18-2010, 01:44 AM
Do think that there should be more, less, or about the same amount of gore in Bioshock: Infinite?

Rybow73
08-18-2010, 01:50 AM
Possibly more in terms of dismemberment, but not necessarily more blood.


I don't want it to distract from the overall experience.

sac_boi
08-18-2010, 01:55 AM
rybow73 said:

Possibly more in terms of dismemberment, but not necessarily more blood.

I don't want it to distract from the overall experience.



That's pretty much how I feel.

I think that a little more gore could help with the mood setting to display how f%cked up things have gotten.

I know that would've definitely helped in Bio2. I was sorta expecting it.

SHODANFreeman
08-18-2010, 01:59 AM
Dismemberment a la Dead Space would be welcome. :D

Rybow73
08-18-2010, 01:59 AM
Maybe just some blood that lands on the floor after coming from the body, but nothing unrealistic.


Though all BioShock games are very unrealistic, I like there to be ground rules in terms of balancing out with a good amount of realism.

sac_boi
08-18-2010, 02:02 AM
rybow73 said:

Maybe just some blood that lands on the floor after coming from the body, but nothing unrealistic.

Though all BioShock games are very unrealistic, I like there to be ground rules in terms of balancing out with a good amount of realism.



Yeah.

No Gears-of-War types.

Rybow73
08-18-2010, 02:03 AM
shodanfreeman said:

Dismemberment a la Dead Space would be welcome. :D




shodanfreeman said:

Dismemberment a la Dead Space would be welcome. :D

Haha, that may be a bit extreme for BioShock.

v3nd3tta
08-18-2010, 03:44 AM
There will be blood. It was mention that the demo showed of a power where you could summon a swarm of crows to attack your enemies and the crow hanging on your hand (This happens when you select this power) will have gore hanging from its flesh.

Rybow73
08-18-2010, 03:48 AM
v3nd3tta said:

There will be blood. It was mention that the demo showed of a power where you could summon a swarm of crows to attack your enemies and the crow hanging on your hand (This happens when you select this power) will have gore hanging from its flesh.

It even said that?

v3nd3tta
08-18-2010, 03:51 AM
rybow73 said:



<P>v3nd3tta said:
There will be blood. It was mention that the demo showed of a power where you could summon a swarm of crows to attack your enemies and the crow hanging on your hand (This happens when you select this power) will have gore hanging from its flesh.</P>
It even said that?

<P></P>
I read it and found Interviews with that info about the crows.

v3nd3tta
08-18-2010, 03:54 AM
I kind messed up on wordinging what is said what i meant to say was........


There will be blood. It was mention that the demo showed of a power where you could summon a swarm of crows to attack your enemies and the crow hanging on your hand (This happens when you select this power) will have gore hanging from its BEAK.

Mr Poggle
08-18-2010, 03:54 AM
sacboi said:

<h2 class="topictitle">More Gore?</h2>

Do think that there should be more, less, or about the same amount of gore in Bioshock: Infinite?



You do not need gore.


Does the Human Centipede disturb you?


I Have No Mouth I Must Scream?


Why do you want gore?


Gore does not scare people anymore. Hollywood tries to churn it up with more and more gore in its movies but it only desensitizes the viewer to shock.


Gibs does not disturb players.

Only high octane nightmare fuel does.

sac_boi
08-18-2010, 03:59 AM
v3nd3tta said:

There will be blood. It was mention that the demo showed of a power where you could summon a swarm of crows to attack your enemies and the crow hanging on your hand (This happens when you select this power) will have gore hanging from its flesh.



I too have heard that.

I think you meant flesh hanging from its beak. ;)

v3nd3tta
08-18-2010, 04:00 AM
mrpoggle said:



<P>sacboi said:
<h2 class="topictitle">More Gore?</h2>
Do think that there should be more, less, or about the same amount of gore in Bioshock: Infinite?</P>


<P>You do not need gore.</P>

<P>Does the Human Centipede disturb you?</P>

<P>I Have No Mouth I Must Scream?</P>

<P>Why do you want gore?</P>

<P>Gore does not scare people anymore. Hollywood tries to churn it up with more and more gore in its movies but it only desensitizes the viewer to shock.</P>

<P>Gibs does not disturb players.
Only high octane nightmare fuel does. </P>
Good point

Rybow73
08-18-2010, 04:16 AM
mrpoggle said:



sacboi said:

<h2 class="topictitle">More Gore?</h2>

Do think that there should be more, less, or about the same amount of gore in Bioshock: Infinite?



You do not need gore.

Does the Human Centipede disturb you?

I Have No Mouth I Must Scream?

Why do you want gore?

Gore does not scare people anymore. Hollywood tries to churn it up with more and more gore in its movies but it only desensitizes the viewer to shock.

Gibs does not disturb players.

Only high octane nightmare fuel does.

Exactly, this game doesn't need gore, but it should have some blood.


If I play a game where I'm shooting someone or something, I usually need something more than their body falling to the floor. I want some substance to make me feel like I actually did something.

sac_boi
08-18-2010, 04:18 AM
I don't think there should be gore because of the horror element in the game; just to help set the mood, and maybe to help make you feel like you're in a real place. Ya know?

Mr Poggle
08-18-2010, 05:26 AM
Sorry guys if I come across harsh, two days ago I encountered the I Have No Mouth I Must Scream game on YouTube and saw the ending. The bad ending. What the AM does to the human is really bad and maybe that's why its still stuck in my head. Its not gore but its stuck.


In the Grudge you will see the body of the husband hanging in a closet / attic place banging against the wall or door repetitiously. This is all it does in the entirety of the film.


Last night, I saw the beginning of System Shock 2 because I never finished the demo due to my bladder shattering fear and watched a player from this forum do a run through of an area where a body was hanging. Every time the body came back into view my eyes tracked it. It swung back and forth. Back and forth.


Somehow I associated that scene in the movie with that part of the game.


Another film to check out what be the Human Centipede. Its what the doctor does to his victims that bothers the viewer.


I refuse to see the trailer. That's how bad I think it is.


But when it comes to comic books, somehow I always encounter comic book artists who like to do the nasty deed.


http://en.wikipedia.org/wiki/Global_Frequency ('http://en.wikipedia.org/wiki/Global_Frequency')


There is an issue where this Japanese guy goes to a barricaded hospital to free hostages... only to find all of them turned into altars made of human flesh... while still alive.


Metallica wrote a song about being alive and immobile.


This is taken from the Wikipedia entry:


"The song's theme is based on Dalton Trumbo's 1939 novel Johnny Got His Gun. It tells the tale of a soldier whose body is severely damaged after he is hit by German artillery during World War I. His arms, legs, eyes, mouth, nose and ears are gone and he is unable to see, speak, smell, or hear. His mind functions perfectly, however, leaving him trapped inside his own body. The book was suspended from printing for many years during WWII and the Cold War. Trumbo directed the movie adaptation in 1971, from which the footage for the "One" music video is taken."


I also feel bad for the programmer and the graphic artist that has to do all the work. How do these guys sleep at night? Are they haunted by their creations? Or do they do this for the money and burn the concept art because it bothers them they ever drew it.


I remember playing Hitman: Blood Money and entering the slaughter warehouse. You go up the stairs in your butchers costume and see this guy walking around in his whitey tighteys and an apron. Blood is everywhere and you would think, oh this guy must be chopping up cows, he must work for Burger King.


But than you turn the corner and see the kidnapped girl. :(


So with BioShock they never bothered to butcher the Little Sisters. They made sure they were immortalized and the only way to truly harm them was for the player to select the Harvest option. The screen goes black and the girl is harvested. That's it.


Yet the disturbing part is that a few players wanted more. They wanted to see the harvesting segment. "Why does the screen go black?"


Because no one in their right mind wants to simulate a little girl getting harvested.


The horror should come in the betrayal of trust and the exclusion from society.


The ending of the first BioShock did not teach the player a lesson, it showed us if power hungry players harvested all the ADAM they could command an army of Splicers.


BioShock 2 showed us something else. Do bad things and get the attention of someone who will do the same bad thing you did to you.


Well these are my incoherent irrational thoughts for now. Time to get to work.


One last thing, the film Apocalypto. That was full of scenes that made me wince. What kind of society goes into villages and does those things?


Man. I need some feel good time and some palette cleanser.


Kittens and cheese wiz, here I come.

Rybow73
08-18-2010, 05:45 AM
Well, after reading that, I understand where you're coming from.


I can't even begin to think of something to change that opinion, as I probably would feel the same. Plus, I'm tired and I just can't think right now.

sac_boi
08-18-2010, 06:13 AM
Yeah I played that Hitman game, and that image of a bagged up 14 year-old girl scared the hell out of me. Not trying to be a douche, but it wasn't Blood Money; it was Contracts. ;)

Yeah the folks who actually wanted to see the little sisters being harvested are petty sick. Also, I don't think they could legally show the little sisters being harvested.

Sorry, but I'm failing to catch the point of your last post, mrpoggle. :confused: :

xXMkingXx
08-18-2010, 06:56 AM
There should be a little bit more gore then in bioshock 1&2. Not to much though. But we still need gore, its indeed not disturbing anymore(when u see 1arm fly off you have seen em all) but its just fun.

benporter
08-18-2010, 06:59 AM
Certainly, having Telekinesis powers in a city full of propellers and point buildings presents lots of opportunity for gore, but I wouldn't want to see any slow motion, Zack Snyder-esque stupidity. I think in terms of the violence, it'll be similar to other BioShock games.

Systemaddict
08-18-2010, 07:28 AM
It's a really hard thing to predict accordingly because ultimately how much or how gore is used should be dictated by the context of the story.


A woman's scarred face isn't pleasant, but it isn't very shocking in a game. We see it, brush it off and move on.


That same woman, stitching up her face as it bleeds is a little more unsettling, but the shock value has been played with bigger stakes in games before.


That exact same woman, stitching her face then taking the the blood that has coagulated and dipping her fingers in it so she can smear it across her lips because, as she says, "Johnny always said red was his favorite color. I want to be his favorite. Why can't Johnny love me like he loves red!?"...


Perhaps not the most solid of examples. But for me it's this type of setting, tone and context that can make gore, as plain as bloody stitches on a wounded face, a perverse and frightening reflection that goes way beyond the initial optical interaction we have with it. And I think even gamers that react on a very base level to this stuff, the only things that stick with them are those that they can hitch to a particular memory, or item - something that sticks out to them which they help fill out that moment. So it's never the image that worries them, it's when that image goes black and they have to fill in that moment with something that they know and can reconcile, for good or ill, with that vision.


So I don't believe I can comment to more or less gore. Not without knowing what this story is about, exactly what Booker Dewitt needs to do to accomplish his goal, and by extension what sacrifices he's going to need to make to succeed. The story will dictate the right setting and mood, and that will dictate the 'gore'.


I do expect to be unsettled at some point.

Jub8Jub
08-18-2010, 11:24 AM
like some people say gore doesn't scare much. But if I have a giant drill I expect some gore.

sh0dan
08-18-2010, 11:24 AM
Gore still disturbs me.


In BS, I like what they did with gore in the world itself rather than what gore I could inflict upon my splicer enemies.


Just walking into the surgeons theatre in BS and seeing the blood and bodies all cut-up and disfigured really made me feel very uncomfortable, but happy at the same time that I was not around to witness it take place. I guess it forced my mind to fill in the blanks, which made it that much worse.


So I like gore when it is used to prompt an emotional response, rather than in a direct fashion.


Its true, when I decapitate an enemy these days with my shotgun, I don’t really feel anything from that. I am desensitised to it at this point. But still the shower of blood is pretty satisfying in a way that you know the bastard aint getting back up again, especially after a particularly brutal fight.


So about the same as the previous BioShock’s, but it doesn’t need to go into the realm of silliness like Gears.

IGlegacy_Felonious
08-18-2010, 11:32 AM
sh0dan said:

Gore still disturbs me.

In BS, I like what they did with gore in the world itself rather than what gore I could inflict upon my splicer enemies.

Just walking into the surgeons theatre in BS and seeing the blood and bodies all cut-up and disfigured really made me feel very uncomfortable, but happy at the same time that I was not around to witness it take place. I guess it forced my mind to fill in the blanks, which made it that much worse.

So I like gore when it is used to prompt an emotional response, rather than in a direct fashion.

Its true, when I decapitate an enemy these days with my shotgun, I don’t really feel anything from that. I am desensitised to it at this point. But still the shower of blood is pretty satisfying in a way that you know the bastard aint getting back up again, especially after a particularly brutal fight.

So about the same as the previous BioShock’s, but it doesn’t need to go into the realm of silliness like Gears.



Well said, their shouldn't be more gore just for the sake of having more gore, keep it a like the classic Halloween and not a over done Rob Zombie remake.

benjaminshepherdpagan
08-18-2010, 12:18 PM
Nothing on the level of Gears of Wars…but something a bit more realistic or maintained.

boomshaka
08-18-2010, 03:30 PM
Same amount as bioshock 1. It was nice and it fit the art style. I have been jaded by gore ever since unreal 2004.

Trie215
08-18-2010, 04:35 PM
I think in general, if a game is trying to be realistic and "immerse" you in this world, am I to believe that a shotgun with leave no surface damage to a body? No.


In a game like The Legend of Zelda, you kill an enemy with a sword (no blood) and his body turns to smoke. I believe that, because of how its set up.

In a game like Bioshock, I shoot someone point blank with a shotgun, the area I shot them should not even be there anymore. Instead, a too red blood splat is plastered onto the skin... not believable.


Look at Red Dead Redemption. Not a very bloody game, but shoot someone in the head and chunks of brain are flying through the air. Now I'm not saying I'm a real life killer, but images of violence in entertainment don't disturb me. Especially if its obviously not meant to be over the top.


There can be a mature way to handle gore in the true sense of the word mature. Not meaning 18+, but rather the humbling sense of mortality you get when its handled well. Killing someone should leave an serious impact on a normal person, why not try to make it felt in gaming?

sac_boi
08-19-2010, 01:59 AM
drhhholmes said:

I think in general, if a game is trying to be realistic and "immerse" you in this world, am I to believe that a shotgun with leave no surface damage to a body? No.

In a game like The Legend of Zelda, you kill an enemy with a sword (no blood) and his body turns to smoke. I believe that, because of how its set up.

In a game like Bioshock, I shoot someone point blank with a shotgun, the area I shot them should not even be there anymore. Instead, a too red blood splat is plastered onto the skin... not believable.

Look at Red Dead Redemption. Not a very bloody game, but shoot someone in the head and chunks of brain are flying through the air. Now I'm not saying I'm a real life killer, but images of violence in entertainment don't disturb me. Especially if its obviously not meant to be over the top.

There can be a mature way to handle gore in the true sense of the word mature. Not meaning 18+, but rather the humbling sense of mortality you get when its handled well. Killing someone should leave an serious impact on a normal person, why not try to make it felt in gaming?



That's exactly how I feel.

OurChoicesMakeUs
08-19-2010, 06:11 AM
You can never have enough gore!

jthm773
08-20-2010, 07:40 PM
I dont think Bioshock Infinite needs more gore. The first one was scary enough without it. Plus, its pointless to show gore for the sake of showing gore. But certain points in the game could be understandable *hospital wing, psych ward, morgue etc etc. More gore would kinda heighten the vibe*

SPINEBLOOD
08-20-2010, 09:00 PM
gore ... humm could work

Rybow73
08-20-2010, 09:46 PM
It just needs to be managed fairly. No gore for the sake of gore. Gore for the sake of mood and setting is more the way to go.

sac_boi
08-20-2010, 09:54 PM
As long as it's realistic, not over the top, and not unnecessary.

Am I right?

Rybow73
08-20-2010, 09:56 PM
sacboi said:

As long as it's realistic, not over the top, and not unnecessary.

Am I right?

You are right.

SPINEBLOOD
08-20-2010, 10:02 PM
i wanna see the handy man rip arms off and stuff

Rybow73
08-20-2010, 10:21 PM
spineblood said:

i wanna see the handy man rip arms off and stuff

The gore for that might be the equivalent to the first time you see a Big Daddy drill a splicer to death in the first BioShock game. Probably not much more gore than that.

Jub8Jub
08-20-2010, 10:35 PM
rybow73 said:The gore for that might be the equivalent to the first time you see a Big Daddy drill a splicer to death in the first Bioshock game. Probably not much more gore than that.


I don't think there was any gore. Maybe a red dot but it was more about the moment and what was happening.


When they shown the trailer for bio 1 with the drill going through you I expected I can do that in bio 2.


I don't care how much gore there is as long as Infinite doesn't show any thing that won't be in the game.

SHODANFreeman
08-20-2010, 10:36 PM
I just felt like in Bioshock 1 and 2 the lack of gore was kind of unrealistic. It doesn't feel like I'm shooting someone in the face with a shotgun if all that happens is they fall over. It feels like I'm firing a beanbag cannon at them.

Rybow73
08-20-2010, 10:38 PM
jub8jub said:



rybow73 said:The gore for that might be the equivalent to the first time you see a Big Daddy drill a splicer to death in the first Bioshock game. Probably not much more gore than that.


I don't think there was any gore. Maybe a red dot but it was more about the moment and what was happening.

When they shown the trailer for bio 1 with the drill going through you I expected I can do that in bio 2.

I don't care how much gore there is as long as Infinite doesn't show any thing that won't be in the game.

All there was was just blood splurting out from his chest and then disappearing. There might've been blood on the wall, but I'm not entirely sure. Exactly, that scene was less about the gore and more about the terror that Rapture held. It was the first glimpse of a Big Daddy in action, and it was supposed to get you kind of scared to face one on your own, haha.

adventecho
08-21-2010, 10:31 PM
More is always better, and if some people don't like blood they can tone it down in the options :p

Rybow73
08-21-2010, 10:56 PM
adventecho said:

More is always better, and if some people don't like blood they can tone it down in the options :p

Haha, a paintball mode for BioShock.

sac_boi
08-22-2010, 12:39 AM
The new Golden Eye game will have a paintball mode. :)

Rybow73
08-22-2010, 12:49 AM
sacboi said:

The new Golden Eye game will have a paintball mode. :)

Haha, that will be the only game in recent days that will actually take me away from BioShock's multiplayer.

iglegacy_allie
09-23-2010, 12:00 PM
I think it would be great if Bioshock: Infinite had much more realistic detailed and lifelike blood animations and affects and much more realistic and detailed and lifelike gore, plus I think accurate dismemberment would be pretty cool as well.

capodici
09-23-2010, 09:16 PM
More gore would be nice, if they could find a way to keep it clean, and not retard.


-Capodici

harlequ1n
09-23-2010, 10:18 PM
I was so captivated by Bio 1 that for the 1st time in a long time I didn't even realise/thought about blood/gore. It was just perfectly gory.

Jub8Jub
09-23-2010, 11:31 PM
From what I've seen the demo I think it needs more gore. Nothing happen to a guy that got shot point blank with the shotgun. The only thing that happen was a little blood that magically disappeared in the air.


The animals are fine. There was the crow with the flesh in its mouth and then there was the dead horse. My only problem is the people, they have some kind of power that keeps blood stains off of their clothes.

iglegacy_starkiller
09-24-2010, 12:58 AM
After seeing the crow and the blood or viscera or whatevver that slugishi thing is that is coming out of his beak, I really expect the crows to do some damage and pop the eyes out of the enemies in the final game or in the final upgrade of the vigors if any.


I don't really care about the blood, but I do want the limbs to react how they should, the arms to fall off, the head to explode and that sort of things, I don't really need them, but it's a good plus for the game.

spoos
09-24-2010, 07:36 AM
corbinwaltz said:You can never have enough gore!


in some ways that is true, but we all know that in the first bioshock, the complete vibe of the game and the environment is what putt the G in gore not all the blood and so on

Trie215
09-24-2010, 10:51 AM
shodanfreeman said:

I just felt like in Bioshock 1 and 2 the lack of gore was kind of unrealistic. It doesn't feel like I'm shooting someone in the face with a shotgun if all that happens is they fall over. It feels like I'm firing a beanbag cannon at them.



This has been my sentiment for a while, not that its a down side to the game, but just made it feel more like a shooter. Not that I'm a sicko, but when I take a shotgun to someones face, it should no longer be attached to his head. It would be disturbing to see a corpse with a hollowed out face, but realism would be impacting.



allie said:

I think it would be great if Bioshock: Infinite had much more realistic detailed and lifelike blood animations and affects and much more realistic and detailed and lifelike gore, plus I think accurate dismemberment would be pretty cool as well.



Just like this!


Maybe with the new engine, this is all possible. Hope so!

Nintendoll
09-24-2010, 11:21 AM
I dunno, I don't think gore is necessary to make a game good. It's one of those things where you notice it the first few times you shoot people, but then you get so involved in actually playing the game that you don't even really pay attention. I guess since I'm more interested in story progress and game play I feel like a lot of gore is more distracting than anything else.

Trie215
09-24-2010, 11:30 AM
I agree Nintendoll.


It is more for the spectacle, but It can still make you notice time and time again. When I play gears of war, every once in a while, i still let out a "WHOA!" at an exploding head.


But, even better, if it has some sort of gameplay element to it. The physics itself could make for great encounters. Blood sprays onto other enemies, maybe in their eyes and blinding them, tripping over dead bodies, reacting to more gory deaths with shock, slipping in blood.


It could be interesting.

Nintendoll
09-25-2010, 04:13 PM
I have to say, I realized that most with Left 4 Dead 2. And first I was like "OMG LOOK AT ALL THE CRAZY WAYS I CAN CUT UP THESE ZOMBIES!" and later in the game you're just trying to survive until the end and you stop caring how they die, just as long as they die.


Somewhat unrelated note I was playing Heavenly Sword the other day and was enjoying how when you throw peoples' bodies, you can use the Sixaxis to control where they land. GET ON THAT, IG!


lol kidding. It was pretty hilarious though.

ragingmudcrab
09-27-2010, 04:41 AM
I'd say the gore is fine. I do quite like the idea of a beautiful utopia in the sky becoming a bloodbath through the course of the game. Creepy.